Shalaster - Dark, death, decay, dark deeds, and the afterlife
Obrun - logic, magic, and thirst for knowledge
This adventure will be focused in the Republic of Kisurma
It is dominated by sand dunes and rugged mountains.
It is ruled by a senate
Major Export are gems, beautiful woven fabrics and carpet.
Vibrant fabrics in amazing hues and patterns are common in the Republic of Kisurma
The Kingdom of Sandanel is a quite militant and ruled by Orc king Zobvor - Most exotic races can be found here, but its not too unusual to see them in other nations
Riganto is a trading powerhouse. The nation focuses on profits and is ruled by merchant princes
Magic is uncommon and mostly only those from a noble line have the magical trait, So bloodlines are very important. A peasant having magic is usually attributed to having a parent that is a noble
You have lost everything. Your father has past away recently. You assets are gone. Well except for a bit of land far in the interior of the Kavic desert. How do you begin again and rise. You know someone has betrayed your family, but who?
Roles - Everyone will have known each other for quite some time
I need someone to be the out luck minor noble - you get to decide your house name
The bodyguard
Wild Card - Perhaps a friend, family, steward, or perhaps someone not afraid to get their hands dirty
Looking for 3 players
Posting Frequency: At least once per day if not more
Start at level 3 and use starting equipment
Use point buy or standard array for ability scores
All official races and classes are allowed except for Custom race
I would like to apply for the position of bodyguard.
Name: Tas Sarcophilus
Race: Half Orc
Class/Subclass: Barbarian/Path of the Beast (Points buy for Ability Scores)
Background: Outlander
Brief Backstory: Tas was trained by his mother to be a warrior from a young age. When rumors of gold in a nearby village surfaced, the king sent in a goon squad to destroy the village. In the process Tas's village was also destroyed. He managed to escape, but the rest of his clan was not so lucky. Tas is generally good natured, if a bit socially awkward, but he is, after all, a barbarian, so he loves a good fight and has respect for a worthy opponent. If he doesn't kill an opponent outright, he's likely to buy them a beer and toast their bravery. He is intensely loyal to his friends, considering them his family now that he has none. Before entering a fight he often yells an extended, barbaric "YAWP!" In melee combat, RECKLESS ATTACK is his default mode.
Appearance: Tas stands 6' 5" tall and weighs 220 lbs. He has thick, wavy black hair that falls to about his shoulders and a long black beard that he parts into 2 braids. He uses a shield but no other armor - in fact he rarely wears a shirt - just boots and a leather kilt with his battle axe strapped to his back - unless the weather forces him to wear more. He feels that facing an enemy bare-chested is much more intimidating - showing his foe that he has no fear.
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Class/Subclass: Fighter/Samurai (is not a samurai in sensu stricto but a chosen warrior from his tribe an Tewagi in the language of his kind)
Background: Gladiator
Brief Backstory: Yakir comes from the ancient desert tribe of Enûd who is renowned for training fierce warriors and assassins. They calls themself Tewagi, the Shadows of the Desert, and are renowned mercenaries, hired both as regular soldiers or assassins. When the influence of the Enuds growth government of Sandanel send his army to whip them out. Few of them, like Yakir, survived as nomads, wandering into the desert.
Appearance: A tall human, with brown skin, long curly hair and bright golden eyes. He wears a rusty chainmail under traditional white garment of the nomads of the desert. On his back, lyes a huge Greatsword, its fashion is unusual, resembling a giant saber more than a regular two-handed sword. When he walks alone he is usually accompanied by the sound of his Dulcimer, which is probably the only object left from his previous life.
Applying for wild card: Someone who isn't scared of getting his hands dirty.
Name: Hrathen
Race: Firbolg
Class/Subclass: Order domain cleric
Background: Haunted one
Brief Backstory: When Hrathen was young his parents were kidnapped by a gang of thieves. He went to the nearest town and found the guard and asked them to save his parents. They laughed at him, saying they serve people, not monsters. Hrathen went to the church and prayed before going to save them. He found his parents already dead, and went in a rage, using newfound magic to kill the bandits. Over the years he honed his magic, and became the iron hand of the law, willing to do anything for justice.
Appearance: Hrathen is a tall and brown furred firbolg. He has bright green eyes and walks with a noticeable hunch so he can get around inside buildings easily. He carries a massive shield and mace, emblazoned with the symbols of Shalaster, representing the necessity of death and darkness for justice.
Rollback Post to RevisionRollBack
I will protect those I hate. Even ... even if the one I hate most ... is ... myself.
Applying for the out of luck minor noble, from from the Kurta family line.
Name : Kasbis
Race : Yuan ti pure blood
Class : Warlock, the Genie patron (Djinni)
Background : Celebrity Adventurer’s Scion
Brief backstory : Kasbis learned from an early age that power and those who wield it are the ones that matter. The son of Kurta and Caobis, he learned how to use knowledge as a weapon, that back room conversations and things murmured or hissed in soft tones carried great weight. When travelers would arrive to their small estate, he would hide and listen, hoping to use what he would hear to his advantage. One day a merchant with the most beautiful fabrics was having a little much to drink and happened to take off his ring. An odd ring that he studied for months, he learned to unlock its powers and he made a deal with the being he met within for even greater abilities.
As he grew up, he was openly invited to meetings, the heir apparent. When his father passed away and his mother left the area, Kasbis felt that he was forced to grow up all too quick. His mother’s upwardly mobile moves so soon after his father’s death linked her to a family rising in power in Riganto. She had the gall to take the deed to the family house, all of the gold that his father had saved. He had a feeling that there was something more to her rapid departure, but soon he was unceremoniously turned out by a burly half orc guard and he had to leave town. The only stinking inheritance left to him by his father was a patch of scrub land in the Kavic desert. Yuan ti were known for their cold nature, but this was even more cold, calculated and ambitious of a plan than he felt his mother could ever be capable of. She had her own calculating ways, but were there some greater machinations at play? “Who is pulling the puppet strings” he kept thinking, never wanting to believe that his own mother could treat him so. “Good thing I have my friends. I guess… I will ask them to help me restore my name and uncover the full truth of what has happened.”
Applying for an Out of luck noble from the Blackcape household that isn't scared of getting her hands dirty.
Name: Maya Blackcape (That's the name that she has to adopt in the royal household, but it's not her actual name)
Race: Beasthide Shifter
Class: Cleric (Twilight Domain,)
Background: Noble
Backstory: Although this shapeshifting humanoid is part of a noble household, Maya isn't actually part of the Blackcape family's bloodline. She was actually abducted when she was little and only survived when the royal members spared her for her unique ability to heal other people by touching her hands. Her powers were only discovered after numerous accidents with other royal siblings who often pranked her for amusement and taking advantage of her unluckiness, forcing her to fend for herself everyday with some, but often abusive help from the royal family just because she's different. Maya herself is also clumsy, having broken several royal antiques despite quickly fixing them shortly afterwards without thanks, trying to escape but accidentally breaches the security against her wishes and often trips on her own feet whilst performing duties as a maid. One day though, her adoptive father mysteriously disappeared and her siblings though she was the one responsible for that as well as the fact that the household is at risk of being targeted by assassins. Not wanting to endure her unlucky, sade life any longer, she fled the royal family in search of some people that could give her some spark of hope in starting a new life.
Appearance: Being a shifter, Maya does retain the appearance of a young woman in her mid 20s with brown eyes and ginger-red hair but she does have animal characteristics which she tries to hide hidden under her outfit, most noticeably her fluffy ears and tail. Inside the household she wears a dusty red and black dress that she made herself when not serving her masters and their children. When outside, she wears another dress made by herself for desert travel that she often tries to keep clean unlike a maiden one. She's relatively small, standing at 160cm and weighing only 32kg despite her well built figure. Although she's a noble, she's not afraid to let even a speck of blood or dust dirtying her fine clothes prevent her from saving lives on the battlefield, especially for the ones that would need her support the most.
Name: Duncan Tabr Race: Human Class/Subclass: Fighter Background: Soldier Brief Backstory: The family (out of luck noble's family) had saved Duncan when he was a child, protecting him and taking him in. Because Duncan had been poor as a child, he often had to use his fists to get out of difficulties, so when he reached adulthood he asked the family to send him to the Battlemaster Academy. There he would learn how to properly protect those who had cared for him. Over the past few years he has honed his skills in battle and strategy, and has returned to take his place as the head of guards for the Family, only to find that the head of the household is gone, and his son/daughter is all who remain, and even they have lost what they had. But his bond is true, and he now devotes himself to the remaining heir, who he had grown up with around their former lands, determined to help them regain what they can.
Appearance: a handsome man with curling black hair, a dark round face with high cheekbones, who moves with feline like movements, making his fighting style hard to track, and to whom women are easily attracted.
Brief Backstory: Naru comes from a humble family. He was never destined to grand things, nor displayed any sign of being a genius. Until he got his hands on a lute for the first time at the age of 3. A passing entertainer was allowing children to touch and try an old lute, and Naru had a natural ability with it that took everyone by surprise.
On top of this, his singing seemed to be a gift from the divine. People could listen to him play and sing for hours while it felt like minutes. And so he became a well-known person quite rapidly; at least in his little village.
In teenage years, this "fame" got to his head, and he started exhibiting signs of narcissism and pride. His attire got more and more eccentric, he took a liking to games of chance, and hit on most females in the vicinity any time an opportunity arose.
Nothing is ever his fault, and he doesn't shun from "borrowing" from the wealthy. Unless the task is incredibly daunting, he usually finds a way to get it done. He's also very convincing.
He met the young noble while performing for his family long ago, and they stayed friends since.
Backstory: ever since Delerkeram was a child, he was fascinated with one thing. The art of Fighting. Delekeram loved all forms of fighting, boxing, martial arts, you name it. So that's why Delekeram joined. A temple that also doubled as a dojo, and ever since, Delekeram never went one day without training. After Delekeram came of age, Delekeram picked up prizefighting and was actually a good with his fist's. However, Delekeram made sure to not let it get to his head, because he is polite and tries to settle things without violence. he met the noble while he was watching one of his prizefights and they talked and had a drink.
This new addition would not know the current party members, but is willing to aid them. Currently we are in Evenveil Enclave. A town in the middle of a lush forest in the middle of the Kavic desert. The town is besieged by an unknown noble and his soldiers. The outer part of town has been ransacked and put to the torch. The party has just reached the inner part of town and are about to meet Elder Bruth the leader of the towns surviving forces. This is where I would like to introduce another player. The noble and the party are in search of the Chiracki tree.
If anyone is interested then post a character sheet below with a brief backstory
Character level 4 and start with a common magic item.
Hi! I'm still interested. I've got two characters I would like to play. Just need to figure out how to make them to fit the lore. Feel free to PM me :)
Backstory: Dobruun grew up a lonely child with a love of the wilderness. He would often spend his free time exploring the wilderness around his home. On one of his expeditions he found unexplored ruins. He went back to them day after day learning their secrets. While inside, he found a staff near a pedestal. Dobruun placed the staff on it and found the staff to contain a map of the cosmos. Dobruun left with the staff to travel and unlock it’s secrets.
Name: Aisha Race: Air Genasi Class/Subclass: Cleric of Elestine, Life Domain Background: Acolyte
Brief Backstory: Aisha grew up serving in the temples of Elestine having been left on the doorsteps of one of their temples. A note was left with her explaining that her mother gave birth during a powerful storm which must have caused her to be born so differently. In the note they explained that they couldn’t handle the burden of raising a child with such a strange look. Aisha has learned about life outside of the temple walls but spent little time outside of them herself, serving within the temple wherever she has been needed. With the current siege she has been called upon to heal and comfort any in need.
Appearance: Blue skin with elf like ears, long white hair, colorful robes.
Welcome to the world of Envil
Gods
This adventure will be focused in the Republic of Kisurma
It is dominated by sand dunes and rugged mountains.
It is ruled by a senate
Major Export are gems, beautiful woven fabrics and carpet.
Vibrant fabrics in amazing hues and patterns are common in the Republic of Kisurma
The Kingdom of Sandanel is a quite militant and ruled by Orc king Zobvor - Most exotic races can be found here, but its not too unusual to see them in other nations
Riganto is a trading powerhouse. The nation focuses on profits and is ruled by merchant princes
Magic is uncommon and mostly only those from a noble line have the magical trait, So bloodlines are very important. A peasant having magic is usually attributed to having a parent that is a noble
You have lost everything. Your father has past away recently. You assets are gone. Well except for a bit of land far in the interior of the Kavic desert. How do you begin again and rise. You know someone has betrayed your family, but who?
Roles - Everyone will have known each other for quite some time
Looking for 3 players
Posting Frequency: At least once per day if not more
Start at level 3 and use starting equipment
Use point buy or standard array for ability scores
All official races and classes are allowed except for Custom race
Application
Name:
Race:
Class/Subclass:
Background:
Brief Backstory:
Appearance: Art piece or description
I would like to apply for the position of bodyguard.
Name: Tas Sarcophilus
Race: Half Orc
Class/Subclass: Barbarian/Path of the Beast (Points buy for Ability Scores)
Background: Outlander
Brief Backstory: Tas was trained by his mother to be a warrior from a young age. When rumors of gold in a nearby village surfaced, the king sent in a goon squad to destroy the village. In the process Tas's village was also destroyed. He managed to escape, but the rest of his clan was not so lucky. Tas is generally good natured, if a bit socially awkward, but he is, after all, a barbarian, so he loves a good fight and has respect for a worthy opponent. If he doesn't kill an opponent outright, he's likely to buy them a beer and toast their bravery. He is intensely loyal to his friends, considering them his family now that he has none. Before entering a fight he often yells an extended, barbaric "YAWP!" In melee combat, RECKLESS ATTACK is his default mode.
Appearance: Tas stands 6' 5" tall and weighs 220 lbs. He has thick, wavy black hair that falls to about his shoulders and a long black beard that he parts into 2 braids. He uses a shield but no other armor - in fact he rarely wears a shirt - just boots and a leather kilt with his battle axe strapped to his back - unless the weather forces him to wear more. He feels that facing an enemy bare-chested is much more intimidating - showing his foe that he has no fear.
Tas Sarcophilus's Character Sheet - D&D Beyond (dndbeyond.com)
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
I will vie for the position of down but not out of my luck noble from the house Danford
D&D since 1984
Application: maybe a bodyguard or a Wild Card
Name and link to character sheet: Yakir Jenasi
Race: Human Variant
Class/Subclass: Fighter/Samurai (is not a samurai in sensu stricto but a chosen warrior from his tribe an Tewagi in the language of his kind)
Background: Gladiator
Brief Backstory: Yakir comes from the ancient desert tribe of Enûd who is renowned for training fierce warriors and assassins. They calls themself Tewagi, the Shadows of the Desert, and are renowned mercenaries, hired both as regular soldiers or assassins. When the influence of the Enuds growth government of Sandanel send his army to whip them out. Few of them, like Yakir, survived as nomads, wandering into the desert.
Appearance: A tall human, with brown skin, long curly hair and bright golden eyes. He wears a rusty chainmail under traditional white garment of the nomads of the desert. On his back, lyes a huge Greatsword, its fashion is unusual, resembling a giant saber more than a regular two-handed sword. When he walks alone he is usually accompanied by the sound of his Dulcimer, which is probably the only object left from his previous life.
Applying for wild card: Someone who isn't scared of getting his hands dirty.
Name: Hrathen
Race: Firbolg
Class/Subclass: Order domain cleric
Background: Haunted one
Brief Backstory: When Hrathen was young his parents were kidnapped by a gang of thieves. He went to the nearest town and found the guard and asked them to save his parents. They laughed at him, saying they serve people, not monsters. Hrathen went to the church and prayed before going to save them. He found his parents already dead, and went in a rage, using newfound magic to kill the bandits. Over the years he honed his magic, and became the iron hand of the law, willing to do anything for justice.
Appearance: Hrathen is a tall and brown furred firbolg. He has bright green eyes and walks with a noticeable hunch so he can get around inside buildings easily. He carries a massive shield and mace, emblazoned with the symbols of Shalaster, representing the necessity of death and darkness for justice.
I will protect those I hate. Even ... even if the one I hate most ... is ... myself.
Applying for the out of luck minor noble, from from the Kurta family line.
Name : Kasbis
Race : Yuan ti pure blood
Class : Warlock, the Genie patron (Djinni)
Background : Celebrity Adventurer’s Scion
Brief backstory : Kasbis learned from an early age that power and those who wield it are the ones that matter. The son of Kurta and Caobis, he learned how to use knowledge as a weapon, that back room conversations and things murmured or hissed in soft tones carried great weight. When travelers would arrive to their small estate, he would hide and listen, hoping to use what he would hear to his advantage. One day a merchant with the most beautiful fabrics was having a little much to drink and happened to take off his ring. An odd ring that he studied for months, he learned to unlock its powers and he made a deal with the being he met within for even greater abilities.
As he grew up, he was openly invited to meetings, the heir apparent. When his father passed away and his mother left the area, Kasbis felt that he was forced to grow up all too quick. His mother’s upwardly mobile moves so soon after his father’s death linked her to a family rising in power in Riganto. She had the gall to take the deed to the family house, all of the gold that his father had saved. He had a feeling that there was something more to her rapid departure, but soon he was unceremoniously turned out by a burly half orc guard and he had to leave town. The only stinking inheritance left to him by his father was a patch of scrub land in the Kavic desert. Yuan ti were known for their cold nature, but this was even more cold, calculated and ambitious of a plan than he felt his mother could ever be capable of. She had her own calculating ways, but were there some greater machinations at play? “Who is pulling the puppet strings” he kept thinking, never wanting to believe that his own mother could treat him so. “Good thing I have my friends. I guess… I will ask them to help me restore my name and uncover the full truth of what has happened.”
Appearance :
Character sheet : https://ddb.ac/characters/87776066/td7WVM
A wizard is never late, nor is he early, he arrives precisely when he means to.
Applying for an Out of luck noble from the Blackcape household that isn't scared of getting her hands dirty.
Name: Maya Blackcape (That's the name that she has to adopt in the royal household, but it's not her actual name)
Race: Beasthide Shifter
Class: Cleric (Twilight Domain,)
Background: Noble
Backstory: Although this shapeshifting humanoid is part of a noble household, Maya isn't actually part of the Blackcape family's bloodline. She was actually abducted when she was little and only survived when the royal members spared her for her unique ability to heal other people by touching her hands. Her powers were only discovered after numerous accidents with other royal siblings who often pranked her for amusement and taking advantage of her unluckiness, forcing her to fend for herself everyday with some, but often abusive help from the royal family just because she's different. Maya herself is also clumsy, having broken several royal antiques despite quickly fixing them shortly afterwards without thanks, trying to escape but accidentally breaches the security against her wishes and often trips on her own feet whilst performing duties as a maid. One day though, her adoptive father mysteriously disappeared and her siblings though she was the one responsible for that as well as the fact that the household is at risk of being targeted by assassins. Not wanting to endure her unlucky, sade life any longer, she fled the royal family in search of some people that could give her some spark of hope in starting a new life.
Appearance: Being a shifter, Maya does retain the appearance of a young woman in her mid 20s with brown eyes and ginger-red hair but she does have animal characteristics which she tries to hide hidden under her outfit, most noticeably her fluffy ears and tail. Inside the household she wears a dusty red and black dress that she made herself when not serving her masters and their children. When outside, she wears another dress made by herself for desert travel that she often tries to keep clean unlike a maiden one. She's relatively small, standing at 160cm and weighing only 32kg despite her well built figure. Although she's a noble, she's not afraid to let even a speck of blood or dust dirtying her fine clothes prevent her from saving lives on the battlefield, especially for the ones that would need her support the most.
Seria (Female Dragon-In-Disguise Sorcerer, Draconic Bloodline)
Application for the bodyguard
Name: Duncan Tabr
Race: Human
Class/Subclass: Fighter
Background: Soldier
Brief Backstory: The family (out of luck noble's family) had saved Duncan when he was a child, protecting him and taking him in. Because Duncan had been poor as a child, he often had to use his fists to get out of difficulties, so when he reached adulthood he asked the family to send him to the Battlemaster Academy. There he would learn how to properly protect those who had cared for him. Over the past few years he has honed his skills in battle and strategy, and has returned to take his place as the head of guards for the Family, only to find that the head of the household is gone, and his son/daughter is all who remain, and even they have lost what they had. But his bond is true, and he now devotes himself to the remaining heir, who he had grown up with around their former lands, determined to help them regain what they can.
Appearance: a handsome man with curling black hair, a dark round face with high cheekbones, who moves with feline like movements, making his fighting style hard to track, and to whom women are easily attracted.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Applying for the role of Wild Card.
Name: Naru Silvertongue
Race: Human
Class/Subclass: Bard
Background: Gambler
Brief Backstory: Naru comes from a humble family. He was never destined to grand things, nor displayed any sign of being a genius. Until he got his hands on a lute for the first time at the age of 3. A passing entertainer was allowing children to touch and try an old lute, and Naru had a natural ability with it that took everyone by surprise.
On top of this, his singing seemed to be a gift from the divine. People could listen to him play and sing for hours while it felt like minutes. And so he became a well-known person quite rapidly; at least in his little village.
In teenage years, this "fame" got to his head, and he started exhibiting signs of narcissism and pride. His attire got more and more eccentric, he took a liking to games of chance, and hit on most females in the vicinity any time an opportunity arose.
Nothing is ever his fault, and he doesn't shun from "borrowing" from the wealthy. Unless the task is incredibly daunting, he usually finds a way to get it done. He's also very convincing.
He met the young noble while performing for his family long ago, and they stayed friends since.
Appearance:
Applicating for either bodyguard or wild card.
Name: Delekeram
Class: monk
Race:. Red Dragonborn
Background: folk hero
Backstory: ever since Delerkeram was a child, he was fascinated with one thing. The art of Fighting. Delekeram loved all forms of fighting, boxing, martial arts, you name it. So that's why Delekeram joined. A temple that also doubled as a dojo, and ever since, Delekeram never went one day without training. After Delekeram came of age, Delekeram picked up prizefighting and was actually a good with his fist's. However, Delekeram made sure to not let it get to his head, because he is polite and tries to settle things without violence. he met the noble while he was watching one of his prizefights and they talked and had a drink.
https://www.reddit.com/r/DnD/comments/m7rx0w/oc_art_commission_dragonborn_way_of_the_four/
Will this adventure be occurring predominately in the desert?
A wizard is never late, nor is he early, he arrives precisely when he means to.
(Yes, but there will be fertile areas by the riverbanks and wherever there is water)
Thank you everyone who applied. The messages have been sent and this recruitment is now closed.
A player has dropped from the campaign due to inactivity. So I am looking to recruit 1 more player who can post 1 per day.
The current party
Anyone can check out how the campaign has progressed so far here
https://www.dndbeyond.com/forums/d-d-beyond-general/play-by-post/157055-an-act-of-hubris-or-guile
This new addition would not know the current party members, but is willing to aid them. Currently we are in Evenveil Enclave. A town in the middle of a lush forest in the middle of the Kavic desert. The town is besieged by an unknown noble and his soldiers. The outer part of town has been ransacked and put to the torch. The party has just reached the inner part of town and are about to meet Elder Bruth the leader of the towns surviving forces. This is where I would like to introduce another player. The noble and the party are in search of the Chiracki tree.
If anyone is interested then post a character sheet below with a brief backstory
Character level 4 and start with a common magic item.
Hi! I'm still interested. I've got two characters I would like to play. Just need to figure out how to make them to fit the lore. Feel free to PM me :)
the first one is war forged wild magic barbarian
the other is a Swarm keeper Ranger
Name: Dobruun
Race: Loxodon
Class: Stars Druid
Background: Archaeologist
Backstory: Dobruun grew up a lonely child with a love of the wilderness. He would often spend his free time exploring the wilderness around his home. On one of his expeditions he found unexplored ruins. He went back to them day after day learning their secrets. While inside, he found a staff near a pedestal. Dobruun placed the staff on it and found the staff to contain a map of the cosmos. Dobruun left with the staff to travel and unlock it’s secrets.
https://ddb.ac/characters/86393811/pldOHd
Name: Aisha
Race: Air Genasi
Class/Subclass: Cleric of Elestine, Life Domain
Background: Acolyte
Brief Backstory: Aisha grew up serving in the temples of Elestine having been left on the doorsteps of one of their temples. A note was left with her explaining that her mother gave birth during a powerful storm which must have caused her to be born so differently. In the note they explained that they couldn’t handle the burden of raising a child with such a strange look. Aisha has learned about life outside of the temple walls but spent little time outside of them herself, serving within the temple wherever she has been needed. With the current siege she has been called upon to heal and comfort any in need.
Appearance: Blue skin with elf like ears, long white hair, colorful robes.
1 player was chosen. Thank you everyone who applied. The recruitment is closed again.