Hearing the Derro approaching around the corner and not liking how separated the party is getting, Theldrin attacks the Kruthik with Shocking Grasp hoping to stun it before he moves into the house.
Seeing the alien-looking creature breaking through the window, Xanrym briefly wonders whether every creature is this grotto is strange and deadly. He casts a spell, saying, "You have a smile that only a mother could love!" Then, hearing Khessa's warning, he heads into the Townhouse. After all, their goal is to "defend the Townhouse," If the interlopers simply leave, all the better!
Worried about getting too spread out, Xanrym calls back to Khessa, "Come on, Khessa! We can hold the door against them."
Movement: Use ~25-ft of movement to duck though the doorway and into the townhouse, avoiding getting with the Kurthik's reach. With the first room clear, Xanrym heads north toward the door, but he doesn't move through, thinking that Khessa and Theldrin will need help here if the aberrations try to follow them. Action: Cast spell Vicious Mockery at Kurthic #2 WIS 16 save or the Kurthic takes 12 (psychic) damage and has disadvantage on the next attack roll it makes before the end of its next turn. One target within 60 ft range. Free Action: Talking
Concentration: Create Bonfire round 2 of 10 Any creature who moves into the fire on a turn or ends its turn there before Xanrym's next turn must make a DC 16 DEX saving throw or take damage: 11 (fire)
Khessa agrees with the basic idea of Xanrym's plan—that is, to regroup and establish a strong defensive position. Her blue eyes wander from the enemies to the path to follow...
[[ OOC: ...But obviously she will act on her turn. ]]
Derro 11 is dead.
Turn 2:
Syllen notices that Derro 12 did not fall to the murder of crows so he charges in to finish him off.
Action: True Strike Hit: 10 Damage: 14 Radiant
Movement: move next to Derro 12 and move the crows near the stairs.
Derro 7, 8, Quindal, Kruthik 1 and 2 need to make a 15 DC Dex Save or take 23 Slashing Damage
Hearing the Derro approaching around the corner and not liking how separated the party is getting, Theldrin attacks the Kruthik with Shocking Grasp hoping to stun it before he moves into the house.
Attack: 24 Damage: 7
Round 2: Xanrym
Seeing the alien-looking creature breaking through the window, Xanrym briefly wonders whether every creature is this grotto is strange and deadly. He casts a spell, saying, "You have a smile that only a mother could love!" Then, hearing Khessa's warning, he heads into the Townhouse. After all, their goal is to "defend the Townhouse," If the interlopers simply leave, all the better!
Worried about getting too spread out, Xanrym calls back to Khessa, "Come on, Khessa! We can hold the door against them."
Movement: Use ~25-ft of movement to duck though the doorway and into the townhouse, avoiding getting with the Kurthik's reach. With the first room clear, Xanrym heads north toward the door, but he doesn't move through, thinking that Khessa and Theldrin will need help here if the aberrations try to follow them.
Action: Cast spell Vicious Mockery at Kurthic #2
WIS 16 save or the Kurthic takes 12 (psychic) damage and has disadvantage on the next attack roll it makes before the end of its next turn.
One target within 60 ft range.
Free Action: Talking
Concentration: Create Bonfire round 2 of 10
Any creature who moves into the fire on a turn or ends its turn there before Xanrym's next turn must make a DC 16 DEX saving throw or take damage: 11 (fire)
Khessa agrees with the basic idea of Xanrym's plan—that is, to regroup and establish a strong defensive position. Her blue eyes wander from the enemies to the path to follow...
[[ OOC: ...But obviously she will act on her turn. ]]
Avery is going to get back on his feet: Athletics: 18
Coriana has the tentacle use its reach to help out Avery.
Tentacle (Derro 8): AC 16, 8 cold damage.
She then attacks the derro near Syllen.
Scimitar (Derro 12): AC 16, 9 slashing.
Scimitar (Derro 12): AC 18, 10 slashing.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep