Following the massive red dragonborn into the raging battle beyond the impressively resilient door, the blonde innocent looking girl quickly assesses the chaotic scene before her and quickly decides that those battling the followers of the evil queen of dragons might well be further additions to the allies she will need to complete her holy quest. Realizing the forces of evil seemingly have the upper hand she decides to turn the tide of the battle, calling upon the divine might of her goddess to appear in a radiant splendour that would strike the forces of evil with pure awe.
(Cast Hypnotic pattern on the three cultists in front of her, wis save 16 or charmed and incapaciteted, flavoured as them being awestruck by her divine radiant presence as she enters the chamber.)
The blonde girl then calls upon the divine healing light of the Moonmaiden to revive the fallen hero.
(Bonus action to use healing light on Ixsas, 1d6 for: 5 hp healed)
The nearly eight-foot titan comes barging through the shattered wreckage of the door that corralled him for so long. The moment his gaze falls upon the cultists of the Dragon Queen, he bellows with rage, a maw filled with jagged teeth and smoke exploding with a roar. The individuals they are engaged in combat with barely exist - he has only eyes for his enemies.
In his eyes, these are the ones who took him captive, the ones who inflicted such cruelties upon him as an infant, the ones whose poisonous faith threatens the world. Every head of Tiamat must be felled, and every one of her followers who do not repent must be struck down.
"BAHAMUT! SEE ME!" Thraxinthos Vargharion growls viciously, boiling over with fury. "SEE ME NOW!"
The shirtless red dragonborn hurtles forward, jumping into the air. His axe catches the light erupting from Seraphina's dazzling spells along its fearsome blade, and he brings the gleaming weapon crashing down on the skull of the cultist nearest him.
MOVEMENT: 5ft to engage Blue Cultist in melee combat. BONUS ACTION: Rage ! ACTION: Attack with Greataxe. To hit: 10 Damage: 27 Extra attack. To hit: 19 Damage: 21 OTHER: Reckless attack gives advantage on melee attacks. Great Weapon Master is -5 to attack, and + 10 to damage. If Blue dies or Thrax rolls a critical, he gains a free melee attack from GWM. To hit: 14 Damage: 21
(The green drake is doing nothing but sitting a bit outside the door guard?)
Seeing Krackle fall Zeds is sorely tempted to disengage and make a run for it... But leave Krackle? Krackle has been there since the very beginning of this craziness. As much as his selfish nature screams to leave him, Zeds just can't. Instead he continues attacking the scum in front of him, hoping by some hope that he can take them down and save the crazy little kobold... And even as attacking he can't help but wonder who is listening to his hopes as things do seem to be taking a turn for the better.
Shortsword vs Pink Cultist: 23 to hit for 8 piercing damage BA Shortsword vs Yellow Cultist: 22to hit for 7piercing damage Sneak Attack damage of 10additional points of damage on the first hit.
"DEATH TO TIAMAT!" Thrax howls, the axe-head cleaving directly through the first cultist's head, down through his spine. Blood gouts out in an explosion, splattering the dragonborn's face in viscera. "DEAAAATHHH!"
Thrax pulls his axe free, and reaches in to the ruined space with his claws, tearing the cultist's corpse in two from the sheer might he feels surging through his veins. Fuelled by bestial wrath, his already colossal muscles have swelled only further. He strides through the dead cultist, as their two halves collapse either side of him.
Thrax's eyes gleam with bloodlust, a malicious reptilian smile on his scaled face as he bears down on the second cultist. There is no nuance or deftness about his strikes, only raw, primal brutality, hacking away as the second of his foes crumples to a mangled heap at his feet.
((Sweet! :D It's like we said - no-one would be able to live up to the door... ))
Krackle splattered in blood some of his own and some from the now dead cultist split nearly in half. There is still life beating in him though not much. His spells are nearly spent but he knows trouble awaits him. This cultist near him need be dealt with as a single strike could end him.
Krackle
Movement: 15ft to stand
Main Action: Cast magic missile at Cultist Orange - Upcasted
Krackle is down and bleeding out.
Round 11
The party is up. Post when able. Thrax and Seraphina can post this round as well.
1s floor
2nd floor
Following the massive red dragonborn into the raging battle beyond the impressively resilient door, the blonde innocent looking girl quickly assesses the chaotic scene before her and quickly decides that those battling the followers of the evil queen of dragons might well be further additions to the allies she will need to complete her holy quest. Realizing the forces of evil seemingly have the upper hand she decides to turn the tide of the battle, calling upon the divine might of her goddess to appear in a radiant splendour that would strike the forces of evil with pure awe.
(Cast Hypnotic pattern on the three cultists in front of her, wis save 16 or charmed and incapaciteted, flavoured as them being awestruck by her divine radiant presence as she enters the chamber.)
The blonde girl then calls upon the divine healing light of the Moonmaiden to revive the fallen hero.
(Bonus action to use healing light on Ixsas, 1d6 for: 5 hp healed)
She then steps back into cover.
Cultists Wis Save vs Hypnotic Pattern.
Due to being fanatics, they have advantage
Pink
20
Orange
14
Blue
22
Cultist Orange falls into a stupor has he looks at Seraphina's divine radiance
The nearly eight-foot titan comes barging through the shattered wreckage of the door that corralled him for so long. The moment his gaze falls upon the cultists of the Dragon Queen, he bellows with rage, a maw filled with jagged teeth and smoke exploding with a roar. The individuals they are engaged in combat with barely exist - he has only eyes for his enemies.
In his eyes, these are the ones who took him captive, the ones who inflicted such cruelties upon him as an infant, the ones whose poisonous faith threatens the world. Every head of Tiamat must be felled, and every one of her followers who do not repent must be struck down.
"BAHAMUT! SEE ME!" Thraxinthos Vargharion growls viciously, boiling over with fury. "SEE ME NOW!"
The shirtless red dragonborn hurtles forward, jumping into the air. His axe catches the light erupting from Seraphina's dazzling spells along its fearsome blade, and he brings the gleaming weapon crashing down on the skull of the cultist nearest him.
MOVEMENT: 5ft to engage Blue Cultist in melee combat.
BONUS ACTION: Rage !
ACTION: Attack with Greataxe. To hit: 10 Damage: 27
Extra attack. To hit: 19 Damage: 21
OTHER: Reckless attack gives advantage on melee attacks. Great Weapon Master is -5 to attack, and + 10 to damage.
If Blue dies or Thrax rolls a critical, he gains a free melee attack from GWM. To hit: 14 Damage: 21
(Wow that is some ferocious attacks)
Blue and Pink are dead. @Monsterball you can take a moment to describe how you kill them.
(The green drake is doing nothing but sitting a bit outside the door guard?)
Seeing Krackle fall Zeds is sorely tempted to disengage and make a run for it... But leave Krackle? Krackle has been there since the very beginning of this craziness. As much as his selfish nature screams to leave him, Zeds just can't. Instead he continues attacking the scum in front of him, hoping by some hope that he can take them down and save the crazy little kobold... And even as attacking he can't help but wonder who is listening to his hopes as things do seem to be taking a turn for the better.
Shortsword vs Pink Cultist: 23 to hit for 8 piercing damage
BA Shortsword vs Yellow Cultist: 22 to hit for 7 piercing damage
Sneak Attack damage of 10 additional points of damage on the first hit.
(Yep, the green drake is staying outside until ordered otherwise)
Orange is snapped out of his stupor by the attack which brings him to bloodied status.
"DEATH TO TIAMAT!" Thrax howls, the axe-head cleaving directly through the first cultist's head, down through his spine. Blood gouts out in an explosion, splattering the dragonborn's face in viscera. "DEAAAATHHH!"
Thrax pulls his axe free, and reaches in to the ruined space with his claws, tearing the cultist's corpse in two from the sheer might he feels surging through his veins. Fuelled by bestial wrath, his already colossal muscles have swelled only further. He strides through the dead cultist, as their two halves collapse either side of him.
Thrax's eyes gleam with bloodlust, a malicious reptilian smile on his scaled face as he bears down on the second cultist. There is no nuance or deftness about his strikes, only raw, primal brutality, hacking away as the second of his foes crumples to a mangled heap at his feet.
((Sweet! :D It's like we said - no-one would be able to live up to the door... ))
Krackle splattered in blood some of his own and some from the now dead cultist split nearly in half. There is still life beating in him though not much. His spells are nearly spent but he knows trouble awaits him. This cultist near him need be dealt with as a single strike could end him.
Krackle
Movement: 15ft to stand
Main Action: Cast magic missile at Cultist Orange - Upcasted
17 force damage
Orange is dead. All of the cultist on the 1st floor are dead.
The Green Drake seeing them dead moves towards the Dining Hall and is now out of sight.
The enemy on the 2nd floor prepare ready action.
Round 12
The party is up. Post when able. The Cultists here are Red, Black, Purple and Dralmorrer the mask token.
The spiral stairs are single file only.
2nd Floor
((OOC: And even if the party cannot see the enemies on the 2nd floor yet, Zeds and Krackle heard what's waiting for them upstairs...))