As Thrash points back to where Gilly and Zin are bringing up the rear, the young hatchling with the pointy stick says “shar yth tiliw letoclo?” but as Thrash looks threateningly at him does as he is told; the other lizardman just follows along.
Thrash then steps through the door way weapons ready. He quickly scans the room and sees that it is a large room; roughly the same size as the throne room. It features six floor-to-ceiling pillars that demarcate a central area bare of furniture. In this central area, the earth floor has been packed closer than elsewhere, as if by the passage of many feet. Several wooden benches stand near the north and south walls. A large mattress has been fixed to the center of the east wall. Attached to it is a large target dummy with the head of a fish-like creature atop it.
Several lizardfolk are practicing combat against one another or throwing javelins at the dummy. A powerfully built and tall lizardfolk female stands with several of the heavily armored warriors. She observes the training through narrowed eyes. Another lizardfolk stands near the leader, dressed in a kelp-colored robe and holding a long, polished tooth.
Before Thrash can do or say anything {5} of the lizardmen who had been practicing with javelins advance on him and approaching him from several sides thrust with their weapons.
Lizardman #1 = (Attack: 21 Damage: 3)
Lizardman #2 = (Attack: 22 Damage: 6)
As two of the Lizardmen sink their Javelins into Thrash drawing blood from both his left and right hand flanks, the other three merely push their javelins up against the Lizardman effectively pinning him in place.
"Hey, that's no way to treat a servant of the queen." yells Tiro in Common, continuing "We are bringing new supplies of arms and armour for the queen, let him go." And so saying he drops the weapons he is carrying on the floor with a loud clatter, preparing himself for action (non-threateningly) and to see what their next action will be, using Insight: 7
Rollback Post to RevisionRollBack
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
This post has potentially manipulated dice roll results.
"What the blazes is going on in this place!" Zin yells in common. "I thought we were working for these people and all they do is attack! Do they want these damned weapons or not!"
Zin draws back on his bow and points it at one of the lizardfolk that attacked Thrash and is ready to let the arrow fly if more attacks happen.
Thrash will snarl as the blade pierce through his scales. "what re wux tirir! si faestir wer daariv!" He would shout as he prepares to launch an attack against any other hostile lizardfolk.
This post has potentially manipulated dice roll results.
At Thrash’s cry the Queen turns and looks at him “kagn dout laraeki” she says to the Lizardfolk pinning Thrash in the doorway. The Lizardfolk lift their weapons. To Thrash she says “confn tenpiswo”. As he approaches the Queen she whispers in Common “we need to talk”. The rest of the party is pinned in the doorway but unfortunately
Gilly (perception = 18)
Griffin (perception = 13)
Hallard (perception = 16)
Tiro (perception = 17)
Zin (perception = 18)
nobody in the party can clearly make out what the Queen whispers - although GIlly thinks she said something about 'talk'.
"Attack?" Gilly asks. "Who's under attack?"
"I not know what going on.." Thrash would say exhaustedly. "Follow little one to queen" He would say in common.
Meanwhile, Tiro is scanning the throne room to make sure that there are not likely to be any surprises as the conversation continues.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
As the party moves down the corridor following the lizardman hatchling they hear the unmistakable sound of combat up ahead.
DM - Stopping a god in his tracks
"On your guard people, trouble ahead." Zin remarks from the back of the line. He pulls an arrow and sets it ready to draw and fire.
Tiro scans the corridor warily as he takes a tighter grip on his trident.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Thrash draws his flail and grips his shield tightly.
Three of the party are advancing down the corridor with weapons drawn. I'm assuming that party order is as set at the beginning. Any other changes?
DM - Stopping a god in his tracks
Same order as before I would assume.
Ditto
To Thrash Tiro says "We'd better put the young 'uns in a safe place"
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Thrash would nod to the young lizardfolk and point back down the hall before proceeding towards the sound of fighting.
Gilly arms his crossbow.
As Thrash points back to where Gilly and Zin are bringing up the rear, the young hatchling with the pointy stick says “shar yth tiliw letoclo?” but as Thrash looks threateningly at him does as he is told; the other lizardman just follows along.
Thrash then steps through the door way weapons ready. He quickly scans the room and sees that it is a large room; roughly the same size as the throne room. It features six floor-to-ceiling pillars that demarcate a central area bare of furniture. In this central area, the earth floor has been packed closer than elsewhere, as if by the passage of many feet. Several wooden benches stand near the north and south walls. A large mattress has been fixed to the center of the east wall. Attached to it is a large target dummy with the head of a fish-like creature atop it.
Several lizardfolk are practicing combat against one another or throwing javelins at the dummy. A powerfully built and tall lizardfolk female stands with several of the heavily armored warriors. She observes the training through narrowed eyes. Another lizardfolk stands near the leader, dressed in a kelp-colored robe and holding a long, polished tooth.
Before Thrash can do or say anything {5} of the lizardmen who had been practicing with javelins advance on him and approaching him from several sides thrust with their weapons.
Lizardman #1 = (Attack: 21 Damage: 3)
Lizardman #2 = (Attack: 22 Damage: 6)
As two of the Lizardmen sink their Javelins into Thrash drawing blood from both his left and right hand flanks, the other three merely push their javelins up against the Lizardman effectively pinning him in place.
Translation from Draconic
But we could help?
DM - Stopping a god in his tracks
"Hey, that's no way to treat a servant of the queen." yells Tiro in Common, continuing "We are bringing new supplies of arms and armour for the queen, let him go." And so saying he drops the weapons he is carrying on the floor with a loud clatter, preparing himself for action (non-threateningly) and to see what their next action will be, using Insight: 7
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
"What the blazes is going on in this place!" Zin yells in common. "I thought we were working for these people and all they do is attack! Do they want these damned weapons or not!"
Zin draws back on his bow and points it at one of the lizardfolk that attacked Thrash and is ready to let the arrow fly if more attacks happen.
Attack: 14 Damage: 11
Thrash will snarl as the blade pierce through his scales. "what re wux tirir! si faestir wer daariv!" He would shout as he prepares to launch an attack against any other hostile lizardfolk.
"What are you doing! I serve the queen!"
At Thrash’s cry the Queen turns and looks at him “kagn dout laraeki” she says to the Lizardfolk pinning Thrash in the doorway. The Lizardfolk lift their weapons. To Thrash she says “confn tenpiswo”. As he approaches the Queen she whispers in Common “we need to talk”. The rest of the party is pinned in the doorway but unfortunately
nobody in the party can clearly make out what the Queen whispers - although GIlly thinks she said something about 'talk'.
DM - Stopping a god in his tracks
"I think she said something about 'talking'," Gilly whispers to the others, who look confused. "It sounded like Common."
"Thrash, who is that? What is she saying?" asks Tiro.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.