Intended subclass; I don't really know at this moment
Background; City watch
Backstory; Loud, blunt and direct
Extra Polearm master (I wont pick up sentinel at LVL 4)
1 He once won against an ogre in an arm wrestling match
2 He named his glaive "Natisha"
3 He has an pet rock called "Felsbrockendessees"
Answer 1 (I'm not really comfortable at doing descriptions, Just look closely at there icon and that will work well Enough!)
Answer 2 "You see, I'm only really here for the money, but if I have to say my strengths, its the mid range of combat. At he point where melee is too far , yet ranged is kind of stupid. And if I also have to say, I can take a major beating and deliver an major beating back possibly even harder then the one that I've Taken!"
Backstory: Kalhala is a big minotaur teddy bear. Very friendly, think a bit like Ferdinand, but threaten his friends? You're in big trouble.
Two truths:
He joined up to be a soldier five years ago because his best friend convinced him to, but he doesn't enjoy it. Another of his friends, Fianna, helped him on a side job to make enough money to get out, but now looking for something new.
He is deathly afraid of snakes. Any kind of snake, even a dead snake.
One lie: He won all the challenges at the festival in his home town two years ago, including the pie eating contest.
Extra Feat: Heavy Armor Master
Receipt: Used the 10g from the starting equipment to buy a shield
The Interview:
Taking the tankard, Kalhala downs the Allsummer Ale and wipes his mouth with the back of his hand before letting the mug hit the table with a clunk. The large minotaur spills over the chair he is sitting in, but he does not show that he is uncomfortable and tries not to move too much as each time he does, it lets out a moan or a creak complaining about the load. Kalhala has pierced horns, with long jet black hair inbetween them that he constantly wears in a manbun. His long black beard he has tied up in several little braids with red colored beads. He wears dark brown robes, but you can see the chain mail peak out at his chest.
He looks over to Sildar, “Hey! You have a longsword and shield too! That’s so cool, have you had them long? I got mine when I enlisted as a soldier.” He shifts in his chair, then the groan elicited by it quickly reminds him that this chair is not built for those his size. “I saw that you were talking to Fianna a moment ago? Oh she’s a fun one! Can be a fast talker, but hey, gotta have those around don’t ya? She’s always good in a pinch, that’s for sure. I could tell you a story.. Oh wait, sorry, that’s not what I’m here for.”
He looks back to Gundren, “My strengths? Well,” he chuckles and then flexes for their benefit, “It’s probably pretty obvious.” Kalhala looks over at Sir Minimus Maximus and tries not to obviously stare, “Um, for one thing, I’m not a heavy breather? I breathe through my nose like most normal people.” He turns back to the knight but doesn’t quite look him in the eye, “No offense, sorry.”
“I do think you should hire me as I won’t back down and I won’t let you down. Your package or packages will make the journey to their delivery point on time and in good shape.” and he nods just to help emphasize his point.
He shakes both their hands vigorously before leaving and enjoys the warm sun on his face. As he notices the hooded figure he stops his stroll towards the docks and scratches his head. About to wave toward the figure, the wagon blocks his view and then he shakes his head trying to discern if he imagined the whole thing….
Name:Naezuvil Race: Tiefling (Winged) Class: Artificer (Artillerist) Background: Urban Bounty Hunter Feat: Medium Armor Master Backstory: - Naezuvil grew up with an eccentric uncle in Neverwinter, assisting him in his even more eccentric experiments, showing quite some aptitude himself for artificing. - Later he used his inventiveness as private detective of sorts, using his artificing to find persons trying to evade his clients. - Rumor has it that Naezuvil recently became involved in the nefarious schemes of Lord Neverember and word is that the lord has declared the tiefling persona non grata in Neverwinter.
Opposite the red-bearded dwarf and his human companion sits a pale white-haired tiefling, dressed in an exquisite black coat, blood red bat-like wings folded on his back, a peculiar looking crossbow and a shoulderbag with lots of small pockets with a plethora of small tools on the floor beside him. The tiefling accepts the tankard with a quick smile and a nod, taking a swig, briefly glancing over at knight in jet black armor, before answering Gundren's question. "Well I'm sure Sir whats-his-name over there would hold his ground against anyone wanting to interfere with the delivery, but you want someone much more versatile than that to deal with all sorts of problems this delivery might meet with. From above I would have a better perspective on the whole operation, if need be I will fend off any threats, using my inventions. I can use my tools to repair what is damaged and patch up those wounded. Not that I expect it to be needed with this delivery but should you at any point need something found I have a very particular skill set pertaining to that, allowing me to enter places where I'm not supposed to be if need be. I ususally don't work for what is offered but you're in luck, I have my reasons for wanting to relocate and this delivery will suit my plans well." As the pale tiefling speaks his hands are not idle, using some of the tools from his shoulderbag to tinker away on the table before him. As he finishes he puts a small device in front of Gundren that suddenly makes a small blood red holographic text appear above it, saying 'Neazuvil's secure and efficient deliveries at your service.' like a fancy businesscard. "In short gentlemen, hire me and I will be able to handle whatever problems this delivery might face, there is an invention for every problem I can assure you." He adds with a confident smile, finishing his ale before standing up with a graceful bow, grabbing his gear and leaving for the door.
Apologies for any extra work created but I have adjusted my application to be a Bard. Myself and kqstark wanted to interweave our characters histories a bit so Fianna is now a fast talking barfly scam artist and Kalhala is a big lug of looming, hulking muscle backup for the rare occasion Fianna cannot talk her way out of things. Or so Fianna sees it. Kalhala probably figures he's the one with any sense and he's constantly having to bail Fianna out of the nonsense problems she creates for herself... But hopefully he enjoys the nonsense, or at least finds his cut profitable enough :)
Backstory: Claims to be the most wanted man. Mostly petty crimes and starting many bar fights, Stefin lives for a good scrap. His goal is to kill as many goblins as he can. He can be a right looney in the head, at times speaking to the “All Mighty Father.” though he isn’t clear whether it is his dead father or a deity.
Extra: Choose one (1) free bonus feat. (Inspiring Leader)
And now for something a little different...
