It does indeed take some to get to the place marked on the request, but your group gets there eventually. As you walk through the town, the citizens of Regnum Pax are busy going about their lives. You see a drow couple baterting prices of wares with a Dwarf merchant, a human child plays a game with a half-elf and a kenku, a halfling leans against a nearby building and strums his lute, and an orc leads a congregation of worshipers. Eventually you make it to the location, the old adventurers guild. Once the world had no more need for adventurers, the king had the place shut down. Once it was a bustling place where people of all races and walks of life would gather, but now? It was nothing more than an empty shell of what once was.
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Rowe stares at the building blankly for a moment, looking at the remains of what he can only imagine what was. But he was not around long enough to see it in its glory. He takes a moment, looks to the others, then heads up to the door. After reaching, he'd look back to the others, then open up the door, or at least, try to.
How small are you, Rowe? I don't think you'd be able to open the door, unless you have Mage Hand or something
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Thawdaum gives Rowe a helping hand if he can't reach, and looks suspicious of the building. '"We sure this ain't just one big ploy to lure eager fools like us into an abandoned building, and then kill us for our loot? Though, now that I say that, even if it was it still means we have a chance of encountering something intriguing here, just not what we expected.'
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
How small are you, Rowe? I don't think you'd be able to open the door, unless you have Mage Hand or something
(Rowe is 2'5, probably not, as even with his hand up, it probably only goes a couple inches over his head. He could jump and open it though xD He also does NOT have mage hand.)
"You make it sound like we have anything worth taking. If this was an ambush, my guess is that they would not ask for as many people to come as possible. If it is a trap I will be glad to be the sucker to trigger it and the best way to trigger a trap ... "
Dorrn will walk in the building and yell.
"Dorrn the Brave is here to solve your problems! Who has asked for the help of an adventurer!?"
No response. There is nobody there. The building seems empty.
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Gromedark will draw his shortsword, just to be ready. If anyone looks at him questioningly he will reply.
"Now Gromedark nervous! Not want get killed for his loot!"
Suddenly his tension drains away and he sheaths his shortsword only moments after drawing it.
"Gromedark just remember not have any loot yet, that's why Gromedark came for quest!"
He will follow Rowe and Thawdaum into the old abandoned adventurer's guild.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
As you enter the abandoned building, you can't help but notice that something feels... off.
Those who are entering the building, please make a perception check
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Thawdaumgrits his teeth as he enters. The place feels so eerie, yet Dorrn seems so nonchalant about it...of course they are, they're a human after all. He hisses 'Are you sure now? I was just throwing out hypotheticals but now I'm becoming more convinced that something's up...' [Perception: 7 + 5 = 12]
"Don't worry Thawdaum, if anything happens I will protect you. Think of it this way, you need tension if the story we are going to tell after this is said and done is going to be any good. My life has been boring as of late. THIS IS AN ADVENTURE!"
Gromedark will draw his shortsword again and keep it out this time.
Gromedark's Perception: 19
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
The golden rays of sunset bathed the abandoned adventurer's guild in a somber amber light as Primrose descended from the rooftops, her gossamer butterfly wings illuminating the gathering twilight. She had watched these strangers assemble at the tavern notice board. Times had grown more challenging for adventurers, and rarer still were opportunities worth pursuing.
"Pardon the intrusion,"Primrose announced as she hovered at eye level with the gathered party, her diminutive fairy frame commanding attention despite her size. "I couldn't help but notice your interest in your chosen quest."
From above, her familiar, a Flying Monkey named Guido, swooped down to land beside her. His golden wings folded neatly against his cream-colored fur as he perched atop a broken signpost. He seemed to regard the assembled adventurers with intelligent eyes, puffing casually on a cigar that sent whorls of fragrant smoke into the evening air.
"I am Primrose, formerly of Witherbloom College,"she continued, gesturing to her silent companion. "And this is Guido. We've been seeking employment like you, and this opportunity seems... promising."
She glanced toward the darkened doorway where several of the party had already ventured. "Might we join your company? My talents with life and death energies could prove useful, and Guido... well, let's say he is helpful in his way."
You three sense something or someone watching you. They seem to be further into the guild.
Everyone:
As you all enter the guild, a chilling voice fills the room. "Welcome, my friends," it hisses, "Come closer... you are here for a job, yes?"
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Dorrn looks as Primrose joins the group. Quickly looking at all the others.
"I am Dorrn, it's nice to meet you. I would be happy to have you join us. I don't even know how we decide anything as a group yet so welcome to the team!"
When the random voice calls out to the group Dorrn seems less confident in his assessment of the situation.
"Yes yes ... We have come to help with the job ... Friend?"
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
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It does indeed take some to get to the place marked on the request, but your group gets there eventually. As you walk through the town, the citizens of Regnum Pax are busy going about their lives. You see a drow couple baterting prices of wares with a Dwarf merchant, a human child plays a game with a half-elf and a kenku, a halfling leans against a nearby building and strums his lute, and an orc leads a congregation of worshipers. Eventually you make it to the location, the old adventurers guild. Once the world had no more need for adventurers, the king had the place shut down. Once it was a bustling place where people of all races and walks of life would gather, but now? It was nothing more than an empty shell of what once was.
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Rowe stares at the building blankly for a moment, looking at the remains of what he can only imagine what was. But he was not around long enough to see it in its glory. He takes a moment, looks to the others, then heads up to the door. After reaching, he'd look back to the others, then open up the door, or at least, try to.
I don't have a signature.
How small are you, Rowe? I don't think you'd be able to open the door, unless you have Mage Hand or something
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Thawdaum gives Rowe a helping hand if he can't reach, and looks suspicious of the building. '"We sure this ain't just one big ploy to lure eager fools like us into an abandoned building, and then kill us for our loot? Though, now that I say that, even if it was it still means we have a chance of encountering something intriguing here, just not what we expected.'
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist and The Hunt for the Balowang!
Killer Queen has already extended this signature, though not by much!
Are you all going to enter?
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
(Rowe is 2'5, probably not, as even with his hand up, it probably only goes a couple inches over his head. He could jump and open it though xD He also does NOT have mage hand.)
I don't have a signature.
Dorrn laughs after Thawdaum finishes talking.
"You make it sound like we have anything worth taking. If this was an ambush, my guess is that they would not ask for as many people to come as possible. If it is a trap I will be glad to be the sucker to trigger it and the best way to trigger a trap ... "
Dorrn will walk in the building and yell.
"Dorrn the Brave is here to solve your problems! Who has asked for the help of an adventurer!?"
No response. There is nobody there. The building seems empty.
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Gromedark will draw his shortsword, just to be ready. If anyone looks at him questioningly he will reply.
"Now Gromedark nervous! Not want get killed for his loot!"
Suddenly his tension drains away and he sheaths his shortsword only moments after drawing it.
"Gromedark just remember not have any loot yet, that's why Gromedark came for quest!"
He will follow Rowe and Thawdaum into the old abandoned adventurer's guild.
As you enter the abandoned building, you can't help but notice that something feels... off.
Those who are entering the building, please make a perception check
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Thawdaum grits his teeth as he enters. The place feels so eerie, yet Dorrn seems so nonchalant about it...of course they are, they're a human after all. He hisses 'Are you sure now? I was just throwing out hypotheticals but now I'm becoming more convinced that something's up...' [Perception: 7 + 5 = 12]
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist and The Hunt for the Balowang!
Killer Queen has already extended this signature, though not by much!
Perception: 12(15 with Guidance if okay)
Dorrn still a little drunk.
"Don't worry Thawdaum, if anything happens I will protect you. Think of it this way, you need tension if the story we are going to tell after this is said and done is going to be any good. My life has been boring as of late. THIS IS AN ADVENTURE!"
Gromedark will draw his shortsword again and keep it out this time.
Gromedark's Perception: 19
Panya shrugs her shoulders as if to shake off the unsettling feeling, and places a hand on her warpick.
Perception: Dirty 20
I do both party and individual character commissions. PM me for info.
Corti- Warforged bard of lore (Union!)
Jean CamGaret - Half-elven draconic sorcerer (Acjots' Rise of Tiamat)
Panya Swiftheart - Halfling ancestral barbarian (The Life and Lies of Veritas Finbask)
Rowe Perception: 21
I don't have a signature.
Holth looks around inside of the building, with a perception of 5. "Frankly, I'm a bit nervous, it's been a while since I had a job interview."
The golden rays of sunset bathed the abandoned adventurer's guild in a somber amber light as Primrose descended from the rooftops, her gossamer butterfly wings illuminating the gathering twilight. She had watched these strangers assemble at the tavern notice board. Times had grown more challenging for adventurers, and rarer still were opportunities worth pursuing.
"Pardon the intrusion," Primrose announced as she hovered at eye level with the gathered party, her diminutive fairy frame commanding attention despite her size. "I couldn't help but notice your interest in your chosen quest."
From above, her familiar, a Flying Monkey named Guido, swooped down to land beside her. His golden wings folded neatly against his cream-colored fur as he perched atop a broken signpost. He seemed to regard the assembled adventurers with intelligent eyes, puffing casually on a cigar that sent whorls of fragrant smoke into the evening air.
"I am Primrose, formerly of Witherbloom College," she continued, gesturing to her silent companion. "And this is Guido. We've been seeking employment like you, and this opportunity seems... promising."
She glanced toward the darkened doorway where several of the party had already ventured. "Might we join your company? My talents with life and death energies could prove useful, and Guido... well, let's say he is helpful in his way."
Rowe, Panya, Gromedark:
You three sense something or someone watching you. They seem to be further into the guild.
Everyone:
As you all enter the guild, a chilling voice fills the room. "Welcome, my friends," it hisses, "Come closer... you are here for a job, yes?"
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Dorrn looks as Primrose joins the group. Quickly looking at all the others.
"I am Dorrn, it's nice to meet you. I would be happy to have you join us. I don't even know how we decide anything as a group yet so welcome to the team!"
When the random voice calls out to the group Dorrn seems less confident in his assessment of the situation.
"Yes yes ... We have come to help with the job ... Friend?"
Dorrn will walk towards the voice.
(OOC: @Oddlot how big is your flying monkey?)
"Gromedark welcome Primrose and Guido! Got here just right time, everyone about enter old guildhall!"
Right after entering and hearing the greeting followed by the question of a job, and seeing Dorrn walk forward, Gromedark also moves toward the voice.
"Job same like adventure and quest? Gromedark not want hard work!"