Dorno packs his things up and says to his friends "come, come, we visit the tree lady!" He begins to make his way through the forest towards the northwest.
Val quietly thinks about all the information that the rabbits presented. "Wait, Dorno, did you say the rabbit told you there is a dangerous place north of here with bad tunnels? That sounds like our place if anything does. While I'm not too keen on people moving back into that bandit camp, not much we can do about that now. Do we need to see this nice lady for anything specific?"
"Spifics?" The firbolg looks confused. "Tree lady can help! Dorno does not want to be a stone. Stones are good. Stones make mountains and strong houses and keep rivers in the right place, but Dorno likes being Dorno now that he has friends and peoples to help! Dorno does not wish to be a tree or a stone or a stream or a squirrel or a sparrow anymore."
OOC For the record, I'm all for going directly to the basilisk tunnels given the time sensitive nature of the quest, but Dorno's desires are another thing. ;)
"Dorno....Dorno!" Bründir huffs behind the firbolg, "Damn yer long legs an' head in th' clouds," the dwarf finally catches, "Look, if ye want to see this lady, that's fine. But ye need to focus 'ere. We've come this far from the road now an' need that damn blood. Sounds to me like ye got directions back to that damned camp an' I think that's best. We could spend two days lookin' round the forest, but we need to get things done now."
Bründir points back east, "How 'bout this: we find the camp an' ask these trappers where the caves are. Should be worth the trip. After the lizard-bastards, we save Sheercleft or a lot more'll get 'urt. Then, an' I swear by me mother an' home, I'll personally come with ye to see this Tree Lady of your's."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Dorno rubs his chin thinking, and looks up at the clouds when Brundir mentions them specifically. After a moment he responds "Dorno does not know half of what you said, funny talker, but he will go wherever friends go. Dorno does not like the scary camp fort, and did not always like men who hurt the deer and the rabbits, but learned not all hunter men are bad. We can visit those men if you want and see new tree lady later. Maybe they know the lady!" Dorno thinks again for a second, then whispers "but the lady is a secret, so Dorno won't tell the hunter men!"
Too much talking and running after someone twice his size had caught up to Bründir as he lets out a great sigh, "Good. Yer right, hunters aren't all bad. Most of'em are like a fox chasin' squirrel fer a meal. Hopin' these ones are that simple..."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
As the group starts to get moving, Vark looks deep in thought. “W-well if the tree lady might help us, it could be worthwhile to visit. Did the rabbits say she was... knowledgeable? Or powerful? Even if she knows where the tunnels are exactly... but the hunters might know that too... they might even know how best to kill the basilisks. Or... or they could be more b-bandits... I wouldn’t want another fight... what if there’s a lot of them... if only we could scout them out first... oh m-maybe.. so Peldirion told me what this is!” He pulls out the silver raven figurine as he says this. “It’s uh... well it can turn into a bird. It’ll obey my commands a-and it can even relay a message. We could use it to scout out the camp from above and... well if they seem friendly it could tell them we’d like to talk to them without us having to go inside first.”
"I am with Bründir" says Thurston " You are probably right and that tree lady could help us.. or not... but we cannot afford to lose time here. The more time passes, the more difficult to contain the disease is... and there are this mines matter... we need to get moving " says the paladin while they start to walk over the direction Dorno says there are the caves.
As the party walks, Dorno moves closer to Vark. "Magic wizard man, why do you sound scared? You don't need to be scared when you are with friends. Dorno's new job is to protect these friends. Are you scared of being a stone? Dorno doesn't want to be a stone, too. Dorno would be scared if friends weren't coming. If bad snakes make you a stone, Dorno will find a way to make you an orc man again."
Jex whistles has he drives his mule onwards over the rough land. Keeping the wagon away from the roughest terrain is tough, but the sure-footed beast seems experienced at picking out a good path and Jex has very little to do. He chats idly with the others as they take turns riding up top with him, and at times just whistling to himself. His mood lifted by being out in the wilds and the potential a more mortal foe to face next.
When he wakes in the morning, Hurrig again blesses his hammer.
Hurrig digs through his bag and pulls out 35gp worth of scrap metal. "I wanna try somethin I've done once before. Let's see if I can make us some mirrors... If they help, great! If not, well... no harm done then."
He takes an hour and sits with his symbol in his hand. He lays the pieces of scrap metal out in front of him. As Hurrig starts to pray and his holy symbol grows red, the pieces of scrap begin to glow as well. The pieces start to shift and closer towards each other and melt, forming 7 molten balls of metal. As the prayer comes to an end, the balls begin to flatten out, grow an ornate handle each ending in a unique hilt: a rabbit head, the body of a lute, an anvil, a mask, a hammer, an axe head, and a lightning bolt. Hurrig stands and looks amazed with himself.
"**** that was cool," he begins by placing the anvil in his bag, and handing out the rest: Rabbit-Dorno, Lute-Brundir, Mask-Jex, Hammer-Thurston, Axe-Val, Lightning-Vark.
As the party begins the days voyage, "Anything that could help take out these Basilisks is worth checking."
Rollback Post to RevisionRollBack
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
"By Thor's Beard!!" exclaims Thurston "That was truly impressive!! I've heard of the skill of Dwarf Smitting Masters, but never saw one before! Consider me as an admirer Hurrig of the Forge!" he taps Hurrig's shoulder as he gives him his hammer-hold mirror. He then looks up " Ah Thor!! I thank Ye for driving me to these incredible folk!"
The mood of the paladin seems to have lighten.
"Let's go hunt basiliks!! " he says with the mirror looking in front of him in one hand and the hammer in the other. He then start to sing a norskan march song, not too loud, almost as if he was singing it to himself, but he is not trying to be stealthy either.
Vark smiles at first at Dorno's reassurance, but still looks quite anxious. "Thank you Dorno... t-that means a lot. To be honest, I'm not all that afraid of the basilisks at this point.... b-but well it's just... it's just everything. First this demon... p-plague... and now goblins attacking too... when I joined the others in Sheercleft... well I just thought it would be a simple job. Protect a caravan, take care of some bandits... this is... well it's just a little overwhelming.
Vark's eyes grow wide at Hurrig's divine feat. The look of awe remains as the dwarf hands him a customized mirror, which Vark uses to really inspect himself for the first time in quite awhile. His finger traces the now healed scar crossing his lip, and he runs his hands through his hair which is starting to get shaggier. "T-thank you Hurrig! That was incredible." He tucks the mirror in his bag as they get moving for the day.
Eventually, the bandit camp comes into sight. Vark swallows a lump in his throat, remembering the horror they had faced there not that long ago. "W-well uhm.. s-so did we want to.. I can... y-yeah okay." he stammers, before pulling out the silver magical trinket. After a deep breath to calm himself, he whispers the word which Peldirion taught him would activate the object. The change is subtle at first, the carved features of the figurine sharpening and becoming more detailed. Then the figure begins to move, slowly flapping its wings, cocking it's head from side to side. As this happens, the figurine also grows, feet grasping Vark's hand as it becomes the size of an actual raven. Deep black eyes pop open, and the bird's silver beak snaps a bit almost in greeting. Vark looks absolutely delighted. Half-orcs mature faster than other races, but seeing him like a child with a new toy might clue the more insightful of the party that Vark is quite young. "H-hello! Uhm... so... Raven, I need you to do us a favor. That camp over there... if you could fly over it, see who's inside. How many of them are there? What are they doing? Do they look... d-dangerous. I don't know how much you can... well j-just note any details you can. Then come back, and tell our friend Dorno over here what you saw. Thank you."
Jex accepts the mirror gratefully. "A very kind gift indeed sir." Jex doesn't seem quite so obsessed with his reflection as the others however, and his appearance has remained immaculate in the groups travels aside from any short term roughing up as a result of action. It is perhaps thanks to this lack of preoccupation that he notices Thurston wandering off and calls him back.
"Thurston, wrong way. Stick with the wagon. I am sure that Thor would gladly take your soul to his halls, but the rest of us would miss your company somewhat."
Bründir stares in wonder at the mirror in his hand and the intricate handle, "You could do wonders with that, Hurrig. Should we wait on the raven or head there now?"
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
The paladin looks around when Jex calls him, and seems really surprised to find himself walking in a different path that the rest of them. He comes back smiling at Jex.
" Oh don't you worry my friend. I do not intend to join Valhalla's table until be sure that all of you are there to join me.. and for that we must accomplish the most great deeds!" he then adds in a lower voice to Jex, as if he is sharing a secret. " So, we are not going to the caves to hunt the basilisks?"
Jex shrugs. "They hope these bandits or hunters, or whoever they may be, may have better information on a location. I for one am just glad of the chance to be fighting someone rather than something for surely this will turn into a fight. I can feel it. "
Thurston nods and smiles to Jex but he frowns when he is walking alone. A few minutes later he walks towards Bründir
"Why do we waste time with this bandits or hunters? Time is of the essence and I am worried about Jex. I do not know how much time I could contain the disease. And more and more elves are dying at the village. I do not think this is a good idea..."
"Look, I don' like it either, but we'll be lookin' through hills an' caves fer days if we don' get directions. So it's either ask directions, search fer days hopin' to find some lady in a tree, or search th' hills hopin' we don' get turned to stone first."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
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Dorno packs his things up and says to his friends "come, come, we visit the tree lady!" He begins to make his way through the forest towards the northwest.
Jex rolls his eyes as he reluctantly gets to his feet.
"Well I suppose it's decided then. Better than sitting around at least."
He climbs on top of the wagon ready to set off.
Val quietly thinks about all the information that the rabbits presented. "Wait, Dorno, did you say the rabbit told you there is a dangerous place north of here with bad tunnels? That sounds like our place if anything does. While I'm not too keen on people moving back into that bandit camp, not much we can do about that now. Do we need to see this nice lady for anything specific?"
Valaith "Rimehand" Kalukavi - Chronicles of Arden
"Spifics?" The firbolg looks confused. "Tree lady can help! Dorno does not want to be a stone. Stones are good. Stones make mountains and strong houses and keep rivers in the right place, but Dorno likes being Dorno now that he has friends and peoples to help! Dorno does not wish to be a tree or a stone or a stream or a squirrel or a sparrow anymore."
OOC For the record, I'm all for going directly to the basilisk tunnels given the time sensitive nature of the quest, but Dorno's desires are another thing. ;)
"Dorno....Dorno!" Bründir huffs behind the firbolg, "Damn yer long legs an' head in th' clouds," the dwarf finally catches, "Look, if ye want to see this lady, that's fine. But ye need to focus 'ere. We've come this far from the road now an' need that damn blood. Sounds to me like ye got directions back to that damned camp an' I think that's best. We could spend two days lookin' round the forest, but we need to get things done now."
Bründir points back east, "How 'bout this: we find the camp an' ask these trappers where the caves are. Should be worth the trip. After the lizard-bastards, we save Sheercleft or a lot more'll get 'urt. Then, an' I swear by me mother an' home, I'll personally come with ye to see this Tree Lady of your's."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Dorno rubs his chin thinking, and looks up at the clouds when Brundir mentions them specifically. After a moment he responds "Dorno does not know half of what you said, funny talker, but he will go wherever friends go. Dorno does not like the scary camp fort, and did not always like men who hurt the deer and the rabbits, but learned not all hunter men are bad. We can visit those men if you want and see new tree lady later. Maybe they know the lady!" Dorno thinks again for a second, then whispers "but the lady is a secret, so Dorno won't tell the hunter men!"
Too much talking and running after someone twice his size had caught up to Bründir as he lets out a great sigh, "Good. Yer right, hunters aren't all bad. Most of'em are like a fox chasin' squirrel fer a meal. Hopin' these ones are that simple..."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
As the group starts to get moving, Vark looks deep in thought. “W-well if the tree lady might help us, it could be worthwhile to visit. Did the rabbits say she was... knowledgeable? Or powerful? Even if she knows where the tunnels are exactly... but the hunters might know that too... they might even know how best to kill the basilisks. Or... or they could be more b-bandits... I wouldn’t want another fight... what if there’s a lot of them... if only we could scout them out first... oh m-maybe.. so Peldirion told me what this is!” He pulls out the silver raven figurine as he says this. “It’s uh... well it can turn into a bird. It’ll obey my commands a-and it can even relay a message. We could use it to scout out the camp from above and... well if they seem friendly it could tell them we’d like to talk to them without us having to go inside first.”
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
"I am with Bründir" says Thurston " You are probably right and that tree lady could help us.. or not... but we cannot afford to lose time here. The more time passes, the more difficult to contain the disease is... and there are this mines matter... we need to get moving " says the paladin while they start to walk over the direction Dorno says there are the caves.
PbP Character: A few ;)
As the party walks, Dorno moves closer to Vark. "Magic wizard man, why do you sound scared? You don't need to be scared when you are with friends. Dorno's new job is to protect these friends. Are you scared of being a stone? Dorno doesn't want to be a stone, too. Dorno would be scared if friends weren't coming. If bad snakes make you a stone, Dorno will find a way to make you an orc man again."
Jex whistles has he drives his mule onwards over the rough land. Keeping the wagon away from the roughest terrain is tough, but the sure-footed beast seems experienced at picking out a good path and Jex has very little to do. He chats idly with the others as they take turns riding up top with him, and at times just whistling to himself. His mood lifted by being out in the wilds and the potential a more mortal foe to face next.
When he wakes in the morning, Hurrig again blesses his hammer.
Hurrig digs through his bag and pulls out 35gp worth of scrap metal. "I wanna try somethin I've done once before. Let's see if I can make us some mirrors... If they help, great! If not, well... no harm done then."
He takes an hour and sits with his symbol in his hand. He lays the pieces of scrap metal out in front of him. As Hurrig starts to pray and his holy symbol grows red, the pieces of scrap begin to glow as well. The pieces start to shift and closer towards each other and melt, forming 7 molten balls of metal. As the prayer comes to an end, the balls begin to flatten out, grow an ornate handle each ending in a unique hilt: a rabbit head, the body of a lute, an anvil, a mask, a hammer, an axe head, and a lightning bolt. Hurrig stands and looks amazed with himself.
"**** that was cool," he begins by placing the anvil in his bag, and handing out the rest: Rabbit-Dorno, Lute-Brundir, Mask-Jex, Hammer-Thurston, Axe-Val, Lightning-Vark.
As the party begins the days voyage, "Anything that could help take out these Basilisks is worth checking."
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Iznik Sylnithas - Half Drow Blood Hunter Level 2 Precipice of Voids
"By Thor's Beard!!" exclaims Thurston "That was truly impressive!! I've heard of the skill of Dwarf Smitting Masters, but never saw one before! Consider me as an admirer Hurrig of the Forge!" he taps Hurrig's shoulder as he gives him his hammer-hold mirror. He then looks up " Ah Thor!! I thank Ye for driving me to these incredible folk!"
The mood of the paladin seems to have lighten.
"Let's go hunt basiliks!! " he says with the mirror looking in front of him in one hand and the hammer in the other. He then start to sing a norskan march song, not too loud, almost as if he was singing it to himself, but he is not trying to be stealthy either.
PbP Character: A few ;)
Vark smiles at first at Dorno's reassurance, but still looks quite anxious. "Thank you Dorno... t-that means a lot. To be honest, I'm not all that afraid of the basilisks at this point.... b-but well it's just... it's just everything. First this demon... p-plague... and now goblins attacking too... when I joined the others in Sheercleft... well I just thought it would be a simple job. Protect a caravan, take care of some bandits... this is... well it's just a little overwhelming.
Vark's eyes grow wide at Hurrig's divine feat. The look of awe remains as the dwarf hands him a customized mirror, which Vark uses to really inspect himself for the first time in quite awhile. His finger traces the now healed scar crossing his lip, and he runs his hands through his hair which is starting to get shaggier. "T-thank you Hurrig! That was incredible." He tucks the mirror in his bag as they get moving for the day.
Eventually, the bandit camp comes into sight. Vark swallows a lump in his throat, remembering the horror they had faced there not that long ago. "W-well uhm.. s-so did we want to.. I can... y-yeah okay." he stammers, before pulling out the silver magical trinket. After a deep breath to calm himself, he whispers the word which Peldirion taught him would activate the object. The change is subtle at first, the carved features of the figurine sharpening and becoming more detailed. Then the figure begins to move, slowly flapping its wings, cocking it's head from side to side. As this happens, the figurine also grows, feet grasping Vark's hand as it becomes the size of an actual raven. Deep black eyes pop open, and the bird's silver beak snaps a bit almost in greeting. Vark looks absolutely delighted. Half-orcs mature faster than other races, but seeing him like a child with a new toy might clue the more insightful of the party that Vark is quite young. "H-hello! Uhm... so... Raven, I need you to do us a favor. That camp over there... if you could fly over it, see who's inside. How many of them are there? What are they doing? Do they look... d-dangerous. I don't know how much you can... well j-just note any details you can. Then come back, and tell our friend Dorno over here what you saw. Thank you."
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
Jex accepts the mirror gratefully. "A very kind gift indeed sir." Jex doesn't seem quite so obsessed with his reflection as the others however, and his appearance has remained immaculate in the groups travels aside from any short term roughing up as a result of action. It is perhaps thanks to this lack of preoccupation that he notices Thurston wandering off and calls him back.
"Thurston, wrong way. Stick with the wagon. I am sure that Thor would gladly take your soul to his halls, but the rest of us would miss your company somewhat."
Bründir stares in wonder at the mirror in his hand and the intricate handle, "You could do wonders with that, Hurrig. Should we wait on the raven or head there now?"
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
The paladin looks around when Jex calls him, and seems really surprised to find himself walking in a different path that the rest of them. He comes back smiling at Jex.
" Oh don't you worry my friend. I do not intend to join Valhalla's table until be sure that all of you are there to join me.. and for that we must accomplish the most great deeds!" he then adds in a lower voice to Jex, as if he is sharing a secret. " So, we are not going to the caves to hunt the basilisks?"
PbP Character: A few ;)
Jex shrugs. "They hope these bandits or hunters, or whoever they may be, may have better information on a location. I for one am just glad of the chance to be fighting someone rather than something for surely this will turn into a fight. I can feel it. "
Thurston nods and smiles to Jex but he frowns when he is walking alone. A few minutes later he walks towards Bründir
"Why do we waste time with this bandits or hunters? Time is of the essence and I am worried about Jex. I do not know how much time I could contain the disease. And more and more elves are dying at the village. I do not think this is a good idea..."
PbP Character: A few ;)
"Look, I don' like it either, but we'll be lookin' through hills an' caves fer days if we don' get directions. So it's either ask directions, search fer days hopin' to find some lady in a tree, or search th' hills hopin' we don' get turned to stone first."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero