I let out a loud burst. “Well you all heard him. On with the mission at hand. On with it boys, on with it now!” I nudge Pavla with my elbow and give him a wink.
She smiles at Valrakas and takes the offered hand, "I'M Holissa," She says, offering nothing else."Demon prince eh? It's good to have high aspirations." Looking at the ragtag bunch she's fallen in with she shrugs, it's not the worst group she's been a part of. "The loud one seems a fool but even fools have their uses, he could also be putting on an act, another reason to watch closely." She says to herself in a not quite whisper.
"Whatever 'friend'! Let's just get this underway. I just want to make sure you know that you are not doing us any favors here. Even though we may be on the wrong side of the king's law, we have our own down here, and the quicker you realize that the better. Part of the reason why we kill each other in this place."The more frustrated the man gets, something begins to change in his voice, as if an accent he is trying to hide is bubbling to the surface - a more animalistic accent at that. The man lets out an exasperated breath, and pats himself down to make sure he has all his belongings.
Following along behind the others, "What a blowhard, huh?"He sticks a hand out, "You can call me Moe." Calling back to the yuan-ti who he thought was looking for some adventure. "Are you going to join us?"
Do I hear the change in tone of orixs vioce or anything else odd about this fellow?
Perception: 7
You think that man just had a deeper and gruff voice, but his voice comes out again as normal. Perhaps something got caught in his throat, just making it seem weird. ( And its more of an investigation check against his spell dc )
This post has potentially manipulated dice roll results.
Onyx lowers his drink, gets up from his table and walks behind the group, following from a distance, since they didn't answer his offer on knowing a good location to intercept the caravan, or his mention of the reward coin.
Once outside is there a stable or an area where horses are kept near by, I would like to get a horse and take off and get ahead of the group.
Investigation: 13
Rollback Post to RevisionRollBack
Killian Greycastle Lv3 - Human Wild Magic Sorcerer - Lost In The Endless Tower, DM Pokepaladdy
Onyx Greyscale Lv3 - Human Ranger - Hanging out at The Rest in the Quest
Fiven - Wood Elf Monk 3 / Rogue 2 - Private Campaign - Seeking a new adventure
Rokas Lv7 - Wood Elf Rogue - D&D Origins @ Local Game Store, Hex & CO, NYC
Onyx lowers his drink, gets up from his table and walks behind the group, following from a distance, since they didn't answer his offer on knowing a good location to intercept the caravan, or his mention of the reward coin.
Once outside is there a stable or an area where horses are kept near by, I would like to get a horse and take off and get ahead of the group.
Investigation: 13
You don't see any of stables but do notice the ladders leading to the Cresthall above. One goes to the southern gate, one to the western gate and another to eastern gate. You see nothing for a way to the northern section of the city but a long sewer line down that way.
Seeing that Onyx needs to go to the north but not wanting to travel the sewer alone, he takes the ladder for the west entrance and will take his chances above on the streets. (OOC: What time of the day is it?)
Rollback Post to RevisionRollBack
Killian Greycastle Lv3 - Human Wild Magic Sorcerer - Lost In The Endless Tower, DM Pokepaladdy
Onyx Greyscale Lv3 - Human Ranger - Hanging out at The Rest in the Quest
Fiven - Wood Elf Monk 3 / Rogue 2 - Private Campaign - Seeking a new adventure
Rokas Lv7 - Wood Elf Rogue - D&D Origins @ Local Game Store, Hex & CO, NYC
As the group heads off to the bar, 'Moe' offers the to group, "That note did not specify a specific caravan and nothing is needing to be returned from said carvan. So.... This city is the center of trade for the entire continent and there are caravans coming into this city every day and in all directions. Some random caravan should not be hard to locate."
DM: In what direction would most of the imports be coming into the city? History roll? 20
Seeing that Onyx needs to go to the north but not wanting to travel the sewer alone, he takes the ladder for the west entrance and will take his chances above on the streets. (OOC: What time of the day is it?)
As you emerge from below, you find yourself in an alleyway. The skies above tinged an dark orange, with the moon in view as the sun started to rest. The alleyway is secluded and a bit of ways from the main street. There you hear the clatter of shoes and horses going along the road.
As the group heads off to the bar, 'Moe' offers the to group, "That note did not specify a specific caravan and nothing is needing to be returned from said carvan. So.... This city is the center of trade for the entire continent and there are caravans coming into this city every day and in all directions. Some random caravan should not be hard to locate."
DM: In what direction would most of the imports be coming into the city? History roll? 20
As you remember the city being a coastal city, most of their imports come from the docks in the north section of the city. Imports from caravans mostly choose the southern gate as it was the safest route for the longest time. Most likely it should be the Amber Road out of the southern gate, wide enough and has most clearings there, making it seem the safer choice. The other choice being the Nymph's Forest, a simple cobble road through a forest home to beasts and predators.
