This post has potentially manipulated dice roll results.
Merric’s grin disappears as the Lizardfolk are not fooled by his attempt at deception, and are clearly not amused. He spins away from a spear thrust and grunts as he takes a club to the shoulder and a shield to his chest. He whispers a phrase in elvish that helps him move like the wind and scrambles away from the Lizardmen, raising his bow as he moves backwards 35 feet.. He sends two arrows towards the lead attacker shouting out to his companions “Apparently they are not a fan of Bog Luck!”.
OOC: Gonna bot Karib for this round to get us moving.
DM Screen:
11/23 - jamna 8/22 - rachael 19/31 - moving to merric slow 20/20 - moving to merric slow 26/26 - moving to rogram slow 26/26 - moving to rogram slow 15/21 - carlon slow 19/27 - rogram
Rogram's spell hits the bulk of the lizardfolk like invisible sludge, the creatures suddenly struggling to move through the swamp that mere (ha) moments ago seemed like their second nature. He meets the charge of one of the slowed creatures, which pulls a javelin back to throw before clashing in melee; a burst of radiant flame from Karib's divine magic halts its throw, sending it well short of Rogram as he closes in.
On the raised platform, a plume of flame appears, and then rolls out in a slow flare, scorching a pair of lizardfolk in its center. Seeing Hono and the flame reappear near Merric, that pair gives chase, and Merric drops one of them with a pair of arrows to its chest and skull as he retreats, his targets easy with their slowed movement. The other two in the center of the camp decide different, instead moving to back up the lizardfolk fighting Rogram.
Carlon grunts as his opponent's javelin nearly skewers him, then grins as it gets caught in Rogram's magic. He stabs out with the sword he's now drawn, scoring a hit, and then sidestepping to ready another strike.
Rachael and Jamna face down the only pair of lizardfolk still moving at full speed. Rachel's tail catches her opponent well off-guard, and her warhammer cracks ribs; she takes a blow from its club and its spiked shield, not enough to slow her in the slightest as Jamna dances through the muck, frustrating the lizardfolk trying to stab her with its javelin. She ducks below the water and one point, the lizardfolk stabbing at her like its trying to spear a fish, only for it to wince in pain as her sword bites into its shin, the gnome popping back up behind the creature.
Round 2 Order: NPCs Lizardfolk Players <=====
Placement: One lizardfolk is engaged in melee combat with Rachael. One lizardfolk is engaged in melee combat with Carlon. One lizardfolk is engaged in melee combat with Jamna. One lizardfolk is engaged in melee combat with Rogram. Two lizardfolk are 10 feet away from Rogram and Karib. Two lizardfolk are 10 feet away from Merric and Hono. Rachael, Carlon, and Jamna are 40 feet away from Rogram and Karib (at the camp) and 60 feet away from Hono and Merric.
Health: The lizardfolk fighting Jamna is wounded. The lizardfolk fighting Rachael is wounded. The lizardfolk fighting Carlon is lightly wounded. One lizardfolk moving toward Merric/Hono is lightly wounded. One lizardfolk moving toward Rogram is lightly wounded.
Merric is wounded. Rogram is wounded. Rachael is lightly wounded. Carlon is lightly wounded.
Hono sees the 2 moving his direction, so he cuffs a hand in front of his face a and blows into it until a flame bursts into existence and throws it at one of the on comers (Produce Flame 17 to hit for 13 fire damage). Hono takes a second to look about seeing there was an even numbers fight every where, except for Rogram shortly. He glaces up to the fire snake spirit who is roughly 15 ft in the air as it starts towards Rogram's position (movement 30ft). As it moves, it to spits a little ball of fire towards the same attacker as Hono himself (or other moving towards Hono if the first is down. Flame Seed: 16 to hit for 5 fire damage). "Burn baby burn!"
(OOC - If not already accounted for Rachael would use her Reaction to try to swipe away the blow that hit her with the tail, increasing her AC by 4 to 23.)
Rachael continues to press the attack on her lizardfolk opponent, leading with her a strike from her warhammer, then following that up with another attempt to pierce it with her tail. (Warhammer Attack: 22, Damage: 7 bludgeoning) (Tail Attack: 25, Damage: 16 piercing)
(OOC - If the first attack takes out her opponent, she would switch the second attack to the lizardfolk that Jamna is fighting. Melee range is 10 ft. for that attack, she'll only move if she needs to.)
Merric exhales as the lead Lizardfolk drops, but his relief is short-lived as he notices the others charging toward them. He draws a handful of sharpened thorns from a pouch on his belt, blows on them, then throws them into the ground at his feet, causing a mass of spikes and thorns to grow around the four lizardfolk moving towards the party. "That should give them something else to worry about."
(The intent is to get the four lizardfolk that are not engaged with the party within the 20 foot radius, while keeping it from hitting the other members of the party.)
While Jamna and Carlon continue the delicate dance with their swords, at a near stalemate with their opponents, Rachael slams her warhammer into her opponent's chest, and as the lizardfolk reels, attempting to get its bearings, her tail crushes its neck, sending it with with a splash into the swamp.
Merric finishes his chant, and the ground in the center of the campsite, suddenly full of spikes, tears at the feet of the lizardfolk, eliciting hisses of pain as they charge through it, though one of them falls within it after being peppered by the flames of Hono and his beast. Another hobbles forward through another of Karib's sacred flames, the swing of its club haphazard by the time it reaches Merric; the elf steps aside easily.
Rogram spins to the side, flowing more smoothly than the slowed lizardfolk facing him. The lizardfolk's arm and javelin are still outstretched when Rogram's sword hit crashes into its temple, dropping it unconscious. Slightly distracted by his success, the half-dwarf is beset by the oncoming pair of lizardfolk, their feet and legs nicked from Merric's spikes. A club crunches into his side (8 bludgeoning damage), breaking his concentration on the slowing effect.
Round 3 Order: NPCs Lizardfolk Players <=====
Placement: One lizardfolk is engaged in melee combat with Carlon. One lizardfolk is engaged in melee combat with Jamna. Two lizardfolk are engaged in melee combat with Rogram. One lizardfolk is engaged in melee combat with Merric. Rachael, Carlon, and Jamna are 40 feet away from Rogram and Karib (at the camp) and 60 feet away from Hono and Merric.
Health: The lizardfolk fighting Merric is grievously wounded. The lizardfolk fighting Jamna is wounded. The lizardfolk fighting Carlon is lightly wounded. Both lizardfolk fighting Rogram are lightly wounded.
Merric is wounded. Rogram is wounded. Rachael is lightly wounded. Carlon is lightly wounded. Jamna is lightly wounded.
Concentration: Merric - Spike Growth, 54 seconds
OOC: Added 3 HP back to Rachael's sheet, thank you for rolling that addition to her AC, I'll try to remember to do that but if I forget just do what you did.
Rogram's internal celebration is short-lived as he fails to defend himself from a well-aimed club. He bears his teeth and swings the sharp end of his sword at the creature (lethal), suddenly thirsting for blood.
Attack: 24 to hit; damage: 10
As his blade successfully bites into the lizardfolk, his temper cools enough for him to take note of his surroundings once again. Seeing Merric's state, the half-dwarf yells, "Keep your feet, brother!", lacing the words with magic.
Bonus: healing word at second level: +6 hp to Merric (sorry not more)
Hono's eyes shows brighter with flames and he stretches his hand forward, fingers spread and thumb tucked. As he shout a ball of fire shoots out of each finger tip (Scorching Ray updated to 3rd lvl)
Attach of one near Jamma: 9 to hit
Attach of one near Merric: 25 to hit
Attach of 1st one near Rogram:11 to hit
Attach of 2nd one near Rogram: 19 to hit
Damage: 6 fire dame
Flame spirit flys to Rogram and firey teleports them 15 feet away from the 2 lizard folk who have a DC 14 Dex Save or take 5 fire damage.
