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Wave 3 Rnd 4 Adus hits for 6 dmg; Felix hits with both beams and crits too..37dmg; WE1 crits too and does 16 dmg to Adus;
Adus Initiative: 21 Speed 30; AC 17; HP 18/42; Felix Initiative: 10 Speed 30; AC 21; HP 45/45; Talon Initiative: 9 Speed 10/60; AC 13; HP 1/1; Beak Initiative: 6 Speed 10/60; AC 13; HP 1/1; WE1 Initiative: 5 Speed 30/90; AC 14; HP 17/114;
2 1-3 fails recharge Whelm
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
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Recharge fails
Wave 3 Rnd 5
Adus Initiative: 21 Speed 30; AC 17; HP 18/42; Felix Initiative: 10 Speed 30; AC 21; HP 45/45; Talon Initiative: 9 Speed 10/60; AC 13; HP 1/1; Beak Initiative: 6 Speed 10/60; AC 13; HP 1/1; WE1 Initiative: 5 Speed 30/90; AC 14; HP 17/114;
Adus BA healing potion 8; Adus In Melee Adus Dire Wolf From Bite Attacks WE1: 23 Damage: 15 (Piercing damage,.) or half (7); Damage: 9 (Piercing Damage) or half (4); Crit Damage: 17 (Piercing Damage) or half (8); Felix Bonus Action Keep Hex on WE1 Hex, Cast Eldritch blast, Beam #1 at WE1: Attack: 20 Damage: 8 (Force Damage (Rng 120ft)) + 1 (Necrotic Damage (Rng 90ft)) = 9 or half (4); Cast Eldritch blast, Beam #2 at WE1: Attack: 18 Damage: 5 (Force Damage (Rng 120ft)) + 2 (Necrotic Damage (Rng 90ft)) = 7 or half (3); Talon Helps; Beak Helps; WE1 Slam Attack#1 at Adus: 20 Damage: 17 (Bludgeoning Damage) or half (8); WE1 Slam Attack#2 at Adus: 27 Damage: 29 (Bludgeoning Damage) or half (14);
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Wave 3 Rnd 5; Adus BA's a healing potion for 8 hp; He hits the beast for 4 dmg; Felix comes through with 28 dmg killing the creature. Whew. I had to keep Felix out of melee with no water breathing option. Adus could shape into a giant octopus but thankfully it failed to recharge..Got a bit lucky. I should have used more potions prepping a bit probably.
Adus Initiative: 21 Speed 30; AC 17; HP 26/42; Felix Initiative: 10 Speed 30; AC 21; HP 45/45; Talon Initiative: 9 Speed 10/60; AC 13; HP 1/1; Beak Initiative: 6 Speed 10/60; AC 13; HP 1/1; WE1 Initiative: 5 Speed 30/90; AC 14; HP dead/114;
This post has potentially manipulated dice roll results.
The team preps a bit as they go into the jungle.
Ten Days and 60 Miles Melchis guides you through the dense, steamy expanse of the jungle, his gaze fixed on reaching the distant lake shore. The jungle teems with life, from the chittering of small creatures scurrying through the underbrush to the watchful eyes of hidden predators. Vibrant birds and curious monkeys observe your passage with indifference. One more territorial beasts tests the party’s mettle.
3x Ankylosaurus' CR 1/2 (100 XP each) Ten Days and 60 Miles Rewards (2,100 XP, coin stash 525 gp)
Adus Initiative: 16 Speed 30; AC 17; HP 42/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 11 Speed 30; AC 15; HP 68/68; AN2 Initiative: 1 Speed 30; AC 15; HP 68/68; AN3 Initiative: 10 Speed 30; AC 15; HP 68/68
Rng 50ft new distance;
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
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Rnd 1 Distance 50ft
Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Adus Initiative: 16 Speed 30; AC 17; HP 42/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 14 Speed 30; AC 15; HP 68/68; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN2 Initiative: 6 Speed 30; AC 15; HP 68/68; AN3 Initiative: 3 Speed 30; AC 15; HP 68/68
Adus moves 45ft to melee AN1 or next AN; Adus Dire Wolf with Hill Giant Str and Pugilism potions, Rage and Wildshaped; Attack: 12 Damage: 16 (Piercing Damage if hit knocked prone) + 1 (Force Damage) = 17 or half (8); Adus in melee and Felix back 20ft; Beak helps for next rnd Felix; AN1 in Melee Attack Adus: 16 Damage: 14 (bludgeoning damage) or half (7) DC 14 Strength or be knocked prone; Talon helps for next round; AN2 in Melee Attack Adus: 15 Damage: 21 (bludgeoning damage) or half (10) DC 14 Strength or be knocked prone; AN3 in Melee Attack Adus: 10 Damage: 15 (bludgeoning damage) or half (7) DC 14 Strength or be knocked prone;
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Rnd 1 Felix misses with both beams; Adus does 21 dmg to AN1; All the AN's miss Adus;
Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Adus Initiative: 16 Speed 30; AC 17; HP 42/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 14 Speed 30; AC 15; HP 47/68; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN2 Initiative: 6 Speed 30; AC 15; HP 68/68; AN3 Initiative: 3 Speed 30; AC 15; HP 68/68
Rnd 2
Felix moves up to melee; Felix with Hill Giant potion; Felix Bonus Action Maintain Hex, on AN1; Felix Cast True Strike, Felix Longsword of Wounding; Attack: 20 Damage: 7 (Slashing Damage) + 9 (Necrotic) + 5 ((Radiant or Slashing) Damage) + 1 (Necrotic) = 22 or half (11); Adus Dire Wolf with Hill Giant Str and Pugilism potions, Rage and Wildshaped; Attack AN1 or next: 22 Damage: 16 (Piercing Damage if hit knocked prone) + 5 (Force Damage) = 21 or half (10); Beak helps; AN1 in Melee Attack Adus: 16 Damage: 15 (bludgeoning damage) or half (7) DC 14 Strength or be knocked prone; Talon helps for next round; AN2 in Melee Attack Adus: 24 Damage: 20 (bludgeoning damage) or half (10) DC 14 Strength or be knocked prone; AN3 in Melee Attack Adus: 23 Damage: 16 (bludgeoning damage) or half (8) DC 14 Strength or be knocked prone;
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Rnd 2 Felix hits with the Longsword doing 22 dmg; Adus does 21 dmg to AN1; All the AN's hit Adus for 25 dmg which is 1/2;
Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Adus Initiative: 16 Speed 30; AC 17; HP 42/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 14 Speed 30; AC 15; HP 4/68; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN2 Initiative: 6 Speed 30; AC 15; HP 68/68; AN3 Initiative: 3 Speed 30; AC 15; HP 68/68
Rnd 3
Felix moves up to melee; Felix with Hill Giant potion; Felix Bonus Action Maintain Hex, on AN1; Felix Cast True Strike, Felix Longsword of Wounding; Attack: 26 Damage: 10 (Slashing Damage) + 7 (Necrotic) + 9 ((Radiant or Slashing) Damage) + 2 (Necrotic) = 28 or half (14); Adus Dire Wolf with Hill Giant Str and Pugilism potions, Rage and Wildshaped; Attack AN1 or next: 23 Damage: 16 (Piercing Damage if hit knocked prone) + 5 (Force Damage) = 21 or half (10); Beak helps; AN1 in Melee Attack Adus: 15 Damage: 17 (bludgeoning damage) or half (8) DC 14 Strength or be knocked prone; Talon helps for next round; AN2 in Melee Attack Adus: 11 Damage: 19 (bludgeoning damage) or half (Unable to parse dice roll.) DC 14 Strength or be knocked prone; AN3 in Melee Attack Adus: 17 Damage: 16 (bludgeoning damage) or half (8) DC 14 Strength or be knocked prone;
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Rnd 3 Felix hits with the Longsword doing 30 dmg killing AN1; Adus does 21 dmg to AN2; AN2 misses and AN3 hit Adus for 8 dmg which is 1/2;
Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Adus Initiative: 16 Speed 30; AC 17; HP 21/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 14 Speed 30; AC 15; HP dead/68; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN2 Initiative: 6 Speed 30; AC 15; HP 47/68; AN3 Initiative: 3 Speed 30; AC 15; HP 68/68
Rnd 4 Felix moves up to melee; Felix with Hill Giant potion; Felix Bonus Action Maintain Hex, on AN2; Felix Cast True Strike, Felix Longsword of Wounding; Attack: 26 Damage: 11 (Slashing Damage) + 4 (Necrotic) + 7 ((Radiant or Slashing) Damage) + 4 (Necrotic) = 26 or half (13); Adus Dire Wolf with Hill Giant Str and Pugilism potions, Rage and Wildshaped; Attack AN2 or next: 14 Damage: 17 (Piercing Damage if hit knocked prone) + 2 (Force Damage) = 19 or half (9); Beak helps; AN2 in Melee Attack Felix: 21 Damage: 18 (bludgeoning damage) or half (9) DC 14 Strength or be knocked prone; AN3 in Melee Attack Felix: 19 Damage: 23 (bludgeoning damage) or half (11) DC 14 Strength or be knocked prone;
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Rnd 4 Felix hits with the Longsword doing 26 dmg on AN2; Adus Misses AN2; AN2 would hit but Felix shields so it misses; AN3 misses too;
Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Adus Initiative: 16 Speed 30; AC 17; HP 21/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 14 Speed 30; AC 15; HP dead/68; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN2 Initiative: 6 Speed 30; AC 15; HP 21/68; AN3 Initiative: 3 Speed 30; AC 15; HP 68/68
Rnd 5 Felix moves up to melee; Felix with Hill Giant potion; Felix Bonus Action Maintain Hex, on AN2; Felix Cast True Strike, Felix Longsword of Wounding; Attack: 17 Damage: 12 (Slashing Damage) + 2 (Necrotic) + 6 ((Radiant or Slashing) Damage) + 2 (Necrotic) = 22 or half (11); Adus Dire Wolf with Hill Giant Str and Pugilism potions, Rage and Wildshaped; Attack AN2 or next: 30 Damage: 29 (Piercing Damage if hit knocked prone) + 5 (Force Damage) = 34 or half (17); Beak helps; AN2 in Melee Attack Felix: 20 Damage: 21 (bludgeoning damage) or half (10) DC 14 Strength or be knocked prone; AN3 in Melee Attack Felix: 19 Damage: 18 (bludgeoning damage) or half (9) DC 14 Strength or be knocked prone;
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Rnd 5 Felix hits with the Longsword doing 22 dmg on AN2 Killing it; Adus Hits AN3 for 34 dmg critting; AN3 misses;
Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Adus Initiative: 16 Speed 30; AC 17; HP 21/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 14 Speed 30; AC 15; HP dead/68; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN2 Initiative: 6 Speed 30; AC 15; HP dead/68; AN3 Initiative: 3 Speed 30; AC 15; HP 34/68
Rnd 6
Felix moves up to melee; Felix with Hill Giant potion; Felix Bonus Action Maintain Hex, on AN3; Felix Cast True Strike, Felix Longsword of Wounding; Attack: 28 Damage: 12 (Slashing Damage) + 9 (Necrotic) + 13 ((Radiant or Slashing) Damage) + 4 (Necrotic) = 38 or half (19); Adus Dire Wolf with Hill Giant Str and Pugilism potions, Rage and Wildshaped; Attack AN2 or next: 28 Damage: 12 (Piercing Damage if hit knocked prone) + 6 (Force Damage) = 18 or half (9); Beak helps; AN3 in Melee Attack Felix: 24 Damage: 25 (bludgeoning damage) or half (12) DC 14 Strength or be knocked prone;
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Ten Days and 60 Miles Rewards (2,100 XP, coin stash 525 gp)
Twenty Days and 120 Miles Melchis guides you through the dense, steamy expanse of the jungle, his gaze fixed on reaching the distant lake shore. The jungle teems with life, from the chittering of small creatures scurrying through the underbrush to the watchful eyes of hidden predators. Vibrant birds and curious monkeys observe your passage with indifference. One more territorial beasts tests the party’s mettle.
1x Tyrannosaurus Rex' CR 8 (3,900 XP) Twenty Days and 120 Miles Rewards (3,900 XP, coin stash 975 gp)
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Round 4 Rak drinks a potion of healing 9 as a bonus action Rak frenzy adv, vicious greataxe Attack: 26 Damage: 31 Rak extra attack adv, vicious greataxe Attack: 15 Damage: 23
M3 Rak reckless adv, Attack: 15 Damage: 10, DC 14 Strength Save or push 10 and prone M4 Rak reckless adv, Attack: 25 Damage: 23, DC 14 Strength Save or push 10 and prone
Borag casts fireball, 29 M3 Dexterity Save DC 15 vs 8 M4 Dexterity Save DC 15 vs 18
Round 4 Rak drinks a potion of healing 9 as a bonus action
Rak heals 9 hp. Rak (40/50)
Rak frenzy adv, vicious greataxe Attack: 26 Damage: 31 Rak extra attack adv, vicious greataxe Attack: 15 Damage: 23
M3 takes 31, 23, total 54. M3 (22/76)
M3 Rak reckless adv, Attack: 15 Damage: 10, DC 14 Strength Save or push 10 and prone
Rak takes half of 10. Loses 3 temps and 7 real damage. Rak (33/50)
Borag casts fireball, 29 M3 Dexterity Save DC 15 vs 8 M4 Dexterity Save DC 15 vs 18
M3 takes 29 damage and dies. M4 takes half of 29 (14). M4 (62/76)
M4 Rak reckless adv, Attack: 25 Damage: 23, DC 14 Strength Save or push 10 and prone
Rak takes half of 23 (11) damage. Rak (22/50)
Round 5 Rak uses adrenaline rush to gain +3 temps Rak frenzy adv, vicious greataxe Attack: 20 Damage: 28 Rak extra attack adv, vicious greataxe Attack: 17 Damage: 18
Borag casts haste on Rak, his AC 15 becomes AC 17 and he gains a haste attack
M5 init 5, M6 init 18 Round 6 Rak frenzy adv, vicious greataxe Attack: 26 Damage: 34 Rak extra attack adv, vicious greataxe Attack: 24 Damage: 16 Rak haste attack adv, vicious greataxe Attack: 25 Damage: 25
Borag casts magic missile from a 2nd level slot, 4, 4, 3, 2
M3 Rak reckless adv, Attack: 21 Damage: 23, DC 14 Strength Save or push 10 and prone M4 Rak reckless adv, Attack: 22 Damage: 20, DC 14 Strength Save or push 10 and prone
Round 5 Rak uses adrenaline rush to gain +3 temps Rak frenzy adv, vicious greataxe Attack: 20 Damage: 28 Rak extra attack adv, vicious greataxe Attack: 17 Damage: 18
Borag casts haste on Rak, his AC 15 becomes AC 17 and he gains a haste attack
Borag casts chromatic orb from a 2nd level slot, reckless adv Attack: 23 Damage: 15 cold damage
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>>M3 Rak reckless adv, Attack: 21 Damage: 23, DC 14 Strength Save or push 10 and prone With 1 hp remaining, M3 deals half of 23 (11) damage to Rak. Rak takes 3 temps and 8 real damage. Rak (14/50)
M5 init 5, M6 init 18 Round 6 Rak frenzy adv, vicious greataxe Attack: 26 Damage: 34 Borag casts magic missile from a 2nd level slot, 4, 4, 3, 2
Rak bonus drinks a potion of healing 7 Borag casts haste instead of MM
Retcon, also didn't take a pearl of power, my bad
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Wave 3 Rnd 4 Adus hits for 6 dmg; Felix hits with both beams and crits too..37dmg; WE1 crits too and does 16 dmg to Adus;
Adus Initiative: 21 Speed 30; AC 17; HP 18/42; Felix Initiative: 10 Speed 30; AC 21; HP 45/45; Talon Initiative: 9 Speed 10/60; AC 13; HP 1/1; Beak Initiative: 6 Speed 10/60; AC 13; HP 1/1; WE1 Initiative: 5 Speed 30/90; AC 14; HP 17/114;
2 1-3 fails recharge Whelm
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Recharge fails
Wave 3 Rnd 5
Adus Initiative: 21 Speed 30; AC 17; HP 18/42; Felix Initiative: 10 Speed 30; AC 21; HP 45/45; Talon Initiative: 9 Speed 10/60; AC 13; HP 1/1; Beak Initiative: 6 Speed 10/60; AC 13; HP 1/1; WE1 Initiative: 5 Speed 30/90; AC 14; HP 17/114;
Adus BA healing potion 8; Adus In Melee Adus Dire Wolf From Bite Attacks WE1: 23 Damage: 15 (Piercing damage,.) or half (7); Damage: 9 (Piercing Damage) or half (4); Crit Damage: 17 (Piercing Damage) or half (8); Felix Bonus Action Keep Hex on WE1 Hex, Cast Eldritch blast, Beam #1 at WE1: Attack: 20 Damage: 8 (Force Damage (Rng 120ft)) + 1 (Necrotic Damage (Rng 90ft)) = 9 or half (4); Cast Eldritch blast, Beam #2 at WE1: Attack: 18 Damage: 5 (Force Damage (Rng 120ft)) + 2 (Necrotic Damage (Rng 90ft)) = 7 or half (3); Talon Helps; Beak Helps; WE1 Slam Attack#1 at Adus: 20 Damage: 17 (Bludgeoning Damage) or half (8); WE1 Slam Attack#2 at Adus: 27 Damage: 29 (Bludgeoning Damage) or half (14);
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Wave 3 Rnd 5; Adus BA's a healing potion for 8 hp; He hits the beast for 4 dmg; Felix comes through with 28 dmg killing the creature. Whew. I had to keep Felix out of melee with no water breathing option. Adus could shape into a giant octopus but thankfully it failed to recharge..Got a bit lucky. I should have used more potions prepping a bit probably.
Adus Initiative: 21 Speed 30; AC 17; HP 26/42; Felix Initiative: 10 Speed 30; AC 21; HP 45/45; Talon Initiative: 9 Speed 10/60; AC 13; HP 1/1; Beak Initiative: 6 Speed 10/60; AC 13; HP 1/1; WE1 Initiative: 5 Speed 30/90; AC 14; HP dead/114;
Jeklea Bay Rewards (2,850 XP, coin stash 715 gp, 2 sp)
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
The team preps a bit as they go into the jungle.
Ten Days and 60 Miles
Melchis guides you through the dense, steamy expanse of the jungle, his gaze fixed on reaching the distant lake shore. The jungle teems with life, from the chittering of small creatures scurrying through the underbrush to the watchful eyes of hidden predators. Vibrant birds and curious monkeys observe your passage with indifference. One more territorial beasts tests the party’s mettle.
3x Ankylosaurus' CR 1/2 (100 XP each)
Ten Days and 60 Miles Rewards (2,100 XP, coin stash 525 gp)
Adus Initiative: 16 Speed 30; AC 17; HP 42/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 11 Speed 30; AC 15; HP 68/68; AN2 Initiative: 1 Speed 30; AC 15; HP 68/68; AN3 Initiative: 10 Speed 30; AC 15; HP 68/68
Rng 50ft new distance;
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Rnd 1 Distance 50ft
Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Adus Initiative: 16 Speed 30; AC 17; HP 42/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 14 Speed 30; AC 15; HP 68/68; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN2 Initiative: 6 Speed 30; AC 15; HP 68/68; AN3 Initiative: 3 Speed 30; AC 15; HP 68/68
Felix moves forward 30ft Felix Bonus Action Cast Hex, Cast Eldritch blast, Beam #1 at AN1: Attack: 20 Damage: 14 (Force Damage (Rng 120ft)) + 2 (Necrotic Damage (Rng 90ft)) = 16 or half (8); Cast Eldritch blast, Beam #2 at AN1: Attack: 11 Damage: 12 (Force Damage (Rng 120ft)) + 2 (Necrotic Damage (Rng 90ft)) = 14 or half (7);
Adus moves 45ft to melee AN1 or next AN; Adus Dire Wolf with Hill Giant Str and Pugilism potions, Rage and Wildshaped; Attack: 12 Damage: 16 (Piercing Damage if hit knocked prone) + 1 (Force Damage) = 17 or half (8); Adus in melee and Felix back 20ft; Beak helps for next rnd Felix; AN1 in Melee Attack Adus: 16 Damage: 14 (bludgeoning damage) or half (7) DC 14 Strength or be knocked prone; Talon helps for next round; AN2 in Melee Attack Adus: 15 Damage: 21 (bludgeoning damage) or half (10) DC 14 Strength or be knocked prone; AN3 in Melee Attack Adus: 10 Damage: 15 (bludgeoning damage) or half (7) DC 14 Strength or be knocked prone;
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Rnd 1 Felix misses with both beams; Adus does 21 dmg to AN1; All the AN's miss Adus;
Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Adus Initiative: 16 Speed 30; AC 17; HP 42/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 14 Speed 30; AC 15; HP 47/68; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN2 Initiative: 6 Speed 30; AC 15; HP 68/68; AN3 Initiative: 3 Speed 30; AC 15; HP 68/68
Rnd 2
Felix moves up to melee; Felix with Hill Giant potion; Felix Bonus Action Maintain Hex, on AN1; Felix Cast True Strike, Felix Longsword of Wounding; Attack: 20 Damage: 7 (Slashing Damage) + 9 (Necrotic) + 5 ((Radiant or Slashing) Damage) + 1 (Necrotic) = 22 or half (11); Adus Dire Wolf with Hill Giant Str and Pugilism potions, Rage and Wildshaped; Attack AN1 or next: 22 Damage: 16 (Piercing Damage if hit knocked prone) + 5 (Force Damage) = 21 or half (10); Beak helps; AN1 in Melee Attack Adus: 16 Damage: 15 (bludgeoning damage) or half (7) DC 14 Strength or be knocked prone; Talon helps for next round; AN2 in Melee Attack Adus: 24 Damage: 20 (bludgeoning damage) or half (10) DC 14 Strength or be knocked prone; AN3 in Melee Attack Adus: 23 Damage: 16 (bludgeoning damage) or half (8) DC 14 Strength or be knocked prone;
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Rnd 2 Felix hits with the Longsword doing 22 dmg; Adus does 21 dmg to AN1; All the AN's hit Adus for 25 dmg which is 1/2;
Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Adus Initiative: 16 Speed 30; AC 17; HP 42/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 14 Speed 30; AC 15; HP 4/68; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN2 Initiative: 6 Speed 30; AC 15; HP 68/68; AN3 Initiative: 3 Speed 30; AC 15; HP 68/68
Rnd 3
Felix moves up to melee; Felix with Hill Giant potion; Felix Bonus Action Maintain Hex, on AN1; Felix Cast True Strike, Felix Longsword of Wounding; Attack: 26 Damage: 10 (Slashing Damage) + 7 (Necrotic) + 9 ((Radiant or Slashing) Damage) + 2 (Necrotic) = 28 or half (14); Adus Dire Wolf with Hill Giant Str and Pugilism potions, Rage and Wildshaped; Attack AN1 or next: 23 Damage: 16 (Piercing Damage if hit knocked prone) + 5 (Force Damage) = 21 or half (10); Beak helps; AN1 in Melee Attack Adus: 15 Damage: 17 (bludgeoning damage) or half (8) DC 14 Strength or be knocked prone; Talon helps for next round; AN2 in Melee Attack Adus: 11 Damage: 19 (bludgeoning damage) or half (Unable to parse dice roll.) DC 14 Strength or be knocked prone; AN3 in Melee Attack Adus: 17 Damage: 16 (bludgeoning damage) or half (8) DC 14 Strength or be knocked prone;
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Rnd 3 Felix hits with the Longsword doing 30 dmg killing AN1; Adus does 21 dmg to AN2; AN2 misses and AN3 hit Adus for 8 dmg which is 1/2;
Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Adus Initiative: 16 Speed 30; AC 17; HP 21/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 14 Speed 30; AC 15; HP dead/68; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN2 Initiative: 6 Speed 30; AC 15; HP 47/68; AN3 Initiative: 3 Speed 30; AC 15; HP 68/68
Rnd 4
Felix moves up to melee; Felix with Hill Giant potion; Felix Bonus Action Maintain Hex, on AN2; Felix Cast True Strike, Felix Longsword of Wounding; Attack: 26 Damage: 11 (Slashing Damage) + 4 (Necrotic) + 7 ((Radiant or Slashing) Damage) + 4 (Necrotic) = 26 or half (13); Adus Dire Wolf with Hill Giant Str and Pugilism potions, Rage and Wildshaped; Attack AN2 or next: 14 Damage: 17 (Piercing Damage if hit knocked prone) + 2 (Force Damage) = 19 or half (9); Beak helps; AN2 in Melee Attack Felix: 21 Damage: 18 (bludgeoning damage) or half (9) DC 14 Strength or be knocked prone; AN3 in Melee Attack Felix: 19 Damage: 23 (bludgeoning damage) or half (11) DC 14 Strength or be knocked prone;
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Rnd 4 Felix hits with the Longsword doing 26 dmg on AN2; Adus Misses AN2; AN2 would hit but Felix shields so it misses; AN3 misses too;
Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Adus Initiative: 16 Speed 30; AC 17; HP 21/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 14 Speed 30; AC 15; HP dead/68; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN2 Initiative: 6 Speed 30; AC 15; HP 21/68; AN3 Initiative: 3 Speed 30; AC 15; HP 68/68
Rnd 5
Felix moves up to melee; Felix with Hill Giant potion; Felix Bonus Action Maintain Hex, on AN2; Felix Cast True Strike, Felix Longsword of Wounding; Attack: 17 Damage: 12 (Slashing Damage) + 2 (Necrotic) + 6 ((Radiant or Slashing) Damage) + 2 (Necrotic) = 22 or half (11); Adus Dire Wolf with Hill Giant Str and Pugilism potions, Rage and Wildshaped; Attack AN2 or next: 30 Damage: 29 (Piercing Damage if hit knocked prone) + 5 (Force Damage) = 34 or half (17); Beak helps; AN2 in Melee Attack Felix: 20 Damage: 21 (bludgeoning damage) or half (10) DC 14 Strength or be knocked prone; AN3 in Melee Attack Felix: 19 Damage: 18 (bludgeoning damage) or half (9) DC 14 Strength or be knocked prone;
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Rnd 5 Felix hits with the Longsword doing 22 dmg on AN2 Killing it; Adus Hits AN3 for 34 dmg critting; AN3 misses;
Felix Initiative: 18 Speed 30; AC 21; HP 45/45; Adus Initiative: 16 Speed 30; AC 17; HP 21/42; Beak Initiative: 14 Speed 10/60; AC 13; HP 1/1; AN1 Initiative: 14 Speed 30; AC 15; HP dead/68; Talon Initiative: 11 Speed 10/60; AC 13; HP 1/1; AN2 Initiative: 6 Speed 30; AC 15; HP dead/68; AN3 Initiative: 3 Speed 30; AC 15; HP 34/68
Rnd 6
Felix moves up to melee; Felix with Hill Giant potion; Felix Bonus Action Maintain Hex, on AN3; Felix Cast True Strike, Felix Longsword of Wounding; Attack: 28 Damage: 12 (Slashing Damage) + 9 (Necrotic) + 13 ((Radiant or Slashing) Damage) + 4 (Necrotic) = 38 or half (19); Adus Dire Wolf with Hill Giant Str and Pugilism potions, Rage and Wildshaped; Attack AN2 or next: 28 Damage: 12 (Piercing Damage if hit knocked prone) + 6 (Force Damage) = 18 or half (9); Beak helps; AN3 in Melee Attack Felix: 24 Damage: 25 (bludgeoning damage) or half (12) DC 14 Strength or be knocked prone;
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Felix Crits doing 45 dmg to AN3 killing it.
Ten Days and 60 Miles Rewards (2,100 XP, coin stash 525 gp)
Twenty Days and 120 Miles
Melchis guides you through the dense, steamy expanse of the jungle, his gaze fixed on reaching the distant lake shore. The jungle teems with life, from the chittering of small creatures scurrying through the underbrush to the watchful eyes of hidden predators. Vibrant birds and curious monkeys observe your passage with indifference. One more territorial beasts tests the party’s mettle.
1x Tyrannosaurus Rex' CR 8 (3,900 XP)
Twenty Days and 120 Miles Rewards (3,900 XP, coin stash 975 gp)
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Everyone is healed up full before pressing forward.
Temple of Baphomet
Rak 17, Borag 9, minotaur M1 8, M2 15
Rak (50/50), M2 (76/76), Borag (37/37), M1 (76/76)
Round 1
Rak bonus action rage 1
Rak frenzy adv, vicious greataxe Attack: 16 Damage: 24
M2 charges Rak reckless adv, Attack: 20 Damage: 20, DC 14 Strength Save or push 10 and prone
Boarg bonus adrenaline rush
Borag casts fireball, 33
M1 Dexterity Save DC 15 vs 6
M2 Dexterity Save DC 15 vs 19
M2 reckless adv, Attack: 21 Damage: 20, DC 14 Strength Save or push 10 and prone
M1 takes 24 damage. M1 (52/76)
Rak extra attack adv, vicious greataxe Attack: 18 Damage: 27
Rak takes half of 20 (10) and with adv Strength Save DC 14 vs Unable to parse dice roll.
M1 takes 33 damage. M1 (19/76)
Rak takes half of 20 (10) and with adv Strength Save DC 14 vs Unable to parse dice roll.
With the extra 27 damage M1 dies before it gets to attack.
Rak takes half of 20 (10). Rak (40/50)
Adv Strength Save DC 14 vs Unable to parse dice roll.
Round 2
Rak bonus action adrenaline rush
Rak frenzy adv, vicious greataxe Attack: 25 Damage: 26
Rak extra attack adv, vicious greataxe Attack: 20 Damage: 30
M2 charges Rak reckless adv, Attack: 19 Damage: 27, DC 14 Strength Save or push 10 and prone
Borag casts chromatic orb from a 2nd level slot, reckless adv Attack: 23 Damage: 5 cold damage
M2 takes 26, 21, total 47 (removed 9 damage from 30). M2 (29/76)
Rak takes half of 24 (12) for 3 temps and 9 real damage. Rak (31/50)
M2 takes 5 more damage. M2 (26/50)
Round 3
Rak bonus action adrenaline rush
Rak frenzy adv, vicious greataxe Attack: 18 Damage: 24
Rak extra attack adv, vicious greataxe Attack: 16 Damage: 16
Borag uses the Pearl of Power to regain a 3rd level slot.
Borag says, here comes more!
M3 init 15, M4 init 5
Round 4
Rak drinks a potion of healing 9 as a bonus action
Rak frenzy adv, vicious greataxe Attack: 26 Damage: 31
Rak extra attack adv, vicious greataxe Attack: 15 Damage: 23
M3 Rak reckless adv, Attack: 15 Damage: 10, DC 14 Strength Save or push 10 and prone
M4 Rak reckless adv, Attack: 25 Damage: 23, DC 14 Strength Save or push 10 and prone
Borag casts fireball, 29
M3 Dexterity Save DC 15 vs 8
M4 Dexterity Save DC 15 vs 18
Rak heals 9 hp. Rak (40/50)
M3 takes 31, 23, total 54. M3 (22/76)
Rak takes half of 10. Loses 3 temps and 7 real damage. Rak (33/50)
M3 takes 29 damage and dies.
M4 takes half of 29 (14). M4 (62/76)
Rak takes half of 23 (11) damage. Rak (22/50)
Round 5
Rak uses adrenaline rush to gain +3 temps
Rak frenzy adv, vicious greataxe Attack: 20 Damage: 28
Rak extra attack adv, vicious greataxe Attack: 17 Damage: 18
Borag casts haste on Rak, his AC 15 becomes AC 17 and he gains a haste attack
M5 init 5, M6 init 18
Round 6
Rak frenzy adv, vicious greataxe Attack: 26 Damage: 34
Rak extra attack adv, vicious greataxe Attack: 24 Damage: 16
Rak haste attack adv, vicious greataxe Attack: 25 Damage: 25
Borag casts magic missile from a 2nd level slot, 4, 4, 3, 2
M3 Rak reckless adv, Attack: 21 Damage: 23, DC 14 Strength Save or push 10 and prone
M4 Rak reckless adv, Attack: 22 Damage: 20, DC 14 Strength Save or push 10 and prone
retcon, I forgot about M4
Borag casts chromatic orb from a 2nd level slot, reckless adv Attack: 23 Damage: 15 cold damage
With 1 hp remaining, M3 deals half of 23 (11) damage to Rak. Rak takes 3 temps and 8 real damage. Rak (14/50)
Rak bonus drinks a potion of healing 7
Borag casts haste instead of MM
Retcon, also didn't take a pearl of power, my bad