RL will move forward and open the door to the east (right) Once he can see what is inside he will let the party know and step back 1 square south and west and hold an action to stab/throw a starlight spear.
RL will move forward and open the door to the east (right) Once he can see what is inside he will let the party know and step back 1 square south and west and hold an action to stab/throw a starlight spear.
Location in chat
RL opens the door and sees the spectre still under the effect of confusion magic, just spinning slowly as it hovers above the floor.
With a quick scan RL sees the remains of four servants on the ground, no more than bones. There are also some detritus that were probably once boxes, indicating this was a storage room. Some of the stones have fallen out of the walls after being cracked by ice and a few are dotted around on the floor near the walls.
“We will have to come back for these four later. I do not have the materials required to put these four to rest.” Perhaps we should bar the door, incase these are the kind of skeletons that like to walk around.”
He wonders what the ice is about. It doesn’t seem to be that cold here to warrant such a thing.
“We will have to come back for these four later. I do not have the materials required to put these four to rest.” Perhaps we should bar the door, incase these are the kind of skeletons that like to walk around.”
"Knowing a thing about curses - something powerful fey love to do a lot," says Esa, "it's more likely the curse is tied to the family, so we probably only need to properly bury all the family who lived here, the mother, father, and two daughters. That should break the curse and will also allow the other spirits to go to their rest."
“You are an absolute wealth of knowledge Esa. What would we do without you.”
”Let’s go sort out the Lord of the Manor now, unless everyone wants to have a sleep somewhere first, but I think we have come to far now to turn around.”
“Let’s finish this side quest and see what we can find to help the Vale.”
The party's held actions -
Grimbald's crossbow bolts do some damage to the spectre, but not being magical they do not do as much as he hoped.
Esa's firebolt significantly damages the spectre.
RL gets to throw his starlight spear also.
Then party's turn!
RL thrown starlight spear
Attack: 17 Damage: 3
RL's starlight spear completely destroys the wounded spectre.
Party's turn. There are no targets. You suspect the confused spectre is somewhere nearby.
RL will move forward and open the door to the east (right) Once he can see what is inside he will let the party know and step back 1 square south and west and hold an action to stab/throw a starlight spear.
Location in chat
Augustin continues to move (and doge) to draw enemies attacks. He will support RL as required and follow his direction if need be.
“So far so good everyone. Let’s keep moving smartly”
Vakiel will move as needed to keep with the front line and take the dodge action
RL opens the door and sees the spectre still under the effect of confusion magic, just spinning slowly as it hovers above the floor.
Esa moves to see the spectre and shoots a fire bolt at it.
Attack: 27 Damage: 20
Grimbald fires at the spectre
Primary hand crossbow
Off-hand crossbow
Two of the three crossbow bolts tear through the incorporeal form, enough to disrupt it completely with the other damage it had taken. It fades away.
Esa grunts. "That was good shooting, even though the bolts weren't magical. But... they'll all be back in a day unless we break this curse."
RL will step into the room and see if there are any remains or any thing useful/loot like.
With a quick scan RL sees the remains of four servants on the ground, no more than bones. There are also some detritus that were probably once boxes, indicating this was a storage room. Some of the stones have fallen out of the walls after being cracked by ice and a few are dotted around on the floor near the walls.
“We will have to come back for these four later. I do not have the materials required to put these four to rest.” Perhaps we should bar the door, incase these are the kind of skeletons that like to walk around.”
He wonders what the ice is about. It doesn’t seem to be that cold here to warrant such a thing.
"Knowing a thing about curses - something powerful fey love to do a lot," says Esa, "it's more likely the curse is tied to the family, so we probably only need to properly bury all the family who lived here, the mother, father, and two daughters. That should break the curse and will also allow the other spirits to go to their rest."
“You are an absolute wealth of knowledge Esa. What would we do without you.”
”Let’s go sort out the Lord of the Manor now, unless everyone wants to have a sleep somewhere first, but I think we have come to far now to turn around.”
“Let’s finish this side quest and see what we can find to help the Vale.”
Perception 9
2nd roll for advantage 21
You search around but find nothing of importance or interest.
You consider your options of the north door or the west door.