"You could start giving us some information, before my colleague here decides to put a fast end to this conversation. What's happening here? what was all that you appeared here?"
"You could start giving us some information, before my colleague here decides to put a fast end to this conversation. What's happening here? what was all that you appeared here?"
ALRIGHT! Chill Fellas. Heh H-Heh. Ya see. While I was out doing my Daily Haunting I sadly was Drawn to this Place. And I mean Drawn, Like something was Pulling me here. But when I got here and tried to leave, I WAS DRAWN BACK! Ya gotta help me Fellas. I don't wanna stay here.
The Ghost seems to beg for help, Resembling a Dog whimpering.
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“Are you being drawn to this house or is the whole town drawing you in? We need to localize the trouble.”
Cast detect magic.
Thaddeus, as you cast this spell you can hear, feel, and see surges of magic coming from all around you. The largest surge comes from off in the distance at the town hall.
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This post has potentially manipulated dice roll results.
I'm thinking we should all roll insight to see if the ghost is being truthful and/or hiding something, but Dr. Crassus will give it the good-ol'-college-try.
I'm thinking we should all roll insight to see if the ghost is being truthful and/or hiding something, but Dr. Crassus will give it the good-ol'-college-try.
Insight: 9
Dr. Crassus, You don't feel that the ghost is lying or anything like that at all.
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Dr. Klelman raises a hand with an extended finger in front of the ghost, asking him for a second and putting his other arm around the shoulders of his friend he turns around and whispers to him
"So... what do we do with him? blast him? or do que spare him?"
The Ghost seems to beg for help, Resembling a Dog whimpering.
"Why don't ya let the poor halfling go for starters? You say you're already stuck to this place, so you don't need 'im to stick around to this mortal plane? Maybe we'll be in a more charitable mood if you stop messin with him like dat."
The Ghost seems to beg for help, Resembling a Dog whimpering.
"Why don't ya let the poor halfling go for starters? You say you're already stuck to this place, so you don't need 'im to stick around to this mortal plane? Maybe we'll be in a more charitable mood if you stop messin with him like dat."
Of Course! Of Course! Oh, Thank ya Gents. Man, I really owe ya.
The Spirit slowlys starts to take away this strange Blue Smoke from the Halfling until the Halfling is completely back to their nice Tan color and Sadly however, Passes out.
I'll Uh...Be taking my leave I suppose.
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Kelmal kneels and tries to help the poor halfing but he cannot do anything for him except close the little guy eyes and cover him iwth a blanket from the house.
"Yeah let's see what we can find there... " he says after that.
The Spirit slowlys starts to take away this strange Blue Smoke from the Halfling until the Halfling is completely back to their nice Tan color and Sadly however, Passes out.
"Just one second, boys..."
Ever the opportunist, he leaves him a bill to "Dr. Crassus", charging 5 gold per party member, to a total of 20 GP.
Ghosts? W-Well I don't know w-whatever they would mean by That my Fri-iends.
He nervously speaks. *Everyone can hear this* There seems to be loud noises coming from the inside of the building.
Before leaving, Dr. Crassus does a sweep around the house for the source of the loud noise, enthusiastically 'slicing the pie' like someone who had been watching too much police footage.
Before leaving, Dr. Crassus does a sweep around the house for the source of the loud noise, enthusiastically 'slicing the pie' like someone who had been watching too much police footage.
Stealth: 17
Investigation: 8
Despite your sneaky nature Crassus, you can't seem to find the source of the noise.
After awhile the Noise ends and the halfling asks you to leave his abode and thanks you for freeing him from the spirit.
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Dr. Crassus points to the bill he left for the halfling.
"We're on another case at the moment, so we'll come by later to collect. If you can't afford to pay all at once, we're open to payment plans...and yeah! Pleasure doin business with you sir!"
Looking a bit bummed, the pig-man runs to catch up with the group on the way to the town square.
"Nothin' to report! Maybe the noise left when we asked the spirit to...so what's the game plan?"
The Ghost starts to back up away from them all.
Now Now Heh, We don't have to um Do this maybe we could make a small deal or something?
The Ghost begins to slowly creep back to it's host.
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"You could start giving us some information, before my colleague here decides to put a fast end to this conversation. What's happening here? what was all that you appeared here?"
PbP Character: A few ;)
ALRIGHT! Chill Fellas. Heh H-Heh. Ya see. While I was out doing my Daily Haunting I sadly was Drawn to this Place. And I mean Drawn, Like something was Pulling me here. But when I got here and tried to leave, I WAS DRAWN BACK! Ya gotta help me Fellas. I don't wanna stay here.
The Ghost seems to beg for help, Resembling a Dog whimpering.
Lore, Lore, and More! That's what I'm about!
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Interesting, there must be an open portal to the other level. I read about something like that.
Something like that can come from cracks in the paranormal sphere or someone has helped somehow
The fact is that where friendly spirits come from, less friendly ones come through.
That could be far more problematic
“Are you being drawn to this house or is the whole town drawing you in? We need to localize the trouble.”
Cast detect magic.
Writer • Podcaster • Professional Gamemaster
playing Jin Wei, human (Kara-tur) way of the Four Elements Monk in the Princes of the Apocalypse
Thaddeus, as you cast this spell you can hear, feel, and see surges of magic coming from all around you. The largest surge comes from off in the distance at the town hall.
Lore, Lore, and More! That's what I'm about!
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I'm thinking we should all roll insight to see if the ghost is being truthful and/or hiding something, but Dr. Crassus will give it the good-ol'-college-try.
Insight: 9
Dr. Crassus, You don't feel that the ghost is lying or anything like that at all.
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Thaddeus what do you feel? Can you perceive the portal?
Dr. Klelman raises a hand with an extended finger in front of the ghost, asking him for a second and putting his other arm around the shoulders of his friend he turns around and whispers to him
"So... what do we do with him? blast him? or do que spare him?"
PbP Character: A few ;)
"Dunno," Dr. Crassus shrugged, "I don't feel that he's lying but he still gives me the creeps with all this possessin'."
"Why don't ya let the poor halfling go for starters? You say you're already stuck to this place, so you don't need 'im to stick around to this mortal plane? Maybe we'll be in a more charitable mood if you stop messin with him like dat."
Of Course! Of Course! Oh, Thank ya Gents. Man, I really owe ya.
The Spirit slowlys starts to take away this strange Blue Smoke from the Halfling until the Halfling is completely back to their nice Tan color and Sadly however, Passes out.
I'll Uh...Be taking my leave I suppose.
Lore, Lore, and More! That's what I'm about!
PM me if you wish for some lore on a person or place!
“It seems like the energy is centralized at town hall. We should head there and check it out.”
Writer • Podcaster • Professional Gamemaster
playing Jin Wei, human (Kara-tur) way of the Four Elements Monk in the Princes of the Apocalypse
Yeah let's go - Not that our proton packs are gathering dust
Kelmal kneels and tries to help the poor halfing but he cannot do anything for him except close the little guy eyes and cover him iwth a blanket from the house.
"Yeah let's see what we can find there... " he says after that.
PbP Character: A few ;)
"Ah, then how do we cash in on the favor?"
"Just one second, boys..."
Ever the opportunist, he leaves him a bill to "Dr. Crassus", charging 5 gold per party member, to a total of 20 GP.
Before leaving, Dr. Crassus does a sweep around the house for the source of the loud noise, enthusiastically 'slicing the pie' like someone who had been watching too much police footage.
Stealth: 16
Investigation: 17
Despite your sneaky nature Crassus, you can't seem to find the source of the noise.
After awhile the Noise ends and the halfling asks you to leave his abode and thanks you for freeing him from the spirit.
Lore, Lore, and More! That's what I'm about!
PM me if you wish for some lore on a person or place!
Dr. Crassus points to the bill he left for the halfling.
"We're on another case at the moment, so we'll come by later to collect. If you can't afford to pay all at once, we're open to payment plans...and yeah! Pleasure doin business with you sir!"
Looking a bit bummed, the pig-man runs to catch up with the group on the way to the town square.
"Nothin' to report! Maybe the noise left when we asked the spirit to...so what's the game plan?"
Not quite sure what happened to this one. Do y'all want to keep going?
[I thought we were headed to town hall. Waiting for you to move us along]
Writer • Podcaster • Professional Gamemaster
playing Jin Wei, human (Kara-tur) way of the Four Elements Monk in the Princes of the Apocalypse