Athalie stares agape at Aster for almost a full minute as she absorbs what he says. "Luna was a powerful mage," she says, finally. "I could tell that." She sighs. "I didn't have any idea she would be treacherous. Here I was thinking that the tabaxi really was working for the Queen's Men, and the story about wanting to work with us was a ruse to bring our guard down. Did she put the cat and her friends to sleep too? Or were they helping her?" Her face clouds in anger. "Poor Creed. There is nothing commendable about such deception and theft. Luna did make a comment about blood magic. I wasn't really paying attention at the time as I got into it with that tin man. I don't know what blood magic is... but did that have anything to do with it?"
The paladin looks around as she sits up, stretching her limbs and trying not to rock the boat too much. "Where we are? This is the Drann River that we're on, isn't it?" Despite the purple haze obscuring her vision, and her only very vague memories of Drakkenheim from when she was tiny, Athalie tries to see if she can recognize any landmarks, or which direction they're traveling. The river passes through the inner city beyond the walls, she does know that, but as to which side of the city they're on, or if they're in or out of it, she tries to figure out.
After Rattlecan's decapitation, Sarűmir began to pant, his hands coming to a rest on his knees. He had given a lupine grin to his companions before falling asleep.
While the rest of the party wakes up and tries to figure out where they are, Sarűmir sleeps on, tired after his battle, snoring loudly. He is now back in his human form.
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Sarűmir, dreaming of happier times (if you can call them that) with his guildmates in Drakkenheim, suddenly snaps awake, surging to his feet and pulling out his longsword and looking around as he catches the smell of rot and death wafting through the air. "What's going on?! Where are we?", he shouts as he looks around, his eyes peeled for danger.
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Sanimar knows from the sloshing of the boat she is not where she was standing before but to finally be well rested made her keep her eyes closed for another minute. When she finally awakens, she looks to the ferryman and to her surroundings. For a moment she wonderedDid I die. That quick. She feels her pulse and is gladdened that her heart is still beating. Definitely still alive.
She then asks the ferryman "Where are we headed?" she rather keeps her question on the simple side as she is not sure the ferryman is even still living or not.
She is not sure how long their journey will be, but for now he will take 10 minutes to cast detect magic as a ritual.
"Oh! Sarumir, it's okay, I don't think we're in danger... just yet," Athalie says, as she clambers to her feet to balance the sudden rocking of the boat as Sarumir leaps to his. "But I don't think we want to end up in this river!"she braces her legs to keep the boat from capsizing. She takes a deep breath, looking around. "It's hard to tell with this haze, but... we're headed towards Drakkenheim, we're on the Drann River on the south side. We haven't gone past the walls yet. I can see Saint Brenna's, there." She points. "And there's the road. Aster said... that gnome, Luna, put us all to sleep and charmed him to load us on this boat. She also stole Lara's horse."Athalie's face reddens in anger again at the thought, but she pushes it away. Survival is more pressing right now.
"I think it would be great to get off of this boat," she says, eyeing the strange ferryman up and down. "But I think this fellow is under some kind of a spell, or he's some kind of animation, or reanimation..." Athalie reaches out and taps the ferryman on the arm. "Pardon me, sir, might you take us to shore?"
Twinkleblossum grips the side of the boat when it starts rocking to make sure she isn't capsized.
"Why send us on a boat ride without explaining where we're going or what we're supposed to do, what could be gained by this?"
Looking around at Athalie's explanation of where they are and noticing the landmarks as she points them out, "Maybe we'll find some of the answers when we arrive wherever it is we're going."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
The boat rocks gently with the current. The ferryman continues with his oars in the water. It takes him more than a couple of seconds to register the tap. "Hurhh?" He slightly turns to the left of where you tapped him. His eyes are milky white with no pupil. His snow white hair drapes along his shoulders expect for a spot by the back of his head head where it looks like it was burnt off and never grew back even after his contamination. His mouth hangs even after he asked the question.
Billowing eldritch energies emanate from his eyes, mouth, and wounds, and you start to notice purplely crystals fused into parts of his flesh.
"Errr.." he starts in a low groan before turning his back away from you. His shoulders slump, and he soon turns back and nods. "Merrr." He outstretches his hand as if to indicate where. You notice that the lines of the river are cut with jagged rocks, some that even glow purple.
Rollback Post to RevisionRollBack
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Athalie eyes the banks of the river. Although relieved that the strange, unliving ferryman seems to be friendly, she notes with regret that if there's no safe place to dock the boat and disembark, they'll have to continue onwards. "I suppose we'll have to wait for a more likely place... or... well, Mister Ferryman, is there a place along this river that you normally park your boat? Maybe you could take us there?"
Sanimar quickly covers her eyes are they are bombarded by all the magic around her and the ferryman "Our Ferryman is corrupted by the Haze and is most likely similar to the dreg we fought. He or it is just mindlessly following someone's orders. There is a flurry of magic around us. Too much for me to discern any specific cause to us being kidnapped."
"I don't know how exactly we got here but the ferryman seems to be taking us somewhere."
Twinkleblossum decides against taking flight for now and maintains her grip on the boat so that she can remain safely inside and see where the ferryman is taking them.
"For now let's enjoy the ride and see where it leads, shall we?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Sarűmir turns to Athalie, his eyes filled with shock and what seems to be fear as he remembers the smell of the beasts that killed Lara, the smell that is all around them right now. "Drakkenheim again?" He sighs, sitting down heavily. "Very well. Let us get this ordeal over with." He growls at the mention of Luna putting them to sleep.
Once he notices the... condition of the ferryman, Sarűmir scrambles backwards, fumblimg for his longsword and holding it, the blade pointing at them. "What in the Nine Hells are you?"
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
"Erggg gerra ugh ah," the ferryman responds with a low nod. He points to an discernible point up ahead past the walls. Through the fog it looks like he's just pointing to the end of the river. You start to see signs of the first bridge up ahead. This one of the three that connect the North Ward to the South one. The ferryman looks about to continue to row up ahead. It is only when Sarűmir raises his sword that things turn around.
The purple in his crystals glow a much brighter lumen. "Grrrragahh." In less than a second flat, he grabs the the edge of the blade as if it were the hilt. He growls in more a warning than a threat, his right fist tight on the oar remaining left (the other he let go had flopped to - thankfully - the inside of the boat when he dropped it and went bottoms up). "Errr."
Rollback Post to RevisionRollBack
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Sarűmir drops the blade and glances at the water, knowing things would not end well if the ferryman decided to attack them.
(If the ferryman lets go of the sword after he drops it, he will grab it and attempt to quietly resheathe it.)
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Twinkleblossum peers ahead and tries to discern where they are going and how long it might take them to get there. She pays attention to things she can see along each bank of the river for landmarks and such or even things that are more dangerous.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Athalie chews on her lower lip as the ferryman points. She's not terribly excited about going into the city, but it looks like that's where they're headed. "All right,"she says, but then starts in surprise as Sarumir gets into a brief tussle with the unliving man.
"I'm so sorry," she pipes up, even as Sarumir drops the sword, "we're all just a bit on edge, having been put to sleep against our will and woken up here unawares. Please forgive my friend. We're happy to dock wherever you usually do, but as soon as you can get us ashore to start solving this mystery, we would really appreciate it!" Although unnerved by his appearance, she gives the ferryman her best winning performance smile.
Twinkleblossum's excitement and fear mis together and bubble over as she begins peppering the ferryman with questions.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"Errrrherr," the ferryman groans when Sarűmir drops the blade. His grip on the blade is strong that even when it goes swinging down it doesn't seem to bother him when it slightly cuts through his skin. He just looks down then back up again with mouth agape before Athalie tries to talk to him. "Hhrrm." He slowly squints his eyes as if trying to dechiper what you said is true or not. He seems to almost chuckle at your award-winning smile. "Nerr." He then turns back over to Sarűmir, to which he gives another groan and drops the sword. It clatters around inside the boat. Then all is quiet.
((rolled for random encounters and Sarűmir got a nat 20! yay good fortune beeth upon ye.))
Too quiet. Twinkleblossum fills in the silence with her questions. The ferryman is suddenly startled by the sudden questions brought on by the fairy. He turns to her with his head nearly 360 while stick rowing the oars. Despite his nearly lifeless stance, his eyes seem to have some mirth. "Ahhbahh err." He gestures with his hands towards again towards nothing, the fog too hazy to let any light through. Though actually, now that's she's checking up on it, Twinklebossum's keen eyes spot two piers up ahead, one on either side. They look to be in bad shape, but not any that she can't work around (with wings). "Beh harr," he moans when she asks if its far.
A noise from up above breaks your concentration. You go around to see what made it, finding nothing until you look up. You see what appears to be a wizard's cloak flying off in the distance right above you. Its sides flap hopelessly against the breeze- wait there's no wind, so how is it moving? It's not... falling either is it. Its sides continue to flap against the sky and it actually moves forward on its own. Then you see little arms beneath when the collar would be. That's no cape! It's alive! Alive!!!
Luckily it doesn't spot you, it continues flying on in the North Ward direction. And well, what do you know? Sometime in between all that you found the wizard...'s corpse. Half of a body is floating down the river. It's very much a skeleton. It also comes complete with very stereotypical wizard attire. The pointy purple hat, emblazoned with the signs of the Amethyst Academy; the cloak (not the flying one, of course), and what looks to be a spell scroll((those who are more magically inclined know what it is)) still attached to its belt. The body is floating towards you now... you just need to grab it.
((If you want to sit out and reach out and try to grab it while in the boat it would be some sort of Dexterity roll and then Slight of Hand. Flying would just be Slight of Hand. you can also build a contraption to get it. Also touching the water is highly not recommended))
Athalie stares agape at Aster for almost a full minute as she absorbs what he says. "Luna was a powerful mage," she says, finally. "I could tell that." She sighs. "I didn't have any idea she would be treacherous. Here I was thinking that the tabaxi really was working for the Queen's Men, and the story about wanting to work with us was a ruse to bring our guard down. Did she put the cat and her friends to sleep too? Or were they helping her?" Her face clouds in anger. "Poor Creed. There is nothing commendable about such deception and theft. Luna did make a comment about blood magic. I wasn't really paying attention at the time as I got into it with that tin man. I don't know what blood magic is... but did that have anything to do with it?"
The paladin looks around as she sits up, stretching her limbs and trying not to rock the boat too much. "Where we are? This is the Drann River that we're on, isn't it?" Despite the purple haze obscuring her vision, and her only very vague memories of Drakkenheim from when she was tiny, Athalie tries to see if she can recognize any landmarks, or which direction they're traveling. The river passes through the inner city beyond the walls, she does know that, but as to which side of the city they're on, or if they're in or out of it, she tries to figure out.
History: 17
After Rattlecan's decapitation, Sarűmir began to pant, his hands coming to a rest on his knees. He had given a lupine grin to his companions before falling asleep.
While the rest of the party wakes up and tries to figure out where they are, Sarűmir sleeps on, tired after his battle, snoring loudly. He is now back in his human form.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
((I will say Insight! which I have now rolled for you and will be sending PMs of
I don't know why but I find it really funny that the lowest ranking Wisdom characters had the highest scores even a nat 20 for Athalie!))
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Sarűmir, dreaming of happier times (if you can call them that) with his guildmates in Drakkenheim, suddenly snaps awake, surging to his feet and pulling out his longsword and looking around as he catches the smell of rot and death wafting through the air. "What's going on?! Where are we?", he shouts as he looks around, his eyes peeled for danger.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
Sanimar knows from the sloshing of the boat she is not where she was standing before but to finally be well rested made her keep her eyes closed for another minute. When she finally awakens, she looks to the ferryman and to her surroundings. For a moment she wondered Did I die. That quick. She feels her pulse and is gladdened that her heart is still beating. Definitely still alive.
She then asks the ferryman "Where are we headed?" she rather keeps her question on the simple side as she is not sure the ferryman is even still living or not.
She is not sure how long their journey will be, but for now he will take 10 minutes to cast detect magic as a ritual.
"Oh! Sarumir, it's okay, I don't think we're in danger... just yet," Athalie says, as she clambers to her feet to balance the sudden rocking of the boat as Sarumir leaps to his. "But I don't think we want to end up in this river!" she braces her legs to keep the boat from capsizing. She takes a deep breath, looking around. "It's hard to tell with this haze, but... we're headed towards Drakkenheim, we're on the Drann River on the south side. We haven't gone past the walls yet. I can see Saint Brenna's, there." She points. "And there's the road. Aster said... that gnome, Luna, put us all to sleep and charmed him to load us on this boat. She also stole Lara's horse." Athalie's face reddens in anger again at the thought, but she pushes it away. Survival is more pressing right now.
"I think it would be great to get off of this boat," she says, eyeing the strange ferryman up and down. "But I think this fellow is under some kind of a spell, or he's some kind of animation, or reanimation..." Athalie reaches out and taps the ferryman on the arm. "Pardon me, sir, might you take us to shore?"
Twinkleblossum grips the side of the boat when it starts rocking to make sure she isn't capsized.
"Why send us on a boat ride without explaining where we're going or what we're supposed to do, what could be gained by this?"
Looking around at Athalie's explanation of where they are and noticing the landmarks as she points them out, "Maybe we'll find some of the answers when we arrive wherever it is we're going."
The boat rocks gently with the current. The ferryman continues with his oars in the water. It takes him more than a couple of seconds to register the tap. "Hurhh?" He slightly turns to the left of where you tapped him. His eyes are milky white with no pupil. His snow white hair drapes along his shoulders expect for a spot by the back of his head head where it looks like it was burnt off and never grew back even after his contamination. His mouth hangs even after he asked the question.
Billowing eldritch energies emanate from his eyes, mouth, and wounds, and you start to notice purplely crystals fused into parts of his flesh.
"Errr.." he starts in a low groan before turning his back away from you. His shoulders slump, and he soon turns back and nods. "Merrr." He outstretches his hand as if to indicate where. You notice that the lines of the river are cut with jagged rocks, some that even glow purple.
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Athalie eyes the banks of the river. Although relieved that the strange, unliving ferryman seems to be friendly, she notes with regret that if there's no safe place to dock the boat and disembark, they'll have to continue onwards. "I suppose we'll have to wait for a more likely place... or... well, Mister Ferryman, is there a place along this river that you normally park your boat? Maybe you could take us there?"
Sanimar quickly covers her eyes are they are bombarded by all the magic around her and the ferryman "Our Ferryman is corrupted by the Haze and is most likely similar to the dreg we fought. He or it is just mindlessly following someone's orders. There is a flurry of magic around us. Too much for me to discern any specific cause to us being kidnapped."
"I don't know how exactly we got here but the ferryman seems to be taking us somewhere."
Twinkleblossum decides against taking flight for now and maintains her grip on the boat so that she can remain safely inside and see where the ferryman is taking them.
"For now let's enjoy the ride and see where it leads, shall we?"
Sarűmir turns to Athalie, his eyes filled with shock and what seems to be fear as he remembers the smell of the beasts that killed Lara, the smell that is all around them right now. "Drakkenheim again?" He sighs, sitting down heavily. "Very well. Let us get this ordeal over with." He growls at the mention of Luna putting them to sleep.
Once he notices the... condition of the ferryman, Sarűmir scrambles backwards, fumblimg for his longsword and holding it, the blade pointing at them. "What in the Nine Hells are you?"
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
"Erggg gerra ugh ah," the ferryman responds with a low nod. He points to an discernible point up ahead past the walls. Through the fog it looks like he's just pointing to the end of the river. You start to see signs of the first bridge up ahead. This one of the three that connect the North Ward to the South one. The ferryman looks about to continue to row up ahead. It is only when Sarűmir raises his sword that things turn around.
The purple in his crystals glow a much brighter lumen. "Grrrragahh." In less than a second flat, he grabs the the edge of the blade as if it were the hilt. He growls in more a warning than a threat, his right fist tight on the oar remaining left (the other he let go had flopped to - thankfully - the inside of the boat when he dropped it and went bottoms up). "Errr."
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Sarűmir drops the blade and glances at the water, knowing things would not end well if the ferryman decided to attack them.
(If the ferryman lets go of the sword after he drops it, he will grab it and attempt to quietly resheathe it.)
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
Even though Sanimar can swim doing so with her gear would be troubling. She too decides to stay in the boat and see where it takes her.
Twinkleblossum peers ahead and tries to discern where they are going and how long it might take them to get there. She pays attention to things she can see along each bank of the river for landmarks and such or even things that are more dangerous.
Athalie chews on her lower lip as the ferryman points. She's not terribly excited about going into the city, but it looks like that's where they're headed. "All right," she says, but then starts in surprise as Sarumir gets into a brief tussle with the unliving man.
"I'm so sorry," she pipes up, even as Sarumir drops the sword, "we're all just a bit on edge, having been put to sleep against our will and woken up here unawares. Please forgive my friend. We're happy to dock wherever you usually do, but as soon as you can get us ashore to start solving this mystery, we would really appreciate it!" Although unnerved by his appearance, she gives the ferryman her best winning performance smile.
Persuasion: 24 (nat 20!)
"Where are we going?"
"Is it far?"
"How much farther, hours, days?"
Twinkleblossum's excitement and fear mis together and bubble over as she begins peppering the ferryman with questions.
"Errrrherr," the ferryman groans when Sarűmir drops the blade. His grip on the blade is strong that even when it goes swinging down it doesn't seem to bother him when it slightly cuts through his skin. He just looks down then back up again with mouth agape before Athalie tries to talk to him. "Hhrrm." He slowly squints his eyes as if trying to dechiper what you said is true or not. He seems to almost chuckle at your award-winning smile. "Nerr." He then turns back over to Sarűmir, to which he gives another groan and drops the sword. It clatters around inside the boat. Then all is quiet.
((rolled for random encounters and Sarűmir got a nat 20! yay good fortune beeth upon ye.))
Too quiet. Twinkleblossum fills in the silence with her questions. The ferryman is suddenly startled by the sudden questions brought on by the fairy. He turns to her with his head nearly 360 while stick rowing the oars. Despite his nearly lifeless stance, his eyes seem to have some mirth. "Ahhbahh err." He gestures with his hands towards again towards nothing, the fog too hazy to let any light through. Though actually, now that's she's checking up on it, Twinklebossum's keen eyes spot two piers up ahead, one on either side. They look to be in bad shape, but not any that she can't work around (with wings). "Beh harr," he moans when she asks if its far.
A noise from up above breaks your concentration. You go around to see what made it, finding nothing until you look up. You see what appears to be a wizard's cloak flying off in the distance right above you. Its sides flap hopelessly against the breeze- wait there's no wind, so how is it moving? It's not... falling either is it. Its sides continue to flap against the sky and it actually moves forward on its own. Then you see little arms beneath when the collar would be. That's no cape! It's alive! Alive!!!
Luckily it doesn't spot you, it continues flying on in the North Ward direction. And well, what do you know? Sometime in between all that you found the wizard...'s corpse. Half of a body is floating down the river. It's very much a skeleton. It also comes complete with very stereotypical wizard attire. The pointy purple hat, emblazoned with the signs of the Amethyst Academy; the cloak (not the flying one, of course), and what looks to be a spell scroll ((those who are more magically inclined know what it is)) still attached to its belt. The body is floating towards you now... you just need to grab it.
((If you want to sit out and reach out and try to grab it while in the boat it would be some sort of Dexterity roll and then Slight of Hand. Flying would just be Slight of Hand. you can also build a contraption to get it. Also touching the water is highly not recommended))
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Aster notices the spell scroll attached to the corpse before leaning over. He attempts to snatch it as the body passes by.
Dex: 14
Sleight of Hand: 9