Sabastian follows the corridor, it actually used to be an intersection, but the hallway leading west is caved in, wich is the source of the rocks on the ground. The corridor continues 25 feet, before it ends at a closed door. The cave-in should have produced more dust and dirt, but somehow there is no trace of it.
Assuming Dain relays that information to us, Otrov will bounce through the doorway and into the hallway, looking for anything out of the ordinary and investigating for traps, gems, and such. "Does this count as a dungeon? This is what I have always thought of when I hear the word 'dungeon'. I've never been in a dungeon before," she relates to the rest of the group. "Well, until today maybe. Now, sewers? Oh yes - and a surprising number of them for some reason..." She trails off before taking a look around.
Otrov, you see mothing but darkness, the lanterns from the main chamber are not strong enough to light up this corridor. Dain, you see a bit more, but nothing out of the ordinary. A caved in tunnel to your left and a closed door to your right.
Dain, you carefully examine the door, but you don’t find any hints of danger.You carefully open it an inch and use your pocket mirror to have a glimpse inside.
As far as you can tell in the darkness, the room is empty with the exception of 3 empty beds.
This post has potentially manipulated dice roll results.
Otrov wants to poke her head in to take a closer look, knowing that where dwarves are involved, so are secret hiding spots. "Come on, Relgalyn! Who knows what we might find!"
Behind the door is a dark clean corridor that turns east. A few bigger rocks are on the ground.
Dain sends Sabastian in to look around.
Sabastian perception: 21
Sabastian follows the corridor, it actually used to be an intersection, but the hallway leading west is caved in, wich is the source of the rocks on the ground. The corridor continues 25 feet, before it ends at a closed door. The cave-in should have produced more dust and dirt, but somehow there is no trace of it.
Assuming Dain relays that information to us, Otrov will bounce through the doorway and into the hallway, looking for anything out of the ordinary and investigating for traps, gems, and such. "Does this count as a dungeon? This is what I have always thought of when I hear the word 'dungeon'. I've never been in a dungeon before," she relates to the rest of the group. "Well, until today maybe. Now, sewers? Oh yes - and a surprising number of them for some reason..." She trails off before taking a look around.
Perception: 10
Investigation: 5
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dain also goes into the hall, looking around himself and checking out the hall carefully as they progress.
Investigation: 16
Otrov, you see mothing but darkness, the lanterns from the main chamber are not strong enough to light up this corridor. Dain, you see a bit more, but nothing out of the ordinary. A caved in tunnel to your left and a closed door to your right.
"Let's check out the door then..." Dains ays with a nod in that direction. He moves to do so...
Investigation on door: 23
"I can't see anything! Can I light my lantern?" Otrov asks her companions.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Relgalyn will shrug, “Sure.”
Otrov takes a few seconds to light her lantern, crossbow loaded and ready in her other hand, and follows Dain.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Relgalyn, "Would you like me to hold that so you have both hands for your crossbow?"
"Sure, Relgalyn! Thanks!" Otrov says to her companion as she hands the hooded lantern over.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dain, you carefully examine the door, but you don’t find any hints of danger.You carefully open it an inch and use your pocket mirror to have a glimpse inside.
As far as you can tell in the darkness, the room is empty with the exception of 3 empty beds.
Dain opens the door and steps back, letting Sabastian lead the way in to double-check the room.
Sabastian perception: 22
Only the wooden frames of the beds and small wooden benches in front of them are left in this room. Beside that it apears empty.
"Back the way we came?" Dain asks after Sabastian's inspection of the room. "Room seems empty..."
Otrov wants to poke her head in to take a closer look, knowing that where dwarves are involved, so are secret hiding spots. "Come on, Relgalyn! Who knows what we might find!"
Investigation of the room: 13
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Relgalyn will shrug and follow along.
Otrov, with Relgalyns holding the lantern for you, you search the room again and you discover another hiden door in the south wall.
"“Hey! Dain! Relgalyn! Guys look! I found another door!” Otrov excitedly beckons to her companions.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons