" but it might be a chance or misunderstanding....." Seras words trace off as Merkas attack making any negotiations impossible.
She did not want to attack if it was a better way...as Barkley use its firebreath. Sera suspecting they not be bothered much since they live in this heated land.
As Hastos bring his bow and arrow to the ready, he watches Merkas launch his attack. Fire erupts all around the goblins and as Merkas casts his spell, they all vanish. “Uhh, Orr? What just happened?” He says as he scans the field waiting for a goblin to send an arrow to.
Six of them block your path and are charging in with ravenous hunger and vicious intent!
“Don’t think they care to talk Sera” (Int check at dis for the stat block: 13, Med Check at dis for hp: 10, Insight check for hints on combat at dis: 11) “And we really can’t stay and chat gotta keep moving..urp!” Merkas nearly looses his composure but manages to hold his water down before he leans forward to Barkly, “Clear a path for us bud”
Barkly into an affirmation and spits a fire burst at the goblinoid third from the right. The flaming projectile leaving a tracer through the air before striking and creating an explosion that engulfs 5 of the 6 of the creatures. “Hooyah, that’s my girl!”
Merkas aims off towards the group as well. The colours of the fire burst flashing brilliantly bright as they move towards the attackers. And suddenly the whole group disappears in front of Hastos and Orr including the hostile creatures.
(Fire burst at Goblinoid green, 10’ radius to encompass all but blue, DC12 Dec save. 13 dmg on fail half on success, Cast Colour Spray when in range 15’ cone directly in front of them for DC16 con save or be blinded, Wild Surge kicks off for using spell first time since the decision was made: 69 - Each creature within 30 feet of you becomes invisible for the next minute. The invisibility ends on a creature when it attacks or casts a spell. , With Sera’s post that puts her beside us so Merkas, Barkly, Buckeran, Sera, and the goblinoids would all go invisible)
Fire erupts over the creatures, roiling like dragon's fire! Creature Green, Teal, and Red dissipate into a cloud of dust! The sand glows with a fiery heat as it reforms. Their sand is smoldering like ash, but reform whole, looking more injured than Merkas expected after a successful dodge!
DEX Save 20: Creature Green takes 13 damage even though it succeeded. Creature Green, Teal, Black, and Red are... Bloodied? There's no blood, but they definitely look hurt.
Creature Purple is a bit slow to react, and catches the blast fully to the chest! Screeching in pain, its form turns to cinders and hardens, before exploding into ash and grit! The smoldering spray erupts from every angle in a 5' range before settling onto the ground. Then, you see a small rock, no bigger than a child's fist plop onto the sand where the creature once hovered.
Creature Purple is... dead?
A brilliant cone of shimmering light spearheads towards the creatures!
Rolled for affected HP: 41 Creature Green, Red, Teal, and Black are Blinded.
Blue avoids the spell entirely, but raises their arm in response to the rainbow blast of glittering color!
Then, Barkly, Buckeran, Merkas, Sera, and the remaining creatures vanish from site! You can hear the creatures sounds of suprise, gradually replaced by amusement.
My turn...
A wave of dizziness pours over Sera, Merkas, Buckeran, and Barkly, making your limbs heavy and your eyelids droop. Buckerans's grasp on Merkas loosens, and he slumps... sliding off Barkly.
Creature Green casts Sleep.
Hrothbert_Neruca please make a DEX check (DC 8) to catch Buckeran before he falls off Barkly, as well as a Charisma Check (DC 10) for Barkly. Buckeran is Unconscious. Hrothbert_Neruca and Larskolstad please roll Charisma checks to avoid the effects of Sleep.
Orr the Unseen, unblinking, turns their head to Hastos. "Chaos... chaos is happening."
Though you cannot see them, you can hear the movement of the cretures, and feel the wind blow hot, gritty sans onto your face as they sweep past you. Orr the Unseen twitches, and turns their head to the left. "Move!" they shout to Hastos, and ducks out of the way. You sense and feel nothing, but Orr the Unseen seems genuinely concerned for perhaps the first time this whole mission. Orr charges towards Hastos before their eyes dim, and they fall face first into the dirt!
Creature Red Casts Sleep Orr the Unseen is Unconscious.
The sand is vaguely disturbed as the invisible threats glide past the front guard, seeming to generally be closing in on the uncoscious form of Orr the Unseen!
The creatures were able to guess the front guard's approximate location and avoided AoOs by creating a wide berth around your bodies.
Creature Blue Casts Sleep on Hastos!
Hastos begins to feel his head get light, and his limbs heavy, but your intrinsic immunity to magical sleep resists the sensation, and you shake it off quickly as the creatues approach!
No Map needed, because all the creatures and half the party is invisible. But Orr the Unseen has moved 5 feet before falling unconscious, and is laying in front of Hastos, who is approximately 60' from the last known location of the rest of the party. By the way the sand is being distured, Hastos can tell that most of the creatures are about 20' east of your current location and closing in fast!
The things take a turn for the worst. Orr passes out and Hastos can see the effects of the oncoming Horde. He switches to his great axe. He retreats back slightly and tosses a handful of caltrops across the sand between him and the creatures and lobs a firebolt in their direction, hoping to disrupt their formation. (Hit:9, dsmange, 6).
The world blinked out of sight in a pulse of Merkas’ wild magic—monsters, mounts, adventurers—everything swallowed in sudden invisibility. Sera staggered a step, trying not to scream in frustration.
“At least it’s to our advantage…” she muttered.
Or so she hoped.
Then the wave hit.
A soft, cloying pulse of magic spread through the air—sleep. Heavy, warm, seductive in its pull. Sera felt her knees wobble, her eyelids droop. A bed—any bed—felt like paradise for half a heartbeat.“No… no you don’t…”
She grit her teeth and shook her head violently, forcing the magic off her like water from a dog’s coat.
( roll 15. Sera not sleepy)
But Orr wasn’t so lucky.
Buckeran slumped over behind Merkas, unconscious before he even realized what spell hit him.
“Damn.”
This was turning bad, fast.
Sera surged forward a few more steps, boots crunching through rubble, and tore a tiny scroll from inside her armor. She whispered the activation words, letting the holy symbols burn into her mind.
( move another 30 feet up to them)
Light erupted around her.
Spirit Guardians spiraled up into the air—winged shapes of radiant gold, miniature paladins forged of pure light. They swarmed around her in a tightening sphere, their glow cutting through the poison haze. Wherever they passed, the invisible forms of the enemy warped in the shine, revealing silhouettes being burned, scorched, driven back by the holy presence.
( 12 radiant damage to all enemies within 15 feet. Save for half)
Sera set her stance, eyes blazing with purpose.
“Come then,” she growled. “Let Paladine judge you.”
Bucky starts slipping and Merkas takes his eyes off the direction of travel in an attempt to grab the invisible kender. “Damns it Yvonne, why you gotta be such troublemaker” Not seeing makes the attempt that much worse and the older treasure hunter slips away to the dirt. (Dex: 5)
“Barkly Stop! We los…zzzz” Merkas’ gasp pulls in the noxious fumes as and his head is fogged before falling asleep as well and sliding from the striders back. (Cha: 6)
Barkly stops as soon as she feels the kenders slide off, she turns back looking for the invisible riders. Not seeing them she just figures that Merkas will be right back like before. Taking a defensive position she waits for instruction. (Cha: 16)
Light warps, and a dust cloud emerges 10 feet from Sera, and you can see a goblin-like creature emerge from the swirling chaos, grinning it's awful grin as it cautiously approaches.
A similiar effect happens 15 feet from Hastos, revealing Creature Red, who is moving to descend upon the sleeping form of Orr the Unseen!
The things take a turn for the worst. Orr passes out and Hastos can see the effects of the oncoming Horde. He switches to his great axe. He retreats back slightly and tosses a handful of caltrops across the sand between him and the creatures and lobs a firebolt in their direction, hoping to disrupt their formation. (Hit:9, dsmange, 6).
Hastos's caltrops plop onto the sand before the creatures, but their feet seem to not be touching the ground. The swiling dust seems to be more a biproduct of their exisitance, than a foot trail! The fireball whooshes through the air towards Creature Red, but it only scatters into sand again to let it pass, before reforming into the leering shape it seems to prefer.
Fireball misses. Caltrops occupy the bold square on the map and deal 1 Piercing damage to anyone who walks onto that square, and reduces their movement to 0 (DC 10) to avoid.
The world blinked out of sight in a pulse of Merkas’ wild magic—monsters, mounts, adventurers—everything swallowed in sudden invisibility. Sera staggered a step, trying not to scream in frustration.
“At least it’s to our advantage…” she muttered.
Or so she hoped.
Then the wave hit.
A soft, cloying pulse of magic spread through the air—sleep. Heavy, warm, seductive in its pull. Sera felt her knees wobble, her eyelids droop. A bed—any bed—felt like paradise for half a heartbeat.“No… no you don’t…”
She grit her teeth and shook her head violently, forcing the magic off her like water from a dog’s coat.
( roll 15. Sera not sleepy)
But Orr wasn’t so lucky.
Buckeran slumped over behind Merkas, unconscious before he even realized what spell hit him.
“Damn.”
This was turning bad, fast.
Sera surged forward a few more steps, boots crunching through rubble, and tore a tiny scroll from inside her armor. She whispered the activation words, letting the holy symbols burn into her mind.
( move another 30 feet up to them)
Light erupted around her.
Spirit Guardians spiraled up into the air—winged shapes of radiant gold, miniature paladins forged of pure light. They swarmed around her in a tightening sphere, their glow cutting through the poison haze. Wherever they passed, the invisible forms of the enemy warped in the shine, revealing silhouettes being burned, scorched, driven back by the holy presence.
( 12 radiant damage to all enemies within 15 feet. Save for half)
Sera set her stance, eyes blazing with purpose.
“Come then,” she growled. “Let Paladine judge you.”
As Sera advances into the desert, she shifts course when she sees Creature Green suddenly reappear! (DM control to make your movements make sense with the new information). Pivoting hard into the sand, she rips scroll out before her to cast the spell just within reach of the only visible creature near her! The guardians descend upon the creature with their full righteous fury, ripping the creature to shreds with radiant light and biting swords! The creature screams in pain, surprised by the sudden attack, and explodes in a shower of sand and dust! As before, a small rock plops onto the ground where Creature Green once floated.
Creature Green is dead. Sera is Visible again.
Taking control of Barkly since Merkas is unconscious...
Barkly reacts to the sudden loss of her passengers with noted confusion and worry, then hears the plop, plop, as her riders slump into the loose sand. Looking down, and sniffing the air with her keen senses, her beak grazes against Merkas's cheek. She snakes out her red tongue and gives you a searing lick.
Merkas takes 1 HP of Fire Damage. Merkas is awake... with tongue induced blisters on his nose and forehead. You can have Barkly back. Barkly uses Action to "attack" Merkas with her tongue.
Though you can't see him, the dusty outline of where Buckeran lands indicates that Buckeran has fallen dangerously close to the toxic field! The dust is suddenly disturbed by violent convulsions, and the sand near the outline turn wet with mucousy foam!
Not an attack or a spell, so Buckeran remains invisible and you don't know how much damage he's taken. But it is obvious from the surrounding evidence that he's in serious condition.
A minor disturbance of the searing sand is the only indication that Creature Teal seems to not have noticed Sera's return to the battlefield as it flies towards Orr the Unseen's unconcious body.
Red is the first to the target, and slows the flapping of its wings to descend on Orr the Unseen. Gently grabbing them by the legs, they begin to drag Orr away, while the other's remain unseen, presumably (by the disturbance of the sand under them) to post defensive positions.
Hastos hears a heavy sighing sound in front of him and a cone of dust erupts towards him!
Creature Blue uses Blinding Breath (DEX Save DC 10 to avoid the Blinded Condition)!
Then the creature, with it's maw opened unnaturally wide comes into view!
Creature Blue is visible.
Creature Black wastes no time and swoops in with blinding speed at Hastos, raking at him with long, dirty claws!
Attack (Adv): 9, Miss.
Invisible claws rake against Hastos's armor ineffectively, and the creature comes into view, with glaring, beady eyes and a long, pointy nose!
" but it might be a chance or misunderstanding....." Seras words trace off as Merkas attack making any negotiations impossible.
She did not want to attack if it was a better way...as Barkley use its firebreath. Sera suspecting they not be bothered much since they live in this heated land.
The flashy colorspray might work.
She suddenly becomes invisible..." huh?"
As Hastos bring his bow and arrow to the ready, he watches Merkas launch his attack. Fire erupts all around the goblins and as Merkas casts his spell, they all vanish.
“Uhh, Orr? What just happened?” He says as he scans the field waiting for a goblin to send an arrow to.
Character: Hastos, Ibahalii Vriwhulth, the Reaper of Glory v2: IC Thread
Fire erupts over the creatures, roiling like dragon's fire! Creature Green, Teal, and Red dissipate into a cloud of dust! The sand glows with a fiery heat as it reforms. Their sand is smoldering like ash, but reform whole, looking more injured than Merkas expected after a successful dodge!
DEX Save 20: Creature Green takes 13 damage even though it succeeded.
Creature Green, Teal, Black, and Red are... Bloodied? There's no blood, but they definitely look hurt.
Creature Purple is a bit slow to react, and catches the blast fully to the chest! Screeching in pain, its form turns to cinders and hardens, before exploding into ash and grit! The smoldering spray erupts from every angle in a 5' range before settling onto the ground. Then, you see a small rock, no bigger than a child's fist plop onto the sand where the creature once hovered.
Creature Purple is... dead?
A brilliant cone of shimmering light spearheads towards the creatures!
Rolled for affected HP: 41
Creature Green, Red, Teal, and Black are Blinded.
Blue avoids the spell entirely, but raises their arm in response to the rainbow blast of glittering color!
Then, Barkly, Buckeran, Merkas, Sera, and the remaining creatures vanish from site! You can hear the creatures sounds of suprise, gradually replaced by amusement.
My turn...
A wave of dizziness pours over Sera, Merkas, Buckeran, and Barkly, making your limbs heavy and your eyelids droop. Buckerans's grasp on Merkas loosens, and he slumps... sliding off Barkly.
Creature Green casts Sleep.
Hrothbert_Neruca please make a DEX check (DC 8) to catch Buckeran before he falls off Barkly, as well as a Charisma Check (DC 10) for Barkly.
Buckeran is Unconscious.
Hrothbert_Neruca and Larskolstad please roll Charisma checks to avoid the effects of Sleep.
Orr the Unseen, unblinking, turns their head to Hastos. "Chaos... chaos is happening."
Though you cannot see them, you can hear the movement of the cretures, and feel the wind blow hot, gritty sans onto your face as they sweep past you. Orr the Unseen twitches, and turns their head to the left. "Move!" they shout to Hastos, and ducks out of the way. You sense and feel nothing, but Orr the Unseen seems genuinely concerned for perhaps the first time this whole mission. Orr charges towards Hastos before their eyes dim, and they fall face first into the dirt!
Creature Red Casts Sleep
Orr the Unseen is Unconscious.
The sand is vaguely disturbed as the invisible threats glide past the front guard, seeming to generally be closing in on the uncoscious form of Orr the Unseen!
The creatures were able to guess the front guard's approximate location and avoided AoOs by creating a wide berth around your bodies.
Creature Blue Casts Sleep on Hastos!
Hastos begins to feel his head get light, and his limbs heavy, but your intrinsic immunity to magical sleep resists the sensation, and you shake it off quickly as the creatues approach!
No Map needed, because all the creatures and half the party is invisible. But Orr the Unseen has moved 5 feet before falling unconscious, and is laying in front of Hastos, who is approximately 60' from the last known location of the rest of the party. By the way the sand is being distured, Hastos can tell that most of the creatures are about 20' east of your current location and closing in fast!
She/her, DM and Player.
My DM Registry
My Campaigns:
Ibahalii Vriwhulth, the Reaper of Glory v2: IC Thread (PbP); Secrets of the Island (On Discord)
My Characters:
Krik-tul, Thri-kreen monk
“I noticed!” Hastos replies to Orr.
The things take a turn for the worst. Orr passes out and Hastos can see the effects of the oncoming Horde. He switches to his great axe. He retreats back slightly and tosses a handful of caltrops across the sand between him and the creatures and lobs a firebolt in their direction, hoping to disrupt their formation. (Hit:9, dsmange, 6).
Character: Hastos, Ibahalii Vriwhulth, the Reaper of Glory v2: IC Thread
The world blinked out of sight in a pulse of Merkas’ wild magic—monsters, mounts, adventurers—everything swallowed in sudden invisibility. Sera staggered a step, trying not to scream in frustration.
“At least it’s to our advantage…” she muttered.
Or so she hoped.
Then the wave hit.
A soft, cloying pulse of magic spread through the air—sleep. Heavy, warm, seductive in its pull. Sera felt her knees wobble, her eyelids droop. A bed—any bed—felt like paradise for half a heartbeat.“No… no you don’t…”
She grit her teeth and shook her head violently, forcing the magic off her like water from a dog’s coat.
( roll 15. Sera not sleepy)
But Orr wasn’t so lucky.
Buckeran slumped over behind Merkas, unconscious before he even realized what spell hit him.
“Damn.”
This was turning bad, fast.
Sera surged forward a few more steps, boots crunching through rubble, and tore a tiny scroll from inside her armor. She whispered the activation words, letting the holy symbols burn into her mind.
( move another 30 feet up to them)
Light erupted around her.
Spirit Guardians spiraled up into the air—winged shapes of radiant gold, miniature paladins forged of pure light. They swarmed around her in a tightening sphere, their glow cutting through the poison haze. Wherever they passed, the invisible forms of the enemy warped in the shine, revealing silhouettes being burned, scorched, driven back by the holy presence.
( 12 radiant damage to all enemies within 15 feet. Save for half)
Sera set her stance, eyes blazing with purpose.
“Come then,” she growled.
“Let Paladine judge you.”
Bucky starts slipping and Merkas takes his eyes off the direction of travel in an attempt to grab the invisible kender. “Damns it Yvonne, why you gotta be such troublemaker” Not seeing makes the attempt that much worse and the older treasure hunter slips away to the dirt. (Dex: 5)
“Barkly Stop! We los…zzzz” Merkas’ gasp pulls in the noxious fumes as and his head is fogged before falling asleep as well and sliding from the striders back. (Cha: 6)
Barkly stops as soon as she feels the kenders slide off, she turns back looking for the invisible riders. Not seeing them she just figures that Merkas will be right back like before. Taking a defensive position she waits for instruction. (Cha: 16)
Loyalty Begets Honour
Creature Green and Creature Red are visible.
Light warps, and a dust cloud emerges 10 feet from Sera, and you can see a goblin-like creature emerge from the swirling chaos, grinning it's awful grin as it cautiously approaches.
A similiar effect happens 15 feet from Hastos, revealing Creature Red, who is moving to descend upon the sleeping form of Orr the Unseen!
Hastos's caltrops plop onto the sand before the creatures, but their feet seem to not be touching the ground. The swiling dust seems to be more a biproduct of their exisitance, than a foot trail! The fireball whooshes through the air towards Creature Red, but it only scatters into sand again to let it pass, before reforming into the leering shape it seems to prefer.
Fireball misses.
Caltrops occupy the bold square on the map and deal 1 Piercing damage to anyone who walks onto that square, and reduces their movement to 0 (DC 10) to avoid.
As Sera advances into the desert, she shifts course when she sees Creature Green suddenly reappear! (DM control to make your movements make sense with the new information). Pivoting hard into the sand, she rips scroll out before her to cast the spell just within reach of the only visible creature near her! The guardians descend upon the creature with their full righteous fury, ripping the creature to shreds with radiant light and biting swords! The creature screams in pain, surprised by the sudden attack, and explodes in a shower of sand and dust! As before, a small rock plops onto the ground where Creature Green once floated.
Creature Green is dead.
Sera is Visible again.
Taking control of Barkly since Merkas is unconscious...
Barkly reacts to the sudden loss of her passengers with noted confusion and worry, then hears the plop, plop, as her riders slump into the loose sand. Looking down, and sniffing the air with her keen senses, her beak grazes against Merkas's cheek. She snakes out her red tongue and gives you a searing lick.
Merkas takes 1 HP of Fire Damage.
Merkas is awake... with tongue induced blisters on his nose and forehead. You can have Barkly back.
Barkly uses Action to "attack" Merkas with her tongue.
Though you can't see him, the dusty outline of where Buckeran lands indicates that Buckeran has fallen dangerously close to the toxic field! The dust is suddenly disturbed by violent convulsions, and the sand near the outline turn wet with mucousy foam!
Not an attack or a spell, so Buckeran remains invisible and you don't know how much damage he's taken. But it is obvious from the surrounding evidence that he's in serious condition.
A minor disturbance of the searing sand is the only indication that Creature Teal seems to not have noticed Sera's return to the battlefield as it flies towards Orr the Unseen's unconcious body.
Red is the first to the target, and slows the flapping of its wings to descend on Orr the Unseen. Gently grabbing them by the legs, they begin to drag Orr away, while the other's remain unseen, presumably (by the disturbance of the sand under them) to post defensive positions.
Hastos hears a heavy sighing sound in front of him and a cone of dust erupts towards him!
Creature Blue uses Blinding Breath (DEX Save DC 10 to avoid the Blinded Condition)!
Then the creature, with it's maw opened unnaturally wide comes into view!
Creature Blue is visible.
Creature Black wastes no time and swoops in with blinding speed at Hastos, raking at him with long, dirty claws!
Attack (Adv): 9, Miss.
Invisible claws rake against Hastos's armor ineffectively, and the creature comes into view, with glaring, beady eyes and a long, pointy nose!
Creature Black is visible.
She/her, DM and Player.
My DM Registry
My Campaigns:
Ibahalii Vriwhulth, the Reaper of Glory v2: IC Thread (PbP); Secrets of the Island (On Discord)
My Characters:
Krik-tul, Thri-kreen monk