For Esseer's turn he's going to use his action for his Channel Divinity: Path to the Grave on the last Fomorian so the next time anyone hits it with an attack, it gets vulnerability to all of that attack's damage. For his bonus action he is going to cast Healing Word on Tambor with what I think is his last 3rd level spell slot to heal 9 wounds.
[I'm not super sure how the grouping system works as I don't usually use it in my games but hopefully it should be alright to take m turn now before Harbek's because I don't think there's anything in it that would influence/be influenced by whatever Harbek does. Please correct me if I'm wrong and I'll do my turn after Harbeks and adjust it if it's needed :)]
For Esseer's turn he's going to use his action for his Channel Divinity: Path to the Grave on the last Fomorian so the next time anyone hits it with an attack, it gets vulnerability to all of that attack's damage. For his bonus action he is going to cast Healing Word on Tambor with what I think is his last 3rd level spell slot to heal 9 wounds.
I'm giving this healing word a DM reroll, for better or worse 12
[I'm not super sure how the grouping system works as I don't usually use it in my games but hopefully it should be alright to take m turn now before Harbek's because I don't think there's anything in it that would influence/be influenced by whatever Harbek does. Please correct me if I'm wrong and I'll do my turn after Harbeks and adjust it if it's needed :)]
Grouping is a shortcut for PbP, so that inactive players have more time before they get bot-ed.
Thanks for the extra 1 health from the healing word lol and thank you for explaining the grouping, it makes much more sense now, I'm guessing that means its fine that I went before Harbek?
Uh oh. In that case, instead of casting regular Healing Word exclusively on Tambor on my turn, I'll use Mass Healing Word as my bonus action if that's okay with Nathan. Everyone recovers 6 hit points and Harbek recovers 7 (the max) due to my Circle of Mortality feature (Should now be conscious and stable). I'll still use my Channel Divinity as my action however as the double damage on the next attack should hopefully take a large chunk of its health, especially if Tambor pairs it with their smite. I could even pass my inspiration along to them to guarantee a good blow?
Uh oh. In that case, instead of casting regular Healing Word exclusively on Tambor on my turn, I'll use Mass Healing Word as my bonus action if that's okay with Nathan. Everyone recovers 6 hit points and Harbek recovers 7 (the max) due to my Circle of Mortality feature (Should now be conscious and stable). I'll still use my Channel Divinity as my action however as the double damage on the next attack should hopefully take a large chunk of its health, especially if Tambor pairs it with their smite. I could even pass my inspiration along to them to guarantee a good blow?
F2 starts his turn in the effect of a spirit guardians, Wisdom Save DC 14 vs 13+2
F2 (bloodied -101, Circle of Mortality, pre-sg-rnd3) uses Multiattack, greatclub against Ku and Evil Eye against Tambor, "Stop the fire." Greatclub Attack 1 vs Ku, Attack: 20 Damage: 18 Greatclub Attack 2 vs Ku, Attack: 15 Damage: 16
So the big question is if the Evil Eye damage is really low this time. (At 7hp, high enough to not get killed outright but the damage has been big enough before that I'm pretty sure she's about to go unconscious.)
So the big question is if the Evil Eye damage is really low this time. (At 7hp, high enough to not get killed outright but the damage has been big enough before that I'm pretty sure she's about to go unconscious.)
Ku says, "Have some more fire..." Casting Chromatic Orb from a 2nd level slot, Attack: 21 Damage: 24
24 damage is doubled to be 48 which is enough to completely ignite the Fomorian and his lifeless body singes to char before falling, smoldering, and smoking. A truly awful stench.
So the big question is if the Evil Eye damage is really low this time. (At 7hp, high enough to not get killed outright but the damage has been big enough before that I'm pretty sure she's about to go unconscious.)
Evil Eye (rnd3) damage: 33
Oh well.
As Tambor falls she shouts, "Gandelk, save the others!"
1st Death Saving Throw: 17
The elk rears up and then charges toward F2 with bloodlust from seeing his master fall.
Hooves Attack: 14 Damage: 8
STR DC 14 to avoid getting knocked prone
If knocked prone, Gandelk makes a bonus action attack with his hooves Attack: 12 Damage: 15
Ku says, "Have some more fire..." Casting Chromatic Orb from a 2nd level slot, Attack: 21 Damage: 24
24 damage is doubled to be 48 which is enough to completely ignite the Fomorian and his lifeless body singes to char before falling, smoldering, and smoking. A truly awful stench.
This post has potentially manipulated dice roll results.
Two Fomorian's are 7800 XP, divided by four players is 1950 XP each
Having no survivors to question, the tribe is left with a feeling that this may not be the last time they encounter a rival tribe of Giants, who have declared war on the Three Waters Tribe.
Feel free to roleplay healing up and short rest to recover hitpoints before we travel back home.
Ku attempts to stabilize anyone who wasn't healed by the mass healing word with a Medicine Check DC 10 vs 4
This post has potentially manipulated dice roll results.
Tambor Arinahm
She's still unconscious, so going to make another death saving throw here. (Figure though that with as many people as there are, should be able to get her stabilized. Just hoping for the nat-20 on this one.)
3+1 = 4 hours later (rolled in log) Tambor awakens. "What happened? Did we win?" she asks before seeing the dead Fomorians, "Ah. Good." She grunts as she gets up. "My head is smarting more than after that celebration we had back at camp. Guess it's time to catch a breath."
Short Rest: Will use 3 hit dice to heal 26. (So at 27 after the 1 from regaining consciousness.) And then another 17 from Lay on Hands for 44.
Oh yeah. That's a whoopsie on my part. (I took differential equations and linear algebra in college. I shouldn't be messing up on 2+7. :P )
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For Esseer's turn he's going to use his action for his Channel Divinity: Path to the Grave on the last Fomorian so the next time anyone hits it with an attack, it gets vulnerability to all of that attack's damage. For his bonus action he is going to cast Healing Word on Tambor with what I think is his last 3rd level spell slot to heal 9 wounds.
[I'm not super sure how the grouping system works as I don't usually use it in my games but hopefully it should be alright to take m turn now before Harbek's because I don't think there's anything in it that would influence/be influenced by whatever Harbek does. Please correct me if I'm wrong and I'll do my turn after Harbeks and adjust it if it's needed :)]
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I'm giving this healing word a DM reroll, for better or worse 12
Grouping is a shortcut for PbP, so that inactive players have more time before they get bot-ed.
Thanks for the extra 1 health from the healing word lol and thank you for explaining the grouping, it makes much more sense now, I'm guessing that means its fine that I went before Harbek?
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
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Harbek fails the save for evil eye. He is now unconscious.
Death save: 14
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
Uh oh. In that case, instead of casting regular Healing Word exclusively on Tambor on my turn, I'll use Mass Healing Word as my bonus action if that's okay with Nathan. Everyone recovers 6 hit points and Harbek recovers 7 (the max) due to my Circle of Mortality feature (Should now be conscious and stable). I'll still use my Channel Divinity as my action however as the double damage on the next attack should hopefully take a large chunk of its health, especially if Tambor pairs it with their smite. I could even pass my inspiration along to them to guarantee a good blow?
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
That's fine.
Awesome thanks :)
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
F2 starts his turn in the effect of a spirit guardians, Wisdom Save DC 14 vs 13+2
F2 (bloodied -101, Circle of Mortality, pre-sg-rnd3) uses Multiattack, greatclub against Ku and Evil Eye against Tambor, "Stop the fire."
Greatclub Attack 1 vs Ku, Attack: 20 Damage: 18
Greatclub Attack 2 vs Ku, Attack: 15 Damage: 16
Let's get a new SG damage for Round 3
Charisma Save for Tambor: 16+6 = 22
So the big question is if the Evil Eye damage is really low this time. (At 7hp, high enough to not get killed outright but the damage has been big enough before that I'm pretty sure she's about to go unconscious.)
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Ku, Tambor (Group 3), Round 3, Esseer, Harbek (Group 1) << Your turn
F2 (bloodied -101, Circle of Mortality, pre-sg-rnd3)
Ku says, "Have some more fire..." Casting Chromatic Orb from a 2nd level slot, Attack: 21 Damage: 14
Spending 2 sorcery points to Quicken a Firebolt as a bonus action, Attack: 24 Damage: 9
Evil Eye (rnd3) damage: 26
24 damage is doubled to be 48 which is enough to completely ignite the Fomorian and his lifeless body singes to char before falling, smoldering, and smoking. A truly awful stench.
Oh well.
As Tambor falls she shouts, "Gandelk, save the others!"
1st Death Saving Throw: 17
The elk rears up and then charges toward F2 with bloodlust from seeing his master fall.
Hooves
Attack: 14 Damage: 8
STR DC 14 to avoid getting knocked prone
If knocked prone, Gandelk makes a bonus action attack with his hooves
Attack: 12 Damage: 15
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
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We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
[[ Didn't see that until after I posted. ]]
HUZZAH!!!
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Two Fomorian's are 7800 XP, divided by four players is 1950 XP each
Having no survivors to question, the tribe is left with a feeling that this may not be the last time they encounter a rival tribe of Giants, who have declared war on the Three Waters Tribe.
Feel free to roleplay healing up and short rest to recover hitpoints before we travel back home.
Ku attempts to stabilize anyone who wasn't healed by the mass healing word with a Medicine Check DC 10 vs 4
Tambor Arinahm
She's still unconscious, so going to make another death saving throw here. (Figure though that with as many people as there are, should be able to get her stabilized. Just hoping for the nat-20 on this one.)
Edit, need to actually put the roll in
12
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Well that's 2 successes and 0 failures so far, so let's go for another even if it's jumping the gun a little for others' actions.
13
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Tambor Arinahm
3+1 = 4 hours later (rolled in log) Tambor awakens. "What happened? Did we win?" she asks before seeing the dead Fomorians, "Ah. Good." She grunts as she gets up. "My head is smarting more than after that celebration we had back at camp. Guess it's time to catch a breath."
Short Rest: Will use 3 hit dice to heal 26. (So at 27 after the 1 from regaining consciousness.) And then another 17 from Lay on Hands for 44.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary