This post has potentially manipulated dice roll results.
Zale stares at Zeminny with an ‘are you serious?’ look on her face. “You’re gonna need a bit more than just mud me thinks,” she rummages through her kit then pulls out some of the clay she used to make her horn. “Let me see what I can do.” She starts to form a Kobold mask. “There since it’s dark this should work, as long as ya don’t talk when yer right up next to ‘em. You should also wear a hood with it.” She puts the mask on Zeminny once it hardens.
"You be most welcome," She pauses for a moment to examine her work, "Oh! I nearly forgot! If yer gonna be a Kobold ya need a tail!" She pulls out a large cloth from her pack then rolls and ties it in a way to make a makeshift tail. She leaves the string at the top long enough so that it can be tied to a belt. "Best i can do for now," She says, "Should still be fine in the dark." She holds it out so Zeminny can take it. "Tie it to yer belt and make sure yer cloak be over it."
((You're lucky you had a high Proficiency roll Zale!))
Cuth seems to like the idea of Calvin staying with him and his family: Yes, let the Druid stay with us! You can deal with that small group and we can rush in to aid the wounded when you're done!
While all this is happening, the raiders are getting closer to your group. ((Let's see if they notice you: 17 rolled in game log)) Some have noticed you. They are now walking directely to the party, but not (yet) in a threatening way.
Telurion nods at Linan and his family - "Make sure you are close to me, and be ready to make a run for it" - he advises - "And also that any weapons you have are not visible. Else give them to me"
"Fizker is ready when you are Zale - you take the lead and do the talking?" - the paladin grunts.
OOC: We can put the family in the middle of us 'raiders' - as if we were making sure they cannot escape.
Linan hands her spear and shield. I hope you know what you're doing!
By now the raiders are close enough to talk (shout) with you. There are indeed 5 kobolds, the others appear to be humans, 4 of them. One of the humans shouts out: Oi, what's going on over there?!
((I'll allow the family in the centre and some minor things you would have done in this situation, but didn't had the time to post for))
This post has potentially manipulated dice roll results.
Zale adopts a scratchy, hissing voice and looses her normal slang, with a snarl she says "Yesss, we got stuck with lugging around prisoners, I'd prefer to get them where they need to be quickly. One is wounded, and I don't want to have to carry any of them." As she speaks she looks around as if searching for something. "Have you heard the newsss? Apparently we have someone is meddling with our plans. You'd best be on the lookout, there's supposed to be a reward." She spits on the ground, "And I'm stuck looking after these prisoners."
The human replies: Yeah, I thought we were where to pillage aand loot! Why does she need all those prisoners anyway?
A kobold perks up: Don't question the Dragon Lady! Besides the prisoners should be brought to the fields and...
A female human interrupts the kobold: Oh, shut up! Can't you see those are just mercs, not real Cultists? Come on, we'll bring you to where the prisoners go. Best stick together if someone is meddling with our plans.
"I don't question ordersss," Zale replies to the first Human, "You shouldn't either." Ignoring the Kobold, she addresses the woman, "I agree--" Her eyes flick to an alley leading away from the keep, "Whosss that? They don't look like one of oursss." She gestures towards the alley. (Fizker your up!)
"We cannot stay, we are going to uncover ourself soon or later, the only options are to run straight to the gait or exploit our cover to make an ambush when they'll come back, but I think it will decrease our chances to make through the keep, also this will endanger Linan an his family further"
occ: good occasion to run straight to the keep
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( the dice always know…lol)
Zale stares at Zeminny with an ‘are you serious?’ look on her face. “You’re gonna need a bit more than just mud me thinks,” she rummages through her kit then pulls out some of the clay she used to make her horn. “Let me see what I can do.” She starts to form a Kobold mask. “There since it’s dark this should work, as long as ya don’t talk when yer right up next to ‘em. You should also wear a hood with it.” She puts the mask on Zeminny once it hardens.
Proficiency roll: 20
(Lol I know right)
Zeminny chuckles and thanks Zale for the aid in his kobold charade
"You be most welcome," She pauses for a moment to examine her work, "Oh! I nearly forgot! If yer gonna be a Kobold ya need a tail!" She pulls out a large cloth from her pack then rolls and ties it in a way to make a makeshift tail. She leaves the string at the top long enough so that it can be tied to a belt. "Best i can do for now," She says, "Should still be fine in the dark." She holds it out so Zeminny can take it. "Tie it to yer belt and make sure yer cloak be over it."
((You're lucky you had a high Proficiency roll Zale!))
Cuth seems to like the idea of Calvin staying with him and his family: Yes, let the Druid stay with us! You can deal with that small group and we can rush in to aid the wounded when you're done!
While all this is happening, the raiders are getting closer to your group. ((Let's see if they notice you: 17 rolled in game log)) Some have noticed you. They are now walking directely to the party, but not (yet) in a threatening way.
Player: Any Good Alignment // DM: Lawful Evil
Fizker is going to prepare to create his minor illusion when someone tells him to.
Telurion nods at Linan and his family - "Make sure you are close to me, and be ready to make a run for it" - he advises - "And also that any weapons you have are not visible. Else give them to me"
"Fizker is ready when you are Zale - you take the lead and do the talking?" - the paladin grunts.
OOC: We can put the family in the middle of us 'raiders' - as if we were making sure they cannot escape.
Deception rolled from the game log (if needed): 13
Linan hands her spear and shield. I hope you know what you're doing!
By now the raiders are close enough to talk (shout) with you. There are indeed 5 kobolds, the others appear to be humans, 4 of them. One of the humans shouts out: Oi, what's going on over there?!
((I'll allow the family in the centre and some minor things you would have done in this situation, but didn't had the time to post for))
Player: Any Good Alignment // DM: Lawful Evil
"Not much!" - Telurion responds gruffly, with a sidelong glance at Linan and family - "Bringing in some prisoners is all"
Roll a deception check for me please.
Fizker, if you want to use your Minor Illusion I need you to make a sleight of hand check with advantage for me.
Zale, you can help Telurion out. Bc of your high disguise roll I'll give you advantage on your deception check.
Player: Any Good Alignment // DM: Lawful Evil
Deception from Game Log: 15
Zale adopts a scratchy, hissing voice and looses her normal slang, with a snarl she says "Yesss, we got stuck with lugging around prisoners, I'd prefer to get them where they need to be quickly. One is wounded, and I don't want to have to carry any of them." As she speaks she looks around as if searching for something. "Have you heard the newsss? Apparently we have someone is meddling with our plans. You'd best be on the lookout, there's supposed to be a reward." She spits on the ground, "And I'm stuck looking after these prisoners."
Deception: 20
The human replies: Yeah, I thought we were where to pillage aand loot! Why does she need all those prisoners anyway?
A kobold perks up: Don't question the Dragon Lady! Besides the prisoners should be brought to the fields and...
A female human interrupts the kobold: Oh, shut up! Can't you see those are just mercs, not real Cultists? Come on, we'll bring you to where the prisoners go. Best stick together if someone is meddling with our plans.
Player: Any Good Alignment // DM: Lawful Evil
"I don't question ordersss," Zale replies to the first Human, "You shouldn't either." Ignoring the Kobold, she addresses the woman, "I agree--" Her eyes flick to an alley leading away from the keep, "Whosss that? They don't look like one of oursss." She gestures towards the alley. (Fizker your up!)
Sleight of Hand: 19
Calvin listens to the conversation that is happening. Not wanting to draw attention to himself, he keeps his head down, eyes to the ground.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Nobody notices Fizker casting his cantrip. The woman looks in the direction Zale points: She's right get 'em!
The party of Kobolds and Cultists run in the alley with the illusion. The woman yells over her shoulder: You stay right here!
What are you doning?
Player: Any Good Alignment // DM: Lawful Evil
Telurion nods in agreement with the woman - “We will!”
OOC: As soon as she moves off, Telurion’s intention is to urge Linan and his family to make a run for it and then follow them shortly.
"We cannot stay, we are going to uncover ourself soon or later, the only options are to run straight to the gait or exploit our cover to make an ambush when they'll come back, but I think it will decrease our chances to make through the keep, also this will endanger Linan an his family further"
occ: good occasion to run straight to the keep