Capa starts looking for loot on the ground and in the nests.
A search of the manticores’ nests yields the following: a chain shirt, a flail, a wooden flute(2 gp), a pouch containing 14 sp and 29 cp, a pouch containing 21 gp, and a silver necklace with a bloodstone pendant you estimate to be around 250gp.
The search takes 1 min/nest = 3
3 + 2minutes to search them. Nothing found is magical.
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Ooc - Arden will activate his dwarven Stonecunning (tremorsense 60ft radius) as a BA and walk towards the doors directly south. If he doesn't feel any presence nearby, he will open the door and ask for the imp to scout ahead.
Arden held his ground while Capacuana went about looting the bodies and the manticore nests. Once she was finished, he turned his focus inward, pressing his palm to the stone and letting that sixth sense of his reach out through the walls and floor. He made his way toward the southern door, pressing his hand against it before pausing.
“Might want tae send our wee imp friend in first… see what’s waitin’ through ’ere.”
Ooc - Arden will activate his dwarven Stonecunning (tremorsense 60ft radius) as a BA and walk towards the doors directly south. If he doesn't feel any presence nearby, he will open the door and ask for the imp to scout ahead.
Arden held his ground while Capacuana went about looting the bodies and the manticore nests. Once she was finished, he turned his focus inward, pressing his palm to the stone and letting that sixth sense of his reach out through the walls and floor. He made his way toward the southern door, pressing his hand against it before pausing.
“Might want tae send our wee imp friend in first… see what’s waitin’ through ’ere.”
Arden does not detect anything with Tremorsense.
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Ooc - Arden will open the doors and carefully go through since he doesn't feel anything other than his team with Tremorsense. It lasts for 10 mins.
The double doors open toa wide foyer leads to a desecrated temple that feels more like a tomb.
Foyer
The desiccated corpse of an unusually large basilisk lies in the middle of the floor on its back, its shriveled tongue hanging out and all six feet sticking up in the air. Clutched in one of its clawed feet is a transparent orb.
The basilisk was killed most likely by the bandits or other adventurers. The Orb does radiate magic.Tremorsense not sensing anything.
Levi follows you in and looks around near you staying still when you have your hands on the stone.
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Capa lets her Rage fall then drinks a Potion of Healing (8hp). In addition to the Orb, she wonders if any of the Basilisk parts could be harvested for sale.
OOC - Not really a consideration in the campaign as is, but I can add some coin for it if you are going to add it to your sheet and track the value for sale later?
The continues to slowly rot as you stand around with the spell timers clicking away. 10 min have passed as you all look at the Basilisk wonder about parts and the globes magic.
Day 2 Time stamp 11:55:24
Arden 65/82
Capa 62/63 hp
Levi 51/51
Zertell49/49 6 thp
and Imp Healthy
This is what your character sheets show for health. If you have any other effects please let me know.
Actions:
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
This post has potentially manipulated dice roll results.
ooc - Arden will hand over the stone to the smart people in the party so they can identify it. If there is no further loot to be gained or secrets to find, he will not waste the tremorsense and immediatle starts going through the other doors northeast.
Investigation check: 22
See image for order in which he goes through doors:
ooc - Ah, yes. I have fallen for the oldest trick in the book. Shiny object unattended.
Action: Attack the centipedes one at a time. Attack: 19 Damage: 11 (slashing) + 9 (slashing) = 20, Attack: 21 Damage: 7 (slashing) + 8 (slashing) = 15.
Arden quickly dispatches the giant centipedes with ease. Having pried the orb from the claw of the basilisk he hands it to another.
Who wants to investigate the orb?
The group then proceeds to the larger part of the room.
Desecrated Temple
Ceiling. The ceiling is 60 feet high.
Petrified Creatures. Eleven lifelike statues in a variety of poses are clustered together in the south end of the room.
Statues. Alcoves along the walls once held six statues, but five of them lie toppled and smashed to pieces on the floor. The sixth statue, located in the middle alcove along the east wall, remains intact and appears to be made of glistening black stone.
Tremorsense still not picking anything up.
Actions:
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Capa says to Arden, "Good chop, chop." She likes its when her companions make quick work of little beasties. She leaves investigating magical orbs to smarter people and instead focuses on heavy statues and the walls (Perception 15).
Capa says to Arden, "Good chop, chop." She likes its when her companions make quick work of little beasties. She leaves investigating magical orbs to smarter people and instead focuses on heavy statues and the walls (Perception 15).
The assembly ofpetrifiedcreatures includes five unfortunate adventurers (a male human, a male half-orc, a female elf, and two male halflings) and six unlucky monsters (two kobolds, three goblins, and a carrion crawler).
You do spot something.
Treasure. A copper crown with six arrowhead-shaped malachite spires (75 gp) hangs from one of the carrion crawler’s stony tentacles.
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
To post a comment, please login or register a new account.
Capa starts looking for loot on the ground and in the nests.
A search of the manticores’ nests yields the following: a chain shirt, a flail, a wooden flute (2 gp), a pouch containing 14 sp and 29 cp, a pouch containing 21 gp, and a silver necklace with a bloodstone pendant you estimate to be around 250gp.
The search takes 1 min/nest = 3
3 + 2 minutes to search them. Nothing found is magical.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Day 2 Time stamp 11:45:24
Arden Injured
Capa Injured
Levi Healthy
Zertell Healthy
and Imp Healthy
Actions:
Updated map
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Ooc - Arden will activate his dwarven Stonecunning (tremorsense 60ft radius) as a BA and walk towards the doors directly south. If he doesn't feel any presence nearby, he will open the door and ask for the imp to scout ahead.
Arden held his ground while Capacuana went about looting the bodies and the manticore nests. Once she was finished, he turned his focus inward, pressing his palm to the stone and letting that sixth sense of his reach out through the walls and floor. He made his way toward the southern door, pressing his hand against it before pausing.
Currently DMing:
Arden does not detect anything with Tremorsense.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
OOC - Does anyone open the double doors to the south?
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Ooc - Arden will open the doors and carefully go through since he doesn't feel anything other than his team with Tremorsense. It lasts for 10 mins.
Currently DMing:
The double doors open to a wide foyer leads to a desecrated temple that feels more like a tomb.
Foyer
The desiccated corpse of an unusually large basilisk lies in the middle of the floor on its back, its shriveled tongue hanging out and all six feet sticking up in the air. Clutched in one of its clawed feet is a transparent orb.
The basilisk was killed most likely by the bandits or other adventurers. The Orb does radiate magic. Tremorsense not sensing anything.
Levi follows you in and looks around near you staying still when you have your hands on the stone.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Capa lets her Rage fall then drinks a Potion of Healing (8hp). In addition to the Orb, she wonders if any of the Basilisk parts could be harvested for sale.
OOC - Not really a consideration in the campaign as is, but I can add some coin for it if you are going to add it to your sheet and track the value for sale later?
Actions:
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Ooc - no worries. Capa will ignore the basilisk parts. Thanks!
The continues to slowly rot as you stand around with the spell timers clicking away. 10 min have passed as you all look at the Basilisk wonder about parts and the globes magic.
Day 2 Time stamp 11:55:24
Arden 65/82
Capa 62/63 hp
Levi 51/51
Zertell49/49 6 thp
and Imp Healthy
This is what your character sheets show for health. If you have any other effects please let me know.
Actions:
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
ooc - Arden will hand over the stone to the smart people in the party so they can identify it. If there is no further loot to be gained or secrets to find, he will not waste the tremorsense and immediatle starts going through the other doors northeast.
Investigation check: 22
See image for order in which he goes through doors:
Currently DMing:
Zertel will follow
Arden goes to grab the orb and has to pry it from the hands disturbing the body. Out pops 2 giant centipedes.
Day 2 Time stamp 11:55:30
Init 19 PCs
You have initiative:
Arden 65/82
Capa 62/63 hp
Levi 51/51
Zertell49/49 6 thp
and Imp Healthy
Init 7
GCA Healthy
GCB Healthy
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
ooc - Ah, yes. I have fallen for the oldest trick in the book. Shiny object unattended.
Action: Attack the centipedes one at a time. Attack: 19 Damage: 11 (slashing) + 9 (slashing) = 20, Attack: 21 Damage: 7 (slashing) + 8 (slashing) = 15.
Currently DMing:
Arden quickly dispatches the giant centipedes with ease. Having pried the orb from the claw of the basilisk he hands it to another.
Who wants to investigate the orb?
The group then proceeds to the larger part of the room.
Desecrated Temple
Tremorsense still not picking anything up.
Actions:
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
ooc - Arden will look for any loot (investigation) and try to discern who the temple was built in honor to (religion)
Investigation: 5
Religion: 11
Currently DMing:
Capa says to Arden, "Good chop, chop." She likes its when her companions make quick work of little beasties. She leaves investigating magical orbs to smarter people and instead focuses on heavy statues and the walls (Perception 15).
The statue’s stone features are impossible to discern from the glistening black stone.
The assembly of petrified creatures includes five unfortunate adventurers (a male human, a male half-orc, a female elf, and two male halflings) and six unlucky monsters (two kobolds, three goblins, and a carrion crawler).
You do spot something.
Treasure. A copper crown with six arrowhead-shaped malachite spires (75 gp) hangs from one of the carrion crawler’s stony tentacles.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;