Rachael moves in closer to the lizardfolk fighting Jamna, swinging her warhammer at it while also trying to slip in an attack with her tail. (Warhammer Attack: 21, Damage: 11 bludgeoning) (Tail Attack: 20, Damage: 8 piercing)
Merric looks up in surprise as a lizardfolk stumbles out of Karib's sacred flame and appears right before him. He recovers quickly, deftly slips to the side and deflects the lizardfolk's club with his bow. Grimacing at the burned and wounded creature looming in front of him, he draws his short sword with his other hand and slashes twice across the torso, trying to put it out of it's misery.
OOC: Botting Karib again, I'll assume botting him is default through this combat until we see another Karib post. I rolled a second damage roll for Hono's scorching ray, since those are separate attack rolls I give them separate damage rolls as well. Redirected Rachael's tail attack to Carlon's opponent, since her first attack kills her intended target. Redirecting Merric's attack against another lizardfolk as well since Hono actually kills his intended target.
rogram hits hono kills merric's, hits rogram's 2nd, fiery teleport hits rogram's 1st rachael kills jamna's, hits carlon's merric kills rogram's first karib kills rogram's second
Rogram's sword hacks into the lizardfolk's forearm, and the creature falls back, holding its wound and giving the half-dwarf time to glance Merric's way. Just as he sends healing into the ranger, however, he is disoriented, suddenly standing fifteen feet away as the pair of lizardfolk he had been fighting erupts in a conflagration, a combination of Hono's rays of fire, the explosion of flame from his fiery pet, and Karib's more divine flame. Merric braces for another strike from his opponent at the campsite, but it too is overtaken by Hono's scorching ray, clearing the path for him to aim his next arrow at the lizardfolk where Rogram had been, still somehow standing after emerging from the fire. A mere second later, and it is no longer standing.
Rachael's hammer sends Jamna's opponent flying ten feet into the swamp, where it no longer moves. Her tail crashes into the back of the last remaining lizardfolk near Carlon, and the creature is quickly overwhelmed by the blades of Carlon and Jamna.
Before you can even react to the tide of battle turning, all of the lizardfolk are down.
OOC: Each character has received 128 XP for defeating the lizardfolk.
Rogram raises his sword to hurry back into battle but then watches the last of the lizardfolk go down. His face drops into a look of surprise and then tightens into delight. "Way to work together, everyone!" he cheers.
For a few more seconds, Rachael stands shifting around looking for more lizardmen. But seeing none she seems to calm, her animalistic tail vanishing. "Aye. A good job," she agrees. "How long until others realize they are missing?" she then asks. "It may be wise though to complete our rest now while we can. There could be more."
Carlon wipes and sheaths his blades, looking over one of the fallen lizardfolk. "Long as we keep a watch," he says with his usual shortened, raspy tone. "It was probably a routine patrol, but better safe than sorry."
Jamna drags herself out of the muck and back into the campsite's drier ground and tells Rachael, "You fight well. They were so focused on you it made for easy picking."
OOC: Let me know when we've confirmed that we want to resume the long rest, I don't want to advance past anything y'all want to do here post-battle.
Rogram steps toward Hono. He looks uncomfortable. "Maybe not sleep inside the ground," he says hesitantly. "It was helpful to have you around, and if you hadn't woken up, we didn't have any way to alert you."
Rachael moves back to where she been resting, shrugging off the praise from Janna. "You and Carlon did well too. All of us did. But let's rest. Same watch order?" she asks, looking at the others. Unless it's her turn to keep watch, she will try to resume her rest.
Merric’s grin disappears as the Lizardfolk are not fooled by his attempt at deception, and are clearly not amused. He spins away from a spear thrust and grunts as he takes a club to the shoulder and a shield to his chest. He whispers a phrase in elvish that helps him move like the wind and scrambles away from the Lizardmen, raising his bow as he moves backwards 35 feet.. He sends two arrows towards the lead attacker shouting out to his companions “Apparently they are not a fan of Bog Luck!”.
Attack: 11 Damage: 8
Attack: 25 Damage: 5
plus 2 psychic damage from dreadful strikes
OOC: Gonna bot Karib for this round to get us moving.
DM Screen:
11/23 - jamna
8/22 - rachael
19/31 - moving to merric slow
20/20 - moving to merric slow
26/26 - moving to rogram slow
26/26 - moving to rogram slow
15/21 - carlon slow
19/27 - rogram
Rogram's spell hits the bulk of the lizardfolk like invisible sludge, the creatures suddenly struggling to move through the swamp that mere (ha) moments ago seemed like their second nature. He meets the charge of one of the slowed creatures, which pulls a javelin back to throw before clashing in melee; a burst of radiant flame from Karib's divine magic halts its throw, sending it well short of Rogram as he closes in.
On the raised platform, a plume of flame appears, and then rolls out in a slow flare, scorching a pair of lizardfolk in its center. Seeing Hono and the flame reappear near Merric, that pair gives chase, and Merric drops one of them with a pair of arrows to its chest and skull as he retreats, his targets easy with their slowed movement. The other two in the center of the camp decide different, instead moving to back up the lizardfolk fighting Rogram.
Carlon grunts as his opponent's javelin nearly skewers him, then grins as it gets caught in Rogram's magic. He stabs out with the sword he's now drawn, scoring a hit, and then sidestepping to ready another strike.
Rachael and Jamna face down the only pair of lizardfolk still moving at full speed. Rachel's tail catches her opponent well off-guard, and her warhammer cracks ribs; she takes a blow from its club and its spiked shield, not enough to slow her in the slightest as Jamna dances through the muck, frustrating the lizardfolk trying to stab her with its javelin. She ducks below the water and one point, the lizardfolk stabbing at her like its trying to spear a fish, only for it to wince in pain as her sword bites into its shin, the gnome popping back up behind the creature.
Round 2 Order:
NPCs
Lizardfolk
Players <=====
Placement:
One lizardfolk is engaged in melee combat with Rachael.
One lizardfolk is engaged in melee combat with Carlon.
One lizardfolk is engaged in melee combat with Jamna.
One lizardfolk is engaged in melee combat with Rogram.
Two lizardfolk are 10 feet away from Rogram and Karib.
Two lizardfolk are 10 feet away from Merric and Hono.
Rachael, Carlon, and Jamna are 40 feet away from Rogram and Karib (at the camp) and 60 feet away from Hono and Merric.
Health:
The lizardfolk fighting Jamna is wounded.
The lizardfolk fighting Rachael is wounded.
The lizardfolk fighting Carlon is lightly wounded.
One lizardfolk moving toward Merric/Hono is lightly wounded.
One lizardfolk moving toward Rogram is lightly wounded.
Merric is wounded.
Rogram is wounded.
Rachael is lightly wounded.
Carlon is lightly wounded.
Concentration:
Merric - Zephyr Strike, 54 seconds
Rogram - Slow, 54 seconds
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Hono sees the 2 moving his direction, so he cuffs a hand in front of his face a and blows into it until a flame bursts into existence and throws it at one of the on comers (Produce Flame 17 to hit for 13 fire damage). Hono takes a second to look about seeing there was an even numbers fight every where, except for Rogram shortly. He glaces up to the fire snake spirit who is roughly 15 ft in the air as it starts towards Rogram's position (movement 30ft). As it moves, it to spits a little ball of fire towards the same attacker as Hono himself (or other moving towards Hono if the first is down. Flame Seed: 16 to hit for 5 fire damage). "Burn baby burn!"
(OOC - If not already accounted for Rachael would use her Reaction to try to swipe away the blow that hit her with the tail, increasing her AC by 4 to 23.)
Rachael continues to press the attack on her lizardfolk opponent, leading with her a strike from her warhammer, then following that up with another attempt to pierce it with her tail.
(Warhammer Attack: 22, Damage: 7 bludgeoning)
(Tail Attack: 25, Damage: 16 piercing)
(OOC - If the first attack takes out her opponent, she would switch the second attack to the lizardfolk that Jamna is fighting. Melee range is 10 ft. for that attack, she'll only move if she needs to.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Rogram smiles and feels a flash of bittersweet warmth toward his mother as he feels his spell take hold.
Stepping up to the nearest lizardfolk, the half-dwarf lifts his sword and brings down the hilt, attempting to knock out rather than kill.
Attack: dirty 20; damage: 13
He finishes with a defensive flourish in an attempt to make himself harder to hit.
Bonus: defensive flourish: 7 additional damage to target (20 total) and +7 to AC (22 total) until the start of my next turn
OOC: I'll give some more time for Merric and Karib's actions, I never like botting multiple characters unless I have to.
See my profile for all my PbP threads!
Merric exhales as the lead Lizardfolk drops, but his relief is short-lived as he notices the others charging toward them. He draws a handful of sharpened thorns from a pouch on his belt, blows on them, then throws them into the ground at his feet, causing a mass of spikes and thorns to grow around the four lizardfolk moving towards the party. "That should give them something else to worry about."
(The intent is to get the four lizardfolk that are not engaged with the party within the 20 foot radius, while keeping it from hitting the other members of the party.)
(Fire spirit can get folks out if it makes sense to include a friendly)
OOC: Botting Karib again for this round.
DM Screen:
11/23 - jamna
2/20 - merric
21/26 - rogram
20/26 - rogram
15/21 - carlon
While Jamna and Carlon continue the delicate dance with their swords, at a near stalemate with their opponents, Rachael slams her warhammer into her opponent's chest, and as the lizardfolk reels, attempting to get its bearings, her tail crushes its neck, sending it with with a splash into the swamp.
Merric finishes his chant, and the ground in the center of the campsite, suddenly full of spikes, tears at the feet of the lizardfolk, eliciting hisses of pain as they charge through it, though one of them falls within it after being peppered by the flames of Hono and his beast. Another hobbles forward through another of Karib's sacred flames, the swing of its club haphazard by the time it reaches Merric; the elf steps aside easily.
Rogram spins to the side, flowing more smoothly than the slowed lizardfolk facing him. The lizardfolk's arm and javelin are still outstretched when Rogram's sword hit crashes into its temple, dropping it unconscious. Slightly distracted by his success, the half-dwarf is beset by the oncoming pair of lizardfolk, their feet and legs nicked from Merric's spikes. A club crunches into his side (8 bludgeoning damage), breaking his concentration on the slowing effect.
Round 3 Order:
NPCs
Lizardfolk
Players <=====
Placement:
One lizardfolk is engaged in melee combat with Carlon.
One lizardfolk is engaged in melee combat with Jamna.
Two lizardfolk are engaged in melee combat with Rogram.
One lizardfolk is engaged in melee combat with Merric.
Rachael, Carlon, and Jamna are 40 feet away from Rogram and Karib (at the camp) and 60 feet away from Hono and Merric.
Health:
The lizardfolk fighting Merric is grievously wounded.
The lizardfolk fighting Jamna is wounded.
The lizardfolk fighting Carlon is lightly wounded.
Both lizardfolk fighting Rogram are lightly wounded.
Merric is wounded.
Rogram is wounded.
Rachael is lightly wounded.
Carlon is lightly wounded.
Jamna is lightly wounded.
Concentration:
Merric - Spike Growth, 54 seconds
OOC: Added 3 HP back to Rachael's sheet, thank you for rolling that addition to her AC, I'll try to remember to do that but if I forget just do what you did.
See my profile for all my PbP threads!
Rogram's internal celebration is short-lived as he fails to defend himself from a well-aimed club. He bears his teeth and swings the sharp end of his sword at the creature (lethal), suddenly thirsting for blood.
Attack: 24 to hit; damage: 10
As his blade successfully bites into the lizardfolk, his temper cools enough for him to take note of his surroundings once again. Seeing Merric's state, the half-dwarf yells, "Keep your feet, brother!", lacing the words with magic.
Bonus: healing word at second level: +6 hp to Merric (sorry not more)
Hono's eyes shows brighter with flames and he stretches his hand forward, fingers spread and thumb tucked. As he shout a ball of fire shoots out of each finger tip (Scorching Ray updated to 3rd lvl)
Attach of one near Jamma: 9 to hit
Attach of one near Merric: 25 to hit
Attach of 1st one near Rogram:11 to hit
Attach of 2nd one near Rogram: 19 to hit
Damage: 6 fire dame
Flame spirit flys to Rogram and firey teleports them 15 feet away from the 2 lizard folk who have a DC 14 Dex Save or take 5 fire damage.
OOC: Awaiting actions from Karib, Merric, and Rachael before continuing with this round.
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Rachael moves in closer to the lizardfolk fighting Jamna, swinging her warhammer at it while also trying to slip in an attack with her tail.
(Warhammer Attack: 21, Damage: 11 bludgeoning)
(Tail Attack: 20, Damage: 8 piercing)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Merric looks up in surprise as a lizardfolk stumbles out of Karib's sacred flame and appears right before him. He recovers quickly, deftly slips to the side and deflects the lizardfolk's club with his bow. Grimacing at the burned and wounded creature looming in front of him, he draws his short sword with his other hand and slashes twice across the torso, trying to put it out of it's misery.
Attack: 13 Damage: 10
Attack: 20 Damage: 6
plus 4 psychic damage on a hit.
OOC: Botting Karib again, I'll assume botting him is default through this combat until we see another Karib post. I rolled a second damage roll for Hono's scorching ray, since those are separate attack rolls I give them separate damage rolls as well. Redirected Rachael's tail attack to Carlon's opponent, since her first attack kills her intended target. Redirecting Merric's attack against another lizardfolk as well since Hono actually kills his intended target.
rogram hits
hono kills merric's, hits rogram's 2nd, fiery teleport hits rogram's 1st
rachael kills jamna's, hits carlon's
merric kills rogram's first
karib kills rogram's second
Rogram's sword hacks into the lizardfolk's forearm, and the creature falls back, holding its wound and giving the half-dwarf time to glance Merric's way. Just as he sends healing into the ranger, however, he is disoriented, suddenly standing fifteen feet away as the pair of lizardfolk he had been fighting erupts in a conflagration, a combination of Hono's rays of fire, the explosion of flame from his fiery pet, and Karib's more divine flame. Merric braces for another strike from his opponent at the campsite, but it too is overtaken by Hono's scorching ray, clearing the path for him to aim his next arrow at the lizardfolk where Rogram had been, still somehow standing after emerging from the fire. A mere second later, and it is no longer standing.
Rachael's hammer sends Jamna's opponent flying ten feet into the swamp, where it no longer moves. Her tail crashes into the back of the last remaining lizardfolk near Carlon, and the creature is quickly overwhelmed by the blades of Carlon and Jamna.
Before you can even react to the tide of battle turning, all of the lizardfolk are down.
OOC: Each character has received 128 XP for defeating the lizardfolk.
See my profile for all my PbP threads!
Rogram raises his sword to hurry back into battle but then watches the last of the lizardfolk go down. His face drops into a look of surprise and then tightens into delight. "Way to work together, everyone!" he cheers.
For a few more seconds, Rachael stands shifting around looking for more lizardmen. But seeing none she seems to calm, her animalistic tail vanishing. "Aye. A good job," she agrees. "How long until others realize they are missing?" she then asks. "It may be wise though to complete our rest now while we can. There could be more."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Carlon wipes and sheaths his blades, looking over one of the fallen lizardfolk. "Long as we keep a watch," he says with his usual shortened, raspy tone. "It was probably a routine patrol, but better safe than sorry."
Jamna drags herself out of the muck and back into the campsite's drier ground and tells Rachael, "You fight well. They were so focused on you it made for easy picking."
OOC: Let me know when we've confirmed that we want to resume the long rest, I don't want to advance past anything y'all want to do here post-battle.
See my profile for all my PbP threads!
Rogram steps toward Hono. He looks uncomfortable. "Maybe not sleep inside the ground," he says hesitantly. "It was helpful to have you around, and if you hadn't woken up, we didn't have any way to alert you."
Rachael moves back to where she been resting, shrugging off the praise from Janna. "You and Carlon did well too. All of us did. But let's rest. Same watch order?" she asks, looking at the others. Unless it's her turn to keep watch, she will try to resume her rest.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer