PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
((The dig site was along the way, I thought we were going to make a side trip over to check it out, then continue on to the lumber camp, then the hunter type in the woods.))
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
((The dig site was along the way, I thought we were going to make a side trip over to check it out, then continue on to the lumber camp, then the hunter type in the woods.))
(If we go check the dig site, what are the orders for the wagon and the militia members?)
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Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
(I think it's safer to take them to the camp, come back, have the militia take the wagon back to town, and we go do our things. My understanding is that we have a bunch of stuff to do, and it's all west from the path. I think.)
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Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
((Fine with that I suppose. @DM, what sort of time difference would we be looking at taking a half day to explore now, then on to camp, then sending wagon back to town with militia and heading to where the hunter is rumored to be vs going to camp now, returning to dig site with wagon and sending them on then going to hunter? Roughly?))
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Barkas begins scratching an itchy point on his backside, then says to the crew, ‘Let’s take these fellers on to their destination, then we can check what we want. Complete the bargain, then we can get on with it. Righ?” He starts working on digging out a particularly bothersome piece of earwax from his ear.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Choosing to hold off on the investigation for now, you push on with the supply cart to the lumber camp.
It is another day before you reach the camp, on the banks of the Neverwinter River. The camp steward recognizes Droknin and T'laren from their previous visit here. While he seems pleased to see the supplies, he cannot help but complain bitterly about how long they have had to wait. "I've lost two good workers, up and run back to Neverwinter since I couldn't keep them fed properly. We need to know we can count on Phandalin."
The party is afforded an empty bunkhouse to shelter for the night.
Somewhere, off to the distant west, there are flashes like lightning, though the sky is clear. It remains cold, and in the morning the world is coated in a shimmering blanket of frost.
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PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
(Droknin learned his lesson and this time he spent the night inside.)
The Leonin is ready to leave the lumber camp as soon as the party is ready.
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Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
T'laren will commiserate with the steward, letting drop mention of the elimination of the orcish threat that had been stifling trade wagons in the area, with the goal of leaving them grateful that they only lost workers to desertion, and confident that Phandalin is capable (through them) of dealing with issues.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
“Yeah you shoulda seen those fellers, they’d chop you up just as soon as look at ya. Should thank us for making the routes safer. Course there’s more ta do. Always somebody in the world tryin to take what they haven’t earned. Trying to squish people smaller than them. Well, ole Barkas here, they’re gonna draw back a nub doin it! Hah!” *belch* Barkas speaks up vociferously in support of T’laren’s words.
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A wizard is never late, nor is he early, he arrives precisely when he means to.
Aranea had been even quieter than usual during the journey to the logging camp. As if stirring from a deep reverie, she can't help but frown at the steward's complaints, but she can't really blame the man either.
"We are doing what we can to stabilize the area," she informs the steward.
You could do that, instead.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
((The dig site was along the way, I thought we were going to make a side trip over to check it out, then continue on to the lumber camp, then the hunter type in the woods.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
(If we go check the dig site, what are the orders for the wagon and the militia members?)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
((So we'd be half a day behind them if we go and they continue on, or we could have them park it here for half a day? What do you think?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
(I think it's safer to take them to the camp, come back, have the militia take the wagon back to town, and we go do our things. My understanding is that we have a bunch of stuff to do, and it's all west from the path. I think.)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
((Fine with that I suppose. @DM, what sort of time difference would we be looking at taking a half day to explore now, then on to camp, then sending wagon back to town with militia and heading to where the hunter is rumored to be vs going to camp now, returning to dig site with wagon and sending them on then going to hunter? Roughly?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Barkas begins scratching an itchy point on his backside, then says to the crew, ‘Let’s take these fellers on to their destination, then we can check what we want. Complete the bargain, then we can get on with it. Righ?” He starts working on digging out a particularly bothersome piece of earwax from his ear.
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Sure.", T'laren says, waving a hand forward.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
"Works for me." Dronkin says as he helps guide the old mule pulling the wagon.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Choosing to hold off on the investigation for now, you push on with the supply cart to the lumber camp.
It is another day before you reach the camp, on the banks of the Neverwinter River. The camp steward recognizes Droknin and T'laren from their previous visit here. While he seems pleased to see the supplies, he cannot help but complain bitterly about how long they have had to wait. "I've lost two good workers, up and run back to Neverwinter since I couldn't keep them fed properly. We need to know we can count on Phandalin."
The party is afforded an empty bunkhouse to shelter for the night.
Somewhere, off to the distant west, there are flashes like lightning, though the sky is clear. It remains cold, and in the morning the world is coated in a shimmering blanket of frost.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
(Droknin learned his lesson and this time he spent the night inside.)
The Leonin is ready to leave the lumber camp as soon as the party is ready.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
T'laren will commiserate with the steward, letting drop mention of the elimination of the orcish threat that had been stifling trade wagons in the area, with the goal of leaving them grateful that they only lost workers to desertion, and confident that Phandalin is capable (through them) of dealing with issues.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
“Yeah you shoulda seen those fellers, they’d chop you up just as soon as look at ya. Should thank us for making the routes safer. Course there’s more ta do. Always somebody in the world tryin to take what they haven’t earned. Trying to squish people smaller than them. Well, ole Barkas here, they’re gonna draw back a nub doin it! Hah!” *belch* Barkas speaks up vociferously in support of T’laren’s words.
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Indeed.", T'laren says drolly in response to his excitable companion's account.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Aranea had been even quieter than usual during the journey to the logging camp. As if stirring from a deep reverie, she can't help but frown at the steward's complaints, but she can't really blame the man either.
"We are doing what we can to stabilize the area," she informs the steward.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus