This post has potentially manipulated dice roll results.
The two remaining frog-things begin to look very dubious about the proposition they have gotten themselves into; then their sharp ears pick up the sounds that Tarton and Arti also detected, They twist their puffed-out cheeks about in an unsuccessful attempt to not look secretly jubilant. Then, chortling to themselves, they attack the companion they are closest to. The frog-thing attacking Arti continues to use its spear in the normal fashion; but the one facing Zladark, after it strikes with the point, flicks the butt of its spear towards him and thumbs a depression in the shaft, A cap twists aside from the butt of the spear; and a weighted and hooked net shoots out at the intrepid monk! And as Arti tries to call out a warning her own opponent lunges out suddenly after its spear thrust and tries to bite her.
=========
Bullywug #1:
spear vs. Arti 13; damage if hits 5 piercing
bite vs. Arti 23; damage if hits 5 bludgeoning
Bullywug #2:
spear vs. Zladark 17; damage if hits 7 piercing
net vs. Zladark 23; damage if hits 3 piercing PLUS DC 11 DEX save to avoid the Restrained condition until he escapes with a DC10 STR roll (taking an additional 3 piercing damage from the hooks each time he tries to escape
========
Gwrgi does not seem to hear the sounds from the riverside, though she is closer to them than those who did (Perception in log: 12). Perhaps that is because she is too intent on drawing her crossbow and putting a bolt through Arti's attacker before it can do more harm ...
=========
Crossbow attack 5; 8 piercing damage if hits
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Now that the rider is off the giant frog, Tarton immediately takes advantage of the frogman's gloating distraction and the fact that the attack was focused on Arti to deliver a deep stab to the gut with his shortsword.
"You're lookin' a bit distracted... Think you've won now your friends have finally shown up do ya'?" Tarton says to the frogman he's now skewered.
As he pulls his sword out, he turns to Arti and says, "I'll leave him and those at the boats to you and the others until I'm done helping The Black Rose."
Using Cunning Action (bonus action) to Disengage, he climbs the log from where he's at, being ready for the grubs if they attack again, and jumps off it to move to the Bullywug attacking The Black Rose.
-------------------------------------------------- Shortsword vs Bullywug E: 18; if hits 10 + 5 sneak attack (piercing)
I think Tarton can reach the Bullywug, >5' climb for 10' movement and 15' to the Bullywug.
Zladark braced himself, confident in his stance and ready for any of the frog-like creature’s next move. But just as he thought himself prepared for anything, the creature thrust its spear forward with a speed and force that caught him completely off guard. The spearhead drove into his side, piercing his flesh and drawing blood. A sharp gasp escaped his lips, and he gritted his teeth against the pain, his body trembling from the impact.
The frog-like creature didn’t stop there. With a calculated flick of its wrist, it spun the spear, sending the butt end careening towards him. Before Zladark could react, he heard a faint click as the creature thumbed a depression in the spear’s shaft. A small cap twisted aside, and suddenly, a weighted, hooked net shot out from the butt of the weapon, sailing toward him with deadly precision.
At the last possible second, Zladark twisted his body and dodged out of the way, narrowly avoiding being ensnared by the net. However, as it passed, the sharp hooks at its edges grazed his leg, cutting deep into his flesh. He stumbled slightly, a growl of pain escaping his throat. Now, blood dripped steadily from his side and leg, soaking into his yellow robes. He steadied himself, gripping his quarterstaff tightly, refusing to fall despite the pain wracking his body.
Breathing heavily, Zladark steadied himself, his determination etched into his face despite the searing pain in his side and leg. Slowly, he let his free arm slide into the small bag strapped to his right hip, his fingers expertly finding what he needed amidst the chaos of the fight. His hand closed around a syringe he had prepared earlier—its design simple but effective.
With a swift and practiced motion, he drew it from the bag, the liquid within catching the sunlight as he held it up briefly. The contents shimmered with the soft, rosy hue of rose petals, as the light refracting like a beacon amidst the battle. Without hesitation, he stabbed the needle into his side near the open wound and pressed the plunger all the way down, injecting the entire dose of the restorative concoction.
As the liquid entered his body, a wave of warmth spread from the wound outward, soothing the searing pain that had nearly overtaken him. Slowly but surely, the torn flesh began to knit itself back together, the bleeding stemmed as the alchemical remedy worked its magic. Zladark took a deep, steadying breath, the agony receding into a manageable throb.
“That feels better,” he murmured beneath his breath, a faint smile tugging at the corner of his lips. With his wounds mending and his strength returning, he tightened his grip on his quarterstaff and prepared to rejoin the fight.
Both attacks hit, but with a Dex save of 21, Zladark dodges out of the way of the net. I think it is my turn; if not, sorry for posting in advance. Zladark casts Cure Wounds (the spell granted by his Artificer Initiate feat) in the form of a healing injection, healing himself for 10 HP. That is all for Zladark's turn.
This post has potentially manipulated dice roll results.
Tarton easily leaps over the feeble spittle of webbing which the few remaining grubs squirt at him. Using the momentum from his vault, he tumbles towards the bullywug who is just standing and cursing its ill luck as the seemingly blind human it thought it had trapped twists agilely out of its net. Next moment the halfling's sword pierces through the creature's back and it lets out a truly ungodly sounding, gurgling croak before slumping to the muddy ground a few feet away from its unconscious comrade. As he follows through on the attack Tarton can hear the roar of Arti's warhammer swooping through the air. She is clearly about to deliver a mighty blow to the unconscious frog lying before her; but before he notices the effect one way or the other his attention is drawn by Artifex as the lithe eladrin ...
=====
(sorry; init. after Zladark is Artifex -----> giant frogs --------> Arti --------> wounded swarm of grubs. You def. can keep those rolls though if you want, and just consider it a held action that hits after the last frog moves. Alternatively, you can change your action if you wish after viewing the hopefully more clarified current map.
All creatures with red circles around them are unconscious at 0hp and are either just about to have to start making death saves, or already have to make them just like bullywug #C {13} and frog #C {2{ do)
)
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Arti will instead run to The Black Rose and then use a utilize action to raise her shield to defend him.
Don’t know if this action is allowed because Arti doesn’t have protection fighting style, but will make a saving throw if necessary.
(don't see why not ... anybody can hold a shield in front of somebody ... maybe would need to make a DEX roll to see whether you're quick enough to interpose the shield between Zladark and any blows incoming to him, and if so you can add the shield's AC + to his. However, you will lose it yourself.)
--------------------------------------------------------------- I guess I was not clear enough on describing who Tarton was attacking. I meant to have him attack the Bullywug next to him and Arti on the side of the log that Artifex, Gwrgi, and the others were on, THEN jump over the log and get next to the Bullywug attacking The Black Rose (no attack vs that foe as no actions left - and my question was if after the attack, he had enough movement to get there). If you want to leave it how it is, that's fine though.
Artifex has 30 feet of movement, and enough range that distance shouldn't be too much of a problem. am I able to take my turn like normal or am I missing something?
I am really enjoying it, and I think our DM is great and that you all are awesome players! :D
Not dead, one of my periodic issues wth having no internet of my own ... store I usually rely on for access closed its cafe for repairs projected to last an indefinite "few" or "couple" weeks, depending who you ask. So I've been at best able to nip on in other less accessible places at times, and generally with just time to post a prewritten response for (generally) a game where I'm a PC and so only need to process the variables for my own character. But I'd lost track of just how long its been and I definitely apologize for not letting you all know sooner.
((Fyi yes I know it’s a ranged attack which is why I used chill touch… range 120’))
You're quite right ... I clicked on the new 2024 version by mistake. The fleeing frog-thing suddenly shrieks out as a bony hand materializes behind it and wraps around its throat. Somehow it is able to pull free, and tries to stagger away faster in its terror; but it doesn't seem able to get its breath properly and its stumbling every now and then as it flees.
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
(I think Uz is the only one unaccounted for in this round unless I've lost track ... don't seem to have an initiative for him, please roll that and post what he'd like to do)
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
The two remaining frog-things begin to look very dubious about the proposition they have gotten themselves into; then their sharp ears pick up the sounds that Tarton and Arti also detected, They twist their puffed-out cheeks about in an unsuccessful attempt to not look secretly jubilant. Then, chortling to themselves, they attack the companion they are closest to. The frog-thing attacking Arti continues to use its spear in the normal fashion; but the one facing Zladark, after it strikes with the point, flicks the butt of its spear towards him and thumbs a depression in the shaft, A cap twists aside from the butt of the spear; and a weighted and hooked net shoots out at the intrepid monk! And as Arti tries to call out a warning her own opponent lunges out suddenly after its spear thrust and tries to bite her.
=========
Bullywug #1:
Bullywug #2:
========
Gwrgi does not seem to hear the sounds from the riverside, though she is closer to them than those who did (Perception in log: 12). Perhaps that is because she is too intent on drawing her crossbow and putting a bolt through Arti's attacker before it can do more harm ...
=========
Crossbow attack 5; 8 piercing damage if hits
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
--------------------------------------------------------
I was healed by Arti, was I not? So I am at full health before Bullywug #2's attack.
Now that the rider is off the giant frog, Tarton immediately takes advantage of the frogman's gloating distraction and the fact that the attack was focused on Arti to deliver a deep stab to the gut with his shortsword.
"You're lookin' a bit distracted... Think you've won now your friends have finally shown up do ya'?" Tarton says to the frogman he's now skewered.
As he pulls his sword out, he turns to Arti and says, "I'll leave him and those at the boats to you and the others until I'm done helping The Black Rose."
Using Cunning Action (bonus action) to Disengage, he climbs the log from where he's at, being ready for the grubs if they attack again, and jumps off it to move to the Bullywug attacking The Black Rose.
--------------------------------------------------
Shortsword vs Bullywug E: 18; if hits 10 + 5 sneak attack (piercing)
I think Tarton can reach the Bullywug, >5' climb for 10' movement and 15' to the Bullywug.
Okay, Arti will take on the last Giant Frog with a quick spinning hammer move, bringing her warhammer down on its head.
Warhammer attack is 16 + 4 =20 to hit and 4 damage to the last giant frog.
Breathing heavily, Zladark steadied himself, his determination etched into his face despite the searing pain in his side and leg. Slowly, he let his free arm slide into the small bag strapped to his right hip, his fingers expertly finding what he needed amidst the chaos of the fight. His hand closed around a syringe he had prepared earlier—its design simple but effective.
With a swift and practiced motion, he drew it from the bag, the liquid within catching the sunlight as he held it up briefly. The contents shimmered with the soft, rosy hue of rose petals, as the light refracting like a beacon amidst the battle. Without hesitation, he stabbed the needle into his side near the open wound and pressed the plunger all the way down, injecting the entire dose of the restorative concoction.
As the liquid entered his body, a wave of warmth spread from the wound outward, soothing the searing pain that had nearly overtaken him. Slowly but surely, the torn flesh began to knit itself back together, the bleeding stemmed as the alchemical remedy worked its magic. Zladark took a deep, steadying breath, the agony receding into a manageable throb.
“That feels better,” he murmured beneath his breath, a faint smile tugging at the corner of his lips. With his wounds mending and his strength returning, he tightened his grip on his quarterstaff and prepared to rejoin the fight.
------------------------------------------------------------------------
Tarton easily leaps over the feeble spittle of webbing which the few remaining grubs squirt at him. Using the momentum from his vault, he tumbles towards the bullywug who is just standing and cursing its ill luck as the seemingly blind human it thought it had trapped twists agilely out of its net. Next moment the halfling's sword pierces through the creature's back and it lets out a truly ungodly sounding, gurgling croak before slumping to the muddy ground a few feet away from its unconscious comrade. As he follows through on the attack Tarton can hear the roar of Arti's warhammer swooping through the air. She is clearly about to deliver a mighty blow to the unconscious frog lying before her; but before he notices the effect one way or the other his attention is drawn by Artifex as the lithe eladrin ...
=====
(sorry; init. after Zladark is Artifex -----> giant frogs --------> Arti --------> wounded swarm of grubs. You def. can keep those rolls though if you want, and just consider it a held action that hits after the last frog moves. Alternatively, you can change your action if you wish after viewing the hopefully more clarified current map.
All creatures with red circles around them are unconscious at 0hp and are either just about to have to start making death saves, or already have to make them just like bullywug #C {13} and frog #C {2{ do)
)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Arti will instead run to The Black Rose and then use a utilize action to raise her shield to defend him.
Don’t know if this action is allowed because Arti doesn’t have protection fighting style, but will make a saving throw if necessary.
Zenzor will on his turn chill touch on the freeing one if possible. (24 to hit 8 damage rolls in log)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
how far are we from the boats? Artifex is gonna head back that way so i just need to know if that'll take a full turn
(don't see why not ... anybody can hold a shield in front of somebody ... maybe would need to make a DEX roll to see whether you're quick enough to interpose the shield between Zladark and any blows incoming to him, and if so you can add the shield's AC + to his. However, you will lose it yourself.)
(you'll need your ranged spells ... that one's @65' from you)
(a little less than 30' ... you came in just about three quarters of a turn. You might have a BA left when you get there)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
---------------------------------------------------------------
I guess I was not clear enough on describing who Tarton was attacking. I meant to have him attack the Bullywug next to him and Arti on the side of the log that Artifex, Gwrgi, and the others were on, THEN jump over the log and get next to the Bullywug attacking The Black Rose (no attack vs that foe as no actions left - and my question was if after the attack, he had enough movement to get there). If you want to leave it how it is, that's fine though.
((Fyi yes I know it’s a ranged attack which is why I used chill touch… range 120’))
Arti raises her shield and then blocks the enemy bullywug with a dex save of 13 14-1
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Artifex has 30 feet of movement, and enough range that distance shouldn't be too much of a problem. am I able to take my turn like normal or am I missing something?
---------------------------------------------------------------
I hope this campaign is not dead :)
I am really enjoying it, and I think our DM is great and that you all are awesome players! :D
---------------------------------------------------------
I totally agree!
Not dead, one of my periodic issues wth having no internet of my own ... store I usually rely on for access closed its cafe for repairs projected to last an indefinite "few" or "couple" weeks, depending who you ask. So I've been at best able to nip on in other less accessible places at times, and generally with just time to post a prewritten response for (generally) a game where I'm a PC and so only need to process the variables for my own character. But I'd lost track of just how long its been and I definitely apologize for not letting you all know sooner.
You're quite right ... I clicked on the new 2024 version by mistake. The fleeing frog-thing suddenly shrieks out as a bony hand materializes behind it and wraps around its throat. Somehow it is able to pull free, and tries to stagger away faster in its terror; but it doesn't seem able to get its breath properly and its stumbling every now and then as it flees.
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
(I think Uz is the only one unaccounted for in this round unless I've lost track ... don't seem to have an initiative for him, please roll that and post what he'd like to do)
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
I am sorry, I don’t know where Uz would be in this fight.