The gargoyle swats at Moni, and in its moment of distraction, Rizo takes a mighty swing! You shatter the stone, sending pieces scattering across the swampy ground.
Gargoyle HP: 0!
Depths (24)
Rizo (16.11)
Mummy (16.8)
Aeron (12)
Revelry (7)
Gargoyle (3)
The mummy continues to ooze and cower behind its sarcophagus. With its stone protector obliterated, it doesn't seem like quite so much of a threat anymore.
The gargoyle swats at Moni, and in its moment of distraction, Rizo takes a mighty swing! You shatter the stone, sending pieces scattering across the swampy ground.
Gargoyle HP: 0!
Depths (24)
Rizo (16.11)
Mummy (16.8)
Aeron (12)
Revelry (7)
Gargoyle (3)
The mummy continues to ooze and cower behind its sarcophagus. With its stone protector obliterated, it doesn't seem like quite so much of a threat anymore.
Depths (24)
Rizo (16.11)
Mummy (16.8)
Aeron (12)
Revelry (7)
Gargoyle (3)
Aeron goes towards the mummy, muttering a small prayer before attempting to bash it over the head with his mace:
You hear a crunch as the mummy's skull crumbles. No creature should be able to withstand it, and yet whatever unholy power animates this wretch still persists.
This post has potentially manipulated dice roll results.
"Thanks, big fella! I got the wind knocked out of me, that's for sure." Revelry says, rolling her shoulders and cracking her neck a couple times as the healing takes hold. "I think Rizo's got me sorted out. Anyone need a touch up from Aeron?"
((Technically, we're supposed to have another encounter first - rolled double 19s for the first round of threats, which means the next threat is 2 rolls! And since Revelry is the only who took damage, and she's back to 30/31, there's probably no need for a short rest, unless y'all have stuff that will recharge. Regardless, I'm gonna roll for some treasure now, because I think we earned it lol 24))
((Since there's a short rest baked in after three threats, I figured the time between threats represented travel time, meaning the whole 65 minutes is spent walking/exploring. Might be something to check with the creator about, since it's not totally clear. For now, I say we forge ahead.))
As you poke around the tomb, you unearth a few treasures: some well-crafted armor, and a red potion that glimmers when agitated. Revelry will look hopefully at the armor, but recognizing that she hasn't exactly contributed the most so far, will offer everyone else first dibs.
((Since there's a short rest baked in after three threats, I figured the time between threats represented travel time, meaning the whole 65 minutes is spent walking/exploring. Might be something to check with the creator about, since it's not totally clear. For now, I say we forge ahead.))
As you poke around the tomb, you unearth a few treasures: some well-crafted armor, and a red potion that glimmers when agitated. Revelry will look hopefully at the armor, but recognizing that she hasn't exactly contributed the most so far, will offer everyone else first dibs.
"I don't need the armor, feel free. I'm hoping for a shield one day, or a better club."
(As the DM here you can choose how you let us use the time between encounters. If it is for travelling its fair. Other times we had all encounters in one place and there we've got an additional short rest.)
After poking around the mysterious tomb for a while, and finding nothing else of interest or value, you hear a strange sucking sound. The entire stone mausoleum begins sinking into the swamp. You quickly make for solid ground, and within moments, the whole structure has disappeared almost entirely. All that remains is the stone pedestal where the gargoyle once perched, poking just a few inches out of the mud.
"...well, I guess that's that," Revelry says. "Onward?"
The gargoyle swats at Moni, and in its moment of distraction, Rizo takes a mighty swing! You shatter the stone, sending pieces scattering across the swampy ground.
Gargoyle HP: 0!
Depths (24)Rizo (16.11)The mummy continues to ooze and cower behind its sarcophagus. With its stone protector obliterated, it doesn't seem like quite so much of a threat anymore.
Depths (24)Rizo (16.11)Mummy (16.8)[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Aeron goes towards the mummy, muttering a small prayer before attempting to bash it over the head with his mace:
Attack: 23 Damage: 5
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
You hear a crunch as the mummy's skull crumbles. No creature should be able to withstand it, and yet whatever unholy power animates this wretch still persists.
Mummy HP: 5/58
Depths (24)Rizo (16.11)Mummy (16.8)Aeron (12)[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Revelry jogs over to the crypt, and looks down at the writhing mess of bandages. "Oh, for Sune's sake - just die already!"
Attack: 11 Damage: 8
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Guiding Strike +10 to the attack so it hits, and she'll smite it: 18
Revelry plunges her longsword into the mummy's chest. Divine light radiates from the blade, and the mummy lets out a final death rattle.
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Mummy HP: 0
"Gross. That was so gross." Revelry attempts to wipe the mummy's viscera off her blade and onto the bandages, but mostly just smears it around.
Next threat: Distance 7, Time 6
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Aeron lets out a sigh of relief, "Atleast its dead," He says, "Now, who's hurt."
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
(Revelry is at 19/31 HP right?)
Rizo puts a hand on Revelry's shoulder, casting Cure Wounds (@L1) and healing 11, "Well done, friends!"
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || b'Reh - Stig Cleric - Humblewood || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Zephirah - Demonic Bard - Sands || Merry - Gifted Surgeon - Short || Marasatra - Blood Mage - Avernus || Lan - Dwarf Dragon - Wuxian ||
Rizo will try to rest for a bit while the party can look around the grave or tomb. (short rest, right?)
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || b'Reh - Stig Cleric - Humblewood || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Zephirah - Demonic Bard - Sands || Merry - Gifted Surgeon - Short || Marasatra - Blood Mage - Avernus || Lan - Dwarf Dragon - Wuxian ||
"Thanks, big fella! I got the wind knocked out of me, that's for sure." Revelry says, rolling her shoulders and cracking her neck a couple times as the healing takes hold. "I think Rizo's got me sorted out. Anyone need a touch up from Aeron?"
((Technically, we're supposed to have another encounter first - rolled double 19s for the first round of threats, which means the next threat is 2 rolls! And since Revelry is the only who took damage, and she's back to 30/31, there's probably no need for a short rest, unless y'all have stuff that will recharge. Regardless, I'm gonna roll for some treasure now, because I think we earned it lol 24))
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
(I just thought there was a short rest due to the time between encounter roll. Not so much that I need it.)
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || b'Reh - Stig Cleric - Humblewood || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Zephirah - Demonic Bard - Sands || Merry - Gifted Surgeon - Short || Marasatra - Blood Mage - Avernus || Lan - Dwarf Dragon - Wuxian ||
((Since there's a short rest baked in after three threats, I figured the time between threats represented travel time, meaning the whole 65 minutes is spent walking/exploring. Might be something to check with the creator about, since it's not totally clear. For now, I say we forge ahead.))
As you poke around the tomb, you unearth a few treasures: some well-crafted armor, and a red potion that glimmers when agitated. Revelry will look hopefully at the armor, but recognizing that she hasn't exactly contributed the most so far, will offer everyone else first dibs.
https://www.dndbeyond.com/magic-items/5377-armor-1
https://www.dndbeyond.com/magic-items/5134-potion-of-healing-superior
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Depths will check what kind of armor it is.
there should be a ctg wiki
Aeron takes the potion, but lets the others decide for the armor, saying, "Protection and healing without the need of spells is useful."
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
((Oops, I missed the part where I'm supposed to roll for armor type: 1))
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
((Depths gets lucky again - it's leather! https://www.dndbeyond.com/magic-items/5090-leather-1))
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
((No waaaaay))
I'll take the armor if no one else does.
there should be a ctg wiki
"I don't need the armor, feel free. I'm hoping for a shield one day, or a better club."
(As the DM here you can choose how you let us use the time between encounters. If it is for travelling its fair. Other times we had all encounters in one place and there we've got an additional short rest.)
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || b'Reh - Stig Cleric - Humblewood || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Zephirah - Demonic Bard - Sands || Merry - Gifted Surgeon - Short || Marasatra - Blood Mage - Avernus || Lan - Dwarf Dragon - Wuxian ||
After poking around the mysterious tomb for a while, and finding nothing else of interest or value, you hear a strange sucking sound. The entire stone mausoleum begins sinking into the swamp. You quickly make for solid ground, and within moments, the whole structure has disappeared almost entirely. All that remains is the stone pedestal where the gargoyle once perched, poking just a few inches out of the mud.
"...well, I guess that's that," Revelry says. "Onward?"
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
"May they rest in peace," Rizo says solemnly and turns away from the submerged tomb to continue on.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || b'Reh - Stig Cleric - Humblewood || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Zephirah - Demonic Bard - Sands || Merry - Gifted Surgeon - Short || Marasatra - Blood Mage - Avernus || Lan - Dwarf Dragon - Wuxian ||