//
The Interview
You are at a table with Gundren Rockseeker and Sildar Hallwinter. Gundren is a well-dressed dwarf with a bushy red beard. He offers you a tankard of Allsummer Ale, a refreshing drink, and thanks you for answering his job notice. Sildar appears to be a seasoned human warrior, judging by the longsword and shield slung over his chair. He holds a ledger with the names of other applicants and many, many notes. He looks you over with a critical eye and prepares to write.
Question #1. What does your character look like?
Answer #1. A wild-eyed Human swaggers up and gulps the tankard of ale down, liquid dribbling down his short and mangy beard. His eyes appear crazed and he laughs gleefully. He smells a bit fragrant. He looks to the ceiling, “What, Father? This can’t be Gundren! I’m prettier than he is!” The man looks at Gundren and Sildar and slams a dagger into the table before looking vacantly in the air. “Alright, father! I’ll ask.” He looks at Gundren again, “If I join you, will I get to kill goblins?”
Gundren seems to like you immediately, but he may just like everyone. He keeps sipping his drink, smiling, and constantly adjusting something hidden by his cloak, as if reassuring himself it's still there. As Sildar continues to write, Gundren cheerfully addresses you.
"So, this is - of course - just a simple delivery job, but I am hoping for the very best. Would you mind - that is, if it isn't impolite to ask - how would you describe yourself? What are your strengths? That is, rather, why should I hire you and not… um… Sir Minimus Maximus here?"
Looking to your left, you can see a knight in jet black armor, wrapped in a jet black cloak. He breathes heavily. You can just tell he has an elaborate backstory. Big muscles. Big, magical sword. Lone wolf, obviously. Probably an orphan. So sad. So cool.
Sildar rolls his eyes and awaits your answer.
Question #2. What are your strengths? What part do you hope to play in the party dynamic?
Answer #2: “My name is Stefin. I’m the most wanted man around.” (somehow you don’t believe him) “I can scrap along with the best of them and I’ve got me Father always looking out for me.” Stefin looks up, “Yes, Father! The almighty wants to know how many people I be travelin with.”
(I enjoy the RP aspect and like to ask character related questions to provoke dynamic discussions that probe into another character’s backstory. I like to play the proverbial frame around the portrait that are the other players).
Gundren thanks you for your time. Sildar asks where you are staying and promises to send a courier with either an acceptance letter or a single silver piece for your trouble.
You stand, bid farewell to your interviewers, and head back out into the streets of Neverwinter. You feel the warm sun on your face and taste the humid, salt-water breeze. What should you do now? Perhaps walk along the dockside? If this armed escort job does not work out, there is always room for someone like you aboard a merchant's vessel. Maybe you could-...
What was that?
You can't be sure, but for a moment you think you see a hooded figure studying you from an alley. The figure appears to write something on a scrap of parchment. They glance at you again through a small spyglass. You try to get a better look at their face, but a passing wagon blocks your view.
When it is gone, so too is the hooded figure.
“Yes, Father, I should think everyone’s screwed, but me! Haha!”
Backstory: Latimer grew up poor near the docks of Waterdeep. His father was a laborer, sometimes finding work helping to load and unload cargo from ships. His mother was a wonderful woman who he remembers as having a love of dance and a soft, lilting voice. She died from disease when he was still a young lad, but he still misses her every day. Struggling to make ends meet, Latimer signed up on a crew for a merchant vessel and spend a few years at sea, scrubbing decks and tying down cargo. When storms would ravage the sea, while the rest of the crew would huddle below deck, Latimer we remain topside to watch and weather the storm, drawn to the strong winds and spray of the water. He felt most calm when the world around him was more turbulent. A passenger on one voyage took note of the young man's love of the storms, and she talked to him at length about her goddess, Akadi. As an immortal being of freedom and travel, the Queen of Air encourages her followers to move from place to place, experiencing the many wonders of the world. This lesson resonated with Latimer, and on his next port, left the ship to explore this deity further. Eventually, he found other worshipers who brought him into their fold and trained him.
The Interview
Question #1. What does your character look like?
Latimer Trumador appears to be a bit disheveled at the moment, but you can tell by his stance and demeanor that his is no run-of-the-mill vagabond. While his clothes are simple, the sort any laborer or deckhand might wear, he also has an ornate amulet hanging from his neck. It appears to be a holy symbol of Akadi. Of dark complexion and having a well-shaved head, his face shows a few days growth of black hair. He has a scar above his left eyebrow that seems to curl while he considers his answers to your questions. On the floor next to him is his pack, and a suit of chain mail that appears well cared for, and a warhammer that appears to have had little use. It seems he came to the interview fully equipped and prepared to leave at a moments notice.
Question #2. What are your strengths? What part do you hope to play in the party dynamic?
Latimer's scar turns a bit, as he considers the question.
"I bring the strength and wisdom of the church of Akadi. She talks to me on the wind, although it is subtle, but for those who truly listen, she has much to say. She guides my actions, which include the protection of others, be it that they need the strength of my hammer, the power of my voice, or the healing waves provided by Akadi. Truly strength and wisdom are two skills required her, are they not?"
Latimer is both a healer and a fighter, intended to be on the front line for battle, and tending to the wounded once the battle is done. He has a love of the sea, and was previously a sailor before finding religion. In fact, his time at sea and watching fierce storms was what drew him to his religion. He's not the brightest, but is loyal and steadfast.
Rollback Post to RevisionRollBack
Latimer Trumador Human cleric 1 : Lost Mines of Phandelver
Name: Sharinn Race: Hobgoblin Class: Bard Intended Subclass: Unsure, possibly Valor or Swords. Background: Soldier
Backstory: A friendly woman who seeks out the best in those she meets. She deserted the Hobgoblin military after slaying her commanding officer unlawfully in defense of another soldier. She hates being a hobgoblin and is insanely jealous of elves. She has a broken engagement to another hobgoblin.
Extra: Fey-touched
Question #1. What does your character look like? Sharrin is a pleasant looking hobgoblin with red skin and long black hair. She wears well cared for and tailored clothes with goblin and elven decorations.
Question #2. What are your strengths? What part do you hope to play in the party dynamic? I am a support agent, in combat my expertise is increasing the effectiveness of those around me so they can shine and we can all succeed.
Backstory: Progo was hired to take the wife of a wealthy business man out of the picture. He decided to do that by charming her and convincing her to run away with him. Problem was, she was cursed, and the business man wasn't able to get her serum that kept her curse at bay any more. She had taken whatever supply she had left when she ran off with Progo. Long story short, she turned into a hideous, murderous creature and chased after Progo. In an attempt to throw her off his trail, he went back to the husband and gave him a full refund and parted ways.
Since then Progo has spend time learning potions and salves as well as curses in hopes that he could discover the cure or serum to help her by time she finds him. He plans to become a traveling potions merchant but running away with the wife and refunding the husband cost him most of his savings. Je know looks for work to save coin to begin is shop
Extra: Choose one (1) free bonus (Piercer)
The Interview
Question 1: Progo would say that Progo is a truly handsome and daring fellow, not to mention very charming. Progo is a very open book and wears his heart on his sleeve. Uh, as an expression as Progo's vest has no sleeves, hence the term vest. Moving on Progo is dangerous with his trusty rapier. You know, like a sword but skinny, not a pillaging sidekick or anything like that. Progo has a slim build, perfect for maneuvering about Sir Mini One or whatever his name is. Progo is Progo, there need be no other explanation as that is self explaining!
Question 2: Progo is good front man, quick to defuse obstacles in packages way. Progo excellent and sneaking past those who look for delivery, except recipient, Progo coukd sneak past them to but just prolongs delivery. Big Mini One like to take lots of time to bumb chest with enemies and beat on each other's armor for a while. Progo got no time for games, quick in and out and on Progo's way!
Backstory: Bell is sociable for a kenku but often has trouble communicating because she’s restricted to vocal mimicry. Her time with the pirate crew of the _Crimson Rift_ has left her speech peppered with pirateisms.
She was caught breaking into the monastery and was challenged to pass the test given to new initiates or be turned over to the authorities.
She stole from the pirate crew’s buried treasure and still has a hidden cache of gold buried on a nearby island.
She’s not very good at the typical Rogue-ish activities of her people.
Other equipment: Explorer’s Pack, canteen, lodestone pendant, bedroll, mess kit.
//
The Interview
You are at a table with Gundren Rockseeker and Sildar Hallwinter. Gundren is a well-dressed dwarf with a bushy red beard. He offers you a tankard of Allsummer Ale, a refreshing drink, and thanks you for answering his job notice. Sildar appears to be a seasoned human warrior, judging by the longsword and shield slung over his chair. He holds a ledger with the names of other applicants and many, many notes. He looks you over with a critical eye and prepares to write.
Question #1. What does your character look like?
Answer #1. (your description)
[blue]Stormbirds. Curse-crows. Kenku. One sits before Gundren and Sildar right now, wearing the white gi and belt of a beginning martial artist. Ebony feathers, an ill omen, fluff out from the gi in places. This kenku has the black, beady eyes of all of its kind, and is wearing a backpack and assorted pouches. They can see a bandolier of throwing knives forming a “X” across its torso, as well as a club and a shortsword. The kenku has bowed to them to show respect, but hasn’t been very forthcoming so far…[/blue]
[blue]“Ahoy, mateys!” a woman’s voice. *imitation of a goldfinch’s song* “Sorry lad – or lass.” It’s a man’s gruff voice. “We canae pronounce tha’! And it’s bad luck to whistle on a ship! What else can we call ye?” *ship’s bell ringing* The kenku points to itself. *ship’s bell ringing again.*[/blue]
Question #2. What are your strengths? What part do you hope to play in the party dynamic?
Answer #2: (your answer)
[blue]The kenku pulls out a detailed map of this section of the city, points to itself, then the map again, then takes an assortment of paintbrushes and an inkpot out of one of its left pouches. Shows off a sextant and points to the sky. “Come on, we’ve got to work together!” A woman’s voice again – and one with more than a hint of an elfish accent. “No quarter!” a deep, booming baritone this time. It then spreads both arms wide, perhaps indicating to Gundren and Sildar that it’s open to more questions. [/blue]
Special notes: Request throwing knives instead of starting Darts. Exact same stats. Thanks.
Other special notes: Still getting the hang of this forum...
Gundren thanks you for your time. Sildar asks where you are staying and promises to send a courier with either an acceptance letter or a single silver piece for your trouble.
You stand, bid farewell to your interviewers, and head back out into the streets of Neverwinter. You feel the warm sun on your face and taste the humid, salt-water breeze. What should you do now? Perhaps walk along the dockside? If this armed escort job does not work out, there is always room for someone like you aboard a merchant's vessel. Maybe you could-...
What was that?
You can't be sure, but for a moment you think you see a hooded figure studying you from an alley. The figure appears to write something on a scrap of parchment. They glance at you again through a small spyglass. You try to get a better look at their face, but a passing wagon blocks your view.
Intended Subclass: not decided yet, depends on situation and team when we at level 3.
Background: Soldier
Backstory: Not prone to violence and easily scared by it, but fear does not overcomes his training and even in that state is an able soldier. Curious of the world and magic as he does not see this world as his own. 1st. Truth: Tytus had never really fought in a war. 2nd. Truth: Tytus slept for the most part of his life. Lie: (believable): Tytus had fought in a war.
Describe your character's personality and provide two truths and one (believable?) lie about your past. If you are chosen, I'll be happy to read any novel-length backstories and incorporate them into the narrative. Until then, hold off.
Extra: Moderately armored
The Interview
You are at a table with Gundren Rockseeker and Sildar Hallwinter. Gundren is a well-dressed dwarf with a bushy red beard. He offers you a tankard of Allsummer Ale, a refreshing drink, and thanks you for answering his job notice. Sildar appears to be a seasoned human warrior, judging by the longsword and shield slung over his chair. He holds a ledger with the names of other applicants and many, many notes. He looks you over with a critical eye and prepares to write.
Answer #1. (your description) - Tytus is 56 year old man with grey/brown hairs of unkempt full beard and short to medium hairs on head, 5'7" tall and weighting 127 lbs. Looking little twitchy and not like posing a threat. Art posted is the closest thing i found of what i imagined him.
Question #2. What are your strengths? What part do you hope to play in the party dynamic? Answer #2: "Yes sure do what you like, b-but you know i was in the army i know what to do when luck is not in your favor. A-a-and i know my way around these lands i lately had a job as a cart driver so i-i-i know the roads. OH maaan and when it comes to fighting maaan i am war veteran and know a few tricks how to get the job done um-um not to mention my magical powers... and i mean you really don't want me to mention them, but you want to know i own them. I-i-i used to serve in a unit and a unit must act in unison to survive. I am not a one man army but i am a man that you want in your little army. I have got someone watching over me and that is all you need to know. A-a-as for your other candidate... sure he looks great but he look to great, like all those shines are most likely parade armor and not best in real fight. Suit yourself.
(OOC) As for my character role i wish to supplement anything we would need in paty dynamics, of course high charisma might be helpful in some encounters (not persuasion as it didn't felt right for tytus) but other than that i wish to be what is needed and will try to feel it as well i can.
Rollback Post to RevisionRollBack
Currently playing: DM - Dragon of Icespire Peak | Tytus Wolan - Warlock (Chronicles of the Accursed) | Biezdar Kamrazzan - Warrior (Icespire Peak)
Backstory: Naru comes from a village (DM source). Sheep farmers and fishermen predominated the village. Naru’s mother worked for Old Hadley in the freestanding stone tower he made his home. He was told his father died at sea when he was a baby. His mother talked about how kind he was to her and how he sang like a choir of angels. She never married again. Old Hadley was viewed as an eccentric old man. He had strange visitors from out of town including elves and dwarves. Many nights there were strange lights seen through the windows of the upper level of his tower. Orc raiders attacked pre-dawn when Naru was 10. His mother was on her way to Hadley’s when they attacked. Hadley drove off the attacking raiders with lightning bolts and clouds of toxic vapors. He found Naru’s mother with orc arrows in her back. Following this, Hadley adopted Naru. He discovered Naru’s keen mind and taught him many things. Naru learned languages and history. Hadley also arranged for him to spend time with the fisherman. He grew up comfortable on and about boats and ships. As he grew, he showed an aptitude for magic. Hadley trained him as his apprentice. Hadley knew that Naru wanted to see other things so he taught him to call a Familiar. Naru would always have a companion. Tika answered his call. She is fierce and seemingly fearless, to a fault. All who come under her gaze can’t help but think that the bird is trying to determine if she can eat them. Sir Minimus Maximus is briefly taken aback by the hungry stare from the hawk on Naru's shoulder.
Extra: (Will determine once selected and have access to the home-brew list)
Personality Traits
Naru is quiet and reserved. He prefers not to be the center of attention. He is engaging when talking with others. Explaining things to others to help them understand makes him feel good.
Ideals
Naru is thirsty for knowledge of magic and the world beyond Luskan. He values this knowledge over material wealth.
Bonds
Naru and Tika have a very close bond. He will protect her above all else. Tika is protective of Naru, like a mother bear to her cubs. Her gaze is very piercing; unsettling even. You get the idea that she is trying to determine if she can eat you…
Flaws
Naru has a fierce hatred of orcs. His mother died when he was 10 during an orc raid on their village. He has no internal struggle with killing any orc he encounters as quickly as possible. He also tends to be a bit spontaneous in his decisions. His luck has always seemed to land him on his feet in the past....
What does Naru look like?
Naru takes his seat across the table from Gundren and Sildar. He accepts the cup of ale and gives it an appraising sip. It is not the malt forward style favored in the North. Those in the South tend to focus on the hops more so than they do at home. He is youthful in appearance with tussled brown hair and green eyes. On his shoulder is a red hawk. It looks around the room and settles it gaze on Sir Minimus Maximus. "No, Tika. You should not try to eat him." Naru is dressed as you would expect a sailor with a hooded cloak. He is nondescript with his clothing with nothing that speaks of wealth.
What do you hope to offer?
"I am experienced in working as protection. My previous employers were the shipping companies sailing from Luskan. I worked aboard their ships to protect against piracy. Also, I am handy for repairs and fixing things," Naru responds to the dwarf. "Your job to assist with your delivery fits right into what I am used to doing." Reaching up he strokes the hawk's wing, "Tika is also useful for sighting trouble from above. Eyes in the air can see trouble coming well before you can on the ground or water."
The four companions will be selected within the next 24hrs. Thank you all for showing interest and putting in the work to make a great cast of applicants.
A young man in a floppy hat runs in an uncomfortably straight path to you. He hails you.
"I've been looking for you. Got something I'm supposed to deliver - your hands only."
He hands you a heavy letter sealed with red wax. You break the seal and unfold the letter. A single silver coin falls into your palm. You already understand what this means. It reads:
Dear Adventurer,
Rockseeker & Co. regrets to inform you that your services will not be required at this time. We thank you for your interest and as a token of our appreciation, please accept this silver piece as compensation for your trouble. If opportunity arises in the future, we will contact you.
With gratitude,
Gundren Rockseeker.
//
Be sure to refresh your browsers and check your inbox.
If you have not yet received an acceptance letter, then I'm afraid you were not selected. Thank you all for the excellent applications, your questions, and for your patience with me. I am grateful for your time and sorry for any disappointment. May Avandra guide you to good fortune, one and all.
All the best,
Petessius
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Name; Osrich
Race; Bugbear
Class; Barbarian
Intended subclass; I don't really know at this moment
Background; City watch
Backstory; Loud, blunt and direct
Extra Polearm master (I wont pick up sentinel at LVL 4)
1 He once won against an ogre in an arm wrestling match
2 He named his glaive "Natisha"
3 He has an pet rock called "Felsbrockendessees"
Answer 1 (I'm not really comfortable at doing descriptions, Just look closely at there icon and that will work well Enough!)
Answer 2 "You see, I'm only really here for the money, but if I have to say my strengths, its the mid range of combat. At he point where melee is too far , yet ranged is kind of stupid. And if I also have to say, I can take a major beating and deliver an major beating back possibly even harder then the one that I've Taken!"
www.dndbeyond.com/characters/105255481/j0VQFm
Discord PBP's should have there own sections
Name: Kalhala
Race: Minotaur
Class: Fighter
Intended Subclass: Probably battlemaster?
Background: Soldier
Backstory: Kalhala is a big minotaur teddy bear. Very friendly, think a bit like Ferdinand, but threaten his friends? You're in big trouble.
Two truths:
One lie: He won all the challenges at the festival in his home town two years ago, including the pie eating contest.
Extra Feat: Heavy Armor Master
Receipt: Used the 10g from the starting equipment to buy a shield
The Interview:
Taking the tankard, Kalhala downs the Allsummer Ale and wipes his mouth with the back of his hand before letting the mug hit the table with a clunk. The large minotaur spills over the chair he is sitting in, but he does not show that he is uncomfortable and tries not to move too much as each time he does, it lets out a moan or a creak complaining about the load. Kalhala has pierced horns, with long jet black hair inbetween them that he constantly wears in a manbun. His long black beard he has tied up in several little braids with red colored beads. He wears dark brown robes, but you can see the chain mail peak out at his chest.
He looks over to Sildar, “Hey! You have a longsword and shield too! That’s so cool, have you had them long? I got mine when I enlisted as a soldier.” He shifts in his chair, then the groan elicited by it quickly reminds him that this chair is not built for those his size. “I saw that you were talking to Fianna a moment ago? Oh she’s a fun one! Can be a fast talker, but hey, gotta have those around don’t ya? She’s always good in a pinch, that’s for sure. I could tell you a story.. Oh wait, sorry, that’s not what I’m here for.”
He looks back to Gundren, “My strengths? Well,” he chuckles and then flexes for their benefit, “It’s probably pretty obvious.” Kalhala looks over at Sir Minimus Maximus and tries not to obviously stare, “Um, for one thing, I’m not a heavy breather? I breathe through my nose like most normal people.” He turns back to the knight but doesn’t quite look him in the eye, “No offense, sorry.”
“I do think you should hire me as I won’t back down and I won’t let you down. Your package or packages will make the journey to their delivery point on time and in good shape.” and he nods just to help emphasize his point.
He shakes both their hands vigorously before leaving and enjoys the warm sun on his face. As he notices the hooded figure he stops his stroll towards the docks and scratches his head. About to wave toward the figure, the wagon blocks his view and then he shakes his head trying to discern if he imagined the whole thing….
Name: Naezuvil

Race: Tiefling (Winged)
Class: Artificer (Artillerist)
Background: Urban Bounty Hunter
Feat: Medium Armor Master
Backstory:
- Naezuvil grew up with an eccentric uncle in Neverwinter, assisting him in his even more eccentric experiments, showing quite some aptitude himself for artificing.
- Later he used his inventiveness as private detective of sorts, using his artificing to find persons trying to evade his clients.
- Rumor has it that Naezuvil recently became involved in the nefarious schemes of Lord Neverember and word is that the lord has declared the tiefling persona non grata in Neverwinter.
Naezuvil's Character Sheet
Opposite the red-bearded dwarf and his human companion sits a pale white-haired tiefling, dressed in an exquisite black coat, blood red bat-like wings folded on his back, a peculiar looking crossbow and a shoulderbag with lots of small pockets with a plethora of small tools on the floor beside him. The tiefling accepts the tankard with a quick smile and a nod, taking a swig, briefly glancing over at knight in jet black armor, before answering Gundren's question. "Well I'm sure Sir whats-his-name over there would hold his ground against anyone wanting to interfere with the delivery, but you want someone much more versatile than that to deal with all sorts of problems this delivery might meet with. From above I would have a better perspective on the whole operation, if need be I will fend off any threats, using my inventions. I can use my tools to repair what is damaged and patch up those wounded. Not that I expect it to be needed with this delivery but should you at any point need something found I have a very particular skill set pertaining to that, allowing me to enter places where I'm not supposed to be if need be. I ususally don't work for what is offered but you're in luck, I have my reasons for wanting to relocate and this delivery will suit my plans well." As the pale tiefling speaks his hands are not idle, using some of the tools from his shoulderbag to tinker away on the table before him. As he finishes he puts a small device in front of Gundren that suddenly makes a small blood red holographic text appear above it, saying 'Neazuvil's secure and efficient deliveries at your service.' like a fancy businesscard. "In short gentlemen, hire me and I will be able to handle whatever problems this delivery might face, there is an invention for every problem I can assure you." He adds with a confident smile, finishing his ale before standing up with a graceful bow, grabbing his gear and leaving for the door.
Apologies for any extra work created but I have adjusted my application to be a Bard. Myself and kqstark wanted to interweave our characters histories a bit so Fianna is now a fast talking barfly scam artist and Kalhala is a big lug of looming, hulking muscle backup for the rare occasion Fianna cannot talk her way out of things. Or so Fianna sees it. Kalhala probably figures he's the one with any sense and he's constantly having to bail Fianna out of the nonsense problems she creates for herself... But hopefully he enjoys the nonsense, or at least finds his cut profitable enough :)
Name: Stefin Megard
Race: Human (variant)
Class: Fighter
Intended Subclass: Battle Master (Brawler)
Background: Criminal
Backstory: Claims to be the most wanted man. Mostly petty crimes and starting many bar fights, Stefin lives for a good scrap. His goal is to kill as many goblins as he can. He can be a right looney in the head, at times speaking to the “All Mighty Father.” though he isn’t clear whether it is his dead father or a deity.
Extra: Choose one (1) free bonus feat. (Inspiring Leader)
And now for something a little different...
//
The Interview
You are at a table with Gundren Rockseeker and Sildar Hallwinter. Gundren is a well-dressed dwarf with a bushy red beard. He offers you a tankard of Allsummer Ale, a refreshing drink, and thanks you for answering his job notice. Sildar appears to be a seasoned human warrior, judging by the longsword and shield slung over his chair. He holds a ledger with the names of other applicants and many, many notes. He looks you over with a critical eye and prepares to write.
Question #1. What does your character look like?
Answer #1. A wild-eyed Human swaggers up and gulps the tankard of ale down, liquid dribbling down his short and mangy beard. His eyes appear crazed and he laughs gleefully. He smells a bit fragrant. He looks to the ceiling, “What, Father? This can’t be Gundren! I’m prettier than he is!” The man looks at Gundren and Sildar and slams a dagger into the table before looking vacantly in the air. “Alright, father! I’ll ask.” He looks at Gundren again, “If I join you, will I get to kill goblins?”
Gundren seems to like you immediately, but he may just like everyone. He keeps sipping his drink, smiling, and constantly adjusting something hidden by his cloak, as if reassuring himself it's still there. As Sildar continues to write, Gundren cheerfully addresses you.
"So, this is - of course - just a simple delivery job, but I am hoping for the very best. Would you mind - that is, if it isn't impolite to ask - how would you describe yourself? What are your strengths? That is, rather, why should I hire you and not… um… Sir Minimus Maximus here?"
Looking to your left, you can see a knight in jet black armor, wrapped in a jet black cloak. He breathes heavily. You can just tell he has an elaborate backstory. Big muscles. Big, magical sword. Lone wolf, obviously. Probably an orphan. So sad. So cool.
Sildar rolls his eyes and awaits your answer.
Question #2. What are your strengths? What part do you hope to play in the party dynamic?
Answer #2: “My name is Stefin. I’m the most wanted man around.” (somehow you don’t believe him) “I can scrap along with the best of them and I’ve got me Father always looking out for me.” Stefin looks up, “Yes, Father! The almighty wants to know how many people I be travelin with.”
(I enjoy the RP aspect and like to ask character related questions to provoke dynamic discussions that probe into another character’s backstory. I like to play the proverbial frame around the portrait that are the other players).
Gundren thanks you for your time. Sildar asks where you are staying and promises to send a courier with either an acceptance letter or a single silver piece for your trouble.
You stand, bid farewell to your interviewers, and head back out into the streets of Neverwinter. You feel the warm sun on your face and taste the humid, salt-water breeze. What should you do now? Perhaps walk along the dockside? If this armed escort job does not work out, there is always room for someone like you aboard a merchant's vessel. Maybe you could-...
What was that?
You can't be sure, but for a moment you think you see a hooded figure studying you from an alley. The figure appears to write something on a scrap of parchment. They glance at you again through a small spyglass. You try to get a better look at their face, but a passing wagon blocks your view.
When it is gone, so too is the hooded figure.
“Yes, Father, I should think everyone’s screwed, but me! Haha!”
Name: Latimer Trumador
Race: Human
Class: Cleric (Tempest domain)
Background: Sailor
Backstory: Latimer grew up poor near the docks of Waterdeep. His father was a laborer, sometimes finding work helping to load and unload cargo from ships. His mother was a wonderful woman who he remembers as having a love of dance and a soft, lilting voice. She died from disease when he was still a young lad, but he still misses her every day. Struggling to make ends meet, Latimer signed up on a crew for a merchant vessel and spend a few years at sea, scrubbing decks and tying down cargo. When storms would ravage the sea, while the rest of the crew would huddle below deck, Latimer we remain topside to watch and weather the storm, drawn to the strong winds and spray of the water. He felt most calm when the world around him was more turbulent. A passenger on one voyage took note of the young man's love of the storms, and she talked to him at length about her goddess, Akadi. As an immortal being of freedom and travel, the Queen of Air encourages her followers to move from place to place, experiencing the many wonders of the world. This lesson resonated with Latimer, and on his next port, left the ship to explore this deity further. Eventually, he found other worshipers who brought him into their fold and trained him.
The Interview
Question #1. What does your character look like?
Latimer Trumador appears to be a bit disheveled at the moment, but you can tell by his stance and demeanor that his is no run-of-the-mill vagabond. While his clothes are simple, the sort any laborer or deckhand might wear, he also has an ornate amulet hanging from his neck. It appears to be a holy symbol of Akadi. Of dark complexion and having a well-shaved head, his face shows a few days growth of black hair. He has a scar above his left eyebrow that seems to curl while he considers his answers to your questions. On the floor next to him is his pack, and a suit of chain mail that appears well cared for, and a warhammer that appears to have had little use. It seems he came to the interview fully equipped and prepared to leave at a moments notice.
Question #2. What are your strengths? What part do you hope to play in the party dynamic?
Latimer's scar turns a bit, as he considers the question.
"I bring the strength and wisdom of the church of Akadi. She talks to me on the wind, although it is subtle, but for those who truly listen, she has much to say. She guides my actions, which include the protection of others, be it that they need the strength of my hammer, the power of my voice, or the healing waves provided by Akadi. Truly strength and wisdom are two skills required her, are they not?"
Latimer is both a healer and a fighter, intended to be on the front line for battle, and tending to the wounded once the battle is done. He has a love of the sea, and was previously a sailor before finding religion. In fact, his time at sea and watching fierce storms was what drew him to his religion. He's not the brightest, but is loyal and steadfast.
Latimer Trumador Human cleric 1 : Lost Mines of Phandelver
Name: Sharinn
Race: Hobgoblin
Class: Bard
Intended Subclass: Unsure, possibly Valor or Swords.
Background: Soldier
Backstory: A friendly woman who seeks out the best in those she meets. She deserted the Hobgoblin military after slaying her commanding officer unlawfully in defense of another soldier. She hates being a hobgoblin and is insanely jealous of elves. She has a broken engagement to another hobgoblin.
Extra: Fey-touched
Question #1. What does your character look like?
Sharrin is a pleasant looking hobgoblin with red skin and long black hair. She wears well cared for and tailored clothes with goblin and elven decorations.
Question #2. What are your strengths? What part do you hope to play in the party dynamic?
I am a support agent, in combat my expertise is increasing the effectiveness of those around me so they can shine and we can all succeed.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
Top of the mornin' to you all. Thank you for your interest! Here is the current state of applications:
Artificer (1), Barbarian (1), Bard (2), Cleric (2), Druid (1), Fighter (1), Monk (1), Paladin (2), Ranger (1), Rogue (2), Sorcerer (2), Warlock (1), Wizard (2)
"Winter" - Tiefling, Storm Sorcerer (Zavak)
"Bonnie Swiftfoot" - Harengon/Human, Clockwork Sorcerer (Rabbixxy)
"Elrich" - Human, Assassin Rogue (Aaggie)
"Nubbins" - Gnome, Thief Rogue (AI_win)
"Cressel" - Harengon, Wizard (Reliq05)
"Seraphina Starweaver" - High Elf, Wizard (1mpe7us)
"Reoite Tintreach" - Dragonborn, Devotion Paladin (SalazarSacvage)
"Caledon Flowstone" - Dwarf, Watcher Paladin (HunterOrien)
"Nephira of the Tallwood" - Tiefling, (Gloomstalk?) Ranger (MAOShea)
"Sumame" - Half Orc, Nature Cleric (Sud_Dinim)
"Liastina" - Kobold, Swamp Druid (Gnomesftw)
"Fianna McScàth" - Human, Bard (Kaemgen)
"Tendilius M. Paxaramus" - Half Elf, Fiend Warlock (VitusW)
"Wizzleby" - Autognome, Open Hand Monk (chrisbodmann)
"Ostrich" - Bugbear, Barbarian (TheFanMan690)
"Kalhala" - Minotaur, Fighter (kqstark)
"Naezuvil" - Tiefling V., Artillerist Artificer (Oberon99)
"Stefan Megard" - Human V., Battle Fighter (ICT00)
"Latimer Trumador" - Human, Tempest Cleric (Fuzzfoot)
"Sharinn" - Hobgoblin, Bard (Charwoman_Gene)
Name: Progo
Race: Half Orc
Class: Rogue
Intended Subclass: (TBD)
Background: Guild Merchant
Backstory: Progo was hired to take the wife of a wealthy business man out of the picture. He decided to do that by charming her and convincing her to run away with him. Problem was, she was cursed, and the business man wasn't able to get her serum that kept her curse at bay any more. She had taken whatever supply she had left when she ran off with Progo. Long story short, she turned into a hideous, murderous creature and chased after Progo. In an attempt to throw her off his trail, he went back to the husband and gave him a full refund and parted ways.
Since then Progo has spend time learning potions and salves as well as curses in hopes that he could discover the cure or serum to help her by time she finds him. He plans to become a traveling potions merchant but running away with the wife and refunding the husband cost him most of his savings. Je know looks for work to save coin to begin is shop
Extra: Choose one (1) free bonus (Piercer)
The Interview
Question 1: Progo would say that Progo is a truly handsome and daring fellow, not to mention very charming. Progo is a very open book and wears his heart on his sleeve. Uh, as an expression as Progo's vest has no sleeves, hence the term vest. Moving on Progo is dangerous with his trusty rapier. You know, like a sword but skinny, not a pillaging sidekick or anything like that. Progo has a slim build, perfect for maneuvering about Sir Mini One or whatever his name is. Progo is Progo, there need be no other explanation as that is self explaining!
Question 2: Progo is good front man, quick to defuse obstacles in packages way. Progo excellent and sneaking past those who look for delivery, except recipient, Progo coukd sneak past them to but just prolongs delivery. Big Mini One like to take lots of time to bumb chest with enemies and beat on each other's armor for a while. Progo got no time for games, quick in and out and on Progo's way!
https://www.dndbeyond.com/characters/104785457
Name: Bell
Race: Kenku [Legacy]
Class: Monk
Intended Subclass: Warrior of Shadows
Background: Pirate
Backstory: Bell is sociable for a kenku but often has trouble communicating because she’s restricted to vocal mimicry. Her time with the pirate crew of the _Crimson Rift_ has left her speech peppered with pirateisms.
She was caught breaking into the monastery and was challenged to pass the test given to new initiates or be turned over to the authorities.
She stole from the pirate crew’s buried treasure and still has a hidden cache of gold buried on a nearby island.
She’s not very good at the typical Rogue-ish activities of her people.
Extra: Skilled. Navigator’s Tools, Cartographer’s Tools, Forger’s Tools.
Other equipment: Explorer’s Pack, canteen, lodestone pendant, bedroll, mess kit.
//
The Interview
You are at a table with Gundren Rockseeker and Sildar Hallwinter. Gundren is a well-dressed dwarf with a bushy red beard. He offers you a tankard of Allsummer Ale, a refreshing drink, and thanks you for answering his job notice. Sildar appears to be a seasoned human warrior, judging by the longsword and shield slung over his chair. He holds a ledger with the names of other applicants and many, many notes. He looks you over with a critical eye and prepares to write.
Question #1. What does your character look like?
Answer #1. (your description)
[blue]Stormbirds. Curse-crows. Kenku. One sits before Gundren and Sildar right now, wearing the white gi and belt of a beginning martial artist. Ebony feathers, an ill omen, fluff out from the gi in places. This kenku has the black, beady eyes of all of its kind, and is wearing a backpack and assorted pouches. They can see a bandolier of throwing knives forming a “X” across its torso, as well as a club and a shortsword. The kenku has bowed to them to show respect, but hasn’t been very forthcoming so far…[/blue]
[blue]“Ahoy, mateys!” a woman’s voice.
*imitation of a goldfinch’s song*
“Sorry lad – or lass.” It’s a man’s gruff voice. “We canae pronounce tha’! And it’s bad luck to whistle on a ship! What else can we call ye?”
*ship’s bell ringing*
The kenku points to itself.
*ship’s bell ringing again.*[/blue]
Question #2. What are your strengths? What part do you hope to play in the party dynamic?
Answer #2: (your answer)
[blue]The kenku pulls out a detailed map of this section of the city, points to itself, then the map again, then takes an assortment of paintbrushes and an inkpot out of one of its left pouches. Shows off a sextant and points to the sky. “Come on, we’ve got to work together!” A woman’s voice again – and one with more than a hint of an elfish accent. “No quarter!” a deep, booming baritone this time. It then spreads both arms wide, perhaps indicating to Gundren and Sildar that it’s open to more questions. [/blue]
Special notes: Request throwing knives instead of starting Darts. Exact same stats. Thanks.
Other special notes: Still getting the hang of this forum...
Gundren thanks you for your time. Sildar asks where you are staying and promises to send a courier with either an acceptance letter or a single silver piece for your trouble.
You stand, bid farewell to your interviewers, and head back out into the streets of Neverwinter. You feel the warm sun on your face and taste the humid, salt-water breeze. What should you do now? Perhaps walk along the dockside? If this armed escort job does not work out, there is always room for someone like you aboard a merchant's vessel. Maybe you could-...
What was that?
You can't be sure, but for a moment you think you see a hooded figure studying you from an alley. The figure appears to write something on a scrap of parchment. They glance at you again through a small spyglass. You try to get a better look at their face, but a passing wagon blocks your view.
When it is gone, so too is the hooded figure.
Name: Tytus Wolan
Race: Human
Class: Warlock
Intended Subclass: not decided yet, depends on situation and team when we at level 3.
Background: Soldier
Backstory: Not prone to violence and easily scared by it, but fear does not overcomes his training and even in that state is an able soldier. Curious of the world and magic as he does not see this world as his own.
1st. Truth: Tytus had never really fought in a war.
2nd. Truth: Tytus slept for the most part of his life.
Lie: (believable): Tytus had fought in a war.
Describe your character's personality and provide two truths and one (believable?) lie about your past. If you are chosen, I'll be happy to read any novel-length backstories and incorporate them into the narrative. Until then, hold off.
Extra: Moderately armored
The Interview
You are at a table with Gundren Rockseeker and Sildar Hallwinter. Gundren is a well-dressed dwarf with a bushy red beard. He offers you a tankard of Allsummer Ale, a refreshing drink, and thanks you for answering his job notice. Sildar appears to be a seasoned human warrior, judging by the longsword and shield slung over his chair. He holds a ledger with the names of other applicants and many, many notes. He looks you over with a critical eye and prepares to write.
Answer #1. (your description) - Tytus is 56 year old man with grey/brown hairs of unkempt full beard and short to medium hairs on head, 5'7" tall and weighting 127 lbs. Looking little twitchy and not like posing a threat. Art posted is the closest thing i found of what i imagined him.
Question #2. What are your strengths? What part do you hope to play in the party dynamic?
Answer #2: "Yes sure do what you like, b-but you know i was in the army i know what to do when luck is not in your favor. A-a-and i know my way around these lands i lately had a job as a cart driver so i-i-i know the roads. OH maaan and when it comes to fighting maaan i am war veteran and know a few tricks how to get the job done um-um not to mention my magical powers... and i mean you really don't want me to mention them, but you want to know i own them. I-i-i used to serve in a unit and a unit must act in unison to survive. I am not a one man army but i am a man that you want in your little army. I have got someone watching over me and that is all you need to know. A-a-as for your other candidate... sure he looks great but he look to great, like all those shines are most likely parade armor and not best in real fight. Suit yourself.
(OOC) As for my character role i wish to supplement anything we would need in paty dynamics, of course high charisma might be helpful in some encounters (not persuasion as it didn't felt right for tytus) but other than that i wish to be what is needed and will try to feel it as well i can.
Currently playing: DM - Dragon of Icespire Peak | Tytus Wolan - Warlock (Chronicles of the Accursed) | Biezdar Kamrazzan - Warrior (Icespire Peak)
Warlock's choose their Patron at level 1...
Name: Naru Ahele
www.dndbeyond.com/characters/100616996/XYCZnv
Race: Human
Class: Wizard
Intended Subclass: Conjuror
Background: Sage
Backstory: Naru comes from a village (DM source). Sheep farmers and fishermen predominated the village. Naru’s mother worked for Old Hadley in the freestanding stone tower he made his home. He was told his father died at sea when he was a baby. His mother talked about how kind he was to her and how he sang like a choir of angels. She never married again. Old Hadley was viewed as an eccentric old man. He had strange visitors from out of town including elves and dwarves. Many nights there were strange lights seen through the windows of the upper level of his tower. Orc raiders attacked pre-dawn when Naru was 10. His mother was on her way to Hadley’s when they attacked. Hadley drove off the attacking raiders with lightning bolts and clouds of toxic vapors. He found Naru’s mother with orc arrows in her back. Following this, Hadley adopted Naru. He discovered Naru’s keen mind and taught him many things. Naru learned languages and history. Hadley also arranged for him to spend time with the fisherman. He grew up comfortable on and about boats and ships. As he grew, he showed an aptitude for magic. Hadley trained him as his apprentice. Hadley knew that Naru wanted to see other things so he taught him to call a Familiar. Naru would always have a companion. Tika answered his call. She is fierce and seemingly fearless, to a fault. All who come under her gaze can’t help but think that the bird is trying to determine if she can eat them. Sir Minimus Maximus is briefly taken aback by the hungry stare from the hawk on Naru's shoulder.
Extra: (Will determine once selected and have access to the home-brew list)
Personality Traits
Recruitment is closing soon! I won't make any final decisions until after 10pm CST tonight.
RECRUITMENT IS CLOSED!!
The four companions will be selected within the next 24hrs. Thank you all for showing interest and putting in the work to make a great cast of applicants.
A young man in a floppy hat runs in an uncomfortably straight path to you. He hails you.
"I've been looking for you. Got something I'm supposed to deliver - your hands only."
He hands you a heavy letter sealed with red wax. You break the seal and unfold the letter. A single silver coin falls into your palm. You already understand what this means. It reads:
Dear Adventurer,
Rockseeker & Co. regrets to inform you that your services will not be required at this time. We thank you for your interest and as a token of our appreciation, please accept this silver piece as compensation for your trouble. If opportunity arises in the future, we will contact you.
With gratitude,
Gundren Rockseeker.
//
Be sure to refresh your browsers and check your inbox.
If you have not yet received an acceptance letter, then I'm afraid you were not selected. Thank you all for the excellent applications, your questions, and for your patience with me. I am grateful for your time and sorry for any disappointment. May Avandra guide you to good fortune, one and all.
All the best,
Petessius