Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Koplony will use Chronal Shift to make Nock reroll that saving throw.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nock also needs to make concentration checks every time he takes damage to maintain concentration on Moon Beam. Olly also needs to make a concentration check for being stabbed by Eldin.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Koplonywhips it, and whips it good, much to Nock's ongoing chargin. Yet despite the pain, the paladin preserves and shrugs off the whips special abilities thanks to some magical encouragement of a certain bard.
Eldintries the stealthy approach, and might've succeeded, if not for Olly's sharp ears. Nevertheless, where stealth failed, his rapier finds its mark in Olly.
Baralmeanwhile sidesteps the moonbeam after taking some hefty damage. In retaliation, he sends the flaming sphere careening with Olly's invisible form, and sidesteps out of the light. Frustrated, but not keen on trying to fend off both Nock and Dorkas at once, Baral moves no further, but simply brought rapier to bear for a flurry of attacks. One of which he enchants with magical flames to further burn his opponent.
Movement: To 6J.
Bonus Action: Move FS to E-12, and ram into Olly. Dex Save(DC 15) for 1/2 of 7 Fire Damage-o!
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
None can see Olly, but Eldin would see the flaming sphere try to jerk away from where Olly is at the last moment as if IT was afraid of getting burned by her. She still lets out a yelp from just being brushed just a bit.
"Why don't you just run along little blue boy. After all, isn't that the only thing you're really good at?"
As unsettling as her words are, the whispers that followed as he drew forth her rapier dug deeper and try to send the rogue running off. The moment he did though she had a few more haunting words in sylvan to hurt him all the more. Then, one way or another, she was making her way closer to the flag even if she had to climb some walls to do it.
Bonus Action: Unsettingly Words, spending a bardic die to take off 4 from Eldin's next Saving Throw.
Action: Cast Hit the Road Jack! at 2nd level on Eldin. 17 Psychic damage, or half as much on a success.
Reaction if above save is failed: Cast (Warcaster)Don'cha Come Back No More! at 1st level on Eldin. 11 Psychic damage, or half as much on a success.
Movement: HIppity Hop On Over to H-8 or as close to it as possible. (Climbing if necessary)
Nock slides the orbital death beam just enough over baral as to assure the elf's eventual destruction. Then, he draws upon the divine to restore some of his strength.
Olly hits Eldin with a barrage of unsettling words, and even more unsettling magic that sends the tiefling running one way. Afterwards, its more or less back to the staging area for her at least to perhaps bandage the worse of her hurts.
Dorkas rushes further closer to the frakas, weaving between the paths along the way.
(@Baral: Need both a Con Sav(DC 14) for 1/2 of Moonbeam damage(10). And a Conc. Save(DC 10) for Flaming Sphere.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Eldin takes a moment to consider his next moves. He notices that Nock has taken some hits. He decides to switch targets, at least temporarily but not before recuperating some lost stamina.
BA: Second Wind:9
He then side-steps to F8, drawing his Javelin again. He moves to F7 and throws it straight towards Nock... well... the wall behind Nock anyway. Lightning streaks from the javelin and hits Nock.
Move to F7 (5ft) Javelin of lightning. Nock takes: 14 Lightning. DEX13 for half.
He then climbs over the wall to 4F (Or as close to it as he can get.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Koplony will move to J7 and ask Baral if he wants to teleport away before casting Thunder Step and taking Baral with him... Baral will appear at I10 right next to Dorkas, and Koplony is somewhere within 5 feet of Baral but will move away to another location which will be posted in a DM.
Thunder Step: CON save DC 16 taking 12 thunder damage on a fail, or half damage on a successful save.
(ooc: Since Koplony teleported away with Baral, at the beginning of Baral's turn he will not be in the Moonbeam and therefore will not suffer any of it's effects... will take no damage from it... and not have to make any saves that he would otherwise of had to make.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Koplonyslips in close, and following a few quick words to Baral, teleports both wizards out of the danger zone in a crack of thunder, harming but only barely the nearby paladin in the process. After which, who knows where Koplony slips away towards next...
Eldingets his second wind, before then taking up a position for ye old lightning javelin trick on Nock, catching the paladin fully in the wake of the lightning. However, with Nock still having yet to fall, he beats a hasty retreat to the south.
Baralcontemplates ye old 'Just Fireball' plan again. However, without knowledge of where Koplony had slipped off to next, he opts to try and strike down Dorkas before the fighter can become a credible threat. To that end, flaming sphere is sent hurtling for Dorkas flank, just as he put his own rapier into action from the front.
Bonus Action: Move FS to 11H, and ram into Dorkas. Dex Save(DC 15) for 1/2 of 6 Fire Damage-o!
Action: Strike Dorkas with Extra Attack. 1st Strike(Rapier) - Attack: 25 Damage: Unable to parse dice roll. piercing. 2nd Attack(Green Flame Blade) - Attack: 26 Damage: 13 piercing. (GF Damage: 1, if Crit, additional: 2 Fire.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
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Con save: 25
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Koplony will use Chronal Shift to make Nock reroll that saving throw.
Con save: 10
Inspiration: 7
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nock also needs to make concentration checks every time he takes damage to maintain concentration on Moon Beam. Olly also needs to make a concentration check for being stabbed by Eldin.
(The 18 stealth doesn't beat my passive, so status quo. But, looks like it doesn't matter. Gosh, I need that warlock level-up sooner than later.)
Concentration Save for Greater Invisiblity: 25.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Right, concentration: 26, 20, 26
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Koplony whips it, and whips it good, much to Nock's ongoing chargin. Yet despite the pain, the paladin preserves and shrugs off the whips special abilities thanks to some magical encouragement of a certain bard.
Eldin tries the stealthy approach, and might've succeeded, if not for Olly's sharp ears. Nevertheless, where stealth failed, his rapier finds its mark in Olly.
Baral meanwhile sidesteps the moonbeam after taking some hefty damage. In retaliation, he sends the flaming sphere careening with Olly's invisible form, and sidesteps out of the light. Frustrated, but not keen on trying to fend off both Nock and Dorkas at once, Baral moves no further, but simply brought rapier to bear for a flurry of attacks. One of which he enchants with magical flames to further burn his opponent.
Movement: To 6J.
Bonus Action: Move FS to E-12, and ram into Olly. Dex Save(DC 15) for 1/2 of 7 Fire Damage-o!
Action: Strike Nock with Extra Attack.
1st Strike(Rapier) - Attack: 23 Damage: 7 piercing.
2nd Attack(Green Flame Blade) - Attack: 9 Damage: 7 piercing.
(GF Damage: 6, if Crit, additional: 3 Fire.)
(@Olly: Make a Dex Save(DC 15) and a Con Save(DC 10))
(@Nock: Need a Conc. Save(DC 10))
It is now Team(2)'s Turn.
Arena 11: Nexus(Round 3-Cont.)
A B C D E F G H I J K L M N O P
16 . . . . . . . O. . . . . . . .
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15 = . . ÷ _ _ _ = _ _ _ ÷ . . =
=..=........____________=____________........=..
14 . . . . _ _ _ = _ _ _ . . . .
=÷÷_...........___=.....€.....=___..........._÷÷
13 _ . . . . = . . . = . . . . _
=______...........=.....=.....=...........______
12 _ _ . . . . !. != . . . . . _ _
=_________.....=======..=..=======....._________
11 _ _ _ . = , !, != , , = . _ _ _
=________====..=,,,,,,,,=,,,,,,,,=..====________
10 _ _ . . = , !,!D, B, , = . . _ _
=________......=,,,,,,,,=,,,,,,,,=......________
09 _ _ . . . , , = , , . . . _ _
=========€..=======,,===¥===,,=======..€========
08 _ _ . . . , , = , , . . . _ _
=________......=,,,,,,,,=,,,,,,,,=......________
07 _ _ . . = , , , N, !, = . . _ _
=________====..=,,,,,,,,=,,,,,,,,=..====________
06 _ _ _ . = , , = *, *, = . _ _ _
=_________.....=======..=..=======....._________
05 _ _ . . . . . = *. *. . . . _ _
=______...........=.....=.....=...........______
04 _ . . . . E= . . . = . . . . _
=÷÷_...........___=.....€.....=___..........._÷÷
03 . . . . _ _ _ = _ _ _ . . . .
=..=........____________=____________........=..
02 = . . ÷ _ _ _ = _ _ _ ÷ . . =
=..%==%..===============================..%==%..
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '_' Pit (20ft.), '÷' Ladder, '€' Tree, '.' Stone, ',' Grass, '%' Door, 'A-Z' Contestants, '*' Moon beam Hazard, '!' Flaming Sphere
(A space with pits or walls on three sides is in the pit.)
Contestants:
Team(1):
Eldin(E): HP (46/52)+THP(?/?) - Conc. and affected by Bless(7 Rds)
Baral(B): HP (35/58)+THP(?/?) - Affected by Mage Armor, Affected by Bless, Bladesong(2/3-Active(7 Rds), Mirror Image(3/3 remaining(7 Rds))
Timmy(h): HP (1/1)+THP(?/?) -Koplony(K): HP (50/50)+THP(?/?) - Affected by Mage Armor, Conc. and Affected by GS(7 Rds), Affected by Bless.
Team(2):
Nock(N): HP (48/74)+THP(?/?) - Conc. on Moonbeam(8 Rds)
Olly(O): HP (41/59)+THP(?/?) - Conc. and Affected by GS(8 Rds), Bardic Inspiration(3/4)
Dorkas(D): HP (65/65)+THP(?/?) - Affected by Mirror Image(3/3 remaining|18 Rds), Sorcery Points(2/3), Battle Maneuvers(4/4), Conc. on Ensnaring Strike, Dodging.
When you realize you're doing too much: Signature.
Concentration: 16
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nock will move his moonbeam over Baral's head once again, gritting his teeth against the onslaught and smiling nastily.
Moonbeam: 10
He'll also call on his divine power to restore a 2nd level spell slot.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Dexterity Save: 21.
Concentration Save: 18.
None can see Olly, but Eldin would see the flaming sphere try to jerk away from where Olly is at the last moment as if IT was afraid of getting burned by her. She still lets out a yelp from just being brushed just a bit.
"Why don't you just run along little blue boy. After all, isn't that the only thing you're really good at?"
As unsettling as her words are, the whispers that followed as he drew forth her rapier dug deeper and try to send the rogue running off. The moment he did though she had a few more haunting words in sylvan to hurt him all the more. Then, one way or another, she was making her way closer to the flag even if she had to climb some walls to do it.
Bonus Action: Unsettingly Words, spending a bardic die to take off 4 from Eldin's next Saving Throw.
Action: Cast Hit the Road Jack! at 2nd level on Eldin. 17 Psychic damage, or half as much on a success.
Reaction if above save is failed: Cast (Warcaster)Don'cha Come Back No More! at 1st level on Eldin. 11 Psychic damage, or half as much on a success.
Movement: HIppity Hop On Over to H-8 or as close to it as possible.
(Climbing if necessary)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Eldin WIS save: 11 + Bless 3 (Unsettling Words already subtracted)
Concentration: 12 + Bless: 3
Second WIS Save: 7 + Bless: 1
Concentration: 9 + 1 =Bless Down=
Reaction Movement: 8G or closest to that spot. (I'm not really sure how Reaction movement is counted)
“ fine then you *****”
Action dash
movement get to h 10
Nock slides the orbital death beam just enough over baral as to assure the elf's eventual destruction. Then, he draws upon the divine to restore some of his strength.
Olly hits Eldin with a barrage of unsettling words, and even more unsettling magic that sends the tiefling running one way. Afterwards, its more or less back to the staging area for her at least to perhaps bandage the worse of her hurts.
Dorkas rushes further closer to the frakas, weaving between the paths along the way.
(@Baral: Need both a Con Sav(DC 14) for 1/2 of Moonbeam damage(10). And a Conc. Save(DC 10) for Flaming Sphere.)
It is Team(1)'s Turn! Map Updated Here.
Arena 11: Nexus(Round 4)
Contestants:
Team(1):
Eldin(E): HP (18/52)+THP(?/?) -
Baral(B): HP (35/58)+THP(?/?) - Affected by Mage Armor, Bladesong(2/3-Active(7 Rds), Mirror Image(3/3 remaining(7 Rds))
Timmy(h): HP (1/1)+THP(?/?) -Koplony(K): HP (50/50)+THP(?/?) - Affected by Mage Armor, Conc. and Affected by GS(7 Rds)
Team(2):
Nock(N): HP (48/74)+THP(?/?) - Conc. on Moonbeam(7 Rds)
Olly(O): HP (41/59)+THP(?/?) - Conc. and Affected by GS(7 Rds), Bardic Inspiration(2/4)
Dorkas(D): HP (65/65)+THP(?/?) - Affected by Mirror Image(3/3 remaining|17 Rds), Sorcery Points(2/3), Battle Maneuvers(4/4), Conc. on Ensnaring Strike(8 Rds)
When you realize you're doing too much: Signature.
(Assuming this is Baral?)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Eldin takes a moment to consider his next moves. He notices that Nock has taken some hits. He decides to switch targets, at least temporarily but not before recuperating some lost stamina.
BA: Second Wind:9
He then side-steps to F8, drawing his Javelin again. He moves to F7 and throws it straight towards Nock... well... the wall behind Nock anyway. Lightning streaks from the javelin and hits Nock.
Move to F7 (5ft)
Javelin of lightning. Nock takes: 14 Lightning. DEX13 for half.
He then climbs over the wall to 4F (Or as close to it as he can get.)
Athletics: 23
Dex: 20
Concentration: 24
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Koplony will move to J7 and ask Baral if he wants to teleport away before casting Thunder Step and taking Baral with him... Baral will appear at I10 right next to Dorkas, and Koplony is somewhere within 5 feet of Baral but will move away to another location which will be posted in a DM.
Thunder Step: CON save DC 16 taking 12 thunder damage on a fail, or half damage on a successful save.
(ooc: Since Koplony teleported away with Baral, at the beginning of Baral's turn he will not be in the Moonbeam and therefore will not suffer any of it's effects... will take no damage from it... and not have to make any saves that he would otherwise of had to make.)
Con save: 13
So 6 damage.
Concentration: 21
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Koplony slips in close, and following a few quick words to Baral, teleports both wizards out of the danger zone in a crack of thunder, harming but only barely the nearby paladin in the process. After which, who knows where Koplony slips away towards next...
Eldin gets his second wind, before then taking up a position for ye old lightning javelin trick on Nock, catching the paladin fully in the wake of the lightning. However, with Nock still having yet to fall, he beats a hasty retreat to the south.
Baral contemplates ye old 'Just Fireball' plan again. However, without knowledge of where Koplony had slipped off to next, he opts to try and strike down Dorkas before the fighter can become a credible threat. To that end, flaming sphere is sent hurtling for Dorkas flank, just as he put his own rapier into action from the front.
Bonus Action: Move FS to 11H, and ram into Dorkas. Dex Save(DC 15) for 1/2 of 6 Fire Damage-o!
Action: Strike Dorkas with Extra Attack.
1st Strike(Rapier) - Attack: 25 Damage: Unable to parse dice roll. piercing.
2nd Attack(Green Flame Blade) - Attack: 26 Damage: 13 piercing.
(GF Damage: 1, if Crit, additional: 2 Fire.)
It is Team(2)'s Turn! Map Updated Here.
Arena 11: Nexus(Round 4-Cont.)
Contestants:
Team(1):
Eldin(E): HP (27/52)+THP(?/?) -
Baral(B): HP (35/58)+THP(?/?) - Affected by Mage Armor, Bladesong(2/3-Active(6 Rds), Mirror Image(3/3 remaining(6 Rds))
Timmy(h): HP (1/1)+THP(?/?) -Koplony(K): HP (50/50)+THP(?/?) - Affected by Mage Armor, Conc. and Affected by GS(7 Rds)
Team(2):
Nock(N): HP (28/74)+THP(?/?) - Conc. on Moonbeam(7 Rds)
Olly(O): HP (41/59)+THP(?/?) - Conc. and Affected by GS(7 Rds), Bardic Inspiration(2/4)
Dorkas(D): HP (65/65)+THP(?/?) - Affected by Mirror Image(3/3 remaining|17 Rds), Sorcery Points(2/3), Battle Maneuvers(4/4), Conc. on Ensnaring Strike(8 Rds)
When you realize you're doing too much: Signature.
Nock will take the opportunity granted to him to heal himself fo 34 hit points using LoH.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)