"Why try another when we've already hit the jackpot, Dr. Kellman?" Dr. Crassus whispered, activating his own proton pack, "The host of this manor either has multiple personalities or...may be in the influence of a spirit!"
Then in a louder voice he roars, "YEAH I GUESS YOU'RE RIGHT. Let's go somewhere else!"
This is all just flavor for the help action. So in other words, next person who wants to roll Stealth do it with advantage.
Yeah s.th. is going on there or at least there is s.th. Suspicious. A whole kingdom with a ghost problem, everyone is hiding as soon as we arrived and this sneaky little fella knows zero about ghost whisperes Nestor
Let us at least have a look
Nestor looks around if he sees and hears s.th. suspicious.
The side door is open, and inside you see the small halfling. Standing in front of the Halfling is this strange apparition. It seems to have a strange blue glow.
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Standing in front of the Halfling is this strange apparition. It seems to have a strange blue glow.
"CONTACT! We have contact!!" Dr. Crassus takes position by the doorway like a jock who had been watching too many army movies. The business end of the proton pack was pointed up like a gun ready to shoot, but unseen to anyone inside.
Well, I am just here. Originally I was casually floating around, Haunting, Possessing, causing a mess of things. When suddenly I was pulled here to this place.
The Spirit slumps in a Chair of sorts, before looking up at the hunters.
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Dr, Klelman jumps on his toes when they see the spirit but then he lowers his weird gun.
"Well now, no need to be throwing things around. I get that you must be confused or even pissed off for being suddenly transported here but... if you were behaving like your standar ectoplasmatic entity before... why are you not doing it anymore? did the translocation came with a conscience too?"
Dr, Klelman jumps on his toes when they see the spirit but then he lowers his weird gun.
"Well now, no need to be throwing things around. I get that you must be confused or even pissed off for being suddenly transported here but... if you were behaving like your standar ectoplasmatic entity before... why are you not doing it anymore? did the translocation came with a conscience too?"
What? No, I have a conscience. Just not a good moral compass.
The ghost gestures to Klelman, holding his hand out to him for a second.
*This is obvious to everyone*
The halfling seems to be on edge, glancing left right and being just a nervous wreck.
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This post has potentially manipulated dice roll results.
"Admitting to possessing, haunting and NOT having a good moral compass, and we're supposed to take you at your word? Not if your host's expression has anything to do with it!"
Dr. Crassus puts himself between the specter and Dr. Klelman, business end of the proton pack leveled at the apparition.
'Give it up! We can do this quietly or the painfully noisy way!"
Intimidation: 8
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(...yeah. Forget Ghostbusters, we're Scooby Doo'ing our way to this)
*Yeah Scooby*
Dr. Crassus....You feel an intense hunger for a large sandwich, this intense hunger makes it difficult to scale the building.
Nestor...your sneaky sneaky your hidden quite well *Taking the 24 roll*
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Kellman looks around him seeing the others still trying to go inside the house.
"uuh guys? Perhaps we just try another? " he asks but the rest are already on it.
PbP Character: A few ;)
"Why try another when we've already hit the jackpot, Dr. Kellman?" Dr. Crassus whispered, activating his own proton pack, "The host of this manor either has multiple personalities or...may be in the influence of a spirit!"
Then in a louder voice he roars, "YEAH I GUESS YOU'RE RIGHT. Let's go somewhere else!"
This is all just flavor for the help action. So in other words, next person who wants to roll Stealth do it with advantage.
Seeing his comrade activating his backpack Kellman opens his eyes in surprise.
"Are we that good already that we just found it?" he whispered back.
"Oh yeah!! Let's definetly move on to the next house!!" he yells following Dr. Crassuss lead "We are moving out now... "
PbP Character: A few ;)
Yeah s.th. is going on there or at least there is s.th. Suspicious. A whole kingdom with a ghost problem, everyone is hiding as soon as we arrived and this sneaky little fella knows zero about ghost whisperes Nestor
Let us at least have a look
Nestor looks around if he sees and hears s.th. suspicious.
[is the side door open?]
Writer • Podcaster • Professional Gamemaster
playing Jin Wei, human (Kara-tur) way of the Four Elements Monk in the Princes of the Apocalypse
The side door is open, and inside you see the small halfling. Standing in front of the Halfling is this strange apparition. It seems to have a strange blue glow.
Lore, Lore, and More! That's what I'm about!
PM me if you wish for some lore on a person or place!
Thaddeus looks at the apparition, walking closer. “Are you from the ethereal plane?” he asks. “We are here to commune with you.”
Writer • Podcaster • Professional Gamemaster
playing Jin Wei, human (Kara-tur) way of the Four Elements Monk in the Princes of the Apocalypse
Aha I don't know anything about any ghosts, Nestor mumbled into his beard and looked at the goblin
"Hey, little man," Dr. Crassus elbows Nestor, "I may be really hungry right now but even I can tell that's a halfing, not a gobl--,"
"CONTACT! We have contact!!" Dr. Crassus takes position by the doorway like a jock who had been watching too many army movies. The business end of the proton pack was pointed up like a gun ready to shoot, but unseen to anyone inside.
"P-Prepare to engage! Mister Morgrave is...taking point?"
Taking half cover, he takes the ready to shoot the strange apparition in case the encounter becomes hostile.
So sorry for being late, is it too late to join? If not, I’ll be down to join
*Top_Hat, If I sent you a private message concerning the thread your all good man.*
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The apparition now suddenly takes notice of the voice, A small whispy yelp escapes it, it soon hides behind the halfling.
The Halfling themselves yells out to the hunters.
Wait! P-Please, Just He-ear us out Goo-od Men, This ghost is quite friendly! Yes, Yes Friendly.
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Elyndor pops out from behind Thaddeus, showing that he appreciates friendly ghosts.
"Tell us what is going on here. We were called to address a ghost problem. Can you tell us what the problem is?"
Writer • Podcaster • Professional Gamemaster
playing Jin Wei, human (Kara-tur) way of the Four Elements Monk in the Princes of the Apocalypse
The Spirit now pops up from behind the Halfling.
Well, I am just here. Originally I was casually floating around, Haunting, Possessing, causing a mess of things. When suddenly I was pulled here to this place.
The Spirit slumps in a Chair of sorts, before looking up at the hunters.
Lore, Lore, and More! That's what I'm about!
PM me if you wish for some lore on a person or place!
“This place, the town, or this building?”
Writer • Podcaster • Professional Gamemaster
playing Jin Wei, human (Kara-tur) way of the Four Elements Monk in the Princes of the Apocalypse
Dr, Klelman jumps on his toes when they see the spirit but then he lowers his weird gun.
"Well now, no need to be throwing things around. I get that you must be confused or even pissed off for being suddenly transported here but... if you were behaving like your standar ectoplasmatic entity before... why are you not doing it anymore? did the translocation came with a conscience too?"
PbP Character: A few ;)
What? No, I have a conscience. Just not a good moral compass.
The ghost gestures to Klelman, holding his hand out to him for a second.
*This is obvious to everyone*
The halfling seems to be on edge, glancing left right and being just a nervous wreck.
Lore, Lore, and More! That's what I'm about!
PM me if you wish for some lore on a person or place!
"Admitting to possessing, haunting and NOT having a good moral compass, and we're supposed to take you at your word? Not if your host's expression has anything to do with it!"
Dr. Crassus puts himself between the specter and Dr. Klelman, business end of the proton pack leveled at the apparition.
'Give it up! We can do this quietly or the painfully noisy way!"
Intimidation: 8