With so many of her team badly injured, Faith will say a magid word to cast Mass Healing Word on the entire team in the room, healing everyone on her side for 14 hp (rolled in game log).
She then follows with a longer prayer and a gesture to Toll the Dead for the remaining Quadrone.. The quadrone and anyone within 10 feet of it hears dolorous bell chime it's doom.
This post has potentially manipulated dice roll results.
Round 3!
Eithne fires off at the remaining Quadrone, one arrow striking solidly against it's robotic body, but the second barely whiffs past the creature and misses! (15 just misses!)
Beltha (-53, bloodied) growls! "This place needs the chaos!" And she again attempts to attack Jessa! ( Attack 1: 21 Damage: 12 bludgeoning and 12 Psychic damage ; Attack 2: 17 Damage: 13 bludgeoning and 14 Psychic damage )
Quadrone (-20, near death) flies up a few feet and as it sparks close to death, tries to assault Rogferr down by the ugly toad! ( Attack 1: Attack: 20 Damage: 4 piercing damage ; Attack 2: Attack: 12 Damage: 4 piercing damage ; Attack 3: Attack: 13 Damage: 8 piercing damage ; Attack 4: Attack: 5 Damage: 5 piercing damage )
Faith heals up the party with blessed words, then quickly shifts -tone- and ding dongs the Quadrone! (Wis save: 7 )
Kythkyr: (-50) blabbles angrily in some aberrant frog language then swings with slashing claws at Rogferr! ( Attack 1: Attack: 7 Damage: 15 ; Attack 2: Attack: 13 Damage: 9 ; Attack 1: Attack: 18 Damage: 10 . On each hit, make a CON save, DC 14 )
Atk 10, and then ducks out of the room, leans against a wall and begins to hum loudly, squeeze his opposite biceps (left hand on right arm, right hand on left arm) and rub his ear against his scarf)
"Needs chaos?" Jesa scoffs. "No place ever needs chaos," she adds as she presses her attack on Beltha. She makes two swings of her longsword. (Longsword Attack: 17, Damage: 15 slashing + 15 radiant (Smite)) (Longsword Attack: 12, Damage: 12 slashing + 12 radiant (Smite)) (If one of the attacks hit, Stasis Strike: 7 force; WIS Save DC 14 or be restrained)
(OOC - It looks like last round Beltha rolled a 12 vs. the DC 14 for the WIS Save. If so, she should have been restrained this round when she attacked. That means the hit on Jesa should have been at Disadvantage. Or I missed something... which is always entirely possible!)
Attack (Shortbow): 27 to hit (crit) Damage: 7 piercing (very poor crit damage :( ) + 10 sneak damage
(OOC: Sorry if I missed something but it does not look like the sneak attack damage crit. Don't you roll 6d6 because of the crit for sneak attack damage?)
(OOC: I didn't even know that, but yes it seems it should!! All damage dice rolls are doubled (I widh I had applied poison to my arrow :P) I will roll the other 3d6.... thats a further 6 sneak damage. Thanks for the tip!!)
This post has potentially manipulated dice roll results.
Round 3!
Eithne fires off at the remaining Quadrone, one arrow striking solidly against it's robotic body, but the second barely whiffs past the creature and misses! (15 just misses!)
Beltha (-53, bloodied) growls! "This place needs the chaos!" And she again attempts to attack Jessa! ( Attack 1: 21 Damage: 12 bludgeoning and 12 Psychic damage ; Attack 2: 17 Damage: 13 bludgeoning and 14 Psychic damage )
Quadrone (-20, near death) flies up a few feet and as it sparks close to death, tries to assault Rogferr down by the ugly toad! ( Attack 1: Attack: 20 Damage: 4 piercing damage ; Attack 2: Attack: 12 Damage: 4 piercing damage ; Attack 3: Attack: 13 Damage: 8 piercing damage ; Attack 4: Attack: 5 Damage: 5 piercing damage )
Faith heals up the party with blessed words, then quickly shifts -tone- and ding dongs the Quadrone! (Wis save: 19 )
Kythkyr: (-50) blabbles angrily in some aberrant frog language then swings with slashing claws at Rogferr! ( Attack 1: Attack: 9 Damage: 12 ; Attack 2: Attack: 9 Damage: 10 ; Attack 1: Attack: 23 Damage: 10 . On each hit, make a CON save, DC 14 )
Jessa finally cuts down the gith with a blast of divine energy! Beltha laughs as dark blood spills out of her and she collapses to the ground. (Beltha dead)
Esta quickly picks a spot and spears off the second Quadrone, making it stop moving and dissolve into the floor! (Quadrone B dead)
Gimble launches a bolt of magnetic force but with all the metal everywhere, the shot sails erratically and misses!
Rogferr misses on the first swing, but the second connects along with the nick opportunity! The ugly toad babbles angrily, blood running down its body!
(OOC - I'd intended non-lethal damage for the melee hits... although I don't know how that works relative to things like radiant and force damage! So may not be possible.)
Eithne, from her sheltered position, hears Beltha and Jessa's clashing views ("This place needs chaos!" vs. "No place ever needs chaos") and would be more inclined to agree with the former... the city of Automata, so suffocatingly organized, seems like a parody of reality to her! But chaos is sometimes so chaotic that it even turns against itself—as in this instance, where, in order to hope to understand what happened to her, the Lone Survivor has no choice but to support her allies against the "Log Scourge."
The Savage Wanderer leans out again and sees that the situation on the battlefield has improved further—only Kythkyr is still standing and capable of causing trouble. She then draws her Longbow from the doorway once more and takes aim at him. This time, she monitors the situation from there, without going back into hiding, since the monster has so far demonstrated no ranged attack capabilities.
Round 4! (OOC: yes, we absolutely can say you stabilized her, after all, the DM also totally forgot half her stat block and she had things she could have done lol. Ah well. :) )
Eithne will have to move into the room a little ways to get a clear line on the ugly frog, but certainly doable before unleashing a couple of bolts at the horrible creature! (both hit!)
Faith rushes in to administer some triage to Beltha and keep her stabilized! (Still need a DEX 15 saving throw to avoid getting caught in the large gears. 9 bludgeoning damage on a failure and have the grappled condition. No damage on a success.)
Kythkyr: (-85) their wounds begin to close up as the blabble again and slash wildly at Rogferr! (Heals for 10 hp. Attack 1: Attack: 7 Damage: Unable to parse dice roll. slashing damage; Attack 1: Attack: 7 Damage: 13 slashing damage ; Attack 1: Attack: 15 Damage: 10 slashing damage )
With so many of her team badly injured, Faith will say a magid word to cast Mass Healing Word on the entire team in the room, healing everyone on her side for 14 hp (rolled in game log).
She then follows with a longer prayer and a gesture to Toll the Dead for the remaining Quadrone.. The quadrone and anyone within 10 feet of it hears dolorous bell chime it's doom.
DC 14 Wis save to avoid 18 necrotic damage.
Esta from her hidden spot, takes aim at the Quadrone and fires (OOC: will target the next nearest foe if the Quadrone dies from the Toll the Dead).
Attack (Shortbow): 27 to hit (crit)
Damage: 7 piercing (very poor crit damage :( ) + 10 sneak damage
She will then slide across the room, trying to get out of sight.
Cunning Action: Hide
Stealth: 21
Round 3!
Eithne fires off at the remaining Quadrone, one arrow striking solidly against it's robotic body, but the second barely whiffs past the creature and misses! (15 just misses!)
Beltha (-53, bloodied) growls! "This place needs the chaos!" And she again attempts to attack Jessa! ( Attack 1: 21 Damage: 12 bludgeoning and 12 Psychic damage ; Attack 2: 17 Damage: 13 bludgeoning and 14 Psychic damage )
Quadrone (-20, near death) flies up a few feet and as it sparks close to death, tries to assault Rogferr down by the ugly toad! ( Attack 1: Attack: 20 Damage: 4 piercing damage ; Attack 2: Attack: 12 Damage: 4 piercing damage ; Attack 3: Attack: 13 Damage: 8 piercing damage ; Attack 4: Attack: 5 Damage: 5 piercing damage )
Faith heals up the party with blessed words, then quickly shifts -tone- and ding dongs the Quadrone! (Wis save: 7 )
Kythkyr: (-50) blabbles angrily in some aberrant frog language then swings with slashing claws at Rogferr! ( Attack 1: Attack: 7 Damage: 15 ; Attack 2: Attack: 13 Damage: 9 ; Attack 1: Attack: 18 Damage: 10 . On each hit, make a CON save, DC 14 )
Jessa
Esta
Gimble
Rogferr
Rogferr CON Saves.
From Attack: 17
Concentration on Hunters Mark: 8
Gimble launches another wild magnet bolt
Atk 10, and then ducks out of the room, leans against a wall and begins to hum loudly, squeeze his opposite biceps (left hand on right arm, right hand on left arm) and rub his ear against his scarf)
Round 3:
(OOC: I don't know what the Con Save that I failed was for so my turn might change if this does not work.)
Note: Rogferr is dealing non-lethal damage.
BA: Hunter's Mark on Kythkyr
Attack 1: Handaxe to Hit: 11 Damage: 14 mixed (Unequip Both weapons after attack.)
Attack 2:(Equip Scimitar/Handaxe) Scimitar to Hit: 14 Damage: 13 mixed
Attack 3 from Nick: Handaxe to Hit: 25 Damage: 9 mixed
"Needs chaos?" Jesa scoffs. "No place ever needs chaos," she adds as she presses her attack on Beltha. She makes two swings of her longsword.
(Longsword Attack: 17, Damage: 15 slashing + 15 radiant (Smite))
(Longsword Attack: 12, Damage: 12 slashing + 12 radiant (Smite))
(If one of the attacks hit, Stasis Strike: 7 force; WIS Save DC 14 or be restrained)
(OOC - It looks like last round Beltha rolled a 12 vs. the DC 14 for the WIS Save. If so, she should have been restrained this round when she attacked. That means the hit on Jesa should have been at Disadvantage. Or I missed something... which is always entirely possible!)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(OOC: Sorry if I missed something but it does not look like the sneak attack damage crit. Don't you roll 6d6 because of the crit for sneak attack damage?)
(OOC: I didn't even know that, but yes it seems it should!! All damage dice rolls are doubled (I widh I had applied poison to my arrow :P) I will roll the other 3d6.... thats a further 6 sneak damage. Thanks for the tip!!)
Rerolls for Beltha
11 (was 27)
25 (was 14)
Round 3!
Eithne fires off at the remaining Quadrone, one arrow striking solidly against it's robotic body, but the second barely whiffs past the creature and misses! (15 just misses!)
Beltha (-53, bloodied) growls! "This place needs the chaos!" And she again attempts to attack Jessa! ( Attack 1: 21 Damage: 12 bludgeoning and 12 Psychic damage ; Attack 2: 17 Damage: 13 bludgeoning and 14 Psychic damage )
Quadrone (-20, near death) flies up a few feet and as it sparks close to death, tries to assault Rogferr down by the ugly toad! ( Attack 1: Attack: 20 Damage: 4 piercing damage ; Attack 2: Attack: 12 Damage: 4 piercing damage ; Attack 3: Attack: 13 Damage: 8 piercing damage ; Attack 4: Attack: 5 Damage: 5 piercing damage )
Faith heals up the party with blessed words, then quickly shifts -tone- and ding dongs the Quadrone! (Wis save: 19 )
Kythkyr: (-50) blabbles angrily in some aberrant frog language then swings with slashing claws at Rogferr! ( Attack 1: Attack: 9 Damage: 12 ; Attack 2: Attack: 9 Damage: 10 ; Attack 1: Attack: 23 Damage: 10 . On each hit, make a CON save, DC 14 )
Jessa finally cuts down the gith with a blast of divine energy! Beltha laughs as dark blood spills out of her and she collapses to the ground. (Beltha dead)
Esta quickly picks a spot and spears off the second Quadrone, making it stop moving and dissolve into the floor! (Quadrone B dead)
Gimble launches a bolt of magnetic force but with all the metal everywhere, the shot sails erratically and misses!
Rogferr misses on the first swing, but the second connects along with the nick opportunity! The ugly toad babbles angrily, blood running down its body!
Another totally innocent and unimportant roll: 60
Round 4!
Eithne
Faith
Kythkyr: (-72)
Jessa
Esta
Gimble
Rogferr
Rogferr turns to see Beltha on the floor.
"We were told return with her alive if possible!Faith, can you stop her from dying?"
(OOC: you were only promised a bonus if she is alive, but it isn't required)
(OOC - I'd intended non-lethal damage for the melee hits... although I don't know how that works relative to things like radiant and force damage! So may not be possible.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Faith will move into the room over to Beltha and try to stabilize her, to keep her alive without her resuming to fight.
Medicine check: 14, enough to beat the default DC 10 check.
If that doesn't work, Faith will try say a quick magic word to magically heal her.
Bonus action: Level 1 Healing Word for 11 HP
{Now it's up to the DM if either of those works... Death saves for important NPCs are optional... Some DMs allow them, others don't.}
Round 4
Eithne, from her sheltered position, hears Beltha and Jessa's clashing views ("This place needs chaos!" vs. "No place ever needs chaos") and would be more inclined to agree with the former... the city of Automata, so suffocatingly organized, seems like a parody of reality to her! But chaos is sometimes so chaotic that it even turns against itself—as in this instance, where, in order to hope to understand what happened to her, the Lone Survivor has no choice but to support her allies against the "Log Scourge."
The Savage Wanderer leans out again and sees that the situation on the battlefield has improved further—only Kythkyr is still standing and capable of causing trouble. She then draws her Longbow from the doorway once more and takes aim at him. This time, she monitors the situation from there, without going back into hiding, since the monster has so far demonstrated no ranged attack capabilities.
Eithne's Multiattack (vs Kythkyr):
Longbow 1st Attack: 15 Damage: 5 (piercing)
Longbow 2nd Attack: 12 Damage: 11 (piercing)
Round 4! (OOC: yes, we absolutely can say you stabilized her, after all, the DM also totally forgot half her stat block and she had things she could have done lol. Ah well. :) )
Eithne will have to move into the room a little ways to get a clear line on the ugly frog, but certainly doable before unleashing a couple of bolts at the horrible creature! (both hit!)
Faith rushes in to administer some triage to Beltha and keep her stabilized! (Still need a DEX 15 saving throw to avoid getting caught in the large gears. 9 bludgeoning damage on a failure and have the grappled condition. No damage on a success.)
Kythkyr: (-85) their wounds begin to close up as the blabble again and slash wildly at Rogferr! (Heals for 10 hp. Attack 1: Attack: 7 Damage: Unable to parse dice roll. slashing damage; Attack 1: Attack: 7 Damage: 13 slashing damage ; Attack 1: Attack: 15 Damage: 10 slashing damage )
Jessa
Esta
Gimble
Rogferr
Only a 10 on a dex saving thow. Looks like Faith got caught in a gear... 🙁
Guess that means that Beltha hasn't been stabalized yet since Faith couldn't reach her.
18 damage recorded and grabbled condition set on character sheet.