You carefull open the hidden door and watch as the lantern reveals a 10 by 15 ft large Vestry. An empty stone font juts out of the southwest wall and a stone wardrobe against the east wall holds the rotted remains of two suits of red leather armor beside that, the rooms looks forgotten, but rather clean for its age.
"Aww, cool! Guys, look! Some awesome red armo-" Otrov's exuberance is cut short as she gets to the wardrobe and the moldering leather. "Oh," she says, disappointed. She pokes around for a moment to see if she can find anything shiny or cool in there (perception: 11investigation: 7).
Otrov, you are a bit distracted by the red leather, while Dain and Sebastian find another hiden door in the south wall. Dain points it out to everyone else before he carefully opens it, makeing sure not to trigger any hiden traps.
Past the door lies a dark corridor that leads from east to west. The eastern side is caved in and it is blocked by a huge amount of rubbel.
Odly enough, there are several medium and small siced rocks neatly arranged on the wall right in front of you, as well as on the dead end to the west.
The coridoor is 5 ft wide and around 30 ft long. It goes from east to west. From were you are standing it extends maybe 10 ft east, before it is blocked by a cave in. 20 feet west/to your right ( you came from north) it ends in a simple wall. Like everywhere else, there is no dust around, but there is a pile of rocks right rin front of your feet, at the west end and on the oposing wall 5ft in front of you. Beside that, you don't see anything.
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"Can't really trust the thing though..." Dains ays with a sigh, moving in to check the hall himself. He digs aorund, tyring to see if he can find anything of interest, or any other secret passages. He has his familiar helping him look.
This post has potentially manipulated dice roll results.
"Hey, look at those rocks. Is it a pattern or something? And Relgalyn - look. This place is really clean too." [She tries to recall anything religious or magical about the way they are arranged]. Otrov ponders a moment, looking upward at the ceiling and remembering the jellies from earlier. "Maybe something has been cleaning the hallways..." Otrov follows Dain, trying not to get in his way and keeping a lookout for anything hostile.
The rocks are actually right in front of a hidden door and once you discover the first one, you check the other set of stones and to no surprise there is another hidden path there as well. You carefully search for hidden traps or alarms, but you only find a loose rock that unlocks and opens the secret entrance.
You unlock and open the secret door across the corridor. The shape of the next room reminds you of the vestry you just came from, but the southern end is filled with rubble. Half buried under the stones is a skeleton, it looks like that person got killed when the ceiling collapsed.
Otrov carefully moves towards the skeleton, crossbow trained on it. "Relgalyn, Dain! Check this out!" Poor bastard..." Otrov is a bit confused by the cave-ins. She wonders if the walls around are structurally sound or if they are in danger.
Relgalyn and Otrov, you get closer to the skeleton, it looks like he is here for a few centuries.
A small glimmer catches your attention, and you take a closer look. The skeleton is wearing an ornated gold dagger on a gold chain around his bony neck. There is something engraved in the dagger in Dwarfish runes.
Relgalyn will move over with the lantern and stand ready, “Well, lets see whats in this one.”
You carefull open the hidden door and watch as the lantern reveals a 10 by 15 ft large Vestry. An empty stone font juts out of the southwest wall and a stone wardrobe against the east wall holds the rotted remains of two suits of red leather armor beside that, the rooms looks forgotten, but rather clean for its age.
"Aww, cool! Guys, look! Some awesome red armo-" Otrov's exuberance is cut short as she gets to the wardrobe and the moldering leather. "Oh," she says, disappointed. She pokes around for a moment to see if she can find anything shiny or cool in there (perception: 11 investigation: 7).
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
"Missed that..." Dain says, taking in the newly found secret door. He mvoes in and looks around as well, Sabastian helping him.
investigation: 26
Relgalyn will move over to hold the lantern nearby for them, "Anything else? Huh, they must've kept this place spotless to still be so clean."
Otrov, you are a bit distracted by the red leather, while Dain and Sebastian find another hiden door in the south wall. Dain points it out to everyone else before he carefully opens it, makeing sure not to trigger any hiden traps.
Past the door lies a dark corridor that leads from east to west. The eastern side is caved in and it is blocked by a huge amount of rubbel.
Odly enough, there are several medium and small siced rocks neatly arranged on the wall right in front of you, as well as on the dead end to the west.
Dain sens Sabastian in to check out the new hall.
Sabastian perception: 21
Otrov joins her companions at the door, crossbow at the ready. Otrov will help Dain or Relgalyn with any investigation.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
The coridoor is 5 ft wide and around 30 ft long. It goes from east to west. From were you are standing it extends maybe 10 ft east, before it is blocked by a cave in. 20 feet west/to your right ( you came from north) it ends in a simple wall. Like everywhere else, there is no dust around, but there is a pile of rocks right rin front of your feet, at the west end and on the oposing wall 5ft in front of you. Beside that, you don't see anything.
"Can't really trust the thing though..." Dains ays with a sigh, moving in to check the hall himself. He digs aorund, tyring to see if he can find anything of interest, or any other secret passages. He has his familiar helping him look.
Investigation: 18
"Hey, look at those rocks. Is it a pattern or something? And Relgalyn - look. This place is really clean too." [She tries to recall anything religious or magical about the way they are arranged]. Otrov ponders a moment, looking upward at the ceiling and remembering the jellies from earlier. "Maybe something has been cleaning the hallways..." Otrov follows Dain, trying not to get in his way and keeping a lookout for anything hostile.
Perception: 20
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
The rocks are actually right in front of a hidden door and once you discover the first one, you check the other set of stones and to no surprise there is another hidden path there as well. You carefully search for hidden traps or alarms, but you only find a loose rock that unlocks and opens the secret entrance.
"Seems like a theme here..." Dain says as he opens the secret door.
Map so far:
Otrov will follow close, using the light from the lantern to check around and up on the ceiling, if there is one.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dain sends Sabastian in to look around...
Sabastian perception: 20
You unlock and open the secret door across the corridor. The shape of the next room reminds you of the vestry you just came from, but the southern end is filled with rubble. Half buried under the stones is a skeleton, it looks like that person got killed when the ceiling collapsed.
Otrov carefully moves towards the skeleton, crossbow trained on it. "Relgalyn, Dain! Check this out!" Poor bastard..." Otrov is a bit confused by the cave-ins. She wonders if the walls around are structurally sound or if they are in danger.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Relgalyn will follow Otrov, holding the lantern up to get a better look at the skeleton.
Relgalyn and Otrov, you get closer to the skeleton, it looks like he is here for a few centuries.
A small glimmer catches your attention, and you take a closer look. The skeleton is wearing an ornated gold dagger on a gold chain around his bony neck. There is something engraved in the dagger in Dwarfish runes.