As the frog lands in front of Tarton and bites at him, he is about to move away when he sees the sickly green gas bubble rising above the log and quickly determines that he needs to take cover and fast. Tarton steps right up to the frog and uses it as cover from the acid bursting from the bubble, and before the frog can do anything, pushes off the frog and moves fifteen feet to the east.
As he's moving away, he sees that a lot of the grubs have died because of the acid splash. He grins at the sight.
Once he is out of the frog's biting range, he nocks an arrow and looks for an exposed vital area left exposed because it's defending itself from The Black Rose and lets loose his shot.
---------------------------------------------- DEX save vs Acid Splash: 23
Arti AC 16 also will use an action to drop crossbow and draw warhammer and run at lead bullywug, all the while taunting it by saying, “Yer granny is no more than a toad, an’ yer faith is misplaced! Eat me hammer, toad breath.”
Also not that I mind but artifex is not in fact undamaged lol
(saw this but a little scattery tonight & hit post with dice rolls in the text block before I got to it ... I'll edit in their wounds next time I post the initiative timetable)
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Uz will move away from the frogs towards the group and shoot his short bow so that he can hurt them before getting into melee.
Attack: 18
Damage: 10
(Where is this damage to my bully leader?)
(apologies! thought I'd caught all the edits ... )
The lead bullywug ambusher in the cove whips its head back and forth between the hobgoblin and eladrin facing it. It seems to be totally oblivious that Uz's arrow is still sticking out of its side like the half-opened tap of a wine cask, letting a greenish stream of its vital fluids course down its side. But finally the blood loss is too great to ignore: it wrenches out the arrow and presses the mesh of its net to the spot as a makeshift pad. Its eyes burn viridian with rage between the pain and Artifex' taunts as it considers which of its foes it hates more.
Farther inland, the bullywug frog riders are troubled by no such questions. Goaded into fury by their leader's shrieks and the death of their comrade, they all scream out in hatred and dig their heels into their frogs. Each points its steed's head towards one of the three closest party members: Zladark, Arti, and Tarton. Then they leap off their mounts with their spears poised for an impaling blow downwards ... all except the bullywug attacking Tarton, which lands atop the log just as Tarton's arrow flies in front of it to strike the riderless frog in the flank and Zladark's staff thumps into the suddenly staggering creature's sother ide. The range in its case is too great to deliver a melee attack; and so it flings its spear towards the nimble-footed halfling. All the riders have spare spears strapped to their frog's sides; and a variety of sidearms hanging from belts of crude leather, the only garment most of your attackers wear. The one that cast at Tarton draws a wickedly curved short axe from its belt as it recovers its balance from the throw; while the others keep hold of their spears and prepare to receive the party's counterattack.
Before any of them can move, though, Gwrgi recovers from her chagrin at failing to prevent the mad bullywug shaman from casting its first spell. She almost laughs aloud, indeed, seeing that spell's ill success in damaging anything but the priest's own magic-twisted grubs. "Very pretty. Can you do anything else besides play with bubbles? Something like ... this?!" Her face twists with a sudden snarl of fury, and a sparkling mote of icy crystalline light shoots out from her outstretched talon to strike at the cackling foe.
===***===
Gwrgi's guiding bolt vs. bullywug shaman 22; damage if hits 12 radiant + advantage to next attack vs. shaman that is made before end of Gwrgi's next turn
Spear attack vs. Zladark 13; damage if hits 3 piercing
Spear attack vs. Arti 13; damage if hits 7 piercing
Spear attack (thrown) vs. Tarton 14; damage if hits 3 piercing
As far as the taunts of Artifex and Arti, a quick supplication of the Google oracle gods and the D&DBeyond scriptorium re: 'taunting' reveals the following:
"Using Other Actions: Characters can use actions like the Help action to provide an advantage to their ally, or make themselves the target of an enemy's attack.
Free Actions: Talking, shouting, and other verbal actions are generally considered free actions in D&D 5e.
So I'd resolve this by ruling that your characters have already said what they said (and I rather like some of it LOL), so the posts can stand; but it takes a little while for the dim-brained amphibians to process the words and so the effect of the taunts (respectively distraction and intimidation) will not take effect until your initiative counts of 5 and 4. The rolls, though, relate to how well the taunts were delivered rather than how quickly the targets respond, so you can keep those. Pls note also this ruling ONLY applies to verbal taunts and that your actual mileage may vary based on situational factors.
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
As the bullywug rider thrust its spear toward him, Zladark reacted with fluid precision. He twisted his body, pivoting gracefully around his quarterstaff, which remained planted firmly in the marshy ground beneath him. The staff served as his anchor, his only point of contact as he spun out of the spear’s path with practiced ease.
The tip of the weapon sliced through the air, missing him by mere inches as his feet touched down lightly once more. With the threat deftly avoided, Zladark straightened just enough to flash a grin at the confused rider, his expression a blend of confidence and quiet defiance. The bullywug’s croak of frustration was met only by the steady readiness of Zladark, quarterstaff in hand, poised for his next move.
-----------------------------------------------
A 13 to hit is a miss, so Zladark takes no damage from the spear attack.
But did Zladark take any damage from the acid blast, or is he still undamaged?
(sorry, ran out of time on my coffee shop internet before I could post the maps last night. And the DC to dodge the acid was 12, so all the PCs made it I do believe.)
l((light green is beginning and end of the still living grub trap zone. Outside of that area, the blank space between the maps represents an area of tall reeds and mucky ground that looks like an excellent place to either get your feet mired or stumble into a hidden pool of quicksand; and the green is a narrow path or opening between these, about six feet wide and ten feet long, flanked on either side by the fallen trees on which the two lines of thickly-sputtering web grubs hiss and gibber.)
I am looking forward to continuing! It's not my turn, right? I believe it is Uz's turn.
(That's correct. Hope Zelock's OK ... but then again, I've not always been the most frequent poster in the world as a player myself LOL. I'll check with him this Sunday (6/1) if he minds my botting Uz this turn, if we haven't heard by then)
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
(Well, since Gwrgi's guiding bolt hit, the most injured bullywug is the cackling "bullywug bog sage" leader (actually a reduced-threat homebrew variant based off of the official stat block). It's a long shot for Uz's light crossbow, but the Advantage from guiding bolt offsets that; so thats a definite hit. I'll write out the description accordingly, but do let me know if you meant to target a different bullywug and I'll edit that in instead ... next most injured is the cove leader you shot last round, and I could also imagine a plausible strategy where Uz moves past him as if he meant to shoot someone else and then suddenly turns to try and surprise him with another shot)
The sharp-eyed hobgoblin warrior walks calmly past the frothing bullywug beside him as it whips its head back and forth between him and the eladrin goading it into a frenzy. It is too distracted even to take advantage of the opportunity of his proximity and strike at him before he is past it and out of reach once more. Once he reaches a firm spot of ground to fire from, he nocks another quarrel and sends it flying unerringly through the milling crowd of bullyugs, giant frogs and his own allies to pierce the mad leader's arm. The unexpected pain almost makes it drop its staff, and it lets out a wordless cry of fury, too overcome by pain and rage for the moment to think of another taunt. The archer beside it croaks, "I'll get him back for you, Glaar-Chronk!!!,", and moves forward until it can see where the quarrel came from. At first it seems as if its arrow will hit as effectively as Uz's quarrel did (first roll in Encounter Builder 20); but the range is just too great (Disadvantage, second roll 14), and before it can strike, a stray breeze from the river blows it off course just enough for a near miss. And between that, the new wound, and Arti's continuing taunts, you can see a brief flicker of doubt begin to darken Glaar-Chronk's eyes before it is able to conceal the moment of weakness.
Almost at the same time, the giant frogs follow their masters and leap to the attack. The one Zladark kicked returns the favor and bites him (6 piercing damage, Grappled - DC 11 STR save to escape) , while the steed of Tarton's attacker follows its master over the log to join in its assault on the halfling (3 piercing damage, Grappled - DC 11 STR save to escape, or frog will attempt to Swallow next turn). The remaining two jump towards Arti, though only one lands close enough to actually attack her (5 piercing damage, Grappled - DC 11 STR save to escape, or frog will attempt to Swallow next turn). The other ends up about ten feet away in a position where it's equally plausible that it intends to attack her next round or to leap past her in an attempt to get at Gwrgi.
Finally, the cove leader, unable to stand Artifex' taunts one moment longer, pulls the bloodied mesh from its side and charges the oddly tattooed eladrin with its slashing sword in one hand and net in the other! (5 slashing damage from sword; net missed). Its two trident-bearing followers are cooler headed and take a moment to assess the situation before splitting up. The one closer to Uz follows him to try and shut down his archery, but trips on a root and has to use its trident to keep from falling on its face instead (nat 1 attack roll in Encounter Builder). The second has now emerged from the water fully, and you see that it has a thin but tough-looking cord attached to the butt of its trident. It holds this in one hand while it flings the three-tined spear at Artifex. This would have hit if the leader had not cast its' net at the same target at the same moment; the tridenteer has to jerk its weapon away at the last moment to avoid getting it entangled, and though none of you understand bullywug the guttural noises emerging from its throat ... given both the circumstance and the sound of its croaks ... could be nothing else but some particularly foul-tongued curses. It starts to reel in its trident by the cord, glaring at its leader the while.
Artifex coughs up a little blood, looking surprised. "Oh... you actually hit me. That wasn't supposed to happen."
In a burst of light, all of their tattoos glow at once, and they vanish in a puff of light blue mist from around the sword, only to reappear near Gwirgi. Their landing is a bit unsteady, but they quickly take aim with their crossbow at the bullywug whose blade still drips with their blood, and fire. Unfortunately, they start coughing up more blood as they make their attack, and the shot goes wide.
They give a shaky thumbs up to Gwrgi, their smile flickering. "All good." They manage to force out through gritted teeth. "Completely under control. Just getting my iron for the day."
This post has potentially manipulated dice roll results.
Gwrgi regards the stumbling eladrin with one raised eyebrow. "Rrrrright ... ," she mutters, and then adds a single word Artifex does not understand. But as soon as it is uttered, they begin to feel a little stronger; and their coughs no longer bring up blood (B.A.: healing word for 5 healing)
===***===
(mxx9jkxtm4: do you want to keep the sacred flame spell attack that Arti rolled earlier, or switch actions based on events since then?)
(I'll do the same offer for Arti as gave Uz just now ... if I don't hear otherwise by this coming Sunday (6/15) I'll go ahead mwith the sacred flame from Arti and then start the next round)
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Glaar-Chronk, most unamused at the archer's ill-success, takes a pace forward with some choicely vitriolic words on its mind to judge by the expression that twists its froggy face in a hideous snarl. No one will ever know what it was about to say though; as just at that moment, Arti raises her hands in invocation towards the mountains that dimly loom on the western horizon and calls upon her god. And her god answers, sending a swift bolt of fire streaking from the nearest peak. Before the bullywug shaman has a chance to dodge (DEX save in log: 5) it is engulfed in thick flames which cling and drip with the consistency of magma. It howls and tumbles head over tip on the wet ground; but before the flames are extinguished a significant part of its shoulder and chest are badly burned. Reeling, and enraged beyond bearing at this last mortal insult, it croaks out an invocation that even it clearly shudders to utter, an invocation to powers as dark as the ones Arti and Gwrgi serve are bright. All look on in horror as the corpse of the bullywug that Zladark previously felled staggers to its feet and, with a gurgling moan, begins to shamble towards him and Arti with a look of mindless hatred in its eyes. But it does not look quite like an ordinary zombie; small, thorny creepers seem to have enwoven themselves suddenly around the body, and these lash and twist about almost with a malevolence of their own. And as the creature rises, a putrid stench of marsh gas rises also: thankfully faint ... at the moment.
Meantime, the first tridenteer in the cove angrily follows Uz, trying to pin the agile hobgoblin down with its triple-barbed weapon. It holds the shaft in both hands and thrusts forward with all its strength and aim.
As the frog lands in front of Tarton and bites at him, he is about to move away when he sees the sickly green gas bubble rising above the log and quickly determines that he needs to take cover and fast. Tarton steps right up to the frog and uses it as cover from the acid bursting from the bubble, and before the frog can do anything, pushes off the frog and moves fifteen feet to the east.
As he's moving away, he sees that a lot of the grubs have died because of the acid splash. He grins at the sight.
Once he is out of the frog's biting range, he nocks an arrow and looks for an exposed vital area left exposed because it's defending itself from The Black Rose and lets loose his shot.
----------------------------------------------
DEX save vs Acid Splash: 23
Cunning Action (bonus action) to Disengage
Shortbow Attack: 18
Damage: 11 + sneak attack (2) = 13 piercing
Tarton is attacking the frog that bit at him, and I think that's the same frog that Zladark attacked. If not, no sneak attack damage.
(Where is this damage to my bully leader?)
Arti AC 16 also will use an action to drop crossbow and draw warhammer and run at lead bullywug, all the while taunting it by saying, “Yer granny is no more than a toad, an’ yer faith is misplaced! Eat me hammer, toad breath.”
Arti intimidation chk if applicable: 18=17+1
Also not that I mind but artifex is not in fact undamaged lol
(saw this but a little scattery tonight & hit post with dice rolls in the text block before I got to it ... I'll edit in their wounds next time I post the initiative timetable)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
(never mind, really am scattery today, I didn't edit in Tarton's or Zladark's hits on that pore lil' froggy either. Here's the redone version)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Arti will cast sacred flame on bullywug leader
Arti save DC=13 dmg on hit=8
As the bullywug rider thrust its spear toward him, Zladark reacted with fluid precision. He twisted his body, pivoting gracefully around his quarterstaff, which remained planted firmly in the marshy ground beneath him. The staff served as his anchor, his only point of contact as he spun out of the spear’s path with practiced ease.
The tip of the weapon sliced through the air, missing him by mere inches as his feet touched down lightly once more. With the threat deftly avoided, Zladark straightened just enough to flash a grin at the confused rider, his expression a blend of confidence and quiet defiance. The bullywug’s croak of frustration was met only by the steady readiness of Zladark, quarterstaff in hand, poised for his next move.
-----------------------------------------------
A 13 to hit is a miss, so Zladark takes no damage from the spear attack.
But did Zladark take any damage from the acid blast, or is he still undamaged?
Where am I in relation to everyone else?
(sorry, ran out of time on my coffee shop internet before I could post the maps last night. And the DC to dodge the acid was 12, so all the PCs made it I do believe.)
l
((light green is beginning and end of the still living grub trap zone. Outside of that area, the blank space between the maps represents an area of tall reeds and mucky ground that looks like an excellent place to either get your feet mired or stumble into a hidden pool of quicksand; and the green is a narrow path or opening between these, about six feet wide and ten feet long, flanked on either side by the fallen trees on which the two lines of thickly-sputtering web grubs hiss and gibber.)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
------------------------------------------------------------------
I am looking forward to continuing! It's not my turn, right? I believe it is Uz's turn.
(That's correct. Hope Zelock's OK ... but then again, I've not always been the most frequent poster in the world as a player myself LOL. I'll check with him this Sunday (6/1) if he minds my botting Uz this turn, if we haven't heard by then)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Uz will move foward closer to the rest of the group and continue shooting his bow at the most injured bollywog.
Attack: 21
Damage: 10
The sharp-eyed hobgoblin warrior walks calmly past the frothing bullywug beside him as it whips its head back and forth between him and the eladrin goading it into a frenzy. It is too distracted even to take advantage of the opportunity of his proximity and strike at him before he is past it and out of reach once more. Once he reaches a firm spot of ground to fire from, he nocks another quarrel and sends it flying unerringly through the milling crowd of bullyugs, giant frogs and his own allies to pierce the mad leader's arm. The unexpected pain almost makes it drop its staff, and it lets out a wordless cry of fury, too overcome by pain and rage for the moment to think of another taunt. The archer beside it croaks, "I'll get him back for you, Glaar-Chronk!!!,", and moves forward until it can see where the quarrel came from. At first it seems as if its arrow will hit as effectively as Uz's quarrel did (first roll in Encounter Builder 20); but the range is just too great (Disadvantage, second roll 14), and before it can strike, a stray breeze from the river blows it off course just enough for a near miss. And between that, the new wound, and Arti's continuing taunts, you can see a brief flicker of doubt begin to darken Glaar-Chronk's eyes before it is able to conceal the moment of weakness.
Almost at the same time, the giant frogs follow their masters and leap to the attack. The one Zladark kicked returns the favor and bites him (6 piercing damage, Grappled - DC 11 STR save to escape) , while the steed of Tarton's attacker follows its master over the log to join in its assault on the halfling (3 piercing damage, Grappled - DC 11 STR save to escape, or frog will attempt to Swallow next turn). The remaining two jump towards Arti, though only one lands close enough to actually attack her (5 piercing damage, Grappled - DC 11 STR save to escape, or frog will attempt to Swallow next turn). The other ends up about ten feet away in a position where it's equally plausible that it intends to attack her next round or to leap past her in an attempt to get at Gwrgi.
Finally, the cove leader, unable to stand Artifex' taunts one moment longer, pulls the bloodied mesh from its side and charges the oddly tattooed eladrin with its slashing sword in one hand and net in the other! (5 slashing damage from sword; net missed). Its two trident-bearing followers are cooler headed and take a moment to assess the situation before splitting up. The one closer to Uz follows him to try and shut down his archery, but trips on a root and has to use its trident to keep from falling on its face instead (nat 1 attack roll in Encounter Builder). The second has now emerged from the water fully, and you see that it has a thin but tough-looking cord attached to the butt of its trident. It holds this in one hand while it flings the three-tined spear at Artifex. This would have hit if the leader had not cast its' net at the same target at the same moment; the tridenteer has to jerk its weapon away at the last moment to avoid getting it entangled, and though none of you understand bullywug the guttural noises emerging from its throat ... given both the circumstance and the sound of its croaks ... could be nothing else but some particularly foul-tongued curses. It starts to reel in its trident by the cord, glaring at its leader the while.
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Artifex coughs up a little blood, looking surprised. "Oh... you actually hit me. That wasn't supposed to happen."
In a burst of light, all of their tattoos glow at once, and they vanish in a puff of light blue mist from around the sword, only to reappear near Gwirgi. Their landing is a bit unsteady, but they quickly take aim with their crossbow at the bullywug whose blade still drips with their blood, and fire. Unfortunately, they start coughing up more blood as they make their attack, and the shot goes wide.
They give a shaky thumbs up to Gwrgi, their smile flickering. "All good." They manage to force out through gritted teeth. "Completely under control. Just getting my iron for the day."
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
BA: Misty step up to 30 feet away, so should end up somewhere near Gwrgi
A: Crossbow shot ; Attack: 9
Gwrgi regards the stumbling eladrin with one raised eyebrow. "Rrrrright ... ," she mutters, and then adds a single word Artifex does not understand. But as soon as it is uttered, they begin to feel a little stronger; and their coughs no longer bring up blood (B.A.: healing word for 5 healing)
===***===
(mxx9jkxtm4: do you want to keep the sacred flame spell attack that Arti rolled earlier, or switch actions based on events since then?)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
(I'll do the same offer for Arti as gave Uz just now ... if I don't hear otherwise by this coming Sunday (6/15) I'll go ahead mwith the sacred flame from Arti and then start the next round)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Glaar-Chronk, most unamused at the archer's ill-success, takes a pace forward with some choicely vitriolic words on its mind to judge by the expression that twists its froggy face in a hideous snarl. No one will ever know what it was about to say though; as just at that moment, Arti raises her hands in invocation towards the mountains that dimly loom on the western horizon and calls upon her god. And her god answers, sending a swift bolt of fire streaking from the nearest peak. Before the bullywug shaman has a chance to dodge (DEX save in log: 5) it is engulfed in thick flames which cling and drip with the consistency of magma. It howls and tumbles head over tip on the wet ground; but before the flames are extinguished a significant part of its shoulder and chest are badly burned. Reeling, and enraged beyond bearing at this last mortal insult, it croaks out an invocation that even it clearly shudders to utter, an invocation to powers as dark as the ones Arti and Gwrgi serve are bright. All look on in horror as the corpse of the bullywug that Zladark previously felled staggers to its feet and, with a gurgling moan, begins to shamble towards him and Arti with a look of mindless hatred in its eyes. But it does not look quite like an ordinary zombie; small, thorny creepers seem to have enwoven themselves suddenly around the body, and these lash and twist about almost with a malevolence of their own. And as the creature rises, a putrid stench of marsh gas rises also: thankfully faint ... at the moment.
Meantime, the first tridenteer in the cove angrily follows Uz, trying to pin the agile hobgoblin down with its triple-barbed weapon. It holds the shaft in both hands and thrusts forward with all its strength and aim.
===***===
Initiative for swamp zombie 14
Trident attack vs, Uz 11; damage if hits 11 piercing
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1