Kulibak moves backwards to the stairs, one step at a time. Holding his quarter staff up at the ready, he keeps it between himself and the floating octothings.
Disengage action, ready to whack any tentacle that gets too close
(I Will take the last node for initiative as I did not roll.)
You can hear the voice of Hadrian who waited for the brains to come by. He can see through the dark and pincered the monsters from the top of the stairs against his friends at the earlier floor. "Don't these only attack those who are intelligent? why is it getting close to me?"
(I Will take the last node for initiative as I did not roll.)
You can hear the voice of Hadrian who waited for the brains to come by. He can see through the dark and pincered the monsters from the top of the stairs against his friends at the earlier floor. "Don't these only attack those who are intelligent? why is it getting close to me?"
This post has potentially manipulated dice roll results.
Capt Sask
MOVE: Capt Sask adjust distance as needed to stay in the fight up to 30ft; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS:Polearm Master - Bonus AttackTarget Injured enemies first then next available: 21 Damage: 8 (Bludgeoning)
ACTION:Capt Sask Target Injured enemies first then next available:10 Damage: 14 (Slashing); Capt Sask Target Injured enemies first then next available:21 Damage: 15 (Slashing)
End of turn!
Reaction: Polearm Master - Opportunity Attack
While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter your reach 10 ft.
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter your reach 10 ft.
10 Damage: 12 (Slashing)
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter your reach 10 ft.
Hadrian forces his way towards the last floating mass, He garishly swung his Axe making sure the Grell gets distracted by his attempts giving his allies a chance to strike true.
"Everyone, it is distracted! Strike as you see fit!"
(Hadrian uses a very distracting strike, inferring ADVANTAGE on EVERYONE's attacks until Hadrian's next combat turn.)
Attack: 9 Damage: Unable to parse dice roll. maneuver roll (add to damage roll): 7
Capt. Sask Initiative: 15
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
OOC - How far out does the darkness extend? Does the glyph on the level below reset or stay inactive now that it was tripped?
Capt Sask says, "Perhaps go back down to the last level to fight from there my friends?"
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
(Just this floor)
The silence spell, as far as we know, is permanent.
Jetsam nods. “See if they follow us?”
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Okie dokie - BACKING UP!!!
Kulibak moves backwards to the stairs, one step at a time. Holding his quarter staff up at the ready, he keeps it between himself and the floating octothings.
Disengage action, ready to whack any tentacle that gets too close
Durgo backs down to the lower level.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Jetsam does the same.
Ill say we can get down on this turn and then the flying brains go. They move and dash and make it within reach of the group.
Jetsam starts waling on one: Attack: 9 Damage: 8
Attack: 12 Damage: 10
action surge
Attack: 15 Damage: 12
Attack: 13 Damage: 10
Second wind 7
we’re up!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Do you think eating a flying brain will make you smarter?
Tommy asks no one in particular as he sends birdie in to distract and let's two arrows fly.
Attack: 28 Damage: 11
Attack: 23 Damage: 8
(I Will take the last node for initiative as I did not roll.)
You can hear the voice of Hadrian who waited for the brains to come by. He can see through the dark and pincered the monsters from the top of the stairs against his friends at the earlier floor.
"Don't these only attack those who are intelligent? why is it getting close to me?"
Attack rolls:
Attack: 16 Damage: 13
Attack: 11 Damage: 7
He hefted his axe for a quick one-two.
The combination of attacks from us takes one of them down!
Sask, Kulibak?
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
You get an opportunity attack on one since they’re going past you towards the rest of us!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Just as a monstrosity passes by, Hadrian had an urge to strike down.
Attack: 21 Damage: 13
Choppy choppy. That hits
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Capt Sask
MOVE: Capt Sask adjust distance as needed to stay in the fight up to 30ft; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Polearm Master - Bonus Attack Target Injured enemies first then next available: 21 Damage: 8 (Bludgeoning)
ACTION: Capt Sask Target Injured enemies first then next available: 10 Damage: 14 (Slashing); Capt Sask Target Injured enemies first then next available: 21 Damage: 15 (Slashing)
End of turn!
Reaction: Polearm Master - Opportunity Attack
While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter your reach 10 ft.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
That comes extremely close to murderizing the next one! You also do get an opportunity attack when enters your reach.
Kulibak, you there?
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
<ooc - sorries, just got off work, followed by dinner, wierd hours this week :(>
One eye starts singing Ode to Joy because of how squishy the floaty things are...
Kulibak holds at the bottom of the stairs and whacks the closest floating octopus thing as hard as he can
Attack: 22 Damage: 8
Capt Sask
Reaction: Polearm Master - Opportunity Attack
While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter your reach 10 ft.
10 Damage: 12 (Slashing)
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Unfortunately it doesn’t quite hit.
(Hey no worries)
This kills the injured one! Only one left.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The grell misses a tentacle attack and hits Tommy with its beak with a 21 for 5 damage.
We’re up!
Jetsam does his regular wacky-wacky Attack: 24 Damage: 10
Attack: 16 Damage: 5
Attack: 26 Damage: 7
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Hadrian forces his way towards the last floating mass, He garishly swung his Axe making sure the Grell gets distracted by his attempts giving his allies a chance to strike true.
"Everyone, it is distracted! Strike as you see fit!"
(Hadrian uses a very distracting strike, inferring ADVANTAGE on EVERYONE's attacks until Hadrian's next combat turn.)
Attack: 9 Damage: Unable to parse dice roll.
maneuver roll (add to damage roll): 7