Arkanon walks deeper into the hall, drops the torch on the ground, and as he draws out his sword he slowly begins to approach the door ahead and to the left and peers within, his sword ready to swing out at anything that decides to pop out at him.
Milamber stands with his hands to his side ready to act with his arcane powers if anything untoward suddenly appears. "Are we ready to go through this locked door?"
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Arkanon, this room looks like it was used for temporary guests. It has a narrow bed, a nighstand, a wardrobe with the door ajar and nothing inside, a rocking chair, and a small iron stove. Oh, and cobwebs. Lots of cobwebs.
This post has potentially manipulated dice roll results.
Taking a look around the room, he steps back out. Bloody hell it's as if this place hasn't seen any sort of life for decades, he then turns to door on his immediate south and, with his shield raised, steps inside to look around once more.
Arkanon, this room is packed with what appears to be old furniture. There are several chairs, standing mirrors, mannequins, an so forth. All are covered in dusty white cloths, as if prepared for general storage. On the wall to the right as you stand in the doorway is an iron stove. You note that a wooden trunk sits partially uncovered next to the stove.
Arkanon does mention the chest and nods to Rosa, then walks into the room and approaches the chest, kneels down and holding the shield in front of him, he carefully opens the chest to see what is inside.
You crack open the chest and find the skeletal remains of an adult figure! If you'd like to know more, you can attempt a Wisdom (Medicine) check. There is some desiccated flesh about the face that looks very much like the woman-thing you fought earlier.
This post has potentially manipulated dice roll results.
Rosa looks at the hammer Muirdan is holding and thinks for a moment. Then he sheaths his sword and grabs the lock. He says, "This will be quieter than breaking the door down." He will punch the door near the lock attempting to splinter it.
Seeing Rosa not having too much effect on the door, Milamber decides to use Physics on the lock and casts Ray of Frost on it to freeze it and make it more fragile: Attack: 23 Damage: 6
"Try the lock now that it's slightly frozen"
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Rosa, you punch at the door, but unfortunately it seems to be exceedingly well-crafted and not easily damaged whatsoever. However, the frigid blast does far more than just freeze the thing, it actually freezes it solidly enough that cracks chase across the body, making the lightest tap from Muirdan's hammer grenade the shell, leaving just the unlocked hasp hanging there, easily removable.
Assuming you swing the door open, you are presented with a grisly scene. This room contains a bricked-up window flanked by two dusty, wood-framed beds sized for children. Closer to the door is a toy chest with windmills painted on its sides and a dollhouse that’s a perfect replica of the dreary edifice in which you stand. These furnishings are draped in cobwebs. Lying in the middle of the floor are two small skeletons wearing tattered but familiar clothing. The smaller of the two cradles a stuffed doll that you also recognize.
Rosa had been hoping this wasn't the case, so when presented with this information, his eyes grow sad, turning a dark blue. He kneels down, and gently picks up the doll. "Well, you were right, we were tricked into coming here. So, what does the group want to do? Clear the house so no one else dies in here? Burn it to the ground? Or leave? My decisions haven't been great today."
This post has potentially manipulated dice roll results.
Arkanon stood from the chest he was kneeling in front of and simply stared, his monochrome white eyes widened at the corpse stuffed within. The corpse, old enough to at least have been a hundred of years old had the semblance of that strange ghastly woman that had attacked him earlier. Things were not making sense to him anymore, all of this was now starting to seem a little too strange. Only a few months ago he was a simple, if not wealthy, merchant and now he was staring at the body of the woman who had attacked him only moments before.
Cursing he took a step back and started looking about the room a little frantically, slowly starting to get jumpy, seeing shadows in every corner as his breathing became shallow. Panic slowly starting to set in. But no, he wouldn't let whatever this nonsense was beat his will; he forced himself to calm down, to slow his breathing and to think things through. There had to be some sort of explanation. Instinctively, he took hold of his holy symbol and looked down at his surcoat and the outline of the cat's head.
Was that why she attacked? He wondered to himself, Had she, in a state of maddening rage, cursed her soul to linger in this mortal plane to seek vengeance? Against whatever it was that killed her? And me, the mortal sword to the goddess of vengeance... have I denied this strange woman that divine right? Have I stolen from her that final stroke of fury that would have seen her pay back the wrong that was wrought here?
Arkanon fell to his knees, suddenly distraught, his head bowed. "Am I to be so selfish to deny you what I seek?" He whispered with a shaky voice, "alas, I fear I cannot undo what has been done. But we share a cause, and to that I will shoulder your burden, woman, and I will seek vengeance against the wrong that has been done here." And with that he stood, walked over to the chest and closed its lid before attempting to lift it.
Rosa will wait by the locked door, with his sword drawn. If anything makes a sound or the door opens for anyone but a little child he's swinging.
Arkanon walks deeper into the hall, drops the torch on the ground, and as he draws out his sword he slowly begins to approach the door ahead and to the left and peers within, his sword ready to swing out at anything that decides to pop out at him.
Perception: 10
Othorion Sarfir - Half-Drow Eldritch Knight - The Murder Court
Muirdan has never taken eyes off the locked door, standing with hammer at the ready.
Milamber stands with his hands to his side ready to act with his arcane powers if anything untoward suddenly appears. "Are we ready to go through this locked door?"
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Arkanon, this room looks like it was used for temporary guests. It has a narrow bed, a nighstand, a wardrobe with the door ajar and nothing inside, a rocking chair, and a small iron stove. Oh, and cobwebs. Lots of cobwebs.
Ongoing Map:
First Floor:
Second Floor:
Third Floor:
Attic:
Taking a look around the room, he steps back out. Bloody hell it's as if this place hasn't seen any sort of life for decades, he then turns to door on his immediate south and, with his shield raised, steps inside to look around once more.
Perception: 13
Othorion Sarfir - Half-Drow Eldritch Knight - The Murder Court
Coming out of the southernmost room, Tengen goes to join the others by the locked door ready to go in once it is open.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Arkanon, this room is packed with what appears to be old furniture. There are several chairs, standing mirrors, mannequins, an so forth. All are covered in dusty white cloths, as if prepared for general storage. On the wall to the right as you stand in the doorway is an iron stove. You note that a wooden trunk sits partially uncovered next to the stove.
Ongoing Map:
First Floor:
Second Floor:
Third Floor:
Attic:
If Arkanon mentions the trunk, Rosa will ask him to open it. If not, Rosa will say, "Muirdan, let's open this door."
Arkanon does mention the chest and nods to Rosa, then walks into the room and approaches the chest, kneels down and holding the shield in front of him, he carefully opens the chest to see what is inside.
Othorion Sarfir - Half-Drow Eldritch Knight - The Murder Court
You crack open the chest and find the skeletal remains of an adult figure! If you'd like to know more, you can attempt a Wisdom (Medicine) check. There is some desiccated flesh about the face that looks very much like the woman-thing you fought earlier.
Medicine 14+
This woman was stabbed to death by multiple knife wounds, the bones and wounds appear to be hundreds of years old.
Muirdan stares at the lock. "Just waiting for the all clear, lads. Don't want any creepy ladies floating up behind us once we go through."
Rosa looks at the hammer Muirdan is holding and thinks for a moment. Then he sheaths his sword and grabs the lock. He says, "This will be quieter than breaking the door down." He will punch the door near the lock attempting to splinter it.
Punch 16 Damage is 3
Horrified, Arkanon kneels down and takes a closer look at the corpse.
Medicine: 15
Othorion Sarfir - Half-Drow Eldritch Knight - The Murder Court
Seeing Rosa not having too much effect on the door, Milamber decides to use Physics on the lock and casts Ray of Frost on it to freeze it and make it more fragile: Attack: 23 Damage: 6
"Try the lock now that it's slightly frozen"
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Muirdan nods at Milamber, hoists his hammer, and takes a swing. Attack: 21 Damage: 7
Rosa, you punch at the door, but unfortunately it seems to be exceedingly well-crafted and not easily damaged whatsoever. However, the frigid blast does far more than just freeze the thing, it actually freezes it solidly enough that cracks chase across the body, making the lightest tap from Muirdan's hammer grenade the shell, leaving just the unlocked hasp hanging there, easily removable.
Assuming you swing the door open, you are presented with a grisly scene. This room contains a bricked-up window flanked by two dusty, wood-framed beds sized for children. Closer to the door is a toy chest with windmills painted on its sides and a dollhouse that’s a perfect replica of the dreary edifice in which you stand. These furnishings are draped in cobwebs. Lying in the middle of the floor are two small skeletons wearing tattered but familiar clothing. The smaller of the two cradles a stuffed doll that you also recognize.
Rosa had been hoping this wasn't the case, so when presented with this information, his eyes grow sad, turning a dark blue. He kneels down, and gently picks up the doll. "Well, you were right, we were tricked into coming here. So, what does the group want to do? Clear the house so no one else dies in here? Burn it to the ground? Or leave? My decisions haven't been great today."
Arkanon stood from the chest he was kneeling in front of and simply stared, his monochrome white eyes widened at the corpse stuffed within. The corpse, old enough to at least have been a hundred of years old had the semblance of that strange ghastly woman that had attacked him earlier. Things were not making sense to him anymore, all of this was now starting to seem a little too strange. Only a few months ago he was a simple, if not wealthy, merchant and now he was staring at the body of the woman who had attacked him only moments before.
Cursing he took a step back and started looking about the room a little frantically, slowly starting to get jumpy, seeing shadows in every corner as his breathing became shallow. Panic slowly starting to set in. But no, he wouldn't let whatever this nonsense was beat his will; he forced himself to calm down, to slow his breathing and to think things through. There had to be some sort of explanation. Instinctively, he took hold of his holy symbol and looked down at his surcoat and the outline of the cat's head.
Was that why she attacked? He wondered to himself, Had she, in a state of maddening rage, cursed her soul to linger in this mortal plane to seek vengeance? Against whatever it was that killed her? And me, the mortal sword to the goddess of vengeance... have I denied this strange woman that divine right? Have I stolen from her that final stroke of fury that would have seen her pay back the wrong that was wrought here?
Arkanon fell to his knees, suddenly distraught, his head bowed. "Am I to be so selfish to deny you what I seek?" He whispered with a shaky voice, "alas, I fear I cannot undo what has been done. But we share a cause, and to that I will shoulder your burden, woman, and I will seek vengeance against the wrong that has been done here." And with that he stood, walked over to the chest and closed its lid before attempting to lift it.
Athletics: 8
Othorion Sarfir - Half-Drow Eldritch Knight - The Murder Court