Vark stumbles back out of the stinking cloud, coughing and spluttering even as the tail end of his witch bolt goes off with an almighty crack.
Jex dashes back down from the cabin towards the gate, staying low against the fence as he goes, the pattern of his cloak shifting and swirling to match.
The dragonborn looks around and sees enemies approaching from all sides. Thurston is charging straight at her, resplendent in his mithril plate armour, Jex has suspiciously vanished from sight and even Bründir and Valaith are coming back out of the building in her direction.
She spits on the ground and utters a single word: "Ossalur!"
With the woman finally standing in plain view and on open ground, this is the first good look anybody has got at her. On her head she wears a dirty silver helmet, adorned with ornate wings that run up each side, and as she utters the command word they begin to twitch and flutter. The dragonborn rises from the ground and looks about with a smirk, her feet floating in mid air. She twists her hands in a familiar flourish and vanishes from sight once more. As she does so, the stinking cloud also dissipates.
With the dragonborn no longer in sight, Thurston changes tack and turns to sprint towards where the other's are fighting the basilisk.
A deep bellowing roar can be heard from beneath the cabin, as the basilisk brood mother snarls at her retreating foes and the wall of flame that has erupted before her. On the surface, the basilisk wrestling with Dorno attempts to bite down on him again, but this time the firbolg is able to avoid its jaws.
Dorno keeps his eyes closed but at least is not choking on the cloud any more. The large but normally gentle firbolg continues his wrestling match, this time choosing to fall over and roll to further pin the basilisk to his friends can 'thump it good'. Flailing about, Dorno tries to reach for his quarterstaff and mutters a word in Sylvan as the staff begins to glow a faint green.
Dropping Prone with the basilisk to help everyone's attacks, and casing Shillelagh just in case I need it later.
Hurrig watches as the Dragonorns helmet begins to lift her into the air. He becomes a little distracted, watching a helmet able to make a person fly. He snaps his attention back to the basilisk. He attempts to have his spiritual weapon slam into the beast again, but misses. The dwarf curses and his holy symbol lights up and radiant fire sears the basilisk.
Rollback Post to RevisionRollBack
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Vark stumbles a bit, hacking up his lungs from the vile fumes. But the cloud dissipates as quickly as it appeared, and Vark watches as the dragonborn disappears as well. Without turning around he holds up his mirror and swings his staff back towards the beast to send a rapid arc of lightning back towards it.
Bründir barrels out of the cabin, swinging his crossbow down from his back and his shield's carrying strap over his shoulder. Nocking a bolt and bracing his weapon, the dwarf begins his steafy approach to a good range of the basilisk, but keeps an eye open for the dragonborn witch.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
With the dragonborn no longer in view, Jex curses, stands up and silently runs towards where Dorno is wrestling with the Basilisk on the floor. As he runs he pulls his shortsword from his back and takes the mirror in his other hand, standing beside the Basilisks head he watches in the mirror for an opportunity to strike. Seeing the basilisk raising its head to the side as it tries to pull free of Dorno's grip, he spins around putting his full weight into a swing at its head. The blade lands with a sickening crunch in the side of the basilisk's head as bone gives way to steel. The skull of the Basilisk is visibly deformed around the eye of the beast where the zygomatic process has been caved in, and a mixture of blood and intraoccular fluid covers much of its face partially obscuring it's eyes. It's face droops with the lack of structure holding it in place. Jex notes the injury with a satisfied grin in the mirror as the beast shakes itself free and rises up. He raises his sword for a killing blow, ready to plunge it through the throat of the wounded creature.
Val sprints down the path from the cabin heading towards the fight, just in time to see Jex drive his dagger home.
Thurston also charges into battle, angling his mirror to help him swing his hammer down at the basilisk with full force. However, the twisting motion of the beast throws him off and he hits the ground, sending up a puff of dirt.
The enormous lizard writhes about in the earth where Dorno has dragged it to the ground. It is vulnerable and bleeding and starting to panic. It tears itself from the druid's grasp and staggers as it pushes itself to its feet, spitting blood on the ground. The monstrous creature is clearly badly wounded.
Dorno loses his hold on the basilisk and panics, almost opening his eyes to look at it to see if it flees and where to. Perhaps with the Oak Father's blessing, however, the firbolg is facing the ground first and sees several of his personal items have fallen there including the rabbit themed mirror one of his newest friends made him. Trying to think faster than his brain normally works, Dorno picks up the relatively small mirror in his large hand and glances at it just long enough to see the basilisk fleeing. He instinctively dives to his side and swings at the monster with his magically charged, glowing quarterstaff and strikes it with an excellent shot to the head. The beast goes down and Dorno gets to his feet. With an angry tone Dorno says "now you can't hurt Dorno's friends and make them to stone any more!" Despite his stern comments to the basilisk Dorno's next action is to look up at his friends and suddenly brighten up, smile, and let his ears wiggle, pleased that they may have done well here thus far. "All friends ok? Dorno was...busy."
Jex lowers his sword as the beast collapses before him before he can strike a second time.
"Excellent. Now I suppose we should find somewhere we can hang it for draining. Perhaps if we drag it back with us we can rig something around the wagon."
He glances down at the size of the thing with a gulp.
"Though it looks heavy. We don't want the blood to drain before we get it back. Perhaps we should just start filling vials here?"
"I'd agree with ye there. Already bloody, an' no sense tryin' to drag it back when we can fill it 'ere." Bründir keeps scanning the hills for any signs of danger.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Hurrig goes over to his friend Dorno. "Ya did well. That was very heroic work there." He turns to look toward Val, "Looks like ya took a little beating down there!" The holy symbol glows as Hurrig mutters a few holy words, and Val is bathed in a white light. healing word
Rollback Post to RevisionRollBack
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
"I would like to follow her for sure, but if she flies over these hills we shall not catch her. And after we went to all this effort, it would seem a shame to have to risk our lives against another of these beasts. Perhaps we shall hunt her down in the night when she lands and rests thinking that she has escaped us. She will let her guard down full of over confidence at her escape. Then I will end her where she sleeps if you can get me close."
As Bründir glances about, the hills seem still (for now) but for the swaying of the long grass in the wind. The door to the lonely hilltop cabin swings in the wind, its hinges creaking ominously.
Thor's mark on the dragonborn tells Thurston she is rapidly moving eastwards.
While some of the others bleed the basilisk, Hurrig makes his way over to the cabin, looking for anything that will tell him about whats been going on here (important documents, notes) and obviously looking for treasure or chests as well, he will cast Detect Magic as a ritual to help out with this.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"She is moving eastwards. I hope we are still in range when we can go after her, but you are right my friend. Let's help the others with the creature. The elves needs that blood, as do we " he says.
“We should be careful inside the caverns. That gnome is a spellcaster, she targeted me with that same light spell Dorno uses often! And there’s a really, really big basilisk inthere with her babies.”
The cabin is a rough, rustic affair, with numerous sleeping furs piled in a corner of the main room. A solid, dark wood dining table takes up most of the space in front of a broad stone fireplace and the walls are lined with stacked firewood, crates and barrels. Thin wooden walls partition a secondary area that contains the only real bed, as well as a desk and chair, various barrels and sacks, a chest, and a wardrobe.
Out the back of of the cabin, is a decked workspace containing a bloodstained table scattered with various nasty looking tools for the processing of animal carcasses. A scaffold-like structure is stood besides it, with a fearsome spiked hook dangling from it, swaying softly in the wind.
Searching the cabin, Hurrig finds sacks of coin in the chest, amounting to eight hundred copper pieces, four hundred and twenty silver pieces and one hundred and twenty five gold pieces. Atop the desk sit a pair of painted glass dice, a pair of iron dice, a ceramic miniature of a castle, a (magical) rabbit fur talisman, a rabbit fur bound book and a feather bound book. In the wardrobe hangs a (magical) leather belt set with turquoise and a rabbit fur hunter's cap, as well as various more plain garments.
The small sack in the main room contains dried green peas. Three medium sacks in the bedroom contain dried onions, mint and anise and the large sack contains a (magical) heavy shield. One crate in the main room contains pickled herring and the other a finely wrought (magical) pewter chalice set with amethyst. One of the barrels in the corner is filled with sardines, the other with riding gear. In the bedroom one barrel contains ropes, lanterns and other bits of adventuring gear, another contains materials Hurrig doesn't recognise, and the final barrel only holds a (magical) black velvet mask set with numerous citrines.
Outside, besides the worktable, a few glass vials filled with thick dark red liquid are in a basket on the ground. Several haunches and other cuts of meat also hang from the edge of the roof.
Hurrig lets out a deep belly laugh. "Aven't seen this much loot in one place in a long time. Oh, can't let the big fella see these..." and he picks up the rabbit bound book. He inspects both books inspects them a little closer and takes a look at the contents "Don't know whats in these, but that ones written in dwarvish but I don't recognize the words there..." He sees in one corner out of his eye a bright red glow. "aha! This could be interesting." Hurrig pulls out the shield with a big grin on his face "Got us a nice magic shield, here."
Rollback Post to RevisionRollBack
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Vark stumbles back out of the stinking cloud, coughing and spluttering even as the tail end of his witch bolt goes off with an almighty crack.
Jex dashes back down from the cabin towards the gate, staying low against the fence as he goes, the pattern of his cloak shifting and swirling to match.
The dragonborn looks around and sees enemies approaching from all sides. Thurston is charging straight at her, resplendent in his mithril plate armour, Jex has suspiciously vanished from sight and even Bründir and Valaith are coming back out of the building in her direction.
She spits on the ground and utters a single word: "Ossalur!"
With the woman finally standing in plain view and on open ground, this is the first good look anybody has got at her. On her head she wears a dirty silver helmet, adorned with ornate wings that run up each side, and as she utters the command word they begin to twitch and flutter. The dragonborn rises from the ground and looks about with a smirk, her feet floating in mid air. She twists her hands in a familiar flourish and vanishes from sight once more. As she does so, the stinking cloud also dissipates.
With the dragonborn no longer in sight, Thurston changes tack and turns to sprint towards where the other's are fighting the basilisk.
A deep bellowing roar can be heard from beneath the cabin, as the basilisk brood mother snarls at her retreating foes and the wall of flame that has erupted before her. On the surface, the basilisk wrestling with Dorno attempts to bite down on him again, but this time the firbolg is able to avoid its jaws.
Dorno's action.
The Chronicles of Arden: Sheercleft - DM for Aiden, Bründir, Jex, Thurston, Valaith and Vark
The Chronicles of Arden: Hunters - DM for Alaris, Astrid, Caio and Shiva
Dorno keeps his eyes closed but at least is not choking on the cloud any more. The large but normally gentle firbolg continues his wrestling match, this time choosing to fall over and roll to further pin the basilisk to his friends can 'thump it good'. Flailing about, Dorno tries to reach for his quarterstaff and mutters a word in Sylvan as the staff begins to glow a faint green.
Dropping Prone with the basilisk to help everyone's attacks, and casing Shillelagh just in case I need it later.
Hurrig watches as the Dragonorns helmet begins to lift her into the air. He becomes a little distracted, watching a helmet able to make a person fly. He snaps his attention back to the basilisk. He attempts to have his spiritual weapon slam into the beast again, but misses. The dwarf curses and his holy symbol lights up and radiant fire sears the basilisk.
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Iznik Sylnithas - Half Drow Blood Hunter Level 2 Precipice of Voids
Vark stumbles a bit, hacking up his lungs from the vile fumes. But the cloud dissipates as quickly as it appeared, and Vark watches as the dragonborn disappears as well. Without turning around he holds up his mirror and swings his staff back towards the beast to send a rapid arc of lightning back towards it.
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
Bründir barrels out of the cabin, swinging his crossbow down from his back and his shield's carrying strap over his shoulder. Nocking a bolt and bracing his weapon, the dwarf begins his steafy approach to a good range of the basilisk, but keeps an eye open for the dragonborn witch.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
With the dragonborn no longer in view, Jex curses, stands up and silently runs towards where Dorno is wrestling with the Basilisk on the floor. As he runs he pulls his shortsword from his back and takes the mirror in his other hand, standing beside the Basilisks head he watches in the mirror for an opportunity to strike. Seeing the basilisk raising its head to the side as it tries to pull free of Dorno's grip, he spins around putting his full weight into a swing at its head. The blade lands with a sickening crunch in the side of the basilisk's head as bone gives way to steel. The skull of the Basilisk is visibly deformed around the eye of the beast where the zygomatic process has been caved in, and a mixture of blood and intraoccular fluid covers much of its face partially obscuring it's eyes. It's face droops with the lack of structure holding it in place. Jex notes the injury with a satisfied grin in the mirror as the beast shakes itself free and rises up. He raises his sword for a killing blow, ready to plunge it through the throat of the wounded creature.
Val sprints down the path from the cabin heading towards the fight, just in time to see Jex drive his dagger home.
Thurston also charges into battle, angling his mirror to help him swing his hammer down at the basilisk with full force. However, the twisting motion of the beast throws him off and he hits the ground, sending up a puff of dirt.
The enormous lizard writhes about in the earth where Dorno has dragged it to the ground. It is vulnerable and bleeding and starting to panic. It tears itself from the druid's grasp and staggers as it pushes itself to its feet, spitting blood on the ground. The monstrous creature is clearly badly wounded.
Dorno's action.
The Chronicles of Arden: Sheercleft - DM for Aiden, Bründir, Jex, Thurston, Valaith and Vark
The Chronicles of Arden: Hunters - DM for Alaris, Astrid, Caio and Shiva
Dorno loses his hold on the basilisk and panics, almost opening his eyes to look at it to see if it flees and where to. Perhaps with the Oak Father's blessing, however, the firbolg is facing the ground first and sees several of his personal items have fallen there including the rabbit themed mirror one of his newest friends made him. Trying to think faster than his brain normally works, Dorno picks up the relatively small mirror in his large hand and glances at it just long enough to see the basilisk fleeing. He instinctively dives to his side and swings at the monster with his magically charged, glowing quarterstaff and strikes it with an excellent shot to the head. The beast goes down and Dorno gets to his feet. With an angry tone Dorno says "now you can't hurt Dorno's friends and make them to stone any more!" Despite his stern comments to the basilisk Dorno's next action is to look up at his friends and suddenly brighten up, smile, and let his ears wiggle, pleased that they may have done well here thus far. "All friends ok? Dorno was...busy."
OOC Q-staff with shillelagh on it.
Jex lowers his sword as the beast collapses before him before he can strike a second time.
"Excellent. Now I suppose we should find somewhere we can hang it for draining. Perhaps if we drag it back with us we can rig something around the wagon."
He glances down at the size of the thing with a gulp.
"Though it looks heavy. We don't want the blood to drain before we get it back. Perhaps we should just start filling vials here?"
"I'd agree with ye there. Already bloody, an' no sense tryin' to drag it back when we can fill it 'ere." Bründir keeps scanning the hills for any signs of danger.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Thurston nods seeing the beast falling and looks towards the hills.
He closes his eyes and says
" Thor is giving me the direction of that dragonborn. We could track it if we need to..."
We need more details from our great DM here but I think we still have a chance to get thanks to the Hunter's Mark
PbP Character: A few ;)
Hurrig goes over to his friend Dorno. "Ya did well. That was very heroic work there." He turns to look toward Val, "Looks like ya took a little beating down there!" The holy symbol glows as Hurrig mutters a few holy words, and Val is bathed in a white light. healing word
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Iznik Sylnithas - Half Drow Blood Hunter Level 2 Precipice of Voids
Jex crinkles his nose at Thurston's suggestion.
"I would like to follow her for sure, but if she flies over these hills we shall not catch her. And after we went to all this effort, it would seem a shame to have to risk our lives against another of these beasts. Perhaps we shall hunt her down in the night when she lands and rests thinking that she has escaped us. She will let her guard down full of over confidence at her escape. Then I will end her where she sleeps if you can get me close."
As Bründir glances about, the hills seem still (for now) but for the swaying of the long grass in the wind. The door to the lonely hilltop cabin swings in the wind, its hinges creaking ominously.
Thor's mark on the dragonborn tells Thurston she is rapidly moving eastwards.
The Chronicles of Arden: Sheercleft - DM for Aiden, Bründir, Jex, Thurston, Valaith and Vark
The Chronicles of Arden: Hunters - DM for Alaris, Astrid, Caio and Shiva
While some of the others bleed the basilisk, Hurrig makes his way over to the cabin, looking for anything that will tell him about whats been going on here (important documents, notes) and obviously looking for treasure or chests as well, he will cast Detect Magic as a ritual to help out with this.
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Iznik Sylnithas - Half Drow Blood Hunter Level 2 Precipice of Voids
"Oi!" Bründir calls as he heads inside with Hurrig, "There's a big mama basilisk down 'ere an' some crazy-arsed fella as well"
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"She is moving eastwards. I hope we are still in range when we can go after her, but you are right my friend. Let's help the others with the creature. The elves needs that blood, as do we " he says.
PbP Character: A few ;)
“We should be careful inside the caverns. That gnome is a spellcaster, she targeted me with that same light spell Dorno uses often! And there’s a really, really big basilisk inthere with her babies.”
Valaith "Rimehand" Kalukavi - Chronicles of Arden
The cabin is a rough, rustic affair, with numerous sleeping furs piled in a corner of the main room. A solid, dark wood dining table takes up most of the space in front of a broad stone fireplace and the walls are lined with stacked firewood, crates and barrels. Thin wooden walls partition a secondary area that contains the only real bed, as well as a desk and chair, various barrels and sacks, a chest, and a wardrobe.
Out the back of of the cabin, is a decked workspace containing a bloodstained table scattered with various nasty looking tools for the processing of animal carcasses. A scaffold-like structure is stood besides it, with a fearsome spiked hook dangling from it, swaying softly in the wind.
Searching the cabin, Hurrig finds sacks of coin in the chest, amounting to eight hundred copper pieces, four hundred and twenty silver pieces and one hundred and twenty five gold pieces. Atop the desk sit a pair of painted glass dice, a pair of iron dice, a ceramic miniature of a castle, a (magical) rabbit fur talisman, a rabbit fur bound book and a feather bound book. In the wardrobe hangs a (magical) leather belt set with turquoise and a rabbit fur hunter's cap, as well as various more plain garments.
The small sack in the main room contains dried green peas. Three medium sacks in the bedroom contain dried onions, mint and anise and the large sack contains a (magical) heavy shield. One crate in the main room contains pickled herring and the other a finely wrought (magical) pewter chalice set with amethyst. One of the barrels in the corner is filled with sardines, the other with riding gear. In the bedroom one barrel contains ropes, lanterns and other bits of adventuring gear, another contains materials Hurrig doesn't recognise, and the final barrel only holds a (magical) black velvet mask set with numerous citrines.
Outside, besides the worktable, a few glass vials filled with thick dark red liquid are in a basket on the ground. Several haunches and other cuts of meat also hang from the edge of the roof.
The Chronicles of Arden: Sheercleft - DM for Aiden, Bründir, Jex, Thurston, Valaith and Vark
The Chronicles of Arden: Hunters - DM for Alaris, Astrid, Caio and Shiva
Hurrig lets out a deep belly laugh. "Aven't seen this much loot in one place in a long time. Oh, can't let the big fella see these..." and he picks up the rabbit bound book. He inspects both books inspects them a little closer and takes a look at the contents "Don't know whats in these, but that ones written in dwarvish but I don't recognize the words there..." He sees in one corner out of his eye a bright red glow. "aha! This could be interesting." Hurrig pulls out the shield with a big grin on his face "Got us a nice magic shield, here."
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Iznik Sylnithas - Half Drow Blood Hunter Level 2 Precipice of Voids