Rogram looks at Karib and then Carlon and then back into the room at Rachael and Hono. "Well, if we're breaking down doors, let's go break that one down, too." He heads across the courtyard toward the warehouse.
Karib nods, "Aye, we'll not be well-trusted after this, I think."
Having already scanned the ropom and seen nothing unusual, he spends a minute piecing things back into place so that a passer-by might not notice the breakage. If all are in agreement he follows the others out when Carlon says all is clear.
Rachael shakes her head slightly. "Rogram's right. Probably be lots of questions once they find the door smashed. Might as well see where that one in the warehouse leads to. We don't need to completely destroy this place just to cover our tracks. Let's get out of this place before it's discovered and head for that warehouse." She follows after Rogram.
As it was the day before, the warehouse door is latched but unlocked. Jamna's laughter draws your attention to her and a few workers descending the steps of the balcony just as you're walking past. The diminutive gnome casts a quick, knowing glance at you as you walk by, engaged in conversation with the workers as they cross the courtyard behind you, never looking in the direction of Bog Luck's room.
Inside, the warehouse is filled with supplies, barrels and crates surrounding the walls. The center of the floor is little more than stagnant muck, and the only opening along the walls is a single, sturdy door. A moment later, the door opens, and Jamna sidles into the room. "Well, you sure like to cut it close," she comments. "Find anything good?"
"We're working on borrowed time," Carlon informs her after the answer comes. "Karib put things back in place well enough that nobody should notice unless they're specifically looking for Bog Luck's room, but the moment someone gets far enough to knock, they're gonna know someone was in there. I don't think we want to be around when Bog Luck finds it."
"Find? No," Rachael replies to Jamna, sounding disappointed. "Unless you count a fairly empty desk and a bunch of books. One on dragons - but not really enough time to read it. Did have a line about dragons having a long memory and remembering both insults and favors underlined. For whatever that's worth." She shrugs, feeling like breaking into the room had likely been a waste of time.
"Indeed though, at this point it's best we just keep moving. So where is this door that you were all interested in?" She lets the others who were here previously lead the way.
Hono rolls his eyes and follows, he was getting better about his impulsive actions. He still thought the burning place would solve more issues then it would have created but he asked and followed the general decision. That will show them Hono can play well with others, not a "loose canon", whatever that means. Hono couldn't help it if he knew the right decision before everyone else, that not impulsive, that decisive. He followed the others as they make thier way back through the mud. "Footprints, hopefully someone cleaned up our tracks?" Another issue solved by burning the place...
Karib smiles at Hono, "Doesn't make much sense to me either, but it does buy us a little time I guess."
He keeps walking then removes his hat and scratches his head, "Strange that there were no lanterns or braziers in the room though. Would have made life simpler."
As they move on to the next door, he briefly glances back wondering how prominent the footprints are in the muddy ground.
As the others file into the room and talk about Bod Luck's, Rogram is inspecting the locked door. He's never personally broken down a door before (that he can remember), but he watched Rachael, and he thinks he knows how to do it. Finally, he takes a step back, lowers his shoulder, and lunges forward.
Merric joins the others as they leave Bog Luck’s room and head to the warehouse. “Books?” He frowns slightly as he thinks. “I never pictured Bog Luck as much of a reader, but I guess a book about dragons makes sense for a cult. Shame there was no key, he probably keeps it on him.”
He looks nervously back towards Bog Luck’s room. “Are we just going to leave it like that? What if we can’t make it through the other door. Or what if it doesn’t lead anywhere? We are kind of tipping our hand.” He quiets down at Rogram lunges toward the locked door and takes up a position by the warehouse door, serving as a lookout once more.
Rogram looks at Karib and then Carlon and then back into the room at Rachael and Hono. "Well, if we're breaking down doors, let's go break that one down, too." He heads across the courtyard toward the warehouse.
Karib nods, "Aye, we'll not be well-trusted after this, I think."
Having already scanned the ropom and seen nothing unusual, he spends a minute piecing things back into place so that a passer-by might not notice the breakage. If all are in agreement he follows the others out when Carlon says all is clear.
Rachael shakes her head slightly. "Rogram's right. Probably be lots of questions once they find the door smashed. Might as well see where that one in the warehouse leads to. We don't need to completely destroy this place just to cover our tracks. Let's get out of this place before it's discovered and head for that warehouse." She follows after Rogram.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer || Bronnryn Hethgar, Cleric
As it was the day before, the warehouse door is latched but unlocked. Jamna's laughter draws your attention to her and a few workers descending the steps of the balcony just as you're walking past. The diminutive gnome casts a quick, knowing glance at you as you walk by, engaged in conversation with the workers as they cross the courtyard behind you, never looking in the direction of Bog Luck's room.
Inside, the warehouse is filled with supplies, barrels and crates surrounding the walls. The center of the floor is little more than stagnant muck, and the only opening along the walls is a single, sturdy door. A moment later, the door opens, and Jamna sidles into the room. "Well, you sure like to cut it close," she comments. "Find anything good?"
"We're working on borrowed time," Carlon informs her after the answer comes. "Karib put things back in place well enough that nobody should notice unless they're specifically looking for Bog Luck's room, but the moment someone gets far enough to knock, they're gonna know someone was in there. I don't think we want to be around when Bog Luck finds it."
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"Find? No," Rachael replies to Jamna, sounding disappointed. "Unless you count a fairly empty desk and a bunch of books. One on dragons - but not really enough time to read it. Did have a line about dragons having a long memory and remembering both insults and favors underlined. For whatever that's worth." She shrugs, feeling like breaking into the room had likely been a waste of time.
"Indeed though, at this point it's best we just keep moving. So where is this door that you were all interested in?" She lets the others who were here previously lead the way.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer || Bronnryn Hethgar, Cleric
Hono rolls his eyes and follows, he was getting better about his impulsive actions. He still thought the burning place would solve more issues then it would have created but he asked and followed the general decision. That will show them Hono can play well with others, not a "loose canon", whatever that means. Hono couldn't help it if he knew the right decision before everyone else, that not impulsive, that decisive. He followed the others as they make thier way back through the mud. "Footprints, hopefully someone cleaned up our tracks?" Another issue solved by burning the place...
((RP Insight: 14))
Karib smiles at Hono, "Doesn't make much sense to me either, but it does buy us a little time I guess."
He keeps walking then removes his hat and scratches his head, "Strange that there were no lanterns or braziers in the room though. Would have made life simpler."
As they move on to the next door, he briefly glances back wondering how prominent the footprints are in the muddy ground.
As the others file into the room and talk about Bod Luck's, Rogram is inspecting the locked door. He's never personally broken down a door before (that he can remember), but he watched Rachael, and he thinks he knows how to do it. Finally, he takes a step back, lowers his shoulder, and lunges forward.
Merric joins the others as they leave Bog Luck’s room and head to the warehouse. “Books?” He frowns slightly as he thinks. “I never pictured Bog Luck as much of a reader, but I guess a book about dragons makes sense for a cult. Shame there was no key, he probably keeps it on him.”
He looks nervously back towards Bog Luck’s room. “Are we just going to leave it like that? What if we can’t make it through the other door. Or what if it doesn’t lead anywhere? We are kind of tipping our hand.” He quiets down at Rogram lunges toward the locked door and takes up a position by the warehouse door, serving as a lookout once more.
Hono jumps the flame from one hand to the other (now that he can again!) As he walks to the locked door.