The bandit above Valaith shoots wildly at the raging barbarian swinging her way up the rock face, but fails to hit her with his crossbow.
Meanwhile, at the rear of the convoy moves up to the encroaching dwarf and swings at Bründir with a mace, dealing a firm blow to his armour.
Bründir takes 5 bludgeoning damage -> 4/9 Vigour
Valaith goes surging up the cliff-side with preternatural speed and brings her maul smashing down on the bandits legs. The lower portion of one is crushed entirely and he screams and passes out from the pain. 60ft away, she can see the spellcaster staggering away from the battle.
The bandit Archie shot at also backs away from the cliff-face and disappears.
Dorno's stone hits the bigger bandit, but his leather armour seems to take most of the hit. The firbolg vanishes from sight and darts around the back of the cart.
The bandit on the right-hand cliffs shoot at Bründir and wounds the dwarf's head, blurring his vision.
Bründir takes 5 piercing damage -> 0/9 Vigour, 13/14 Wounds Blurred Vision: You have disadvantage on Wisdom (Perception) checks that rely on sight and on ranged attack rolls.
Meanwhile, the bandit Valaith is charging towards tries in panic to shoot her before she can reach him, but in her rage she just shrugs off the crossbow bolt.
“Oh! T-thank you!” Vark replies frantically as Bründir heals him. The boy rushes after the dwarf, only to watch him get pummeled by a hulking bandit. Without thinking, Vark shouts in primordial and lets loose a blast of blue lightning, sending the strike pulsing into the bandit’s body. Vark, still crackling with the sustained magic of the spell, continues shouting in the primordial tongue, staring dead at the bandit while preparing to loose another strike.
Valaith smiles coldly as her Maul rips the leg out from beneath the bandit and she turns her attention at the nearby archer, ignoring the cowardly wizard! She doesn’t even seem to notice the crossbow bolt that hits her as she closes the distance beteeen them with her hammer in a two-handed grip and she swings it in a side-strike aimed as the bandit’s torso!
This post has potentially manipulated dice roll results.
Dorno hears Brundir and calls back "ok little round man, I'll try not to get hit now. Same to you!" He lobs a rock at the bandit on the cliff (BA4) and then ducks back down on all fours behind the rear cart. He sees Brundir's feet and returns the favor with a healing of his own, a simple word in Sylvan being muttered under the cart.
No sooner did Bründir turn from Dorno did a mace come crashing down on him. The dwarf was lucky enough to put his weapons in the way, but the shock knocked his hands aside and sent his axe sliding away. Within a breath, an arrow bit through the gap of his armor and dug heavily into the gambeson underneath. A second arrow sliced high across his head, leaving a thick line of blood to sting his eye.
This was it. This was what it was to fight for your life. He could surrender, but what if they kill him anyway? No, surrender isn't an option.
"Fight!" he heard himself say to the ground. His hands clenched around, "We'll fight, and bury our lies."
Fury gripped Bründir and he raised his blade with both hands. Age seemed have fallen from the steel: the scratches had lifted and damages to the edge mended until the blade looked to be the shining weapon it once was. "We'll break these chains, and wash it away." Charging at the large bandit, Bründir struck hard, causing the mace to drop away. Pushing forward, Bründir shoved the blade into the man's chest. It was an invigorating sensation, the feel of biting into an enemy, but there was a hollow feeling that felt like it didn't quite strike deep enough.
"Carry us underground, where they won't hold us down!" Turning to Valaith, Bründir barked, "Kill th' bastard up there!"
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
The bandit on the ground staggers forwards against Vark's wave of electricity, fighting to keep moving.
Archie makes a run for the cliffs and starts nimbly swinging up them, but isn't quite strong enough to pull himself atop the ledge in one go.
Vark cuts an imposing character, baring his teeth as he shouts in primordial and wields the power of the elements. In the face of this and Bründir's fearless onslaught, the bandit focuses on dodging further strikes, while the archers do their work.
Valaith's blow sends the archer on the left staggering. He won't be able to take another hit like that without injury.
Thanks to Bründir's inspiring words, Dorno manages to land another magic stone, forcing the archer to duck as he aims his next shot.
The bandit fighting Valaith drops his crossbow and draws a scimitar to stab at her with, but misses. Across the crevasse the other bandit also fails to hit Bründir, despite his height advantage.
Another crack of lightning echoes through the canyon as Vark continues his arcane assault against the assailant. "Please! Just.. leave! We don't have to do this!" he shouts out, electricity still jumping around his form.
From above Val heard Vark’s impassioned plea for parley as she locks eyes with the bandit as she bats his half-hearted attack away. “No, we really do. Drop your weapon or die!” She snarls in his face! She sweeps her hammer around and instead of crushing the bandit, the head of her hammer slams into the rocks next to him!
Archibald determined to make his way up the cliff. Brings himself up on the edge and pulls two daggers. Throwing them the first one strikes true. Landing right in the right shoulder of the enemy. A little more out of breath than he wants to appear the second knife is lobbed with an arc and the blunt end bounces off his enemy’s chest. Breathing heavily “Give... up... already” he puts his hands on his hips and bed over a little.
The forceful plea for surrender fell on deaf ears for Bründir. This fight had become a personal vendetta against these bandits now. With another cleave, Bründir smashed the bandit's parrying mace down again and pushed his hands forward. The blow pushed through, driving the handguard of his sword hard into his enemy's stomach.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Though Archie had aimed for the shoulder, the gnome had forgotten how much smaller he was than his opponent and the dagger impales his opponent's leg, leaving him limping.
The large bandit seems genuinely surprised at Bründir's skill with a sword and Vark's continued onslaught only seems to enrage the him further. Doubling down on the fight he swings his mace up at Bründir once more, but the weapon just skitters off of the scales of the dwarf's mail.
In the face of a raging maul wielding Goliath, Valaith's opponent drops his scimitar with a muffled squeak and surrenders.
This post has potentially manipulated dice roll results.
Dorno lobs another enchanted rock at BA4, hearing the others and calling out "yeah, you aren't being very nice!" at the bandits in an admonishing tone.
Dorno's magic stone hits the bandit hard in the gut and looking around at his comrades and down at his own leg, he seems to reconsider his situation and begins limping off into the woods.
Vark rolls his eyes as his words are ignored. "I tried..." he mutters before grunting and jutting a hand forward, sending yet another bolt of lightning careening into the bandit, the constant barrage making the enemy seem like a tesla coil.
The bolt's current causes the bandit's nerves to spasm just long enough for Bründir to chase the opening. With a powerful slash, he opens the bandit's knee and pulls the blade in reverse. However, a bit of poor positioning causes the blade's back (or "short") edge to trace a horrifying gash across the bandit's face.
It's over now. If the man had been willing to surrender, it was too late. Dropping his sword, Bründir went to work sorting through the man's things, but trying to avoid looking at his face.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
Taking a queue from the others, Dorno calls out at the fleeing bandits one more time. "Yeah, and don't come back until you are ready to be nice!" He turns towards the others and grins widely as if he has done well with his trash talk to their foes. It is then that the pain in his arm truly sets in as the adrenaline fades, the large lumbering one squeezing the injured limb against his body and gripping it with the other hand. He tries to move it a bit and assess the injury.
Being familiar with herbal medicine and simple anatomy, Dorno tries to apply his knowledge to improve his arm by twisting it and massaging the muscles. He pulls a good sized root out of his herbalism kit and starts to chew on it. He'll then move on and see if anyone else needs help, offering it to Brundir and Vark when he finds them in pain. If allowed, he will reach into his kit and pull out some tiny roots and flower petals. He mixes them with clean water in a tiny wooden cup and shakes it for a minute, then sets it down. "Don't rub them, Dorno will be right back."
He then moves on to Vark and asks for permission to examine his leg. He wraps his large hands around the leg and tries to feel for damage, massaging the muscles as needed and packing a thick, stinky mixture of green herbs into any open wounds before placing a large leaf from his woven wive backpack over them. It almost smells as if it has been fermenting or something of the sort, and it stings. "Ok, you rest now" he says to Vark. "Oh, here, chew, don't swallow." He gives Vark the same bitter root he's chewing to numb any pain.
Returning to Brundir, Dorno scoops the remnants of the petals and root out of the water and gets ready to wash Brundir's eyes out with the concoction. "Don't worry, it won't hurt. Flower petals make your eyes not so red, too, and you smell good!"
Medicine, Dorno: 14
Medicine, Brundir: 14
Medicine: Vark: 17
After that Dorno gathers his things and sits down, leaning against the cliff. He chews on his root for a minute and says "you all find trouble everywhere, huh?"
Edit: Per the DM, I guess I can take a ten on all of these rolls and thus each is a 15, enough to fix a Minor wound.
The mixture seems to stem some of the bleeding, but the wound persists. Bründir heads back to his pack in the wagon and draws an old shirt and his flask. A one for him, one for his head, and one for the shirt, then he ties the makeshift bandage around his head. "Best get moving 'fore they bring more." He climbs back into the wagon with his weapons and stands ready with another javelin. His head wrap is already painted red within minutes of leaving.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Seeing the bandit limp away, not knowing he would take Archie’s plea so seriously and give up. He whips out two more daggers and holds them with one hand throwing both at the same time. Finding purchase in the bandits head. Archie is perplexed at the bandit with two knives sticking out the back of his head that is still up as he brings out the short bow.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
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Archie's arrow deals a nasty head wound to the bandit closest to him on the right hand side of the convoy.
Bründir's aid is, as ever, in the right place at the right time.
Vark regains 1 wound -> 6/8 Vigour, 9/16 Wounds
Dorno regains 5 vigour -> 5/10 Vigour, 12/17 Wounds
The bandit above Valaith shoots wildly at the raging barbarian swinging her way up the rock face, but fails to hit her with his crossbow.
Meanwhile, at the rear of the convoy moves up to the encroaching dwarf and swings at Bründir with a mace, dealing a firm blow to his armour.
Bründir takes 5 bludgeoning damage -> 4/9 Vigour
Valaith goes surging up the cliff-side with preternatural speed and brings her maul smashing down on the bandits legs. The lower portion of one is crushed entirely and he screams and passes out from the pain. 60ft away, she can see the spellcaster staggering away from the battle.
The bandit Archie shot at also backs away from the cliff-face and disappears.
Dorno's stone hits the bigger bandit, but his leather armour seems to take most of the hit. The firbolg vanishes from sight and darts around the back of the cart.
The bandit on the right-hand cliffs shoot at Bründir and wounds the dwarf's head, blurring his vision.
Bründir takes 5 piercing damage -> 0/9 Vigour, 13/14 Wounds
Blurred Vision: You have disadvantage on Wisdom (Perception) checks that rely on sight and on ranged attack rolls.
Meanwhile, the bandit Valaith is charging towards tries in panic to shoot her before she can reach him, but in her rage she just shrugs off the crossbow bolt.
Valaith takes 5/2=2 piercing damage -> 8/15 Vigour
The Chronicles of Arden: Sheercleft - DM for Aiden, Bründir, Jex, Thurston, Valaith and Vark
The Chronicles of Arden: Hunters - DM for Alaris, Astrid, Caio and Shiva
“Oh! T-thank you!” Vark replies frantically as Bründir heals him. The boy rushes after the dwarf, only to watch him get pummeled by a hulking bandit. Without thinking, Vark shouts in primordial and lets loose a blast of blue lightning, sending the strike pulsing into the bandit’s body. Vark, still crackling with the sustained magic of the spell, continues shouting in the primordial tongue, staring dead at the bandit while preparing to loose another strike.
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
Valaith smiles coldly as her Maul rips the leg out from beneath the bandit and she turns her attention at the nearby archer, ignoring the cowardly wizard! She doesn’t even seem to notice the crossbow bolt that hits her as she closes the distance beteeen them with her hammer in a two-handed grip and she swings it in a side-strike aimed as the bandit’s torso!
Valaith "Rimehand" Kalukavi - Chronicles of Arden
Dorno hears Brundir and calls back "ok little round man, I'll try not to get hit now. Same to you!" He lobs a rock at the bandit on the cliff (BA4) and then ducks back down on all fours behind the rear cart. He sees Brundir's feet and returns the favor with a healing of his own, a simple word in Sylvan being muttered under the cart.
Magic stone attack: 25
Damage: 5
Healing Word: 5
No sooner did Bründir turn from Dorno did a mace come crashing down on him. The dwarf was lucky enough to put his weapons in the way, but the shock knocked his hands aside and sent his axe sliding away. Within a breath, an arrow bit through the gap of his armor and dug heavily into the gambeson underneath. A second arrow sliced high across his head, leaving a thick line of blood to sting his eye.
This was it. This was what it was to fight for your life. He could surrender, but what if they kill him anyway? No, surrender isn't an option.
"Fight!" he heard himself say to the ground. His hands clenched around, "We'll fight, and bury our lies."
Fury gripped Bründir and he raised his blade with both hands. Age seemed have fallen from the steel: the scratches had lifted and damages to the edge mended until the blade looked to be the shining weapon it once was. "We'll break these chains, and wash it away." Charging at the large bandit, Bründir struck hard, causing the mace to drop away. Pushing forward, Bründir shoved the blade into the man's chest. It was an invigorating sensation, the feel of biting into an enemy, but there was a hollow feeling that felt like it didn't quite strike deep enough.
"Carry us underground, where they won't hold us down!" Turning to Valaith, Bründir barked, "Kill th' bastard up there!"
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
The bandit on the ground staggers forwards against Vark's wave of electricity, fighting to keep moving.
Archie makes a run for the cliffs and starts nimbly swinging up them, but isn't quite strong enough to pull himself atop the ledge in one go.
Vark cuts an imposing character, baring his teeth as he shouts in primordial and wields the power of the elements. In the face of this and Bründir's fearless onslaught, the bandit focuses on dodging further strikes, while the archers do their work.
Valaith's blow sends the archer on the left staggering. He won't be able to take another hit like that without injury.
Thanks to Bründir's inspiring words, Dorno manages to land another magic stone, forcing the archer to duck as he aims his next shot.
Bründir gains 5 vigour -> 5/9 Vigour, 13/14 Wounds
The bandit fighting Valaith drops his crossbow and draws a scimitar to stab at her with, but misses. Across the crevasse the other bandit also fails to hit Bründir, despite his height advantage.
The Chronicles of Arden: Sheercleft - DM for Aiden, Bründir, Jex, Thurston, Valaith and Vark
The Chronicles of Arden: Hunters - DM for Alaris, Astrid, Caio and Shiva
Another crack of lightning echoes through the canyon as Vark continues his arcane assault against the assailant. "Please! Just.. leave! We don't have to do this!" he shouts out, electricity still jumping around his form.
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
From above Val heard Vark’s impassioned plea for parley as she locks eyes with the bandit as she bats his half-hearted attack away. “No, we really do. Drop your weapon or die!” She snarls in his face! She sweeps her hammer around and instead of crushing the bandit, the head of her hammer slams into the rocks next to him!
Valaith "Rimehand" Kalukavi - Chronicles of Arden
Archibald determined to make his way up the cliff. Brings himself up on the edge and pulls two daggers. Throwing them the first one strikes true. Landing right in the right shoulder of the enemy. A little more out of breath than he wants to appear the second knife is lobbed with an arc and the blunt end bounces off his enemy’s chest. Breathing heavily “Give... up... already” he puts his hands on his hips and bed over a little.
The forceful plea for surrender fell on deaf ears for Bründir. This fight had become a personal vendetta against these bandits now. With another cleave, Bründir smashed the bandit's parrying mace down again and pushed his hands forward. The blow pushed through, driving the handguard of his sword hard into his enemy's stomach.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Though Archie had aimed for the shoulder, the gnome had forgotten how much smaller he was than his opponent and the dagger impales his opponent's leg, leaving him limping.
The large bandit seems genuinely surprised at Bründir's skill with a sword and Vark's continued onslaught only seems to enrage the him further. Doubling down on the fight he swings his mace up at Bründir once more, but the weapon just skitters off of the scales of the dwarf's mail.
In the face of a raging maul wielding Goliath, Valaith's opponent drops his scimitar with a muffled squeak and surrenders.
Dorno's intiative.
The Chronicles of Arden: Sheercleft - DM for Aiden, Bründir, Jex, Thurston, Valaith and Vark
The Chronicles of Arden: Hunters - DM for Alaris, Astrid, Caio and Shiva
Dorno lobs another enchanted rock at BA4, hearing the others and calling out "yeah, you aren't being very nice!" at the bandits in an admonishing tone.
Magic Stone attack: 17
Damage: 9
Dorno's magic stone hits the bandit hard in the gut and looking around at his comrades and down at his own leg, he seems to reconsider his situation and begins limping off into the woods.
Vark's initiative.
The Chronicles of Arden: Sheercleft - DM for Aiden, Bründir, Jex, Thurston, Valaith and Vark
The Chronicles of Arden: Hunters - DM for Alaris, Astrid, Caio and Shiva
Vark rolls his eyes as his words are ignored. "I tried..." he mutters before grunting and jutting a hand forward, sending yet another bolt of lightning careening into the bandit, the constant barrage making the enemy seem like a tesla coil.
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
The bolt's current causes the bandit's nerves to spasm just long enough for Bründir to chase the opening. With a powerful slash, he opens the bandit's knee and pulls the blade in reverse. However, a bit of poor positioning causes the blade's back (or "short") edge to trace a horrifying gash across the bandit's face.
It's over now. If the man had been willing to surrender, it was too late. Dropping his sword, Bründir went to work sorting through the man's things, but trying to avoid looking at his face.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Taking a queue from the others, Dorno calls out at the fleeing bandits one more time. "Yeah, and don't come back until you are ready to be nice!" He turns towards the others and grins widely as if he has done well with his trash talk to their foes. It is then that the pain in his arm truly sets in as the adrenaline fades, the large lumbering one squeezing the injured limb against his body and gripping it with the other hand. He tries to move it a bit and assess the injury.
Being familiar with herbal medicine and simple anatomy, Dorno tries to apply his knowledge to improve his arm by twisting it and massaging the muscles. He pulls a good sized root out of his herbalism kit and starts to chew on it. He'll then move on and see if anyone else needs help, offering it to Brundir and Vark when he finds them in pain. If allowed, he will reach into his kit and pull out some tiny roots and flower petals. He mixes them with clean water in a tiny wooden cup and shakes it for a minute, then sets it down. "Don't rub them, Dorno will be right back."
He then moves on to Vark and asks for permission to examine his leg. He wraps his large hands around the leg and tries to feel for damage, massaging the muscles as needed and packing a thick, stinky mixture of green herbs into any open wounds before placing a large leaf from his woven wive backpack over them. It almost smells as if it has been fermenting or something of the sort, and it stings. "Ok, you rest now" he says to Vark. "Oh, here, chew, don't swallow." He gives Vark the same bitter root he's chewing to numb any pain.
Returning to Brundir, Dorno scoops the remnants of the petals and root out of the water and gets ready to wash Brundir's eyes out with the concoction. "Don't worry, it won't hurt. Flower petals make your eyes not so red, too, and you smell good!"
Medicine, Dorno: 14
Medicine, Brundir: 14
Medicine: Vark: 17
After that Dorno gathers his things and sits down, leaning against the cliff. He chews on his root for a minute and says "you all find trouble everywhere, huh?"
Edit: Per the DM, I guess I can take a ten on all of these rolls and thus each is a 15, enough to fix a Minor wound.
The mixture seems to stem some of the bleeding, but the wound persists. Bründir heads back to his pack in the wagon and draws an old shirt and his flask. A one for him, one for his head, and one for the shirt, then he ties the makeshift bandage around his head. "Best get moving 'fore they bring more." He climbs back into the wagon with his weapons and stands ready with another javelin. His head wrap is already painted red within minutes of leaving.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"I don't feel very good." Dorno climbs up onto the wagon with the most space and tries to lie back a bit and rest.
OOC Try for a short rest? Not sure if we can while traveling via wagon.
Seeing the bandit limp away, not knowing he would take Archie’s plea so seriously and give up. He whips out two more daggers and holds them with one hand throwing both at the same time. Finding purchase in the bandits head. Archie is perplexed at the bandit with two knives sticking out the back of his head that is still up as he brings out the short bow.
"Oi, Val! Got any rope up there with ye? I've got a plan for ol' Jack-Be-Nimble there."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero