"Been a pleasure sailin' with ya," Dev says to Salty Annie as he leaves the ship. "Might be we sail together again sometime." Once ashore. he stares after the boat after it pushes off, then pulls a rabbits foot which is attached to a thong round his neck, from under his clothes. He kisses it, then carefully replaces it, adjusting the cord around his neck to make it more comfortable.
Turning his back on the sea the gnome stares up at the temple. Did it have to be on a cliff, dammit. He'd never had a head for heights, but he'd always just grit his teeth and get on with it. "Why the birds, I wonder?" he asks the world at large, and why seven of them he asks himself. He begins to make his way over the beach towards the path, slowly so not to get too far ahead of the others. He stops at the foot of the cliff, studying it intently. Seemingly satisfied he turns his attention back to the others. "This the only way up, ye think?"
Borabash takes his copper hat and runs it through the water a few times and shakes it dry before putting it back onto his head. He waves goodbye to the sailors.
“Thank you! Be sure to tell the Salty Annie her ship is fast, and my journey was the height of luxury, I look forward to sailing with her again.”
There is no barb to the words, for Pev’s humour is earnest and sarcastic, which is perhaps the most miraculous of the paradoxes that Garl Glittergold asks of his clergy.
The wobble leaves his feet as he begins to find his pace again. He slaps Padrionn on the lower back and Dev on the shoulder as he steps between them.
“Onward and upward, ey? I’m excited to see what Runaraa has to tell us.”
The statue depicts Bahamut, the Platinum Dragon, in mortal disguise, surrounded by seven canaries that represent gold dragons who accompany him on his travels. Bahamut is the patron and progenitor of metallic dragons. Adventurers and dragons alike pray to Bahamut to uphold honour and justice, or when they need courage to face a great threat. He seldom interferes in the affairs of mortal creatures, though he makes exceptions to help thwart the machinations of Tiamat the Dragon Queen and the evil dragons that serve her.
Valeria too would thank Salty Annie before climbing down with her gear and a small crossbow on her back into the rowboat taking the motley crew ashore. She hadn't been bothered by the storm so much as the waiting, and she is excited to set foot on the isle she had heard so much about, wondering if anything of it was true. While the isle seemed to be inhabited she expected nothing less than perilous dangers waiting for them all, so she keeps her eyes peeled as she follows the others up towards the temple of seven birds.
Borabash explains what he knows of Bahamut and his seven gold dragons. “…for courage. I imagine each dragon represents a virtue of courage or bravery, and that there’s one for each colour of metallic dragon, plus two more for the as yet unmade ones. Or, perhaps he has two extra dragons for his favourite colour, which I presume is gold.”
”Now I think it about it, it might be the favourite colour of several deities, and devils. And more than a few powerful plain people.”
Borabash, unlike Valeria, keeps his eyes downturned on the path, scarcely noticing what’s to either side of him as he loses himself in thought.
"Elder Runara, is it?"Paddy removes his top hat and dips his head in gratitude. "Thank ye for the safe harbour an' the information, Salty Annie. Oi'd have liked t' get t' know ye better... but maybe in another life, eh? Fair winds to ye, Cap'n."
As the Sailing Dragon eases its pace, the Waterdhavian ruffian finds his jaw hanging open, awestruck by the beauty of the isle expanding into their vision. "Well, oi'll be a tarrasque's third cousin, would ye look at that, now! No one told me we'd be layin' eyes on sights like these." His rough voice drops to a murmur, gaping at the riot of colours beneath the waves, the brilliant sunlight guiding the way to the resplendent and noble temple. "Ah, Ysolde, me love... wish ye could 'ave seen it with yer own eyes."
As the mysterious gnome elucidates the significance of the statues, the golden dragonborn puffs up his chest proudly. "Let no one ever say Bahamut has anythin' but foine taste, so he does."
Padrionn huffs and puffs as he ascends the narrow, meandering path. As he gets closer to the top, he cups his chunky hands around his mouth and calls out ahead. "Praise be t' the Lord o' Dragons! Anyone about the place? We're travellers from afar... eh, an' we're lookin' for Runara, the Elder of the cloister?"
Valeria'sears suddenly pick up a ruckus of splashing and a wet, gurgling moaning coming from behind. Three figures are shambling up from the water’s edge, about thirty feet away. They’re dressed as sailors, but their skin is grey and they look drowned. Sea water drools from their slack mouths as they lurch toward you.
The creatures are slow and clumsy. If you move quickly, you could likely outrun them up the narrow cliff path and leave them at the water's edge... or you can stand your ground and try to rest them in their peace forever.
[If you choose to engage them, please roll initiative]
Dev curses as the creatures splash from the water. What in the....dammit....he strides towards the sailors, pulling the rabbits foot out and kissing it once more. He tucks it back in then pulls his greataxe free, hefting it easily in both hands.
"I'm sorry lads. Looks like ye ain't had a good time of it recently eh,"and he swings his axe around from side to side. "But if ye want te play, let me oblige ye." He casts a glance at the others. "We can outrun 'em, but I ain't leavin' 'em here to take some other poor sod back into the briny. Besides," and you see him grin a little manically, "I love me a good fight."
In the event that Valeria alerts the group to the danger of the undead sailors, Padrionn's rapt astonishment at the splendour of Dragon's Rest transforms into the distasteful recognition that sometimes even paradise has to reckon with monsters banging on its pearly gates. "Aye, oi should have known it couldn't all be rainbows an' light."
Paddy's thick, club like hands plunge into the large leather pouch that swings about his hip. "Hah! Got a few bats in the belfry, do ye?" He cackles in surprise at Dev's reaction, a grim smile forming on his face as he withdraws a set of gleaming, razor sharp cleavers. "Alright, if ye insist - oi'll cook with ye, ye mad eejit."
The golden dragonborn steps forward, grey fumes beginning to rise from the corners of his mouth.
"Bahamut huh, that's all very impressive I'm sure, but he seems to have some quite unpleasant guests just arriving." The young redhead calls out to the others as she notices the unhealthy-looking sailors shambling out of the sea. She nods in agreement with the hardy gnome. She wouldn't want these creepy sailors shambling around the isle so better deal with them here and now and return the unpleasant gift from the Queen *****. "Yes, lets give them a warm welcome shall we." She says with firm confidence, her eyes now fiery red as she moves to greet the sailors emerging from the sea, magical fire now playing at her fingertips.
"Warm? Heh heh heh... oi was thinkin' about puttin' on a roast instead." Paddy cackles as thick ribbons of smoke curl from his golden nares. The scent of ash and brimstone begins to fill the air on the beach. He scuttles to his left, rises his to his full height, shoulders back as his broad chest begins to swell.
The dragonborn roars at the top of his lungs - a raw, ancient sound that this isle has heard many times before. Gouts of flame are disgorged from his gullet, building into thick waves of fire that rush over the water-bloated shambling cadavers.
MOVEMENT: 10ft east, 5ft south. Directly in front of Borabash. ACTION: Breath Weapon (Fire). 15 ft cone that should hit all 3 zombies. DC 12 DEX save. Damage: 10.
Devizes holds his breath as the stench of roasting flesh reaches him, and he avoids the impulse to retch. He strides forward and lets out a scream of fury, belying his size. He squares up to the westernmost sailor and without any preamble he tries to cleave him in half. The gnome lands a devastating blow and his axe slices through flesh and bone. He pulls it free and there is a rather disgusting sluuurp as the blade comes free.
Standing directly in front of Z1 Attack roll: 25 (crit!) Damage: 27
Dev's devastating blow cleaves his target in two. For a heartbeat, the westernmost sailor remains standing, then the two halves make a loud, rhythmic squelch as they slide apart and slump into the dark sand.
After Valeria’s turn, Borabash will move to be beside her wherever she will stand, and put one hand up and onto her forearm. With his holy symbol in one hand, he will say,
”Laughing Protector, if I must run, let it be in the right direction.” He casts Protection from Evil and Good and she will impose disadvantage on Zombies’ attack rolls who attack her.
If Borabash has any movement left he moves backwards making more space between him and the zombies.
"Then roast it is Goldie."The young redhead says with a grin, her eyes flaring with fire, raising an eyebrow as the hardy gnome splits an enemy in twain, then moving to better greet Umberlee's servants before unleashing magical flames from her hands that engulf the remaining two sickening sailors.
(Move in front of Z3, use innate sorcery and cast Burning hands, fire: 8 dex save 14 for half.)
"Well thank you, but there will be no need for running I'm sure." Val confidently calls out to her small protector.
"Been a pleasure sailin' with ya," Dev says to Salty Annie as he leaves the ship. "Might be we sail together again sometime." Once ashore. he stares after the boat after it pushes off, then pulls a rabbits foot which is attached to a thong round his neck, from under his clothes. He kisses it, then carefully replaces it, adjusting the cord around his neck to make it more comfortable.
Turning his back on the sea the gnome stares up at the temple. Did it have to be on a cliff, dammit. He'd never had a head for heights, but he'd always just grit his teeth and get on with it. "Why the birds, I wonder?" he asks the world at large, and why seven of them he asks himself. He begins to make his way over the beach towards the path, slowly so not to get too far ahead of the others. He stops at the foot of the cliff, studying it intently. Seemingly satisfied he turns his attention back to the others. "This the only way up, ye think?"
Borabash takes his copper hat and runs it through the water a few times and shakes it dry before putting it back onto his head. He waves goodbye to the sailors.
“Thank you! Be sure to tell the Salty Annie her ship is fast, and my journey was the height of luxury, I look forward to sailing with her again.”
There is no barb to the words, for Pev’s humour is earnest and sarcastic, which is perhaps the most miraculous of the paradoxes that Garl Glittergold asks of his clergy.
The wobble leaves his feet as he begins to find his pace again. He slaps Padrionn on the lower back and Dev on the shoulder as he steps between them.
“Onward and upward, ey? I’m excited to see what Runaraa has to tell us.”
(Can Pev answer about the birds? Religion: 11)
Pev can tell that
The statue depicts Bahamut, the Platinum Dragon, in mortal disguise, surrounded by seven canaries that represent gold dragons who accompany him on his travels. Bahamut is the patron and progenitor of metallic dragons. Adventurers and dragons alike pray to Bahamut to uphold honour and justice, or when they need courage to face a great threat. He seldom interferes in the affairs of mortal creatures, though he makes exceptions to help thwart the machinations of Tiamat the Dragon Queen and the evil dragons that serve her.
DM: Hoard of the Dragon Queen Adventure, Dragons of Stormwreck Isle and even more dragons
Valeria too would thank Salty Annie before climbing down with her gear and a small crossbow on her back into the rowboat taking the motley crew ashore. She hadn't been bothered by the storm so much as the waiting, and she is excited to set foot on the isle she had heard so much about, wondering if anything of it was true. While the isle seemed to be inhabited she expected nothing less than perilous dangers waiting for them all, so she keeps her eyes peeled as she follows the others up towards the temple of seven birds.
Perception to notice any threats: 16
Borabash explains what he knows of Bahamut and his seven gold dragons. “…for courage. I imagine each dragon represents a virtue of courage or bravery, and that there’s one for each colour of metallic dragon, plus two more for the as yet unmade ones. Or, perhaps he has two extra dragons for his favourite colour, which I presume is gold.”
”Now I think it about it, it might be the favourite colour of several deities, and devils. And more than a few powerful plain people.”
Borabash, unlike Valeria, keeps his eyes downturned on the path, scarcely noticing what’s to either side of him as he loses himself in thought.
"Elder Runara, is it?" Paddy removes his top hat and dips his head in gratitude. "Thank ye for the safe harbour an' the information, Salty Annie. Oi'd have liked t' get t' know ye better... but maybe in another life, eh? Fair winds to ye, Cap'n."
As the Sailing Dragon eases its pace, the Waterdhavian ruffian finds his jaw hanging open, awestruck by the beauty of the isle expanding into their vision. "Well, oi'll be a tarrasque's third cousin, would ye look at that, now! No one told me we'd be layin' eyes on sights like these." His rough voice drops to a murmur, gaping at the riot of colours beneath the waves, the brilliant sunlight guiding the way to the resplendent and noble temple. "Ah, Ysolde, me love... wish ye could 'ave seen it with yer own eyes."
As the mysterious gnome elucidates the significance of the statues, the golden dragonborn puffs up his chest proudly. "Let no one ever say Bahamut has anythin' but foine taste, so he does."
Padrionn huffs and puffs as he ascends the narrow, meandering path. As he gets closer to the top, he cups his chunky hands around his mouth and calls out ahead. "Praise be t' the Lord o' Dragons! Anyone about the place? We're travellers from afar... eh, an' we're lookin' for Runara, the Elder of the cloister?"
Valeria's ears suddenly pick up a ruckus of splashing and a wet, gurgling moaning coming from behind. Three figures are shambling up from the water’s edge, about thirty feet away. They’re dressed as sailors, but their skin is grey and they look drowned. Sea water drools from their slack mouths as they lurch toward you.
The creatures are slow and clumsy. If you move quickly, you could likely outrun them up the narrow cliff path and leave them at the water's edge... or you can stand your ground and try to rest them in their peace forever.
[If you choose to engage them, please roll initiative]
DM: Hoard of the Dragon Queen Adventure, Dragons of Stormwreck Isle and even more dragons
(Borabash, not paying attention the same as Valeria will wait to see what she does).
Init: 21 (rolled in log)
Dev curses as the creatures splash from the water. What in the....dammit....he strides towards the sailors, pulling the rabbits foot out and kissing it once more. He tucks it back in then pulls his greataxe free, hefting it easily in both hands.
"I'm sorry lads. Looks like ye ain't had a good time of it recently eh," and he swings his axe around from side to side. "But if ye want te play, let me oblige ye." He casts a glance at the others. "We can outrun 'em, but I ain't leavin' 'em here to take some other poor sod back into the briny. Besides," and you see him grin a little manically, "I love me a good fight."
Borabash’s initiative: 6.
In the event that Valeria alerts the group to the danger of the undead sailors, Padrionn's rapt astonishment at the splendour of Dragon's Rest transforms into the distasteful recognition that sometimes even paradise has to reckon with monsters banging on its pearly gates. "Aye, oi should have known it couldn't all be rainbows an' light."
Paddy's thick, club like hands plunge into the large leather pouch that swings about his hip. "Hah! Got a few bats in the belfry, do ye?" He cackles in surprise at Dev's reaction, a grim smile forming on his face as he withdraws a set of gleaming, razor sharp cleavers. "Alright, if ye insist - oi'll cook with ye, ye mad eejit."
The golden dragonborn steps forward, grey fumes beginning to rise from the corners of his mouth.
Initiative: 24 (Nat 20).
"Bahamut huh, that's all very impressive I'm sure, but he seems to have some quite unpleasant guests just arriving." The young redhead calls out to the others as she notices the unhealthy-looking sailors shambling out of the sea. She nods in agreement with the hardy gnome. She wouldn't want these creepy sailors shambling around the isle so better deal with them here and now and return the unpleasant gift from the Queen *****. "Yes, lets give them a warm welcome shall we." She says with firm confidence, her eyes now fiery red as she moves to greet the sailors emerging from the sea, magical fire now playing at her fingertips.
Initiative: 11
Zombies initiative 2
DM: Hoard of the Dragon Queen Adventure, Dragons of Stormwreck Isle and even more dragons
Initiative Order
- Padrionn
- Devizes
- Valeria
- Borabash
- Zombie 1 (Z1)
- Zombie 2 (Z2)
- Zombie 3 (Z3)
Don't wait for me to post, I will interrupt if an enemy dies or is affected in a way that would affect other player's actions
DM: Hoard of the Dragon Queen Adventure, Dragons of Stormwreck Isle and even more dragons
"Warm? Heh heh heh... oi was thinkin' about puttin' on a roast instead." Paddy cackles as thick ribbons of smoke curl from his golden nares. The scent of ash and brimstone begins to fill the air on the beach. He scuttles to his left, rises his to his full height, shoulders back as his broad chest begins to swell.
The dragonborn roars at the top of his lungs - a raw, ancient sound that this isle has heard many times before. Gouts of flame are disgorged from his gullet, building into thick waves of fire that rush over the water-bloated shambling cadavers.
MOVEMENT: 10ft east, 5ft south. Directly in front of Borabash.
ACTION: Breath Weapon (Fire). 15 ft cone that should hit all 3 zombies. DC 12 DEX save. Damage: 10.
Devizes holds his breath as the stench of roasting flesh reaches him, and he avoids the impulse to retch. He strides forward and lets out a scream of fury, belying his size. He squares up to the westernmost sailor and without any preamble he tries to cleave him in half. The gnome lands a devastating blow and his axe slices through flesh and bone. He pulls it free and there is a rather disgusting sluuurp as the blade comes free.
Standing directly in front of Z1
Attack roll: 25 (crit!) Damage: 27
Z2 dex save 4
Z3 dex save 11
Dev's devastating blow cleaves his target in two. For a heartbeat, the westernmost sailor remains standing, then the two halves make a loud, rhythmic squelch as they slide apart and slump into the dark sand.
DM: Hoard of the Dragon Queen Adventure, Dragons of Stormwreck Isle and even more dragons
After Valeria’s turn, Borabash will move to be beside her wherever she will stand, and put one hand up and onto her forearm. With his holy symbol in one hand, he will say,
”Laughing Protector, if I must run, let it be in the right direction.” He casts Protection from Evil and Good and she will impose disadvantage on Zombies’ attack rolls who attack her.
If Borabash has any movement left he moves backwards making more space between him and the zombies.
"Then roast it is Goldie." The young redhead says with a grin, her eyes flaring with fire, raising an eyebrow as the hardy gnome splits an enemy in twain, then moving to better greet Umberlee's servants before unleashing magical flames from her hands that engulf the remaining two sickening sailors.
(Move in front of Z3, use innate sorcery and cast Burning hands, fire: 8 dex save 14 for half.)
"Well thank you, but there will be no need for running I'm sure." Val confidently calls out to her small protector.
Z2 dex save 16
Z3 dex save 9
DM: Hoard of the Dragon Queen Adventure, Dragons of Stormwreck Isle and even more dragons