I actually skipped this part writing the in character just by having a look at the picture. It looks like a poison gas spitting creeper.
But Sera got a 18 on her arcana. If she figure out theese creatures are undead....I think this match will be over quickly. Unless they got lots of HD Sera destroys undeads. Dehydration is not a big deal with a cleric who got create water either. I am more curious since they need water so badly...destroy water on them might wreak havoc.
It's not a spoiler, because I can't implement the monster. It was something Dawnbound was going to face if I'd had a stat block. But the monster list in 5E is woefully understaffed compared to 3.5. What you're looking at now, on your battle map, vaguely resembles a winged goblin made of sand. From your perspective, there's enough uncanny valley to know it is definitely not a goblin. The proportions are all wrong. And due to the fact that it's made of sand, you can assume it can take (roughly) any shape it likes. But it seems unbothered by heat and poison, so it's probably something indigenous to this region, and solely dependent on this ecosystem... where you, who are not built to survive this region, look a hell of a lot like food.
Yeah, so far been lucky that the effects haven’t been too detrimental in each activation. It’ll slow down soon as it’s a backlog of wild magic surges that should have been happening earlier. Merkas doesn't get things right the first time so there’s some excess magic that bleeds off creating other effects.
Yeah, so far been lucky that the effects haven’t been too detrimental in each activation. It’ll slow down soon as it’s a backlog of wild magic surges that should have been happening earlier. Merkas doesn't get things right the first time so there’s some excess magic that bleeds off creating other effects.
Interestingly, your Wild Surge mechanic has been unpredictably favorable as well. Even though you and Buckeran are easy targets because you're asleep, the creatures have no real opportunity to target you. The visible opportunties, like Orr the Unseen, are a much easier target. Hastos is a problem for them, because their best attack (Sleep) doesn't seem to work on him. But they can't see Sera and Sera can't see them. So as long as they can avoid Hastos's fury, they have the meal they want.
By casting sleep, doesn’t the caster make themselves visible again?
That is a good question. I'm still unclear about how Merkas's Wild Surge works. I've never played a Wild Surge caster, and I've never been in a game with one. Is it a spell, or a condition? Invisibilty as a Condition can last until its duration ends.
An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creature's location can be detected by any noise it makes or any tracks it leaves.
Attack rolls against the creature have disadvantage, and the creature's attack rolls have advantage.
But as a Spell, Invisibility ends under the following circumstances:
The spell ends early immediately after the target makes an attack roll, deals damage, or casts a spell.
It feels like a Condition, because Wild Surge is more like a side effect or symptom of sloppy magic than an actual intention. But viewing it as a spell makes the fight easier to win. This is a relatively easy encounter for this party's level. If Orr the Unseen were awake, he could possibly solo this encounter, and he's just an NPC class. So you guys getting your rears handed to you at this stage isn't really my preference. But I don't want to protect the party from danger anymore either. You've all played as a team long enough to know how to keep each other alive, So a Deus Ex Machina to keep you safe should no longer be necessary.
Hmm...
For the sake of fun and chaos, I'll retcon that they become visible again, but only the ones that cast Sleep. This threat is supposed to be low, but still real, and I think making it possible for you to see some of the creatures will bring it back to that level.
Hrothbert_Neruca, if you have further insight on how Wild Surge effects work systemically, I'd love to hear it. On it's own, it's extremely powerful, if a bit risky. But 5e has a fair amount of half-baked and minimally scripted rules for some of their more interesting features. I'm an old school 3.5 girl. Rules were everywhere, and made everything make a lot more sense to me.
In most DnD games we have "battlefield control".
We have Merkas.
We have "battlefield chaos"
It's not a spoiler, because I can't implement the monster. It was something Dawnbound was going to face if I'd had a stat block. But the monster list in 5E is woefully understaffed compared to 3.5. What you're looking at now, on your battle map, vaguely resembles a winged goblin made of sand. From your perspective, there's enough uncanny valley to know it is definitely not a goblin. The proportions are all wrong. And due to the fact that it's made of sand, you can assume it can take (roughly) any shape it likes. But it seems unbothered by heat and poison, so it's probably something indigenous to this region, and solely dependent on this ecosystem... where you, who are not built to survive this region, look a hell of a lot like food.
She/her, DM and Player.
My DM Registry
My Campaigns:
Ibahalii Vriwhulth, the Reaper of Glory v2: IC Thread (PbP); Secrets of the Island (On Discord)
My Characters:
Krik-tul, Thri-kreen monk
Yeah, so far been lucky that the effects haven’t been too detrimental in each activation. It’ll slow down soon as it’s a backlog of wild magic surges that should have been happening earlier. Merkas doesn't get things right the first time so there’s some excess magic that bleeds off creating other effects.
Loyalty Begets Honour
By casting sleep, doesn’t the caster make themselves visible again?
Character: Hastos, Ibahalii Vriwhulth, the Reaper of Glory v2: IC Thread
Because Merkas checks are at dis, he misses Bucky Dex:5, Falls asleep and starts falling off Barkly Cha:6, who succeeds with a Char: 18-2=16
Loyalty Begets Honour
Interestingly, your Wild Surge mechanic has been unpredictably favorable as well. Even though you and Buckeran are easy targets because you're asleep, the creatures have no real opportunity to target you. The visible opportunties, like Orr the Unseen, are a much easier target. Hastos is a problem for them, because their best attack (Sleep) doesn't seem to work on him. But they can't see Sera and Sera can't see them. So as long as they can avoid Hastos's fury, they have the meal they want.
That is a good question. I'm still unclear about how Merkas's Wild Surge works. I've never played a Wild Surge caster, and I've never been in a game with one. Is it a spell, or a condition? Invisibilty as a Condition can last until its duration ends.
But as a Spell, Invisibility ends under the following circumstances:
It feels like a Condition, because Wild Surge is more like a side effect or symptom of sloppy magic than an actual intention. But viewing it as a spell makes the fight easier to win. This is a relatively easy encounter for this party's level. If Orr the Unseen were awake, he could possibly solo this encounter, and he's just an NPC class. So you guys getting your rears handed to you at this stage isn't really my preference. But I don't want to protect the party from danger anymore either. You've all played as a team long enough to know how to keep each other alive, So a Deus Ex Machina to keep you safe should no longer be necessary.
Hmm...
For the sake of fun and chaos, I'll retcon that they become visible again, but only the ones that cast Sleep. This threat is supposed to be low, but still real, and I think making it possible for you to see some of the creatures will bring it back to that level.
Hrothbert_Neruca, if you have further insight on how Wild Surge effects work systemically, I'd love to hear it. On it's own, it's extremely powerful, if a bit risky. But 5e has a fair amount of half-baked and minimally scripted rules for some of their more interesting features. I'm an old school 3.5 girl. Rules were everywhere, and made everything make a lot more sense to me.
She/her, DM and Player.
My DM Registry
My Campaigns:
Ibahalii Vriwhulth, the Reaper of Glory v2: IC Thread (PbP); Secrets of the Island (On Discord)
My Characters:
Krik-tul, Thri-kreen monk
Yeah it’s more like the spell as the table you gave me specifically states it ends when we attack or casts a spell
Loyalty Begets Honour