Key: A-Z players, = wall, . Ground, - side conveyor (sends you towards vertical conveyors), | vertical conveyors (sends you towards pits), * pit (10ft deep. Will make you take 1d6 bludgeoning and fall prone, not to mention 20ft to get out), ( and ] Launchpads (will send in a random direction decided by a d8, and will send 2 square that direction)
Tanrick stabs at his opponent and hits once, then is moved away by the belts.
(Even while grappled, you 2 cannot share the same space. Dragging him to J4 would mean just sitting there, as he’s within 5ft anyway. Is there anything else now that you hav this info?)
(@Caobis, that Headbutt is correct. Lucky. Unarmed Strukes do only 1+strength damage, and being 12, that’s 2, +rage damage, 4. Unfortunately, you missed.)
tanrick analyzes the situation logically, then desides that his best course of action is to go for jathons knees. "sorry about this." I say calmly as my knives plunge toward his legs. "but at the very least it will slow you down..."
This post has potentially manipulated dice roll results.
(It means he wins) (you only roll 1 death save at a time, not 3. Some people do 3 just to save time)
Trumpets! Fanfare! The crowd goes wild!
After an entire match of not seeing things, the smoke clears just to see Jathon only standing! The kid comes down to congratulate. Nice job, dwarf. You won. This audience seems happy. Of course, he’ll be alright, but still. He gives you a handshake and 136 gold. You also level up!
now, here is your choice of magic items! You an always choose a piece of non-magical armor, or anything in chapter 5 of the PHB. Remember to tell me what you take.
I thought this was his readied attack...
(That seems to be his turn. Don’t forget to subtract the health if you haven’t already.)
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Arena: Conveyor’s Conversation
1 2 3 4 5 6 7 8 9 0 11 12 13 A
A = = = . . . . . . . = = =
B | | | - - - - | | | - - -
C | | | - - - - | @ | - - -
D * * * ( @ ( ( * * * ] ] ]
E * * * ] ] ] ] * * * ( ( (
F * * * - - - - * * * - - -
G * * * - @ - - < * * - - -
H | | | ] ] ] ] ( ( ( | | |
I | | | ( ] ( ] ] ( ( | | |
J | | | J - - - - - - | | |
K | | | - T - - - - - | | |
L = = = . . . . . . . = = = B
Key: A-Z players, = wall, . Ground, - side conveyor (sends you towards vertical conveyors), | vertical conveyors (sends you towards pits), * pit (10ft deep. Will make you take 1d6 bludgeoning and fall prone, not to mention 20ft to get out), ( and ] Launchpads (will send in a random direction decided by a d8, and will send 2 square that direction)
Tanrick stabs at his opponent and hits once, then is moved away by the belts.
Jathon, you’re up!
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Haven’t used this account in forever. Still a big fan of crawling claws.
Jathon will run up and grapple tanrick and if I grapple him then headbutt him as I drag him to J4
Athletics: 19
Headbutt: 9 Damage: 3 (Instead 6, forgot to add the plus 2 at first
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
(Even while grappled, you 2 cannot share the same space. Dragging him to J4 would mean just sitting there, as he’s within 5ft anyway. Is there anything else now that you hav this info?)
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Haven’t used this account in forever. Still a big fan of crawling claws.
here is my dex (acrobatics) check to contest the grapple.
9
(@Caobis, that Headbutt is correct. Lucky. Unarmed Strukes do only 1+strength damage, and being 12, that’s 2, +rage damage, 4. Unfortunately, you missed.)
Jathon grabs at Tanrick, but he’s too slippery.
Go ahead, Tanrick!
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Haven’t used this account in forever. Still a big fan of crawling claws.
tanrick analyzes the situation logically, then desides that his best course of action is to go for jathons knees. "sorry about this." I say calmly as my knives plunge toward his legs. "but at the very least it will slow you down..."
Attack: 16 Damage: 3
Attack: 26 Damage: 5
(Nice)
Tanrick aims for the legs of his opponent, and since they are so unguarded, he hits twice, but Jathin’s hides is tough, and they do little to nothing.
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Haven’t used this account in forever. Still a big fan of crawling claws.
Jathon will again try to grapple tanrick and drag him towards the pit while headbutting him again
Athletics: 15
Heabutt: Attack: 11 Damage: 4 )
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
(Please remember to state the exact movement, or I will have to move you myself.)
Jathon aims to grapple his opponent. The smoke finally clears away.
Tanrick, Acrobatics/Athletics! Jathon, movement please! Then Tantick can go!
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Haven’t used this account in forever. Still a big fan of crawling claws.
Oh ill move to J3 with him if I grapple
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
(I will ask once, are you sure?)
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Haven’t used this account in forever. Still a big fan of crawling claws.
Yep
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
(Wait, never mind.
@Caobis, do you do the Headbutt ig he’s not grappled, or no?)
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Haven’t used this account in forever. Still a big fan of crawling claws.
Headbutt just if grappled
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
acrobatics :16
and im dead. here's my saving throws...
12
13
17
that means im stabilized? I know that's 3 successes, but I don't understand what happens next.
(It means he wins) (you only roll 1 death save at a time, not 3. Some people do 3 just to save time)
Trumpets! Fanfare! The crowd goes wild!
After an entire match of not seeing things, the smoke clears just to see Jathon only standing! The kid comes down to congratulate. Nice job, dwarf. You won. This audience seems happy. Of course, he’ll be alright, but still. He gives you a handshake and 136 gold. You also level up!
now, here is your choice of magic items! You an always choose a piece of non-magical armor, or anything in chapter 5 of the PHB. Remember to tell me what you take.
Potion of Force Resistance, Potion of Lightning Resistance, Adamantine Armor (ring mail), Spear, +1, Potion of Animal Friendship, Potion of Necrotic Resistance, Potion of Healing, Greater, Saddle of the Cavalier, Adamantine Armor (chain mail), Potion of Healing, Greater
Tanrick awakens in the inn, as if this never happened. But it obviously did.
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Haven’t used this account in forever. Still a big fan of crawling claws.