Kalhala - The head of your greataxe sticks firmly in the thin gap between the right door and the surrounding stone. As you wrench on the handle you hear and feel the door pulling free of the hinges. With a CRACK the door breaks loose and slams to the ground with a deafening BOOM. Peeking around into the doorway, you see a heavy beam was set across the backside of the doors. The beam still bisects the open space where the door used to be but other than that the way is now open. The space beyond appears to be a large hall. Water gurgles and rushes somewhere far below. Two copper braziers burn brightly on either side of the door, illuminating the western half of the room. A narrow ledge overlooks a deep, dark crevasse that cuts the room in two. A dangerous-looking rope bridge, frayed and thin, spans the gap. You see one of the lookouts that shut the door, halfway across the bridge, looking over their shoulder, mouth fully agape at the sight of the door being removed. They snap out of it and quickly work on crossing the rope bridge into the darkness beyond.
Your greataxe was bent almost to a 90 degree angle by the door removal process and is now considered an improvised weapon until repaired.
All - Anyone without Darkvision cannot see anything beyond the first 10' of the rope bridge.
At the sound of the crashing doors, Berkaraksteps out, shoots a warning shot (Eldritch blast) at the far arrow slit, more to purchase some cover then to hit anyone, and runs to the front line.
Zubien is going to cross and approach the other arrow slit, turn and fire an arrow through it before running towards the door opening hugging the wall. (Attack: 15; damage 7)
Grymar’s eyes go wide, his nostrils flaring, he races forward into the structure, visions that came to him in his eyes and mind. As he’s running, he stores his walking stick and brings out his trusty war hammer, polished and honed by Gaelren, he holds it over his head and runs forward, seeking to engage the orcs. “You shouldna be here! You dishonor this place ya filthy orcs! Arrrrggghhh!” He dashes ahead as far as he can to cross the bridge.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Kalhala has a big grin on his face as he listens to the door fall with a satisfying BOOM. He's about to put his greataxe away when he notices the angle the head is currently at from the handle. "Good thing this isn't my go to weapon. I bet Gaelren would be able to fix this once we head back." and he stashes it away, pulling back out his longsword and shield.
As Grymar runs past him, he calls out, "Wait up!" but realizes he can't see in the dark like his dwarf friend. Grabbing a torch out of his pack, he lights it by one of the flaming copper braziers, and follows Grymar as well as he can.
Berkarak & Zubien - Both arrow and eldritch blast fail to thread the needle through the narrow arrow slits, but the attacks do drive the orcs away from the slits for a brief moment as you pass through their line of fire.
Round 5
Orcs C & D attempt shots at both Berkarak and Zubien but both miss. Orcs A & B hold their actions to throw javelins until a party member steps onto the bridge.
Grymar (Pre-posted) - The rope bridge would be difficult to traverse in the best of conditions, but with a pair of orcs hurling javelins at you it makes it almost impossible. Both orcs throw their javelins at you and while they miss, the effort to dodge them has caused the bridge to wobble and sway, preventing you from making progress this round.
Kalhala (Pre-posted) - You're able to enter the large room, light a torch, and watch as Grymar immediately has trouble crossing the bridge.
All - Attempting to cross the rope bridge while under fire from the orcs requires a DC 10 Acrobatics check. If passed, you may move at half speed. If failed, you cannot progress forward or backward that round. I went ahead and rolled for Grymar (2 + 1 = 3).
Bless tracker: Grymar, Zubien, and Kalhala are blessed. 6 Rounds remaining.
Berkarak continues forward, ignoring the javelin flying at him, and reaches his companions at the bridge (to the north of K). He holds his right palm out and a beam of crackling energy shoots at Orc A (he casts Eldritch blast; 22 to hit (if disadvantage due to cover: 13), 9 force damage). He's breathing heavy, but stammers, "Are you two okay?", looking to see if either are hurt, and looking around at the environment.
Lehmani will use her full movement to race to the first set of open doors, then dash foward, taking cover behind the second set of doors.
From there, she see Grymar stepping onto the bridge and calls out to the endearingly bullheaded Kalhala, "Hold, Kalhala! The bridge is weak! Let Grymar cross first!"
She'll use her bonus action to cast Sanctuary on the exposed Grymar as he passes.
Rollback Post to RevisionRollBack
DM - Classic Adventures Reborn
Rylan - L1 Human Paladin - Barty's "Princes of the Apocalypse"
Berkarak - The eldritch blast streaks across the chasm and slams into the orc's chest, the residual energy crackling across its body.
Lehmani - You see two glowing cogs manifest and begin rotating around Grymar like a gryroscope.
Round 6
Orcs A & B raises their arms to cover the bright light shining from the cogs rotating around Grymar and try to chuck their javelins at Kalhala. Orc A misses, but Orc B manages to hit despite the attack being at disadvantage due to the distance. Kalhala takes 5 points of piercing damage.
Suddenly, you hear the sound of scraping stone and bellowing orcs nearby as two secret doors are flung open by two angry orcs to the north and to the south! Orc C rushes forward and swings at Kalhala with its greataxe. It hits, dealing 7 points of slashing damage.
Orc D charges forward to engage Berkarak, swinging its greataxe as it runs. It also hits, dealing 10 points of slashing damage.
Bless tracker: Zubien, Grymar, and Kalhala are blessed. 5 Rounds remaining.
As the secret doors open, Kalhala grunts in frustration in the predicament they find themselves in. When Orc C comes into his range, Kalhala expends a superiority dice to brace and attacks the creature.
Attack: 22, Damage: 8+5 = 13
Apparently not ready for the brace attack, the orc runs right into the blade.
Growing in the face of the orc after being attacked and now bloodied, the minotaur swings his longsword at the orc again... but misses this time.
Using his bonus action, he takes his second wind: 8+3 = 11 hp regained.
Kalhala - The female orc howls in pain she she is skewered on your long sword. She struggles weakly to raise her greataxe, but drops it instead. When you withdraw your longsword for the second blow, the orc drops to the ground and takes one final shuddering breath before going still.
Orc C is DEAD.
Lehmani - The orc is too focused on Berkarak to see your vengeful mace coming for it. The mace connects solidly on the side of its face, spinning it around. It stumbles and its foot slips over the edge of the crevasse. The orc flings its greataxe away as it pinwheels its arms in desperation to regain its balance, but fails and follows its greataxe down into the darkness below with a shriek.
Grymar feels the attack from the sides and sees how the trap has been sprung. But eyes wide, lids twitching and nostrils flared, he rushes forward onto the rope bridge, trying to reach the far combatants, he doesn't even see the cog floating above his head, but somehow he feels invincible, he feels the strength of his kin flowing into him as he rushes the orcs on the far side. He manages to shout out "Hold the rope for each other, help each other across yon chasm!"
Grymar uses his action and movement to dash across to the other side, slowed by the rope bridge but hopefully reaching the far side. He uses his inspiration to focus on making the trip, anger seething through him and fueling his muscles.
Athletics check : 18 (using his inspiration)
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Lehmani also wants to use her remaining movement to position herself in the NW corner of the current chamber, moving out of obvious sight in anticipation of additional reinforcements arriving from the northern passage.
Rollback Post to RevisionRollBack
DM - Classic Adventures Reborn
Rylan - L1 Human Paladin - Barty's "Princes of the Apocalypse"
Grymar - You hardly notice the rope bridge swaying and bucking as your legs pump furiously across it, gaze welded to the orcs on the other side. You manage to make it most of the way across.
Lehmani - As you tuck yourself into the corner, you do indeed hear movement coming from the secret passage to the north.
Kalhala - Around the corner you see a hallway leading to an arrow slit. In front of the arrow slit is a wooden stool. On the floor next to the stool you see a small object, though it's hard to tell what it is from this distance.
Zubien and Berkark are up! I've added a grid to the bridge for clarity.
Berkarakcringes from the slashing across his back. He turns in time to see Lehmani smash the orc with her mace and watches as the orc topples into the crevasse. He looks at Lehmani with a grateful grin and nods.
Berkarak shoots more crackling energy at Orc A, stepping north if he must to avoid Grymar (he casts Eldritch blast; 5 to hit (critical fail!)), and otherwise stays put, watching and hoping for Grymar to get across the bridge safely.
Rollback Post to RevisionRollBack
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Kalhala - The head of your greataxe sticks firmly in the thin gap between the right door and the surrounding stone. As you wrench on the handle you hear and feel the door pulling free of the hinges. With a CRACK the door breaks loose and slams to the ground with a deafening BOOM. Peeking around into the doorway, you see a heavy beam was set across the backside of the doors. The beam still bisects the open space where the door used to be but other than that the way is now open. The space beyond appears to be a large hall. Water gurgles and rushes somewhere far below. Two copper braziers burn brightly on either side of the door, illuminating the western half of the room. A narrow ledge overlooks a deep, dark crevasse that cuts the room in two. A dangerous-looking rope bridge, frayed and thin, spans the gap. You see one of the lookouts that shut the door, halfway across the bridge, looking over their shoulder, mouth fully agape at the sight of the door being removed. They snap out of it and quickly work on crossing the rope bridge into the darkness beyond.
Your greataxe was bent almost to a 90 degree angle by the door removal process and is now considered an improvised weapon until repaired.
All - Anyone without Darkvision cannot see anything beyond the first 10' of the rope bridge.
Map:
At the sound of the crashing doors, Berkarak steps out, shoots a warning shot (Eldritch blast) at the far arrow slit, more to purchase some cover then to hit anyone, and runs to the front line.
Zubien is going to cross and approach the other arrow slit, turn and fire an arrow through it before running towards the door opening hugging the wall. (Attack: 15; damage 7)
Grymar’s eyes go wide, his nostrils flaring, he races forward into the structure, visions that came to him in his eyes and mind. As he’s running, he stores his walking stick and brings out his trusty war hammer, polished and honed by Gaelren, he holds it over his head and runs forward, seeking to engage the orcs. “You shouldna be here! You dishonor this place ya filthy orcs! Arrrrggghhh!” He dashes ahead as far as he can to cross the bridge.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Kalhala has a big grin on his face as he listens to the door fall with a satisfying BOOM. He's about to put his greataxe away when he notices the angle the head is currently at from the handle. "Good thing this isn't my go to weapon. I bet Gaelren would be able to fix this once we head back." and he stashes it away, pulling back out his longsword and shield.
As Grymar runs past him, he calls out, "Wait up!" but realizes he can't see in the dark like his dwarf friend. Grabbing a torch out of his pack, he lights it by one of the flaming copper braziers, and follows Grymar as well as he can.
Berkarak & Zubien - Both arrow and eldritch blast fail to thread the needle through the narrow arrow slits, but the attacks do drive the orcs away from the slits for a brief moment as you pass through their line of fire.
Round 5
Orcs C & D attempt shots at both Berkarak and Zubien but both miss. Orcs A & B hold their actions to throw javelins until a party member steps onto the bridge.
Grymar (Pre-posted) - The rope bridge would be difficult to traverse in the best of conditions, but with a pair of orcs hurling javelins at you it makes it almost impossible. Both orcs throw their javelins at you and while they miss, the effort to dodge them has caused the bridge to wobble and sway, preventing you from making progress this round.
Kalhala (Pre-posted) - You're able to enter the large room, light a torch, and watch as Grymar immediately has trouble crossing the bridge.
All - Attempting to cross the rope bridge while under fire from the orcs requires a DC 10 Acrobatics check. If passed, you may move at half speed. If failed, you cannot progress forward or backward that round. I went ahead and rolled for Grymar (2 + 1 = 3).
Bless tracker: Grymar, Zubien, and Kalhala are blessed. 6 Rounds remaining.
Lehmani, Zubien, & Berkarak are up!
Book artwork of the rope bridge:
Map:
Berkarak continues forward, ignoring the javelin flying at him, and reaches his companions at the bridge (to the north of K). He holds his right palm out and a beam of crackling energy shoots at Orc A (he casts Eldritch blast; 22 to hit (if disadvantage due to cover: 13), 9 force damage). He's breathing heavy, but stammers, "Are you two okay?", looking to see if either are hurt, and looking around at the environment.
Lehmani will use her full movement to race to the first set of open doors, then dash foward, taking cover behind the second set of doors.
From there, she see Grymar stepping onto the bridge and calls out to the endearingly bullheaded Kalhala, "Hold, Kalhala! The bridge is weak! Let Grymar cross first!"
She'll use her bonus action to cast Sanctuary on the exposed Grymar as he passes.
DM - Classic Adventures Reborn
Rylan - L1 Human Paladin - Barty's "Princes of the Apocalypse"
Zubien is up.
Zubien will cover the crossing of the bridge, then will cross last to cover their rear in case of attack.
Berkarak - The eldritch blast streaks across the chasm and slams into the orc's chest, the residual energy crackling across its body.
Lehmani - You see two glowing cogs manifest and begin rotating around Grymar like a gryroscope.
Round 6
Orcs A & B raises their arms to cover the bright light shining from the cogs rotating around Grymar and try to chuck their javelins at Kalhala. Orc A misses, but Orc B manages to hit despite the attack being at disadvantage due to the distance. Kalhala takes 5 points of piercing damage.
Suddenly, you hear the sound of scraping stone and bellowing orcs nearby as two secret doors are flung open by two angry orcs to the north and to the south! Orc C rushes forward and swings at Kalhala with its greataxe. It hits, dealing 7 points of slashing damage.
Orc D charges forward to engage Berkarak, swinging its greataxe as it runs. It also hits, dealing 10 points of slashing damage.
Bless tracker: Zubien, Grymar, and Kalhala are blessed. 5 Rounds remaining.
The party is up!
Map:
As the secret doors open, Kalhala grunts in frustration in the predicament they find themselves in. When Orc C comes into his range, Kalhala expends a superiority dice to brace and attacks the creature.
Attack: 22, Damage: 8+5 = 13
Apparently not ready for the brace attack, the orc runs right into the blade.
Growing in the face of the orc after being attacked and now bloodied, the minotaur swings his longsword at the orc again... but misses this time.
Using his bonus action, he takes his second wind: 8+3 = 11 hp regained.
Lehmani calls out an infernal war cry as she charges at the orc engaging Berkarak.
She swings her Forge Blessed Mace at the foe.... Nailing it with a CRITICAL HIT, (24) delivering 11 points of bludgeoning damage.
DM - Classic Adventures Reborn
Rylan - L1 Human Paladin - Barty's "Princes of the Apocalypse"
Kalhala - The female orc howls in pain she she is skewered on your long sword. She struggles weakly to raise her greataxe, but drops it instead. When you withdraw your longsword for the second blow, the orc drops to the ground and takes one final shuddering breath before going still.
Orc C is DEAD.
Lehmani - The orc is too focused on Berkarak to see your vengeful mace coming for it. The mace connects solidly on the side of its face, spinning it around. It stumbles and its foot slips over the edge of the crevasse. The orc flings its greataxe away as it pinwheels its arms in desperation to regain its balance, but fails and follows its greataxe down into the darkness below with a shriek.
Orc D has left the combat.
Grymar, Zubien, and Berkarak are up!
Map:
Grymar feels the attack from the sides and sees how the trap has been sprung. But eyes wide, lids twitching and nostrils flared, he rushes forward onto the rope bridge, trying to reach the far combatants, he doesn't even see the cog floating above his head, but somehow he feels invincible, he feels the strength of his kin flowing into him as he rushes the orcs on the far side. He manages to shout out "Hold the rope for each other, help each other across yon chasm!"
Grymar uses his action and movement to dash across to the other side, slowed by the rope bridge but hopefully reaching the far side. He uses his inspiration to focus on making the trip, anger seething through him and fueling his muscles.
Athletics check : 18 (using his inspiration)
A wizard is never late, nor is he early, he arrives precisely when he means to.
Lehmani also wants to use her remaining movement to position herself in the NW corner of the current chamber, moving out of obvious sight in anticipation of additional reinforcements arriving from the northern passage.
DM - Classic Adventures Reborn
Rylan - L1 Human Paladin - Barty's "Princes of the Apocalypse"
Grymar - You hardly notice the rope bridge swaying and bucking as your legs pump furiously across it, gaze welded to the orcs on the other side. You manage to make it most of the way across.
Lehmani - As you tuck yourself into the corner, you do indeed hear movement coming from the secret passage to the north.
Zubien and Berkarak are up!
Map:
Seeing Lehmani head North by the secret passage, Kalhala uses his movement to follow suit and runs south just past the door to see around the corner.
Kalhala - Around the corner you see a hallway leading to an arrow slit. In front of the arrow slit is a wooden stool. On the floor next to the stool you see a small object, though it's hard to tell what it is from this distance.
Zubien and Berkark are up! I've added a grid to the bridge for clarity.
Map:
Berkarak cringes from the slashing across his back. He turns in time to see Lehmani smash the orc with her mace and watches as the orc topples into the crevasse. He looks at Lehmani with a grateful grin and nods.
Berkarak shoots more crackling energy at Orc A, stepping north if he must to avoid Grymar (he casts Eldritch blast; 5 to hit (critical fail!)), and otherwise stays put, watching and hoping for Grymar to get across the bridge safely.