Marcus chuckles at Beowulf's comments and says Yes well, I suppose it does take getting used to. Adjusting his ascot to be a bit tighter around the neck, Marcus turns back to address Thom So where is it you come from? And what brings you so far from home?
Marcus nods and says Of course. Just idle curiosity, is all. But if you don't want to talk about it we won't. Marcus offers a friendly smile to show there are no hard feelings on the matter before returning his gaze to the passing traffic and city scenery for a few moments. His gaze would eventually turn to the Warforfed who, as of yet, hasn't spoken a word. Can it even speak? He wondered to himself. Not wanting to find out he shifted his gaze to the others in the group. The girl with the Cannith Dragon mark seemed distracted, thankfully. Better to avoid that one and any unnecessary awkwardness for now. The grumpy looking fella looked like he really didn't like this kind of travel. It would be amusing if he wasn't worried about being so close should the poor bastard loose his lunch. Probably best to just let him relax. Finally Marcus looked to the young looking half elf. Seemed more talkative than some of the others it seemed. And what about you sir...uh...I'm sorry but I don't think I actually got you're name. But what brings you to this little venture of ours? Marcus makes a point to look right at Walben to avoid any possible confusion.
“Walben, sir,” he says brightly. “I’m just glad of the chance to get out and see some of the world. A bit nervous, but this is pretty exciting! The biggest town I’ve ever been to before is Dirth, which is tiny compared to this.”
The group steps out of the coach and moves toward the entrance of the inn. A bright illusion hovers over the door. As the night is falling the stark colors of others shops bath the plaza in a dim light.
Two larges humans check the customers coming into the inn.
Insight or Perception check DC 14: Read spoiler if succeeded
A large bugbear and a red skinned goblin watch you walk toward the entrance. The goblin gives you a quick nod.
The guards in front give you a quick look but don't stop you from entering.
Yellow: Customers ( They come in all shapes and sizes )
Green: Guards
Bleu: Barman
Red: The Dwarf (You havent seen him yet )
The inn is bustling with activity but there are still many tables vacant. You can see the several serving girls swishing through the tables, all winks and smiles, busily taking orders and cleaning tables.
The customers look at you quickly when you enter, sizing you up with a glance and get back to their drinks.
Not noticing them himself Marcus just nods his head to indicate he understood before returning to buisness as usual. Well this place is certainly llively. Why don't we find a table. I think our friend here needs to feel solid ground under his feet for a few minutes. Marcus gestures to the table in front of them. And conveintly enough theres a nice looking spot right here.
After hearing what Ambre says, Thom takes Maruc' advice and goes to sit down at the table, once seated Thom will draw his dagger and have it ready for anything bad that might be comeing.
This post has potentially manipulated dice roll results.
(Perception when coming into the inn 7)
With his mind still on that crazy coachride Beowulf doesnt really notice much going into the inn.
He will follow the group and take a seat at the table and wave for a serving girl to come over. We will have 6 ale's please.
(would of ordered 7 but our paladin hasnt spoken yet so im assuming hes not in the game.)
As the serving girl leaves to get drinks he will speak to the group. That will make us blend in more, not sure if the warforged drinks but im sure we will manage.
While they are seated Beowulf will look around to see if there is anyone interesting in the tavern to take note of, and to spot any dwarves fitting the captains description.
(perception to look around the inn 12)
Sitting down makes Beowulf feel much more at ease.
This post has potentially manipulated dice roll results.
Fletcher
Fletcher stows away the bow and shield, opting to follow the group with no hesitation. He takes a seat that is unoccupied, yet a fragment of the undergrowth makes it slightly uncomfortable to sit on. Fletcher's eyes wander from their table to the right of the inn(the left portion of the map) scouring to hear a glimmer of information that can help him discern what year it is.
As the crew goes to a table and sit down you can hear the rather low hum of many murmurs being whispered at the same time.
Precepion DC 14 (read if succeeded) don't roll if already done in previous post.
You notice a lone dwarf sitting at a table nearby. (red dot) He looks like the one Gino described to you. He seems rather skittish and looks to the bar every few seconds.
À few man of Draask sit at the bar.
The room gets quiet as a large man moves toward the line piano and sits down in front. His hands run up and down the keys in a flare of notes.
"Let's make this night a good one shall we?" he says before starting a trendy song.
Behind the bar the man shakes his head but has an easy smile on his face.
Beowulf looks around noticing the dwarf sitting at the table. He will tilt his head towards the position of the dwarf as he says That dwarf seems to fit the description, perhaps one of you should talk to him.Hinting to clarify it might be best if someone with more social skills went over.
He will stay seated as he waits for his drink and keep an eye on the men at the bar.
This post has potentially manipulated dice roll results.
Fletcher
Fletcher catches on to the current date, slumping back into the chair for a moment before his eyes spot the lone dwarf Gino had described as our quarry. He produces a slick arrow from a quiver. He taps the table to where the party can hear where it comes from before pointing the arrow towards the dwarf, although trying to mask it from the dwarf, and the people within the tavern that he is only examining the arrow.
Marcus chuckles at Beowulf's comments and says Yes well, I suppose it does take getting used to. Adjusting his ascot to be a bit tighter around the neck, Marcus turns back to address Thom So where is it you come from? And what brings you so far from home?
"Danthaven. I was... Ummm, you see.... Ummm, well... honestly I'd rather just not talk about why I'm here. Is that ok with you?"
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Walben gives Beowulf a wary appraisal, and will make sure to keep just a bit of distance between them.
Paladin - warforged - orange
Marcus nods and says Of course. Just idle curiosity, is all. But if you don't want to talk about it we won't. Marcus offers a friendly smile to show there are no hard feelings on the matter before returning his gaze to the passing traffic and city scenery for a few moments. His gaze would eventually turn to the Warforfed who, as of yet, hasn't spoken a word. Can it even speak? He wondered to himself. Not wanting to find out he shifted his gaze to the others in the group. The girl with the Cannith Dragon mark seemed distracted, thankfully. Better to avoid that one and any unnecessary awkwardness for now. The grumpy looking fella looked like he really didn't like this kind of travel. It would be amusing if he wasn't worried about being so close should the poor bastard loose his lunch. Probably best to just let him relax. Finally Marcus looked to the young looking half elf. Seemed more talkative than some of the others it seemed. And what about you sir...uh...I'm sorry but I don't think I actually got you're name. But what brings you to this little venture of ours? Marcus makes a point to look right at Walben to avoid any possible confusion.
"It's nothing personal... Ummm, I'm just... Ummm I'm not really... Ummm wanting to talking about it."
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
“Walben, sir,” he says brightly. “I’m just glad of the chance to get out and see some of the world. A bit nervous, but this is pretty exciting! The biggest town I’ve ever been to before is Dirth, which is tiny compared to this.”
Paladin - warforged - orange
The group steps out of the coach and moves toward the entrance of the inn. A bright illusion hovers over the door. As the night is falling the stark colors of others shops bath the plaza in a dim light.
Two larges humans check the customers coming into the inn.
Insight or Perception check DC 14: Read spoiler if succeeded
A large bugbear and a red skinned goblin watch you walk toward the entrance. The goblin gives you a quick nod.
.
Ambre watches the two men to see if anything interesting is going on.
Perception: 21
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Walben looks around at the people as they approach, curious about what sorts of people might be around.
insight 8
Paladin - warforged - orange
The guards in front give you a quick look but don't stop you from entering.
The inn is bustling with activity but there are still many tables vacant. You can see the several serving girls swishing through the tables, all winks and smiles, busily taking orders and cleaning tables.
The customers look at you quickly when you enter, sizing you up with a glance and get back to their drinks.
"Keep your eyes up," Ambre says quietly as they enter, "we have goblinoids tailing us..."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Walben tucks in close to Ambre, who seems like she knows how to handle herself.
Paladin - warforged - orange
Perception: 17
Not noticing them himself Marcus just nods his head to indicate he understood before returning to buisness as usual. Well this place is certainly llively. Why don't we find a table. I think our friend here needs to feel solid ground under his feet for a few minutes. Marcus gestures to the table in front of them. And conveintly enough theres a nice looking spot right here.
After hearing what Ambre says, Thom takes Maruc' advice and goes to sit down at the table, once seated Thom will draw his dagger and have it ready for anything bad that might be comeing.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(Perception when coming into the inn 7)
With his mind still on that crazy coachride Beowulf doesnt really notice much going into the inn.
He will follow the group and take a seat at the table and wave for a serving girl to come over. We will have 6 ale's please.
(would of ordered 7 but our paladin hasnt spoken yet so im assuming hes not in the game.)
As the serving girl leaves to get drinks he will speak to the group. That will make us blend in more, not sure if the warforged drinks but im sure we will manage.
While they are seated Beowulf will look around to see if there is anyone interesting in the tavern to take note of, and to spot any dwarves fitting the captains description.
(perception to look around the inn 12)
Sitting down makes Beowulf feel much more at ease.
Fletcher
Fletcher stows away the bow and shield, opting to follow the group with no hesitation. He takes a seat that is unoccupied, yet a fragment of the undergrowth makes it slightly uncomfortable to sit on. Fletcher's eyes wander from their table to the right of the inn(the left portion of the map) scouring to hear a glimmer of information that can help him discern what year it is.
((If that will need a perception check-))
perception: roll value- 20
(damn it. Post didn't go through sorry)
As the crew goes to a table and sit down you can hear the rather low hum of many murmurs being whispered at the same time.
Precepion DC 14 (read if succeeded) don't roll if already done in previous post.
You notice a lone dwarf sitting at a table nearby. (red dot) He looks like the one Gino described to you. He seems rather skittish and looks to the bar every few seconds.
À few man of Draask sit at the bar.
The room gets quiet as a large man moves toward the line piano and sits down in front. His hands run up and down the keys in a flare of notes.
"Let's make this night a good one shall we?" he says before starting a trendy song.
Behind the bar the man shakes his head but has an easy smile on his face.
(I'm hearing piano man play)
(OOC clearifaction, you posted a day ago for perception check, if we did that check don't make it now?)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(since i rolled a 20 in previous post)
Beowulf looks around noticing the dwarf sitting at the table. He will tilt his head towards the position of the dwarf as he says That dwarf seems to fit the description, perhaps one of you should talk to him. Hinting to clarify it might be best if someone with more social skills went over.
He will stay seated as he waits for his drink and keep an eye on the men at the bar.
Fletcher
Fletcher catches on to the current date, slumping back into the chair for a moment before his eyes spot the lone dwarf Gino had described as our quarry. He produces a slick arrow from a quiver. He taps the table to where the party can hear where it comes from before pointing the arrow towards the dwarf, although trying to mask it from the dwarf, and the people within the tavern that he is only examining the arrow.
sleight of hand: roll value- 17
((If the roll should be deception, remove three from the value rolled above))