"I'll get the sleeping one." Cheddar calls out. Cheddar will move as close as he can to the sleeping man and pull out his rope. If Cheddar can not get close enough to start tying the man up, he will use Mage Hand to use the rope and tie the man up as best he can before the man wakes up.
Tylaerys' shot from her crossbow zips just past the cultists ear. He notes her location but turns his attention elsewhere when she takes cover behind the ruined wagon.
Jararaka grievously wounds the cultist spokesman. Blood is running down his black leather armor and pooling in the street. "You can't prevent this!" he gasps. "Lennithon will break your defenses... (cough)".
Those who speak Draconic:
You recognize "Lennithon" as a combination of draconic words and syllables. If translated to common, it roughly means "the storm that gathers."
[Cheddar, the sleeping cultist is too far away, and mage hand takes an action to cast and another action to manipulate the hand. So, it would be next turn either way before either you or your magical hand could tie him up. That said, he isn't going anywhere, so if you want to continue with that plan, Cheddar can spend this turn and next securing that cultist.]
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Jenviel seems uncertain for awhile since she has to decide between two options, she can go after the cultists bow-wielder and punish him for the heinous act or help Lady Tylaerys. She takes the logical option and moves towards the fleeing cultist. "How dare you hurt the horse? Lady Tylaerys is hurt because of you!"
Without giving it a second thought, she will reach for another piece of kanzashi and hurl it towards the target.
Action: Attack[Dart] x Cultist: Attack: 18 + 1from BlessDamage: 4
[Cheddar, my mistake. I saw you were small and just assumed you had a speed of 25'. I am just now recognizing that Tabaxi have speed 30' regardless of their size. So... you actually can reach that cultist and use your action to tie him up this round. Cheddar is free to take a different action next round if he pleases.
Sorry. I am still getting to know the PCs.]
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Finn curses colorfully as the horse is shot and creates a riotous spew of events. Her eyes lock with those of Jirel and Finn's stomach drops - Finn is the one who let that cultist scamper away from her. This is Finn's fault. If she had just engaged them to begin with... If she had tackled them or something... Finn curses again and gives chase after the figure... That bastard won't have a chance to be so casually and pointless cruel again.
If Finn is able to get up to melee with them:
Finn slashes out first with her and then lets her momentum carry her forward into a thrust at them with her dagger.
Rapier vs Fleeing Cultist Attack: 11 Damage: 7
Bonus Action Offhand Dagger Attack: 23 Damage: 4
---
If Finn cannot get into melee with them:
Finn flings the dagger she is holding at the back of the cultist and then draws another and throws that as well...
Jenviel's dart finds home, wiping the smirk off the face of the cultist with the crossbow.
Finn succeeds in closing the distance and tries to introduce the cultist to her rapier. The foe parries the rapier with his crossbow, but Finn's dagger plunges into his undefended side.
Blood pours through the cultists gritted teeth but he still clings to life. "The dawn of dragons is upon you... weep, mortals...". Unable to reload, he attempts to bash Finn with the crossbow as an improvised weapon. Attack: 16 Damage: 1
The cultist spokesman is a bloody mess, still grappled by Jirel. He turns his ire on Jararaka. "Traitor... your kind was bred to serve the dragons... I will punish you for your betrayal!" He is either mad or delirious, but in either case, he lashes out again with his scimitar, this time targeting the lizard cleric. Attack: 9 Damage: 6
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Jirel chuffs. Like she’d want the likes of him on his knees before her. With her free hand, the goliath would grip the cultist by his hair to pull his head back, presenting him to Jararaka. She’d nod to the lizard woman, encouraging her to have the honour of a knockout(?) blow.
The cultist's attack finds no purchase as Jararaka slips out of the way. She rolls her eyes and huffs out a laugh, "not even into those tyrants in the first place, but I'd like to see you freaking try."
She gives Jirel a quick nod and aims for the cultist's neck with her blade.
This post has potentially manipulated dice roll results.
Peeking out from behind the carriage Tylaerys sees the talking cat swiftly tie up one cultist while Jirel and Jararaka dispatches another one, leaving a last enemy facing off against Finn. The man was already wounded and could barely fight but there was nothing to suggest he, or any of the others for that matter, would surrender. With grim determination Tylaerys steps out from behind the carriage and quickly reloads her crossbow again, taking a quick aim and firing another bolt at the man.
Light crossbow: 12 Piercing: 8
She then moves closer to the others, taking a quick look around to see if any other enemies are nearby.
This post has potentially manipulated dice roll results.
Cheddar will do his best to secure the sleeping cultist. He will loops the rope around the cultists neck and then maintain a position behind the sleeping cultist, holding onto the rope. Cheddar will take a quick glance to see if more cultists area about/close by.
As she watches her wounded comrade (Tylaerys) stepping out from behind the damaged carriage, Jenviel feels a wave of relief wash over her. From the beginning of the rescue mission, her determination has been to help the survivors and engage with the opponents only if it's unavoidable. Thus, she feels less threatened after observing the deplorable condition of the cultists.
She decides to detect the presence of more survivors who might be hiding including the one whom the party noticed a few minutes earlier.... sniffing the air to smell the odor of pheromones or trying to pick up mass of heated area resulting from multiple bodies that remain huddled together.
Seeing that all the enemy has been dealt with and that the others are looking out for other trouble, Jararaka rifles through the cultists' belongings, taking their gold and anything interesting. If there is any intact cultist's clothing, she will also take those.
If the crossbow did not take down the cultist she’s engaged with, Finn continues to attack…The bastard did club her with his crossbow and bloody her nose after all.
Rapier vs Cultist Attack: 24 Damage: 8
Bonus Action Offhand Dagger Attack: 7 Damage: 3
Assuming cultist has now been dealt with…
Finn rushes to the villager and checks after their health. “I’m afraid we’re not much of a rescue brigade but we’ll do what we can. Though I suggest you grab what you can and hide… first, tell us, are there and places groups would amass? Fighters would fall back to?”
Jararaka brings her scimitar down in a clean killing strike, and Jirel is left holding two pieces of cultist. The cultist spokesman's head still holds an expression of wild-eyed madness.
As the crossbow cultist struggles with Finn, Tylaerys' bolt catches him under the left armpit and disappears into his chest cavity. He lurches once and drops hard onto the cobblestone street.
Cheddar deftly ducks and scampers around the sleeping but otherwise uninjured cultist, restraining him in ropes.
[Congratulations. You have survived your first combat, with only a few scratches.]
The villager you saved grovels in the dirt for a few more seconds, uttering prayers to Chauntea. Then he slowly rises to his feet and takes a long look at each of you. "Thank the Earthmother that you lot showed up when you did. They would have killed me fer sure. I tried to tell them... this isn't even my home! But they wouldn't listen. Just kept demanding I tell them where I keep my 'valuables.' What am I, some dapper lord?"
"I serve in the kennels at the keep. I was only out this way to spread the word that Governor Nighthill has ordered residents to take shelter there within the walls of the keep." He points toward the Keep o' the Greenfields on a hill in the center of town to your east. As if on cue, as you look toward the keep, the blue dragon reappears out of the northern skies and dives low past the walls of the keep. It does not rain electric death upon Greenest this time, but does let loose with a deafening roar. It continues a low arcing path over the south side of town before flapping hard to rise back into the dark clouds overhead.
The villager flinches at the sight. "Cheese and crackers, that's a big one, ain't it? Well thank you all again but I need to make one more sweep through Halflington and then get my keister back inside the keep. You folk seem to know how to handle yourselves in a fight, but if you need shelter, Governor Nighthill will keep the gates open as long as he can. Thanks again!" With that, unless there are other questions, he trots off to the north.
Cheddar:
Your immediate surroundings show no sign of danger. The air is full of smoke from fires further south, and all around there are sounds of shouting, glass breaking and people screaming. It is disorienting and hard to pinpoint, but nothing seems to be threatening you here on this block.
Jenviel:
There are faces peering out from the windows of the small straw-roofed house immediately to your west. They look like kids.
Tylaerys:
From your spot near the wagon you can see more of what is happening deeper in town. The smoke is thick to the south but you can spot figures running back and forth in the road and there are sounds of violence and looting from that direction. Moving closer to the others, there is no immediate sign of danger.
Jararaka:
The cultists each have a set of leather armor, dyed black. Only the sleeping cultist's armor remains undamaged or bloodstained. All four have scimitars and one has a crossbow, light and a case with 2 bolts. The cultist spokesman has a sack, inside of which is 17sp, a brass abacus, and a signet ring with the symbol of a crowned ram.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
Tylaerys comes up to the villager as he speaks and nods grimly as he quickly departs again. "Be careful and hurry back to the keep as soon as you finish your sweep." She calls out after him, then turning to the others. "Listen, we don't have much time, the fanatic army of this dragon is drawing closer through town from the south as we speak, burning, killing and pillaging as they advance. I would have us go to this Keep o' the Greenfields taking as many villagers with us as we can on our way there." She says with a firm voice, then taking a deep breath, looking at the others with a warm smile. "I'm so thankful to all of you for being so brave, coming here in spite of what we've all seen. You've already proved we can deal with these madmen if we move swiftly and strike fast." She says calmly and confidently, looking at the others, each in turn, hoping to encourage them to continue against all odds. She then turns to the talking cat. "Well done taking a prisoner my small friend, we should bring him with us as I don't think we will have time to interrogate him right now. My name is Tylaerys, and I don't think I caught yours."She says smiling warmly, taking a knee as she speaks to the tabaxi. "Now, let's move out!" She calls out, standing up, ready to move on towards the keep.
This post has potentially manipulated dice roll results.
Jenviel Tsumara
"Ow, I can see the silhouette of two little brave munchkins of Greenest. I think they scared away the mighty dragon but do not want to meet the common folk like us."Jenviel speaks out loudly so that her voice is audible to the people who are occupying the small straw-roofed house. "Please, let us see the heroes and come out!"
"I'll get the sleeping one." Cheddar calls out.
Cheddar will move as close as he can to the sleeping man and pull out his rope. If Cheddar can not get close enough to start tying the man up, he will use Mage Hand to use the rope and tie the man up as best he can before the man wakes up.
Tylaerys' shot from her crossbow zips just past the cultists ear. He notes her location but turns his attention elsewhere when she takes cover behind the ruined wagon.
Jararaka grievously wounds the cultist spokesman. Blood is running down his black leather armor and pooling in the street. "You can't prevent this!" he gasps. "Lennithon will break your defenses... (cough)".
Those who speak Draconic:
You recognize "Lennithon" as a combination of draconic words and syllables. If translated to common, it roughly means "the storm that gathers."
[Cheddar, the sleeping cultist is too far away, and mage hand takes an action to cast and another action to manipulate the hand. So, it would be next turn either way before either you or your magical hand could tie him up. That said, he isn't going anywhere, so if you want to continue with that plan, Cheddar can spend this turn and next securing that cultist.]
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Jenviel Tsumara
Jenviel seems uncertain for awhile since she has to decide between two options, she can go after the cultists bow-wielder and punish him for the heinous act or help Lady Tylaerys. She takes the logical option and moves towards the fleeing cultist. "How dare you hurt the horse? Lady Tylaerys is hurt because of you!"
Without giving it a second thought, she will reach for another piece of kanzashi and hurl it towards the target.
Action: Attack [Dart] x Cultist: Attack: 18 + 1 from Bless Damage: 4
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
"Big words for someone not doing so good," Jararaka hisses mockingly, "whatever your Lennithon is... probably a cheap copy of my Lord."
[yes that is what Cheddar will do]
[Cheddar, my mistake. I saw you were small and just assumed you had a speed of 25'. I am just now recognizing that Tabaxi have speed 30' regardless of their size. So... you actually can reach that cultist and use your action to tie him up this round. Cheddar is free to take a different action next round if he pleases.
Sorry. I am still getting to know the PCs.]
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Finn curses colorfully as the horse is shot and creates a riotous spew of events. Her eyes lock with those of Jirel and Finn's stomach drops - Finn is the one who let that cultist scamper away from her. This is Finn's fault. If she had just engaged them to begin with... If she had tackled them or something... Finn curses again and gives chase after the figure... That bastard won't have a chance to be so casually and pointless cruel again.
If Finn is able to get up to melee with them:
Finn slashes out first with her and then lets her momentum carry her forward into a thrust at them with her dagger.
Rapier vs Fleeing Cultist Attack: 11 Damage: 7
Bonus Action Offhand Dagger Attack: 23 Damage: 4
---
If Finn cannot get into melee with them:
Finn flings the dagger she is holding at the back of the cultist and then draws another and throws that as well...
Dagger Attack: 22 Damage: 7
Bonus Action Dagger Attack: 6 Damage: 2
Jenviel's dart finds home, wiping the smirk off the face of the cultist with the crossbow.
Finn succeeds in closing the distance and tries to introduce the cultist to her rapier. The foe parries the rapier with his crossbow, but Finn's dagger plunges into his undefended side.
Blood pours through the cultists gritted teeth but he still clings to life. "The dawn of dragons is upon you... weep, mortals...". Unable to reload, he attempts to bash Finn with the crossbow as an improvised weapon. Attack: 16 Damage: 1
The cultist spokesman is a bloody mess, still grappled by Jirel. He turns his ire on Jararaka. "Traitor... your kind was bred to serve the dragons... I will punish you for your betrayal!" He is either mad or delirious, but in either case, he lashes out again with his scimitar, this time targeting the lizard cleric. Attack: 9 Damage: 6
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
ROUND THREE!
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Jirel chuffs. Like she’d want the likes of him on his knees before her. With her free hand, the goliath would grip the cultist by his hair to pull his head back, presenting him to Jararaka. She’d nod to the lizard woman, encouraging her to have the honour of a knockout(?) blow.
Action: Help
just an unstable unicorn.
The cultist's attack finds no purchase as Jararaka slips out of the way. She rolls her eyes and huffs out a laugh, "not even into those tyrants in the first place, but I'd like to see you freaking try."
She gives Jirel a quick nod and aims for the cultist's neck with her blade.
Scimitar - Attack: 24 + 3 Damage: 9
Peeking out from behind the carriage Tylaerys sees the talking cat swiftly tie up one cultist while Jirel and Jararaka dispatches another one, leaving a last enemy facing off against Finn. The man was already wounded and could barely fight but there was nothing to suggest he, or any of the others for that matter, would surrender. With grim determination Tylaerys steps out from behind the carriage and quickly reloads her crossbow again, taking a quick aim and firing another bolt at the man.
Light crossbow: 12 Piercing: 8
She then moves closer to the others, taking a quick look around to see if any other enemies are nearby.
Perception: 7
Cheddar will do his best to secure the sleeping cultist. He will loops the rope around the cultists neck and then maintain a position behind the sleeping cultist, holding onto the rope.
Cheddar will take a quick glance to see if more cultists area about/close by.
Perception: 17
Jenviel Tsumara
As she watches her wounded comrade (Tylaerys) stepping out from behind the damaged carriage, Jenviel feels a wave of relief wash over her. From the beginning of the rescue mission, her determination has been to help the survivors and engage with the opponents only if it's unavoidable. Thus, she feels less threatened after observing the deplorable condition of the cultists.
She decides to detect the presence of more survivors who might be hiding including the one whom the party noticed a few minutes earlier.... sniffing the air to smell the odor of pheromones or trying to pick up mass of heated area resulting from multiple bodies that remain huddled together.
Perception 12
Round 3: Action: Search
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Seeing that all the enemy has been dealt with and that the others are looking out for other trouble, Jararaka rifles through the cultists' belongings, taking their gold and anything interesting. If there is any intact cultist's clothing, she will also take those.
If the crossbow did not take down the cultist she’s engaged with, Finn continues to attack…The bastard did club her with his crossbow and bloody her nose after all.
Rapier vs Cultist Attack: 24 Damage: 8
Bonus Action Offhand Dagger Attack: 7 Damage: 3
Assuming cultist has now been dealt with…
Finn rushes to the villager and checks after their health. “I’m afraid we’re not much of a rescue brigade but we’ll do what we can. Though I suggest you grab what you can and hide… first, tell us, are there and places groups would amass? Fighters would fall back to?”
(Well if crossbow didn’t put them down, Finn didn’t either and she’d stay engaged with them instead of moving…)
Jararaka brings her scimitar down in a clean killing strike, and Jirel is left holding two pieces of cultist. The cultist spokesman's head still holds an expression of wild-eyed madness.
As the crossbow cultist struggles with Finn, Tylaerys' bolt catches him under the left armpit and disappears into his chest cavity. He lurches once and drops hard onto the cobblestone street.
Cheddar deftly ducks and scampers around the sleeping but otherwise uninjured cultist, restraining him in ropes.
[Congratulations. You have survived your first combat, with only a few scratches.]
The villager you saved grovels in the dirt for a few more seconds, uttering prayers to Chauntea. Then he slowly rises to his feet and takes a long look at each of you. "Thank the Earthmother that you lot showed up when you did. They would have killed me fer sure. I tried to tell them... this isn't even my home! But they wouldn't listen. Just kept demanding I tell them where I keep my 'valuables.' What am I, some dapper lord?"
"I serve in the kennels at the keep. I was only out this way to spread the word that Governor Nighthill has ordered residents to take shelter there within the walls of the keep." He points toward the Keep o' the Greenfields on a hill in the center of town to your east. As if on cue, as you look toward the keep, the blue dragon reappears out of the northern skies and dives low past the walls of the keep. It does not rain electric death upon Greenest this time, but does let loose with a deafening roar. It continues a low arcing path over the south side of town before flapping hard to rise back into the dark clouds overhead.
The villager flinches at the sight. "Cheese and crackers, that's a big one, ain't it? Well thank you all again but I need to make one more sweep through Halflington and then get my keister back inside the keep. You folk seem to know how to handle yourselves in a fight, but if you need shelter, Governor Nighthill will keep the gates open as long as he can. Thanks again!" With that, unless there are other questions, he trots off to the north.
Cheddar:
Your immediate surroundings show no sign of danger. The air is full of smoke from fires further south, and all around there are sounds of shouting, glass breaking and people screaming. It is disorienting and hard to pinpoint, but nothing seems to be threatening you here on this block.
Jenviel:
There are faces peering out from the windows of the small straw-roofed house immediately to your west. They look like kids.
Tylaerys:
From your spot near the wagon you can see more of what is happening deeper in town. The smoke is thick to the south but you can spot figures running back and forth in the road and there are sounds of violence and looting from that direction. Moving closer to the others, there is no immediate sign of danger.
Jararaka:
The cultists each have a set of leather armor, dyed black. Only the sleeping cultist's armor remains undamaged or bloodstained. All four have scimitars and one has a crossbow, light and a case with 2 bolts. The cultist spokesman has a sack, inside of which is 17sp, a brass abacus, and a signet ring with the symbol of a crowned ram.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Tylaerys comes up to the villager as he speaks and nods grimly as he quickly departs again. "Be careful and hurry back to the keep as soon as you finish your sweep." She calls out after him, then turning to the others. "Listen, we don't have much time, the fanatic army of this dragon is drawing closer through town from the south as we speak, burning, killing and pillaging as they advance. I would have us go to this Keep o' the Greenfields taking as many villagers with us as we can on our way there." She says with a firm voice, then taking a deep breath, looking at the others with a warm smile. "I'm so thankful to all of you for being so brave, coming here in spite of what we've all seen. You've already proved we can deal with these madmen if we move swiftly and strike fast." She says calmly and confidently, looking at the others, each in turn, hoping to encourage them to continue against all odds. She then turns to the talking cat. "Well done taking a prisoner my small friend, we should bring him with us as I don't think we will have time to interrogate him right now. My name is Tylaerys, and I don't think I caught yours." She says smiling warmly, taking a knee as she speaks to the tabaxi. "Now, let's move out!" She calls out, standing up, ready to move on towards the keep.
Perception to spot threats: 24
Jenviel Tsumara
"Ow, I can see the silhouette of two little brave munchkins of Greenest. I think they scared away the mighty dragon but do not want to meet the common folk like us." Jenviel speaks out loudly so that her voice is audible to the people who are occupying the small straw-roofed house. "Please, let us see the heroes and come out!"
Persuasion 9
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer