The hunters grumble some more and clearly don't look happy, but don't make any move to intercept you.
(Which way are you going to head to the cave? Reminder map:)
(Cave is at number 4. You guys are currently near the tents at the red circle where you had used the fire last time around so pops could get close enough to cast fog cloud. Hunters are int he area of the 6 tents to the east of there)
Dawn leads the party south to the cliff face, then follows that towards the cave, staying to the shadows. When you reach the mouth of the cave, Dawn peers around the corner into the cave itself. The entrance to the cave is broad and tall, a large column near the center, but the ceiling quickly lowers to a height of 15 feet. About 30 feet inside the cave he spots 2 humanoid guards. Both carry scimitars and wear outfits similar to the elite cultists you saw before, as well as masks shaped as dragon faces.
(Dawn give me a stealth check to see if they notice you looking in)
"I think we have no choice but to go through them lads." Pops will send in Dolomite Jones over the guards and look through his eyes. SearchPerception19
"I think we have no choice but to go through them lads." Pops will send in Dolomite Jones over the guards and look through his eyes. SearchPerception19
(What are you looking for? Is he flying past the guards to explore further in the cave, or...)
He's flying close to the ceiling. Owls wings are silent when they fly so I figured he can just swoop in over them.
(I get that he's flying close to the ceiling. I'm trying to figure out what you're doing. Are you just scouting the cavern in the entrance there, are you flying deeper intot he cave to scout, what are you searching for, etc?)
This post has potentially manipulated dice roll results.
Dawn readies his bow at the closest guard and fires (assuming no one has any objections). Longbow Attack: 20 Damage: 5
Initiative 13
(I forgot to add the sneak attack damage and the other stuff before I rolled initiative, below is my sneak attack damage and my move and bonus actions. I got a manipulated Dice roll flag when I tried to insert it in the proper sequence.)
Sneak attack damage 8.
I then move behind the fighters (Maythus and Rockcrusher) 30 feet and then use my bonus action to hide (I rolling with advantage because of the darkness, if you disagree just use the first roll.) Stealth 13
This post has potentially manipulated dice roll results.
Dawn rotates around the corner just long enough to launch an arrow at the first guard before ducking away to hide once again. The arrow flies true and rips through the guards throat, killing him instantly. The second guard barely even has a chance to notice anything is wrong before Rock charges in and smashes his hammer into the man's chest, staggering him and leaving him struggling to keep his feet. Maythus follows Rock, but swings just as the man is knocked back by Rock's blow and doesn't connect. Pops does wizard things to help his allies.
Guard initiative: 8, Perception: 12
The man recovers quickly and lashes out twice with his scimitar at Rockcrusher, trying to get revenge for the fearsome hammer blow.
The hunters grumble some more and clearly don't look happy, but don't make any move to intercept you.
(Which way are you going to head to the cave? Reminder map:)
(Cave is at number 4. You guys are currently near the tents at the red circle where you had used the fire last time around so pops could get close enough to cast fog cloud. Hunters are int he area of the 6 tents to the east of there)
Let's head south to the wall and follow it to the cave. I have dark vision so I can lead.
Assuming everyone is in agreement I lead them to the cave entrance.
Perception 22
Lead on!
I got alot a doods
Dawn leads the party south to the cliff face, then follows that towards the cave, staying to the shadows. When you reach the mouth of the cave, Dawn peers around the corner into the cave itself. The entrance to the cave is broad and tall, a large column near the center, but the ceiling quickly lowers to a height of 15 feet. About 30 feet inside the cave he spots 2 humanoid guards. Both carry scimitars and wear outfits similar to the elite cultists you saw before, as well as masks shaped as dragon faces.
(Dawn give me a stealth check to see if they notice you looking in)
Stealth 27
(They don't see you. What do you guys wanna do?)
How close are we? Can we talk without being heard?
"I think we have no choice but to go through them lads." Pops will send in Dolomite Jones over the guards and look through his eyes. Search Perception 19
I got alot a doods
(What are you looking for? Is he flying past the guards to explore further in the cave, or...)
He's flying close to the ceiling. Owls wings are silent when they fly so I figured he can just swoop in over them.
I got alot a doods
(I get that he's flying close to the ceiling. I'm trying to figure out what you're doing. Are you just scouting the cavern in the entrance there, are you flying deeper intot he cave to scout, what are you searching for, etc?)
(I'm trying to see if we just have to take down those two goons. I am looking for other hostiles nearby.)
I got alot a doods
(Gotcha)
Dolomite Jones flies along the roof of the cavern to scout for more foes, but doesn't see anyone in the area besides the 2 guards Dawn spotted.
"Lets take em boys!"
I got alot a doods
Dawn readies his bow at the closest guard and fires (assuming no one has any objections). Longbow Attack: 20 Damage: 5
Initiative 13
(I forgot to add the sneak attack damage and the other stuff before I rolled initiative, below is my sneak attack damage and my move and bonus actions. I got a manipulated Dice roll flag when I tried to insert it in the proper sequence.)
Sneak attack damage 8.
I then move behind the fighters (Maythus and Rockcrusher) 30 feet and then use my bonus action to hide (I rolling with advantage because of the darkness, if you disagree just use the first roll.) Stealth 13
Initiative 9
Rockcrusher will rage and charge at the guards swinging his warhammer at the closest
Attack: 20 Damage: 7
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Initiative:18
Maythus attacks the closest guard.
Attack: 10 Damage: 10
Initiative 25
Pops will wrap Rockcrusher in a cloud of opaque blue smoke Minor Illusion and Dolomite Jones will Help Maythus attack.
I got alot a doods
Dawn rotates around the corner just long enough to launch an arrow at the first guard before ducking away to hide once again. The arrow flies true and rips through the guards throat, killing him instantly. The second guard barely even has a chance to notice anything is wrong before Rock charges in and smashes his hammer into the man's chest, staggering him and leaving him struggling to keep his feet. Maythus follows Rock, but swings just as the man is knocked back by Rock's blow and doesn't connect. Pops does wizard things to help his allies.
Guard initiative: 8, Perception: 12
The man recovers quickly and lashes out twice with his scimitar at Rockcrusher, trying to get revenge for the fearsome hammer blow.
Attack: 10 Damage: 8
Attack: 17 Damage: 8