Otrov gasps as she sees the glimmer of something on the skeleton. Otrov spies something written and asks Relgalyn, “Do you know what that says?” Looking at the half-crushes skeleton, Otrov clears her throat a little and shouts, “Dain! Are we safe from collapse in here?” She looks back at the skeleton, shaking her head. “Poor bastard...”
Dain hears his name mentioned, his mind linked with Sabastian, and seeing, as well as hearing, what the tressym does.
"Sorry..." Dain says, shaking his head out of Sabastian's senses. He is still standing in the previous room, deaf and blind to his own body's area. Collecting himself he moves forward, his stumpy legs propelling him into the next room. He moves directly towards the skeleton, where the other two are standing already, and takes a look at the runes on the dagger.
"Oh those do be old..." Dain says as he looks them over, noting the age of the skeleton as he does so. He runs fingers through his black beard as he kneels down, reaching out to take the item off of the skeleton to have a closer look.
As for the structural integrity of the Temple, it looks like the the damage was done decades or more likely centuries ago. There is no risk at all as long as there are no big explosions.
"Greed is good..." Dain speaks the words aloud. "Seems true enough." He says with a grin for the other two. Putting the dagger into his pack, he stands up again, dusting some of the dirt from his knees. "Let's see if this room hold the same secret doors as all of the others have..." He starts looking around to see if he can find any secret passages. "Come on Sabastian, give me a bit of help looking around here..." The tressym follows after Dain, helping to look over the walls and anything else of interest.
You don’t find anything else in this room, judging by the layout of the temple you assume that there would be another door blocked by all the rubble from the collapsed ceiling. You do remember that there was another set of stones in front of a wall in the hallway behind you.
You go back and take a closer look atit and sure enough there is another door at the western end of the corridor.
"Ready to move onward?" Dain asks as he triggers this next door. He would send his familiar in once the door is open, to look around before the group goes inside.
"Ready to move onward?" Dain asks as he triggers this next door. He would send his familiar in once the door is open, to look around before the group goes inside.
Sabastian perception: 13
Otrov looks at the stones again. "Someone has definitely been in here before us, at some point. Rocks don't just fall this way." Otrov's face turns red a bit as she says, "When I was in...an organization let's say, we would do something similar with symbols that only we - members - knew. I wonder if it's something similar here."
The corridor behind this door leads north and south, both ways curve west after 15 feet. The southbound way is partially obstructed by a half collapsed wall. There is still enough space to climb over the rubble if you wish too.
"Something strange in the rubble there..." Dain says as Sabastian veers away from that direction. "Let's check it out, but be careful, might be more of them goo things from earlier."
(Does the acid smell remind Sabastian of the earlier creatures?)
Otrov is a bit anxious at the current situation but it isn't to be helped. She approaches the pile of rubble stealthily and picks up a rock. "Dain," she hisses, "Let us know what you see up there, be careful. The other way looks free also. Hey! Can you send your dragon that way while you're doing something her? Or is it like a spell where you can't do two things at once? I knew a guy who..." Her eyes suddenly flit to his belt, gatching a gleam where she last saw him put the dagger with the words on it into. He's probably not even going to use it, she thinks to herself. Pouting a bit, Otrov tries to hunker down into the shadows cast by the lantern, crossbow aimed at the rear, thinking about how to get that dagger onto her belt...
This post has potentially manipulated dice roll results.
As you disturb the rubble, you see some yellow slime sticking to the rock it quickly forms into a pseudopod and leashs out at you. Ostrov, roll innitiativ, if you beat a -1 you go first, if not you go after the jelly. Everyone else moves after the jelly.
Otrov gasps as she sees the glimmer of something on the skeleton. Otrov spies something written and asks Relgalyn, “Do you know what that says?” Looking at the half-crushes skeleton, Otrov clears her throat a little and shouts, “Dain! Are we safe from collapse in here?” She looks back at the skeleton, shaking her head. “Poor bastard...”
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Relgalyn will look at Otrov for a moment, "...No... but I'm fairly confident Dain will..."
Dain hears his name mentioned, his mind linked with Sabastian, and seeing, as well as hearing, what the tressym does.
"Sorry..." Dain says, shaking his head out of Sabastian's senses. He is still standing in the previous room, deaf and blind to his own body's area. Collecting himself he moves forward, his stumpy legs propelling him into the next room. He moves directly towards the skeleton, where the other two are standing already, and takes a look at the runes on the dagger.
"Oh those do be old..." Dain says as he looks them over, noting the age of the skeleton as he does so. He runs fingers through his black beard as he kneels down, reaching out to take the item off of the skeleton to have a closer look.
The runes translate: Greed is Good
As for the structural integrity of the Temple, it looks like the the damage was done decades or more likely centuries ago. There is no risk at all as long as there are no big explosions.
"Greed is good..." Dain speaks the words aloud. "Seems true enough." He says with a grin for the other two. Putting the dagger into his pack, he stands up again, dusting some of the dirt from his knees. "Let's see if this room hold the same secret doors as all of the others have..." He starts looking around to see if he can find any secret passages. "Come on Sabastian, give me a bit of help looking around here..." The tressym follows after Dain, helping to look over the walls and anything else of interest.
Investigation: 25
You don’t find anything else in this room, judging by the layout of the temple you assume that there would be another door blocked by all the rubble from the collapsed ceiling. You do remember that there was another set of stones in front of a wall in the hallway behind you.
You go back and take a closer look atit and sure enough there is another door at the western end of the corridor.
"Ready to move onward?" Dain asks as he triggers this next door. He would send his familiar in once the door is open, to look around before the group goes inside.
Sabastian perception: 13
Otrov looks at the stones again. "Someone has definitely been in here before us, at some point. Rocks don't just fall this way." Otrov's face turns red a bit as she says, "When I was in...an organization let's say, we would do something similar with symbols that only we - members - knew. I wonder if it's something similar here."
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
The corridor behind this door leads north and south, both ways curve west after 15 feet. The southbound way is partially obstructed by a half collapsed wall. There is still enough space to climb over the rubble if you wish too.
Dain sends Sabastian south, flying over the rubble and continuing in that direction.
Sebastian doesn’t get near the rubble, something puts him off.
(Something? Force field, strange looking moss, or what? Define puts him off. Does he get attacked, notice something, or what happened?)
He smells something, a acid smell, like rancid food or vomit.
It is to week for the three of you, but Sebastians impressive smell and close proximity allows him to pick it up.
"Something strange in the rubble there..." Dain says as Sabastian veers away from that direction. "Let's check it out, but be careful, might be more of them goo things from earlier."
(Does the acid smell remind Sabastian of the earlier creatures?)
Yes it does.
Is the northbound way also blocked by rubble, or is it open?
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
It is open and as far as you can see (it curves west around a corner) there are no obstructions.
Otrov is a bit anxious at the current situation but it isn't to be helped. She approaches the pile of rubble stealthily and picks up a rock. "Dain," she hisses, "Let us know what you see up there, be careful. The other way looks free also. Hey! Can you send your dragon that way while you're doing something her? Or is it like a spell where you can't do two things at once? I knew a guy who..." Her eyes suddenly flit to his belt, gatching a gleam where she last saw him put the dagger with the words on it into. He's probably not even going to use it, she thinks to herself. Pouting a bit, Otrov tries to hunker down into the shadows cast by the lantern, crossbow aimed at the rear, thinking about how to get that dagger onto her belt...
Stealth (hide): 20
Perception: 21
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
As you disturb the rubble, you see some yellow slime sticking to the rock it quickly forms into a pseudopod and leashs out at you. Ostrov, roll innitiativ, if you beat a -1 you go first, if not you go after the jelly. Everyone else moves after the jelly.
"Ahhhh!" Otrov shouts in alarm, as she snatches her arm back.
Initiative: 18
"Ewww," Otrov says, looking quickly at her hands. She takes a bonus action to disengage from the jelly and will back up 25feet.
Then, as an action, she readies her crossbow bolt and lets it fly.
Attack roll: 9
Damage if hit: 11
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons