Mordyn picks up the chain after the acid is done with its work to avoid hurting himself. “I doubt it. It is a bit short, but maybe we can use it for something else later. Will someone help me lift the door back in its place to avoid suspicion?”
((Side note: we will need results for the perception checks))
"When we leave we n'ed t' head off at a angle t' the way we really wish t' travel; after a bit we change direction 'cauze I ha' sompthin' that'll cover 'r scent fer aboot five minutes worth o' travel." Bitter Ashes tells everyone softly as he searches. "I say we be gone in nae mor'n 10 minutes."
How long is the chain with lock? Would it make a improvised chain mace? Any axes/hatchets/hammers? Pitchforks? Poles, stout hefts of wood? Sacks, saddle bags? Grain? Leather, saddle repair equipment? Flasks? Metal bars? Etc.?
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
The group quickly, and a bit frenetically searches the barn and the cart.
On top of the cart you find a whip and a light mace. There is also a leather apron that can be used has armor.
Under the cart Mordyn glimpse at a hidden compartment. once unlocked a bag of money, ( about 20GP ) falls to the ground.
Ith will go to the back of the barn and check if he can remove a few wooden planks to try to sneak out. He whisper " It's feasible but it might make some sound"
Leshanna make a perception check please. DC 14 read spoiler if succeeded.
Seems like someone is coming to the barn. A single shambling form with the distinct shuffling you heard before.
Mordyn smiles to himself as he finds the cache. Taking the whip for himself, he leaves the piece of metal the halfling gave him. He whispers to everyone, “I have some usable weapons and some protection here if anyone wants them.”
This post has potentially manipulated dice roll results.
The halfling exits the cart and looks around a bit. He's tempted to go talk to the horses but knows he might spook them. If he hears Mordyn tell everyone that someone is coming he'll go find a place to hide, perhaps in some hay, as he ponders his role in all of this.
(Perception if at all relevant still in any way, no big deal if not: 11 )
This post has potentially manipulated dice roll results.
I'll roll initiative for all and you ll have one round before things happen. You don't know what is coming yet so you are busy looking for things and dividing the weapons though to be sure everyone is on high alert.
I'll roll initiative for all and you ll have one round before things happen. You don't know what is coming yet so you are busy looking for things and dividing the weapons though to be sure everyone is on high alert.
Asha: 18
Bitter Ashes: 11
Leshanna:21
Ruby: 13
Rosco: 22
Mordyn: 23
((Seriously?!? Another nat20 and it wasn’t even me!))
In the back corner, away from the door, Bitter Ashes will use Mold Earth to scoop a trench out from underneath the barn wall; allowing everyone a way to get out without resorting to the door.
"This way!" he hisses softly, waving in the direction of the hole. "No need t' batter at doors, raisin' a ruckus."
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
Just as Bitter Ashes says this the front door cracks open adn a large and grotest creature enter.
It seems more surprised than any of you. It stands 7 feet tall but is hunched to get in and has arms that can actually touch the floor.
It as a large cudgel in his right hand.
Ooc : You all had the initiative over him. He is alone and standing in the entrance. No one heard him coming so you are acting on instinct. Make you move in whatever order.
Asharael panics and casts Eldritch Blast at the beast. This appears not as a beam of light but as a collapsing bubble of bright light at a pointed location (no mechanical change). Attack: 17 Damage: 8
After that, he will try to move toward the trench, hoping to help the others escape through it before the creature can hurt them.
Rollback Post to RevisionRollBack
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
Mordyn picks up the chain after the acid is done with its work to avoid hurting himself. “I doubt it. It is a bit short, but maybe we can use it for something else later. Will someone help me lift the door back in its place to avoid suspicion?”
((Side note: we will need results for the perception checks))
"When we leave we n'ed t' head off at a angle t' the way we really wish t' travel; after a bit we change direction 'cauze I ha' sompthin' that'll cover 'r scent fer aboot five minutes worth o' travel." Bitter Ashes tells everyone softly as he searches. "I say we be gone in nae mor'n 10 minutes."
How long is the chain with lock? Would it make a improvised chain mace? Any axes/hatchets/hammers? Pitchforks? Poles, stout hefts of wood? Sacks, saddle bags? Grain? Leather, saddle repair equipment? Flasks? Metal bars? Etc.?
Panic is a mechanism that strengthens the gene pool.
The group quickly, and a bit frenetically searches the barn and the cart.
On top of the cart you find a whip and a light mace. There is also a leather apron that can be used has armor.
Under the cart Mordyn glimpse at a hidden compartment. once unlocked a bag of money, ( about 20GP ) falls to the ground.
Ith will go to the back of the barn and check if he can remove a few wooden planks to try to sneak out. He whisper " It's feasible but it might make some sound"
Leshanna make a perception check please. DC 14 read spoiler if succeeded.
Seems like someone is coming to the barn. A single shambling form with the distinct shuffling you heard before.
leshanna perception: 4
Well that's unfortunate 😉
Mordyn smiles to himself as he finds the cache. Taking the whip for himself, he leaves the piece of metal the halfling gave him. He whispers to everyone, “I have some usable weapons and some protection here if anyone wants them.”
No. He is to busy looking for things to use.
The halfling exits the cart and looks around a bit. He's tempted to go talk to the horses but knows he might spook them. If he hears Mordyn tell everyone that someone is coming he'll go find a place to hide, perhaps in some hay, as he ponders his role in all of this.
(Perception if at all relevant still in any way, no big deal if not: 11 )
I'll roll initiative for all and you ll have one round before things happen. You don't know what is coming yet so you are busy looking for things and dividing the weapons though to be sure everyone is on high alert.
((Seriously?!? Another nat20 and it wasn’t even me!))
Asha has moved out of the cart as well, and is near Leshanna.
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
“There’s a mace here if anyone wants it.”
((Is there a place by the door for Mordyn to Hide and maybe surprise them?))
"Ah, that may be best in your hands for now, though I can make great use of it if we manage to get out of here."
Asha looks suspiciously around worrying that they'll be ambushed. 13
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Leshanna accepts the whip, staying at her place at the door. She would still be off to one side, out of sight of anyone who opens it from outside.
In the back corner, away from the door, Bitter Ashes will use Mold Earth to scoop a trench out from underneath the barn wall; allowing everyone a way to get out without resorting to the door.
"This way!" he hisses softly, waving in the direction of the hole. "No need t' batter at doors, raisin' a ruckus."
Panic is a mechanism that strengthens the gene pool.
Just as Bitter Ashes says this the front door cracks open adn a large and grotest creature enter.
It seems more surprised than any of you. It stands 7 feet tall but is hunched to get in and has arms that can actually touch the floor.
It as a large cudgel in his right hand.
Ooc : You all had the initiative over him. He is alone and standing in the entrance. No one heard him coming so you are acting on instinct. Make you move in whatever order.
Asharael panics and casts Eldritch Blast at the beast. This appears not as a beam of light but as a collapsing bubble of bright light at a pointed location (no mechanical change). Attack: 17 Damage: 8
After that, he will try to move toward the trench, hoping to help the others escape through it before the creature can hurt them.
Salazar - Human Warlock of the Fiend (1) - The Lucarcian Incident
Shepherd Torrent Brallern Water Genasi Druid (1) - Ekuepool
Celeste Belle - Air Genasi Mutant Blood Hunter (1) - Old West
DM for A Waterdhavian Heist
Bitter Ashes waves a hand and casts Acid Splash on the thing. (This would be a Husk?)
DEX sv of 13 or 2 dmg.
Panic is a mechanism that strengthens the gene pool.
Does Leshanna recognize the form? was it one of the ones that brought them here, or one of the husks?
Mordyn flies forward and attacks with both “daggers” in his hands.
Attack: 18 Damage: 3+3 (I didn’t include dex mod by accident) (If he has advantage from any rules such as flanking: 21)
Attack: 8 Damage: 5 (Again, if he has advantage: 7)
((Rip two nat 1s in a row.))