You notice plenty of shop signs (lemme know if you want specifics) and market stalls, indicating that you're probably somewhere in the industrial part of town. You also notice (with that amazing perception check) a sign in the distance of a wooden carved owl with a two Swords crossed in between sheltering wings. You can assume that's probably the adventurers guild.
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Spoken in Orcish “Dance leap clap and shout, receive joy brothers!!” Jed shouts out to the clerical Orcs. He then shuffles his feet in a sort of dance, slaps his knee and laughs.
Brammuth turns to the others, and in Common: "There, with the owl and swords. I've heard from some other travellers that is the Guild sign. I would like to sign up and perhaps find lodging first...it has been a long walk."
”Supposed your right alright then let’s look for lodging a place to stay and maybe get something to eat before we sign up, we can explore another time.”
The Orcs, in kind laugh boisterously. One of them turns to another with a look, and the other immediately pulls out a brass trumpet, and plays a joyful tune. Soon the congregation quickly becomes a mosh of meandering men and woman, with more people joining on stage to add to the music.
D'Kon:
In the crowd you barely manage to catch a glimpse of two shops. One reads "Penny's Arcane Trinkets" and the other reads "Tellery's Mundane Magic"
Brammuth & Jasmine:
You two are going to head to the guild?
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Brammuth turns to the others, and in Common: "There, with the owl and swords. I've heard from some other travellers that is the Guild sign. I would like to sign up and perhaps find lodging first...it has been a long walk."
"That... I agree with. I would like to first register for the guild while we still have daylight and then try to secure a place to stay... or at least a place to sit down and eat. I feel a bit peckish."
Okay, Brammuth, Jasmine, and D'Kon are going to the guild. Jed, are you coming with?
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Okay, Brammuth, Jasmine, and D'Kon are going to the guild. Jed, are you coming with?
Yes.
Jed waves to the Orcs as he quickly moves to follow Brammuth D’Kon & Jasmine, “You found it, good. The Lady of Joy, I couldn’t help myself. Did you see my dance? I didn’t fall or step on toes.” Jed still holding his jug looks at D’Kon, “Time for some Ale and anything stew.”
Alright. As you enter the adventurer's guild, the sights somehow become even more surreal than outside. The races become more exotic, with people from the humble Wood, the under dark, the fey wilds, and even the 9 circles have come together here as adventurers. Atk the counter, an Owlin woman sits at the counter tapping away on a typewriter, and looks up as you four walk in. Her face lights up as you do, as she shouts across the din of the noise "Ah, you four! You're here to register right? Over here!"
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Jasmine stares for a bit at those from the 9 circles. Tieflings are one thing but actual devils and demons? That is... quite strange. Though she herself is not too normal either. She has heard of fiendish mercenaries who sign contracts with prospective clients. Perhaps joining an adventurer guild is not that far removed in concept from such pacts.
She steps up to the woman after Yarrow, "I am Jasmine. You are correct, I am here to register. "
D’Kon looks at everyone trying to memorize their faces particularly the 9 circles group appalled they a group like them is allowed to join the adventure guild. “And my name is D’Kon also here to register.”
Brammuth takes a moment, taking in the sight - this is all so very different from his village out in the mountains. Finally turning back to the Owlin, "Good day, yes I would like to lend my axe to the cause as well."
The Owlin pushes up her glasses with a happy little hoot, and nods. "Great! Well, my name is Kjelle, it's so very nice to me you all! I'll be needing your names, race, occupation and..." She taps rapidly on her typewriter for a moment before looking back up and asking "Are you all a party together, or...?" She motions toward the four of you "I'll be needing that information for the register, and if you are, then I'll be needing a name for your party as well."
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Jed’s thinking hard now… “I’m ah giant blood kin. My name's Jed Yarrow. I’m a devoted cleric of Cernnunos. I wanna call us uh oh ah Mountain Shakers, yeah!” He pauses to recall if there was more. “I can fix broken things, and carry heavy stuff. Are you able to fly?”
"Brammuth ma'am, Earthshaker. Mountain Giant. I'm a barbarian, I'd like to lend my axe to those who need it."
To Jed: "Perhaps Mountain Shakers is a bit too literal in our case."
Turning to look to the rest of the group: "You are all the only familiar faces to me right now, I'd be happy to adventure with you if you find need of a barbarian."
Jasmine turns to Jed and says, "I would not mind adventuring together." She then returns back to the Owlin handling registration, "I am Jasmine and I am... a Yuan-Ti. For my occupation... you can say I am a Paladin of sorts."
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Brammuth:
You notice plenty of shop signs (lemme know if you want specifics) and market stalls, indicating that you're probably somewhere in the industrial part of town. You also notice (with that amazing perception check) a sign in the distance of a wooden carved owl with a two Swords crossed in between sheltering wings. You can assume that's probably the adventurers guild.
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Spoken in Orcish “Dance leap clap and shout, receive joy brothers!!” Jed shouts out to the clerical Orcs. He then shuffles his feet in a sort of dance, slaps his knee and laughs.
performance 17
persuation 19
(wow dice on fire!)
D’Kon relived he looks around to see if there’s a library or magic shop around
perception: 20
Jasmine would like to try and make her way to the guild or try to find it at least.
Brammuth turns to the others, and in Common: "There, with the owl and swords. I've heard from some other travellers that is the Guild sign. I would like to sign up and perhaps find lodging first...it has been a long walk."
”Supposed your right alright then let’s look for lodging a place to stay and maybe get something to eat before we sign up, we can explore another time.”
Jed:
The Orcs, in kind laugh boisterously. One of them turns to another with a look, and the other immediately pulls out a brass trumpet, and plays a joyful tune. Soon the congregation quickly becomes a mosh of meandering men and woman, with more people joining on stage to add to the music.
D'Kon:
In the crowd you barely manage to catch a glimpse of two shops. One reads "Penny's Arcane Trinkets" and the other reads "Tellery's Mundane Magic"
Brammuth & Jasmine:
You two are going to head to the guild?
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
"That... I agree with. I would like to first register for the guild while we still have daylight and then try to secure a place to stay... or at least a place to sit down and eat. I feel a bit peckish."
Jasmine will, yes
D’Kon will go the guild with Jasmine and Brammutu
Okay, Brammuth, Jasmine, and D'Kon are going to the guild. Jed, are you coming with?
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Yes.
Jed waves to the Orcs as he quickly moves to follow Brammuth D’Kon & Jasmine, “You found it, good. The Lady of Joy, I couldn’t help myself. Did you see my dance? I didn’t fall or step on toes.” Jed still holding his jug looks at D’Kon, “Time for some Ale and anything stew.”
Alright. As you enter the adventurer's guild, the sights somehow become even more surreal than outside. The races become more exotic, with people from the humble Wood, the under dark, the fey wilds, and even the 9 circles have come together here as adventurers. Atk the counter, an Owlin woman sits at the counter tapping away on a typewriter, and looks up as you four walk in. Her face lights up as you do, as she shouts across the din of the noise "Ah, you four! You're here to register right? Over here!"
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Jed wades through the crowd, “I’m here to register. My name is Jed Yarrow. I can heal people fix things and carry heavy stuff.”
Jasmine stares for a bit at those from the 9 circles. Tieflings are one thing but actual devils and demons? That is... quite strange. Though she herself is not too normal either. She has heard of fiendish mercenaries who sign contracts with prospective clients. Perhaps joining an adventurer guild is not that far removed in concept from such pacts.
She steps up to the woman after Yarrow, "I am Jasmine. You are correct, I am here to register. "
D’Kon looks at everyone trying to memorize their faces particularly the 9 circles group appalled they a group like them is allowed to join the adventure guild. “And my name is D’Kon also here to register.”
Brammuth takes a moment, taking in the sight - this is all so very different from his village out in the mountains. Finally turning back to the Owlin, "Good day, yes I would like to lend my axe to the cause as well."
The Owlin pushes up her glasses with a happy little hoot, and nods. "Great! Well, my name is Kjelle, it's so very nice to me you all! I'll be needing your names, race, occupation and..." She taps rapidly on her typewriter for a moment before looking back up and asking "Are you all a party together, or...?" She motions toward the four of you "I'll be needing that information for the register, and if you are, then I'll be needing a name for your party as well."
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Jed’s thinking hard now… “I’m ah giant blood kin. My name's Jed Yarrow. I’m a devoted cleric of Cernnunos. I wanna call us uh oh ah Mountain Shakers, yeah!” He pauses to recall if there was more. “I can fix broken things, and carry heavy stuff. Are you able to fly?”
"Brammuth ma'am, Earthshaker. Mountain Giant. I'm a barbarian, I'd like to lend my axe to those who need it."
To Jed: "Perhaps Mountain Shakers is a bit too literal in our case."
Turning to look to the rest of the group: "You are all the only familiar faces to me right now, I'd be happy to adventure with you if you find need of a barbarian."
Jasmine turns to Jed and says, "I would not mind adventuring together." She then returns back to the Owlin handling registration, "I am Jasmine and I am... a Yuan-Ti. For my occupation... you can say I am a Paladin of sorts."