The bastions give Blitz an odd look but before they say anything Zmyth comes back in the tavern with a group of bastions.
"Captain Mcreedy lawbringer Applebrooke needs you immediately. There's a fire in the square and the crowds are overwhelming our forces," the female half-elf says with a serious tone.
Zymth then apologizes to Blitz pledging his help to the bastions to battle the blaze. The bastions then leave abandoning Hykie and his guests.
"That was close," Hykie says with a whip of his brow. "Now you'll be safer elsewhere but I advise you to leave our the back. Don't tell me where you're going I don't want to know not do I want it pried from me by magical means," he adds wearily.
Hykie offers you a handshake Blitz and then shows you a trapped door behind the bar.
"It'll take you to the cellar then out into the alley," Hykie explains. "Good loluck master dwarf," he adds ushering you and the old woman who's been oddly silent towards the trap door.
>>>>>>>>>>>>>>>>>>
In all the commotion of the evening Kris arrives just as the bastions and Zymth are leaving to fight the fire that Kris cabby avoided by taking a quicker route from the Quadroads back to the Terrace. Kriz is then pulled aside by Zmyth who quickly informs here of ALL that's taken place in her absences, he does not linger however to listen to her news.
Entering the Hearty Haversack Hykie quickly spirits her to the trap door just minutes after Blitz and his companion in the cellar.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
This post has potentially manipulated dice roll results.
Thankin the gnome for his help,the half-elf goes quickly to her romm, picks up the backpack she had prepared before leaving and then Kriz goes after Blitz.
She catches up in the alley.
”Lord Thunderbrand” she calls him “It seems that I have lost all the fun. Nice to meet you Madam” she adds “Krizarith Vanvoril at your service” she makes a quick reverence with her hat.
“We should go to another inn. I bet you 5 silver that we cannot find one without a enchantment on it “ she says smiling. “And another 5 that before the week ends we had been expeled from all the inns in the town. I got one myself!” She says smiling again but checking the main street before moving in after checking they can proceed.
Does Kriz knows where they can go now? Int check? 15
"Good to see yeah. I think we may have some leads for people to help us thanks to the Lady here." Blitz says to Kriz before continuing out into the alley.
“The dragonborn filled me before going to help with that fire. I say that we take the time the Bastions will need to control that to find a place where Mylady will be comfortable and we could think in our next step”
Kriz, Blitz, and the old woman spirit themselves away to another hiding place where the old woman finally tells all. Apparently Tobias could be hiding one of the three places but since you've been to his mother's lounge and the Veil that leaves one most likely location for him. She explains there's a inn near the Silver Talon's Reach called the Gates where another of the banished Wintermarshes lives and runs the inn and tavern. He would mostly likely take shelter there if the others have been visited with trouble. As for the red guard she says are mercenaries she's seen around the Wintermarsh estate before that she narrowly escaped herself! She doesn't say exactly they were keeping her prisoner, the Wintermarshes whom took over her ladies house who were mounting up a case to keep her from leaving the family, but she did slip out of their grasp that afternoon to join Blitz.
With this information and the end of the fifth day looming the party travels to the Silver Talon's Reach after safely hiding the old woman with Kriz's friends which she has many who would do anything for her. Coming into the Reach you see a heavily controlled area being one of the most religious areas of Vasselhiem. Although with bastions in blue you see a number of silver armored follows of Bahamut. The Silver Dragon's the Platinum Sanctuary standing tall above the city below on the Heaven's Stair. Asking for directions twice the party finally reaches the Gates an unassuming inn and tavern in the slightly less wealthy part of the Silver Talon's Reach. Entering this tavern you see the most cosmopolitan group of folk from Vasselhiem. No one pays you mind as you enter.
How do you proceed?
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Zeek, having been 'released' from the Gaol he had been kept in for the past couple of days, slowly but surely makes his way through the crowds, trying not to arouse suspicion, particularly among the city watch, as he approaches the Hearty Haversack, in the hopes of rejoining his companions. Since he has grown a beard in the meantime, recognition is less of a concern, and he makes it to the Hearty Haversack within a couple of hours of walking through the city. Although only early afternoon, he enters the tavern, and, finding someone official-looking, asks:
"Barkeep, a mug of sheep's milk, if you have it. Do you know where I can find Blitz Thunderbrand, the renowned Dwarven mage, and of his elven companion, the bard."
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Zeek the pub looks entirely different from before the lack of enchantment as well as the gnome barkeep the most glaring of all. You instead find a haggard looking half-elf filling mugs of ale at the bar. You ask for his attention and he leaves the filling on the mugs to a human woman who takes over.
"Can't say I've heard of them," the half-elf replies looking to his left.
Sitting at a table Kriz looks around for the innkeeper.
"Well, to this point, beign subtle didn't lead us to nowhere. Perhaps we should tell the innkeeper that the old lady pointed us here and that we just want to talk with Tobias. Whay do you say Mylord?"
“That might work. And I guess if he refuses we can just knock him out at this point.” Blitz says. “Honestly, I’m getting real tired of his shenanigans.”
“Well I cannot argue with that. He could be led in a path of revenge after the machinations that make her mother beign banished from the family. But that hardly justifies his behavior, or murder “ she says in lower voice.
Kriz and Blitz see an ash blonde human man of middling years tending the bar yes. The bar has an interestingly diverse crowd like I said before, a mix of working types as well as the finely dressed. Three barmaids are working the floor and a large Goliath plays a huge lute on a smallish stage with many of the crowd enthralled by his song.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
This post has potentially manipulated dice roll results.
yZeek's perception check: 21
Zeek is quite surprised and a little taken aback by all the changes, but tries to act as normal as he can given the circumstances. Given his beard and somewhat less tidy appearance, as well as the new tavern keep, there might be a good chance that he himself wasn't recognised either.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Kriz order is taken and the server nods. "That's him there," he also indicates the ash blonde man at the bar. "I can make an introduction if you'd like but I'll warn you now madam his tastes....are singular," the young human man explains with a soft smile.
Blitz and Kriz give me a percetion check!!
>>>>>>>>>>>>>>>>>>.
Zeek, you notice the scorch marks on the places around the bar where you think enchantments you've seen before would have been activated. You also notice a barmaid from the time before having served you is motioning for you to come over to her.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
”Mylord, have you noticed that hooded figure that it’s staring at us there? No no, don’t look yet, just pretend I just said something funny. I think we should adress him, or her, I doubt he’s a fan...”
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
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The bastions give Blitz an odd look but before they say anything Zmyth comes back in the tavern with a group of bastions.
"Captain Mcreedy lawbringer Applebrooke needs you immediately. There's a fire in the square and the crowds are overwhelming our forces," the female half-elf says with a serious tone.
Zymth then apologizes to Blitz pledging his help to the bastions to battle the blaze. The bastions then leave abandoning Hykie and his guests.
"That was close," Hykie says with a whip of his brow. "Now you'll be safer elsewhere but I advise you to leave our the back. Don't tell me where you're going I don't want to know not do I want it pried from me by magical means," he adds wearily.
Hykie offers you a handshake Blitz and then shows you a trapped door behind the bar.
"It'll take you to the cellar then out into the alley," Hykie explains. "Good loluck master dwarf," he adds ushering you and the old woman who's been oddly silent towards the trap door.
>>>>>>>>>>>>>>>>>>
In all the commotion of the evening Kris arrives just as the bastions and Zymth are leaving to fight the fire that Kris cabby avoided by taking a quicker route from the Quadroads back to the Terrace. Kriz is then pulled aside by Zmyth who quickly informs here of ALL that's taken place in her absences, he does not linger however to listen to her news.
Entering the Hearty Haversack Hykie quickly spirits her to the trap door just minutes after Blitz and his companion in the cellar.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Thankin the gnome for his help,the half-elf goes quickly to her romm, picks up the backpack she had prepared before leaving and then Kriz goes after Blitz.
She catches up in the alley.
”Lord Thunderbrand” she calls him “It seems that I have lost all the fun. Nice to meet you Madam” she adds “Krizarith Vanvoril at your service” she makes a quick reverence with her hat.
“We should go to another inn. I bet you 5 silver that we cannot find one without a enchantment on it “ she says smiling. “And another 5 that before the week ends we had been expeled from all the inns in the town. I got one myself!” She says smiling again but checking the main street before moving in after checking they can proceed.
Does Kriz knows where they can go now? Int check? 15
PbP Character: A few ;)
"Good to see yeah. I think we may have some leads for people to help us thanks to the Lady here." Blitz says to Kriz before continuing out into the alley.
“The dragonborn filled me before going to help with that fire. I say that we take the time the Bastions will need to control that to find a place where Mylady will be comfortable and we could think in our next step”
PbP Character: A few ;)
It's Thursday!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Kriz, Blitz, and the old woman spirit themselves away to another hiding place where the old woman finally tells all. Apparently Tobias could be hiding one of the three places but since you've been to his mother's lounge and the Veil that leaves one most likely location for him. She explains there's a inn near the Silver Talon's Reach called the Gates where another of the banished Wintermarshes lives and runs the inn and tavern. He would mostly likely take shelter there if the others have been visited with trouble. As for the red guard she says are mercenaries she's seen around the Wintermarsh estate before that she narrowly escaped herself! She doesn't say exactly they were keeping her prisoner, the Wintermarshes whom took over her ladies house who were mounting up a case to keep her from leaving the family, but she did slip out of their grasp that afternoon to join Blitz.
With this information and the end of the fifth day looming the party travels to the Silver Talon's Reach after safely hiding the old woman with Kriz's friends which she has many who would do anything for her. Coming into the Reach you see a heavily controlled area being one of the most religious areas of Vasselhiem. Although with bastions in blue you see a number of silver armored follows of Bahamut. The Silver Dragon's the Platinum Sanctuary standing tall above the city below on the Heaven's Stair. Asking for directions twice the party finally reaches the Gates an unassuming inn and tavern in the slightly less wealthy part of the Silver Talon's Reach. Entering this tavern you see the most cosmopolitan group of folk from Vasselhiem. No one pays you mind as you enter.
How do you proceed?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Zeek, having been 'released' from the Gaol he had been kept in for the past couple of days, slowly but surely makes his way through the crowds, trying not to arouse suspicion, particularly among the city watch, as he approaches the Hearty Haversack, in the hopes of rejoining his companions. Since he has grown a beard in the meantime, recognition is less of a concern, and he makes it to the Hearty Haversack within a couple of hours of walking through the city. Although only early afternoon, he enters the tavern, and, finding someone official-looking, asks:
"Barkeep, a mug of sheep's milk, if you have it. Do you know where I can find Blitz Thunderbrand, the renowned Dwarven mage, and of his elven companion, the bard."
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Zeek the pub looks entirely different from before the lack of enchantment as well as the gnome barkeep the most glaring of all. You instead find a haggard looking half-elf filling mugs of ale at the bar. You ask for his attention and he leaves the filling on the mugs to a human woman who takes over.
"Can't say I've heard of them," the half-elf replies looking to his left.
Zeek give me a perception check.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Sitting at a table Kriz looks around for the innkeeper.
"Well, to this point, beign subtle didn't lead us to nowhere. Perhaps we should tell the innkeeper that the old lady pointed us here and that we just want to talk with Tobias. Whay do you say Mylord?"
PbP Character: A few ;)
“That might work. And I guess if he refuses we can just knock him out at this point.” Blitz says. “Honestly, I’m getting real tired of his shenanigans.”
Kriz giggles
“Well I cannot argue with that. He could be led in a path of revenge after the machinations that make her mother beign banished from the family. But that hardly justifies his behavior, or murder “ she says in lower voice.
Does they see the innkeeper?.
PbP Character: A few ;)
Kriz and Blitz see an ash blonde human man of middling years tending the bar yes. The bar has an interestingly diverse crowd like I said before, a mix of working types as well as the finely dressed. Three barmaids are working the floor and a large Goliath plays a huge lute on a smallish stage with many of the crowd enthralled by his song.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Kriz calls one of the barmaids raising his hand. When she cames to take their order she says
"Wine for me please. Tell me dear is that one the owner of the local? " she asks poiting the blonde human behind the bar.
PbP Character: A few ;)
yZeek's perception check: 21
Zeek is quite surprised and a little taken aback by all the changes, but tries to act as normal as he can given the circumstances. Given his beard and somewhat less tidy appearance, as well as the new tavern keep, there might be a good chance that he himself wasn't recognised either.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Kriz order is taken and the server nods. "That's him there," he also indicates the ash blonde man at the bar. "I can make an introduction if you'd like but I'll warn you now madam his tastes....are singular," the young human man explains with a soft smile.
Blitz and Kriz give me a percetion check!!
>>>>>>>>>>>>>>>>>>.
Zeek, you notice the scorch marks on the places around the bar where you think enchantments you've seen before would have been activated. You also notice a barmaid from the time before having served you is motioning for you to come over to her.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
“Oh that would be delightful thanks dear”
Perception: 16
PbP Character: A few ;)
Perception: 5
Kriz there's a hooded figure watching you guys now at the far side of the bar.
Do you approach with the server to meet the tavern owner?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Kriz whispers to the dwarf.
”Mylord, have you noticed that hooded figure that it’s staring at us there? No no, don’t look yet, just pretend I just said something funny. I think we should adress him, or her, I doubt he’s a fan...”
PbP Character: A few ;)
Zeek heads over to the barmaid.
"What can you tell me?"
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms