Your group springs into action, with a blur of steel and flame. With the focused attack on the first creature coming up from the dirt, you manage to dispatch the creature before it can fully rise! The second creature, the one Tengen's flames surround, is unable to move appropriately enough and lets out a horrid choking wheeze as the radiant magic singes its body.
The creatures swing at the nearest creatures to them with wicked jagged claws.
C2 Attack on Rosa - 16 for 5 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected.
C3 Attack on Muirdan- 23 for 7 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected.
COMBAT! Bold below may act. Rosa Muirdan Grythek Tengen Milamber Creatures
Muirdan is deeply wounded, but shrugs off the effect that threatens to still him. Unable to send a bolt when directly harried by a creature, he instead invokes Dumathoin's Bane on the remaining beasties.
Altohugh Tengen suspects Muirdan is injured from the sounds coming from round the corner she cannot see him to try and help so instead looks to finish off the monster she slightly damaged previously with another burst of Sacred Flame (DC13 Dex save or 2 "How many more are arond the corner?" she asks of those in a better position.
Rollback Post to RevisionRollBack
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
The ranger feels that they are starting to fight as a group, as a pack. He misses his pack, but if he hopes to see them ever again he must deal with these mounstrosities before him.
This post has potentially manipulated dice roll results.
Once again a bolt of flames bursts from Milamber's outstretched hand at the creature in front of him. He hoped this would finish the creature off. Attack: 7 Damage: 2
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
This post has potentially manipulated dice roll results.
(OOC: Sorry all, stupid gout flare has kept me more or less away from my computer at home for a dang week. Hopefully back into this more regularly now.)
Muirdan's magic settles over the creatures, causing a befuddled look to come over them for a moment. The one furthest from the group seems to shake it off without issue, however. Meanwhile, swirling radiant flames from Tengen swirl up over the creatures as another moves in right above Rosa, having just made its way around the corner.
Grythek and Milamber manage to land glancing blows and Rosa's swing sails wide of the creeping creature. The creatures all reach out to attack, swinging with their nasty claws.
C2 Attack on Rosa - 9 for 6 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected.
C4 Attack on Rosa - 5 for 6 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected.
C3 Attack on Muirdan- 7 for 5 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected. Also, if it hits, make a Concentration check (CON Save, DC10) to maintain concentration on bane.
COMBAT! Bold below may act. Rosa Muirdan Grythek Tengen Milamber Creatures
Dodging the first blow, Rosa is cut deeply by the second, but still easily shrugs off the paralysis. Bleeding more heavily, he swings again at the creature. (C4)
Milamber this time decides that he wants to see if perhaps something else will effect the creature more than the fire bolts he had been casting and raises his hand to have a gaseous cloud of poison flow towards and engulf the creature.
13 Con save or take 8 poison damage
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(You did, but apparently security settings at work have signed me out of Beyond, so it wasn't telling me about any new posts. Because it freaking hates me. I'm sorry for the constant starts and stops all. I appreciate you all sticking it out!)
Grythek darts through the fray, blades whipping around in terrifying arcs. One strike cuts down the singed creature and the second bites deep in the flesh of the new arrival as Muirdan lands a devastating strike on the one all the way at the end of the passage. Both flame and poison swirl around the new creature. The cloud of sickly mist doesn't seem to do anything, no inhalation by the creature and no nauseating effect. (DEX Save: 13). The flames lick at its body, the searing radiance barely singeing it. (Forgot bane! Regardless of result, it fails the throw!)
Rosa swings, but between the cloud of poison and the swirl of radiant fire, can't seem to connect with any kind of blow.
The creatures continue attacking those nearest to them.
C4 Attack on Rosa - 14 for 8 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected.
C3 Attack on Muirdan- 16 for 11 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected. Also, if it hits, make a Concentration check (CON Save, DC10) to maintain concentration on bane.
COMBAT! Bold below may act. Rosa Muirdan Grythek Tengen Milamber Creatures
Dex Save: 3
Your group springs into action, with a blur of steel and flame. With the focused attack on the first creature coming up from the dirt, you manage to dispatch the creature before it can fully rise! The second creature, the one Tengen's flames surround, is unable to move appropriately enough and lets out a horrid choking wheeze as the radiant magic singes its body.
The creatures swing at the nearest creatures to them with wicked jagged claws.
C2 Attack on Rosa - 16 for 5 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected.
C3 Attack on Muirdan- 23 for 7 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected.
COMBAT! Bold below may act.
Rosa
Muirdan
Grythek
Tengen
Milamber
Creatures
Muirdan con save: 16
Muirdan is deeply wounded, but shrugs off the effect that threatens to still him. Unable to send a bolt when directly harried by a creature, he instead invokes Dumathoin's Bane on the remaining beasties.
Altohugh Tengen suspects Muirdan is injured from the sounds coming from round the corner she cannot see him to try and help so instead looks to finish off the monster she slightly damaged previously with another burst of Sacred Flame (DC13 Dex save or 2 "How many more are arond the corner?" she asks of those in a better position.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
The ranger feels that they are starting to fight as a group, as a pack. He misses his pack, but if he hopes to see them ever again he must deal with these mounstrosities before him.
He tries to cut them dOwn with his swords.
Attack: 6 Damage: 5
Attack: 16 Damage: 4
Edit: Seriously??
PbP Character: A few ;)
Once again a bolt of flames bursts from Milamber's outstretched hand at the creature in front of him. He hoped this would finish the creature off. Attack: 7 Damage: 2
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Con save 24
Rosa easily shrugs off the attack, and swings his sword right back at the creature.
Attack 10 Damage 8
(Bump)
(OOC: Sorry all, stupid gout flare has kept me more or less away from my computer at home for a dang week. Hopefully back into this more regularly now.)
Bane Saves: C2 (16); C3 (3); C4 (7)
Sacred Flame Save: C2 (1)
Muirdan's magic settles over the creatures, causing a befuddled look to come over them for a moment. The one furthest from the group seems to shake it off without issue, however. Meanwhile, swirling radiant flames from Tengen swirl up over the creatures as another moves in right above Rosa, having just made its way around the corner.
Grythek and Milamber manage to land glancing blows and Rosa's swing sails wide of the creeping creature. The creatures all reach out to attack, swinging with their nasty claws.
C2 Attack on Rosa - 9 for 6 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected.
C4 Attack on Rosa - 5 for 6 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected.
C3 Attack on Muirdan- 7 for 5 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected. Also, if it hits, make a Concentration check (CON Save, DC10) to maintain concentration on bane.
COMBAT! Bold below may act.
Rosa
Muirdan
Grythek
Tengen
Milamber
Creatures
The ranger tris to keep cutting down the creatures, flanking them with his companions.
Attack: 14 Damage: 7
Attack: 18 Damage: 10
PbP Character: A few ;)
Muirdan arcs his hammer towards the creature that attempted to hit him. 14 damage: 11
"Get back!" Tengen shouts at the closest of the creatures as she once more sends a holy fire at it.
Casts Sacred Flame for 4 damage if the creature fails a DC13 Dex save
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
26 Con Save
Dodging the first blow, Rosa is cut deeply by the second, but still easily shrugs off the paralysis. Bleeding more heavily, he swings again at the creature. (C4)
Attack 11 Damage 13
Milamber this time decides that he wants to see if perhaps something else will effect the creature more than the fire bolts he had been casting and raises his hand to have a gaseous cloud of poison flow towards and engulf the creature.
13 Con save or take 8 poison damage
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(We’ve all gone right?)
I am still here but...
PbP Character: A few ;)
we did all attack)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(You did, but apparently security settings at work have signed me out of Beyond, so it wasn't telling me about any new posts. Because it freaking hates me. I'm sorry for the constant starts and stops all. I appreciate you all sticking it out!)
Grythek darts through the fray, blades whipping around in terrifying arcs. One strike cuts down the singed creature and the second bites deep in the flesh of the new arrival as Muirdan lands a devastating strike on the one all the way at the end of the passage. Both flame and poison swirl around the new creature. The cloud of sickly mist doesn't seem to do anything, no inhalation by the creature and no nauseating effect. (DEX Save: 13). The flames lick at its body, the searing radiance barely singeing it. (Forgot bane! Regardless of result, it fails the throw!)
Rosa swings, but between the cloud of poison and the swirl of radiant fire, can't seem to connect with any kind of blow.
The creatures continue attacking those nearest to them.
C4 Attack on Rosa - 14 for 8 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected.
C3 Attack on Muirdan- 16 for 11 slashing damage. If it hits, DC10 Constitution save or be paralyzed for 1 minute. Saving throw is repeated at the end of each of your turns if you are affected. Also, if it hits, make a Concentration check (CON Save, DC10) to maintain concentration on bane.
COMBAT! Bold below may act.
Rosa
Muirdan
Grythek
Tengen
Milamber
Creatures
Moving close to Muirdan, the ranger tries to cut down the enemy that is attacking his companion with both his weapons.
Attack: 25 Damage: 14
Attack: 22 Damage: 10
PbP Character: A few ;)
Seeing the poison had no effect on the creatures Milamber once again flings flames at the same creature. Attack: 6 Damage: 3
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane