This post has potentially manipulated dice roll results.
The T-Rex that was Badger continues to remain as far from the devilish creature as possible but still close enough to flail at it with its tail, almost as much in an attempt to shoo it away as to actually try to hurt it and risk being hurt in return.
Tail attack from 10': 29, Damage: 22
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How does a red dragon blow out the candles on its birthday cake?
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
The huge tyrannosaurus tail lashes out, slamming into the creature with force. It looks over, almost as if seeing the lizard for the first time. Then Mal slips in, striking it, sending bone shards flying, and then Silas, his blade slamming down. The creature is starting to look battered and hurt, though it continues fighting, hissing and growling.
(Grenk?)
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What's the difference between a Wizard and a Sorcerer? Class.
This post has potentially manipulated dice roll results.
Grenk seems to be searching for arrows. The creature lashes out at Silas, still trying to rid himself of the man with the flaming sword who's hurting him so badly.
A claw clashes out, attack: 16 Damage: 11, then another, attack: 24 Damage: 9. Followed by the tail stabbing towards him : Attack: 26 Damage: 15 + 16 poison (save CON DC 14 for half, or in this case, 1/4.)
This post has potentially manipulated dice roll results.
Grenk frowns he seems to be running low on regular arrows but still has plenty of those poisoned ones. He opts not to use those just yet and continues to rapid fire them off.
As Mal slashes into the creature, and the arrows from Grenk strike at it in rapid succession....the battered creature finally collapses into a pile of bones. The bones dissolve into a disgusting bubbling pool of red ichor that steams and smokes for a few moments.
Everyone takes a deep sigh, and then glances at the massive dinosaur cowering in the corner. Grenk shakes his head again. Silas, looking pretty banged up, grunts.
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What's the difference between a Wizard and a Sorcerer? Class.
"That's two down," Silas states as he cast Cure Wounds on himself, "I suggest a short rest before we move on myself," Silas eyes the last remaining wardrobes. Silas will hand back the Flame Tongue to Pax, "I do not believe I will be able to fight on the front line for this day,"
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
After that one Grenk moves up. "Short rest? Sure. If you're feeling a little sore, I can move up front. I'm actually running low on arrows. I have 5 normal and about 25ish poisoned ones."
Silas looks around for Pax. In his minds eye, universes collide and there is a strange hazy shimmer that wraps around him, he sees endless cave....giant magical mushrooms, and the dark creatures from under the earth everywhere...but just as quickly, the visions fade, and he's left standing in Acerack's Tomb of Annihilation once again. He shakes his head. Some of that poison must have got in him and confused him.
He passes the sword to Grenk.
The FOURTH chest is now done, and the 4th red crystal begins to glow. The 4th chest slams shut and locks with a click, the 5th one unlocks with a slight click as well. This one sports images of ghouls gnawing on bones.
The group sits down for a short rest. It's an awkward time, as there is a large dinosaur standing in the corner who refuses to look anywhere but directly into the corner. Occasionally it peeks back at the group, but when anyone looks at him, the massive deadly lizard stares right back into the corner. Everyone sits....waiting and resting, with this awkward game of 'no eye contact'...with a creature that seems capable of eating any of them with one bite.
As the rest is ending and people are feeling up for some more action, the giant lizard shimmers and shrinks back into the shape of Badger. Looking a little dazed and confused, rubbing his head to clear his confusion, he walks away from the corner of the room to the group, with only hazy recollection about what he's been doing.
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What's the difference between a Wizard and a Sorcerer? Class.
After the spiky creature is defeated, T-Rex crouches in the corner and watches the other creatures in the room. Some of them look tasty. But they have sharp things that look difficult to chew, so T-Rex instead just watches and listens to the noises they make with their mouths. T-Rex doesn't understand them, but somewhere deep in its subconscious...
Badger's mind spins and swirls as he focuses on his spell. He is vaguely aware of the space his new form is in, but this is overwhelmed by the euphoric sense of power that he feels. Strong jaws, powerful tail, basic instincts. He senses he could end the spell if he chooses, but elects to maintain it and analyse the sensations coming to his mind from the creature's brain. Caution, panic, relief. Hunger, caution again. An image of a flaming sword followed by a vision of unfamiliar people and of himself as an omnipotent being manipulating worlds with a roll of the dice. How curious.
But in what feels like moments Badger senses his control on the spell slipping away, and the room takes form around him once more. His companions are there, apparently relaxing, presumably unsure of what to do next, waiting for some leadership. I'm sure you'd all like to rest, he says, but let's open the last wardrobe and be done with it.
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How does a red dragon blow out the candles on its birthday cake?
Silas will take the healing from Sickle and ask for the sword back if they want to finish the fight first.
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Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
(Natural recovery during short rest for both level 2 slots recovered)
Before they open the door, Sickle will cast Protection From Poison on Mal and Grenk also. Then he raises his staff and in the center of the room above them he casts Daylight filling the room with bright light so that they might fight this last battle in the fullness of light.
This post has potentially manipulated dice roll results.
The smear of ichor is still in the floor, reminding you of the last creature you fought...the smell from it sulphuric. Mal gets up, feeling ready for some more, Grenk as well as he hands the sword back to their militaristic cleric. The dark skin on his face ripples as he clenches his jaw, preparing himself to fight something nasty.
Badger seems ready as well, backing behind Silas and away from the wardrobe. Mal takes up her position next to the wardrobe, ready to pull the door back. Everyone glances at each other and the group who has battled so much, gets ready to go to work together. Sickle rubs the ring on his finger with his thumb absently as he prepares for the fight.
Mal pulls the door open.
You gaze out across an ancient cemetery, its canted tombstones shrouded in fog. Eerie, hungry shapes move among the graves in the distance...but nothing seems close to the wardrobe's exit. You wait a few moments....staring into the fog...waiting.
Suddenly, bright glowing balls of light appear in the room just above several of you. Lightning cascades through several of you.
Badger, one of the balls of light appears over you, an arc of lightning blasting down at you : Attack: 12 Damage: 11
Grenk, one is above you and attacks: Attack: 17 Damage: 14
Meanwhile, two have appeared over Silas:
Attack: 24 Damage: 14
Attack: 18 Damage: 7
(Roll initiative) (They are floating just above people, so within melee range, FYI. If you go before them, then take your action (but still after their initial attacks, essentially there was a first round where you were all surprised by the incorporeal invisible silent enemies.))
Enemies : 23
(Mal, you are not surprised, but you're not aware of them, so you can't do anything to them until they attack)
(Oh, and they have advantage, so I've f'd this up a bit:...)
The T-Rex that was Badger continues to remain as far from the devilish creature as possible but still close enough to flail at it with its tail, almost as much in an attempt to shoo it away as to actually try to hurt it and risk being hurt in return.
Tail attack from 10': 29, Damage: 22
How does a red dragon blow out the candles on its birthday cake?
Mal moves back into combat to strike the creature.
Scimitar #1: Attack: 13 Damage: Unable to parse dice roll.
Scimitar #2: Attack: 18 Damage: 11
First hit Sneak Attack Damage: 4
Seeing as its attention is elsewhere Mal will stay in range and make one more swipe at its back.
BA Scimitar: Attack: 20 Damage: 8
Using his bonus action to cast Shield of Faith on himself before just swing with the flametongue once more
Attack: 23 Damage: 5 slashing + 3 slashing+ 9 fire
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneThe huge tyrannosaurus tail lashes out, slamming into the creature with force. It looks over, almost as if seeing the lizard for the first time. Then Mal slips in, striking it, sending bone shards flying, and then Silas, his blade slamming down. The creature is starting to look battered and hurt, though it continues fighting, hissing and growling.
(Grenk?)
What's the difference between a Wizard and a Sorcerer?
Class.
Grenk seems to be searching for arrows. The creature lashes out at Silas, still trying to rid himself of the man with the flaming sword who's hurting him so badly.
A claw clashes out, attack: 16 Damage: 11, then another, attack: 24 Damage: 9. Followed by the tail stabbing towards him : Attack: 26 Damage: 15 + 16 poison (save CON DC 14 for half, or in this case, 1/4.)
Everyone go. Grenk, you may go twice! Bonus!
What's the difference between a Wizard and a Sorcerer?
Class.
Extremely frustrated that her strikes are not doing as much damage as she wished, Mal will continue to strike at the creature.
Scimitar #1: Attack: 11 Damage: 6
Scimitar #2: Attack: 19 Damage: 9
First hit Sneak Attack Damage: 11
Once more as a BA she will try and slash the creature.
BA Scimitar: Attack: 23 Damage: 6
Grenk frowns he seems to be running low on regular arrows but still has plenty of those poisoned ones. He opts not to use those just yet and continues to rapid fire them off.
2 arrows for last round 2 for this.
Attack: 23 Damage: 8
Attack: 19 Damage: 10
Attack: 14 Damage: 8
Attack: 16 Damage: 9
As Mal slashes into the creature, and the arrows from Grenk strike at it in rapid succession....the battered creature finally collapses into a pile of bones. The bones dissolve into a disgusting bubbling pool of red ichor that steams and smokes for a few moments.
Everyone takes a deep sigh, and then glances at the massive dinosaur cowering in the corner. Grenk shakes his head again. Silas, looking pretty banged up, grunts.
What's the difference between a Wizard and a Sorcerer?
Class.
"That's two down," Silas states as he cast Cure Wounds on himself, "I suggest a short rest before we move on myself," Silas eyes the last remaining wardrobes. Silas will hand back the Flame Tongue to Pax, "I do not believe I will be able to fight on the front line for this day,"
Healing: 9
(What's left now?)
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneAfter that one Grenk moves up. "Short rest? Sure. If you're feeling a little sore, I can move up front. I'm actually running low on arrows. I have 5 normal and about 25ish poisoned ones."
Silas looks around for Pax. In his minds eye, universes collide and there is a strange hazy shimmer that wraps around him, he sees endless cave....giant magical mushrooms, and the dark creatures from under the earth everywhere...but just as quickly, the visions fade, and he's left standing in Acerack's Tomb of Annihilation once again. He shakes his head. Some of that poison must have got in him and confused him.
He passes the sword to Grenk.
The FOURTH chest is now done, and the 4th red crystal begins to glow. The 4th chest slams shut and locks with a click, the 5th one unlocks with a slight click as well. This one sports images of ghouls gnawing on bones.
The group sits down for a short rest. It's an awkward time, as there is a large dinosaur standing in the corner who refuses to look anywhere but directly into the corner. Occasionally it peeks back at the group, but when anyone looks at him, the massive deadly lizard stares right back into the corner. Everyone sits....waiting and resting, with this awkward game of 'no eye contact'...with a creature that seems capable of eating any of them with one bite.
As the rest is ending and people are feeling up for some more action, the giant lizard shimmers and shrinks back into the shape of Badger. Looking a little dazed and confused, rubbing his head to clear his confusion, he walks away from the corner of the room to the group, with only hazy recollection about what he's been doing.
What's the difference between a Wizard and a Sorcerer?
Class.
Sickle looks in amazement at Silas offering the sword to someone who’s name he swears is familiar, almost from a dream...must be from another life...
After the spiky creature is defeated, T-Rex crouches in the corner and watches the other creatures in the room. Some of them look tasty. But they have sharp things that look difficult to chew, so T-Rex instead just watches and listens to the noises they make with their mouths. T-Rex doesn't understand them, but somewhere deep in its subconscious...
Badger's mind spins and swirls as he focuses on his spell. He is vaguely aware of the space his new form is in, but this is overwhelmed by the euphoric sense of power that he feels. Strong jaws, powerful tail, basic instincts. He senses he could end the spell if he chooses, but elects to maintain it and analyse the sensations coming to his mind from the creature's brain. Caution, panic, relief. Hunger, caution again. An image of a flaming sword followed by a vision of unfamiliar people and of himself as an omnipotent being manipulating worlds with a roll of the dice. How curious.
But in what feels like moments Badger senses his control on the spell slipping away, and the room takes form around him once more. His companions are there, apparently relaxing, presumably unsure of what to do next, waiting for some leadership. I'm sure you'd all like to rest, he says, but let's open the last wardrobe and be done with it.
How does a red dragon blow out the candles on its birthday cake?
Sickle will cast Cure Wounds on whoever needs it most, 2nd level.
17 HP
Silas will take the healing from Sickle and ask for the sword back if they want to finish the fight first.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneMal short rest 3 HD: 24
After the short rest Mal gets up and stretches and limbers up and nods her head that she is ready for the next wardrobe.
(Natural recovery during short rest for both level 2 slots recovered)
Before they open the door, Sickle will cast Protection From Poison on Mal and Grenk also. Then he raises his staff and in the center of the room above them he casts Daylight filling the room with bright light so that they might fight this last battle in the fullness of light.
Badger was concentrating on a spell for most of that time, so will forgo the short rest benefits. (Didn't lose any HP and only used one Level 4 slot)
How does a red dragon blow out the candles on its birthday cake?
The smear of ichor is still in the floor, reminding you of the last creature you fought...the smell from it sulphuric. Mal gets up, feeling ready for some more, Grenk as well as he hands the sword back to their militaristic cleric. The dark skin on his face ripples as he clenches his jaw, preparing himself to fight something nasty.
Badger seems ready as well, backing behind Silas and away from the wardrobe. Mal takes up her position next to the wardrobe, ready to pull the door back. Everyone glances at each other and the group who has battled so much, gets ready to go to work together. Sickle rubs the ring on his finger with his thumb absently as he prepares for the fight.
Mal pulls the door open.
You gaze out across an ancient cemetery, its canted tombstones shrouded in fog. Eerie, hungry shapes move among the graves in the distance...but nothing seems close to the wardrobe's exit. You wait a few moments....staring into the fog...waiting.
Suddenly, bright glowing balls of light appear in the room just above several of you. Lightning cascades through several of you.
(targeting : mal, badger, grenk, silas, sickle. 5 4 5 3)
Badger, one of the balls of light appears over you, an arc of lightning blasting down at you : Attack: 12 Damage: 11
Grenk, one is above you and attacks: Attack: 17 Damage: 14
Meanwhile, two have appeared over Silas:
Attack: 24 Damage: 14
Attack: 18 Damage: 7
(Roll initiative) (They are floating just above people, so within melee range, FYI. If you go before them, then take your action (but still after their initial attacks, essentially there was a first round where you were all surprised by the incorporeal invisible silent enemies.))
Enemies : 23
(Mal, you are not surprised, but you're not aware of them, so you can't do anything to them until they attack)
(Oh, and they have advantage, so I've f'd this up a bit:...)
Badger advantage attack 19
Grenk advantage attack 13
Silas advantage attacks : 20 24
(Badger : extra damage from crit : 8 )
What's the difference between a Wizard and a Sorcerer?
Class.
Sickle Init: 13
(Ice Wolf is gone during short rest due to melting I think...)
Ice Diré Wolf: 15