This post has potentially manipulated dice roll results.
Onyx using the cover of darkness within the city streets travels with purpose along the alleyways skirting around towards the northern side of the the city keeping off the main road for no longer than one blocks time before ducking into another alley. especially if he can hear any city guards making their rounds.
Stealth check to make my way around the city:20
Stealth check to hide in case any guards come his way (Advantage due to [Tooltip Not Found] ) 25
Rollback Post to RevisionRollBack
Killian Greycastle Lv3 - Human Wild Magic Sorcerer - Lost In The Endless Tower, DM Pokepaladdy
Onyx Greyscale Lv3 - Human Ranger - Hanging out at The Rest in the Quest
Fiven - Wood Elf Monk 3 / Rogue 2 - Private Campaign - Seeking a new adventure
Rokas Lv7 - Wood Elf Rogue - D&D Origins @ Local Game Store, Hex & CO, NYC
"Was he with us?" Moe asks the others, pointing to the man who just scrambled up the ladder to the west. He then informs the party about the trade patterns of the city and their options on where to find potential targets. "So, shall we go north or south?"
Onyx using the cover of darkness within the city streets travels with purpose along the alleyways skirting around towards the northern side of the the city keeping off the main road for no longer than one blocks time before ducking into another alley. especially if he can hear any city guards making their rounds.
Stealth check to make my way around the city:24
Stealth check to hide in case any guards come his way (Advantage due to [Tooltip Not Found] ) 24
You make your way through the city without being spotted, dodging and weaving through alleys and people. The fresh sea air starts to waft over to you, and the distant shouts of sailors start to come closer. You hide behind a large building, a warehouse full of crates and barrels. Workers mill in and out of the warehouse, putting in more crates.
"We should go to the Amber Road as the chances of finding the caravan is high."
Hardal looks at the horizon for a glimpse as he tries to estimate the time.
"Since the sun is setting, it should be easier to spot them if they use any source of light, especially when the night starts to cover the clearing with darkness.
As for the person that just left, it seems he's eager to join us Moe. I hope he comes back in time for the actual heist."
Hardal sends his owl to scout above the Nymph's Forest for any large moving object and report back to him by the time the sun sets.
"Since there's still a slim chance that the caravan goes through the forest, I sent the owl ahead. Now we just need to find a good spot for an ambush next to the Amber Road."
Valrakas
I let out a loud burst. “Well you all heard him. On with the mission at hand. On with it boys, on with it now!” I nudge Pavla with my elbow and give him a wink.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Holissa
She smiles at Valrakas and takes the offered hand, "I'M Holissa," She says, offering nothing else."Demon prince eh? It's good to have high aspirations." Looking at the ragtag bunch she's fallen in with she shrugs, it's not the worst group she's been a part of. "The loud one seems a fool but even fools have their uses, he could also be putting on an act, another reason to watch closely." She says to herself in a not quite whisper.
"Whatever 'friend'! Let's just get this underway. I just want to make sure you know that you are not doing us any favors here. Even though we may be on the wrong side of the king's law, we have our own down here, and the quicker you realize that the better. Part of the reason why we kill each other in this place." The more frustrated the man gets, something begins to change in his voice, as if an accent he is trying to hide is bubbling to the surface - a more animalistic accent at that. The man lets out an exasperated breath, and pats himself down to make sure he has all his belongings.
Following along behind the others, "What a blowhard, huh?" He sticks a hand out, "You can call me Moe." Calling back to the yuan-ti who he thought was looking for some adventure. "Are you going to join us?"
Valrakas
Do I hear the change in tone of orixs vioce or anything else odd about this fellow?
Perception: 7
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Sorry, don't think that will get it... Trying to drop all the hints I can at him being disguised.
I tried lol my passive perception wasn’t high enough to notice your bullshit disguise the first time lol
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
You think that man just had a deeper and gruff voice, but his voice comes out again as normal. Perhaps something got caught in his throat, just making it seem weird. ( And its more of an investigation check against his spell dc )
Onyx lowers his drink, gets up from his table and walks behind the group, following from a distance, since they didn't answer his offer on knowing a good location to intercept the caravan, or his mention of the reward coin.
Once outside is there a stable or an area where horses are kept near by, I would like to get a horse and take off and get ahead of the group.
Investigation: 13
Killian Greycastle Lv3 - Human Wild Magic Sorcerer - Lost In The Endless Tower, DM Pokepaladdy
Onyx Greyscale Lv3 - Human Ranger - Hanging out at The Rest in the Quest
Fiven - Wood Elf Monk 3 / Rogue 2 - Private Campaign - Seeking a new adventure
Rokas Lv7 - Wood Elf Rogue - D&D Origins @ Local Game Store, Hex & CO, NYC
Pavla's Passive Perception is 15. Will that notice?
Pavla flinches back.
"Ah. Don't touch me, please," the grimy human tells Valrakas, eyes narrowing, but Pavla calms quickly, and smiles again.
And that's all I have to say about that.
You don't see any of stables but do notice the ladders leading to the Cresthall above. One goes to the southern gate, one to the western gate and another to eastern gate. You see nothing for a way to the northern section of the city but a long sewer line down that way.
You do notice that the man is seemingly strange, as if something was being dragged behind him. ( Roll for investigation, with advantage. )
Seeing that Onyx needs to go to the north but not wanting to travel the sewer alone, he takes the ladder for the west entrance and will take his chances above on the streets. (OOC: What time of the day is it?)
Killian Greycastle Lv3 - Human Wild Magic Sorcerer - Lost In The Endless Tower, DM Pokepaladdy
Onyx Greyscale Lv3 - Human Ranger - Hanging out at The Rest in the Quest
Fiven - Wood Elf Monk 3 / Rogue 2 - Private Campaign - Seeking a new adventure
Rokas Lv7 - Wood Elf Rogue - D&D Origins @ Local Game Store, Hex & CO, NYC
As the group heads off to the bar, 'Moe' offers the to group, "That note did not specify a specific caravan and nothing is needing to be returned from said carvan. So.... This city is the center of trade for the entire continent and there are caravans coming into this city every day and in all directions. Some random caravan should not be hard to locate."
DM: In what direction would most of the imports be coming into the city? History roll? 20
As you emerge from below, you find yourself in an alleyway. The skies above tinged an dark orange, with the moon in view as the sun started to rest. The alleyway is secluded and a bit of ways from the main street. There you hear the clatter of shoes and horses going along the road.
As you remember the city being a coastal city, most of their imports come from the docks in the north section of the city. Imports from caravans mostly choose the southern gate as it was the safest route for the longest time. Most likely it should be the Amber Road out of the southern gate, wide enough and has most clearings there, making it seem the safer choice. The other choice being the Nymph's Forest, a simple cobble road through a forest home to beasts and predators.
Onyx using the cover of darkness within the city streets travels with purpose along the alleyways skirting around towards the northern side of the the city keeping off the main road for no longer than one blocks time before ducking into another alley. especially if he can hear any city guards making their rounds.
Stealth check to make my way around the city: 20
Stealth check to hide in case any guards come his way (Advantage due to [Tooltip Not Found] ) 25
Killian Greycastle Lv3 - Human Wild Magic Sorcerer - Lost In The Endless Tower, DM Pokepaladdy
Onyx Greyscale Lv3 - Human Ranger - Hanging out at The Rest in the Quest
Fiven - Wood Elf Monk 3 / Rogue 2 - Private Campaign - Seeking a new adventure
Rokas Lv7 - Wood Elf Rogue - D&D Origins @ Local Game Store, Hex & CO, NYC
"Was he with us?" Moe asks the others, pointing to the man who just scrambled up the ladder to the west. He then informs the party about the trade patterns of the city and their options on where to find potential targets. "So, shall we go north or south?"
You make your way through the city without being spotted, dodging and weaving through alleys and people. The fresh sea air starts to waft over to you, and the distant shouts of sailors start to come closer. You hide behind a large building, a warehouse full of crates and barrels. Workers mill in and out of the warehouse, putting in more crates.
Taking a look around is there anyway to the roof top of this building.
Perception: 16
Killian Greycastle Lv3 - Human Wild Magic Sorcerer - Lost In The Endless Tower, DM Pokepaladdy
Onyx Greyscale Lv3 - Human Ranger - Hanging out at The Rest in the Quest
Fiven - Wood Elf Monk 3 / Rogue 2 - Private Campaign - Seeking a new adventure
Rokas Lv7 - Wood Elf Rogue - D&D Origins @ Local Game Store, Hex & CO, NYC
"We should go to the Amber Road as the chances of finding the caravan is high."
Hardal looks at the horizon for a glimpse as he tries to estimate the time.
"Since the sun is setting, it should be easier to spot them if they use any source of light, especially when the night starts to cover the clearing with darkness.
As for the person that just left, it seems he's eager to join us Moe. I hope he comes back in time for the actual heist."
Hardal sends his owl to scout above the Nymph's Forest for any large moving object and report back to him by the time the sun sets.
"Since there's still a slim chance that the caravan goes through the forest, I sent the owl ahead. Now we just need to find a good spot for an ambush next to the Amber Road."