Krash twirls his spear and unleashes a series of blows against the beast!
Attack: 15 Damage: 6
Attack: 23 Damage: 7
Attack: 8 Damage: 4
Attack: 15 Damage: 7
Stunning Strike (Special)
When you hit with a melee weapon attack, you can spend 1 ki point to make the target stunned until the end of your next turn if it fails a CON saving throw (DC 14)(x2)
This post has potentially manipulated dice roll results.
Leovold will move his echo straight up into the air to the top of the wall and then switch places with it. He will then leap from the wall in a series of falling slashing attacks at the dragon.
This post has potentially manipulated dice roll results.
Con: 5
Spiritual weapon advantage: Attack: 26 Damage: 9
Leovold parkours off of his echo and the icewall, ending with a falling attack on Cryovain for 44 damage! Nimue hexes the dragon, before blasting it twice for 24 damage! Krash multi-spears against the dragon, but only lands one hit for 7 damage. However, this attack stuns the dragon! Dusty heals himself before attacking with his spiritual weapon. It hits for 7 damage!
Cryovain has taken 82 damage this round for a total of 215 damage. The dragon is stunned!
Freezing fog fills a 20-foot-radius sphere centered on a point the dragon can see within 120 feet of it. The fog spreads around corners, and its area is heavily obscured. Each creature in the fog when it appears must make a DC 10 Constitution saving throw, taking 10 (3d6) cold damage on a failed save, or half as much damage on a successful one. A creature that ends its turn in the fog takes 10 (3d6) cold damage. A wind of at least 20 miles per hour disperses the fog. The fog otherwise lasts until the dragon uses this lair action again or until the dragon dies.
A heavily obscured area—such as Darkness, opaque fog, or dense foliage—blocks vision entirely. A creature effectively suffers from the Blinded condition (see Conditions ) when trying to see something in that area.
A blinded creature can’t see and automatically fails any ability check that requires sight. Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage.
This post has potentially manipulated dice roll results.
Leovold braces as the freezing cold fog suddenly chills him. " Hold fast, we will crush this beast!"
Con Save: 13
He then summons an echo against the chattering of his teeth and unleashes incarnation again while the beast is stunned for 3 attacks! " Die you monster!"
"TEMPUS!" Dusty shouts as he charges the Dragon. He tries a tanking maneuver to rotate the dragon to where he is facing away from the others. Onyxia style.
Dusty swings his axe at the Stunned dragon.
Attack: 13 Damage: 6
(Bonus Action)Dusty swinging motion aiming for the neck with his spiritual weapon.
This post has potentially manipulated dice roll results.
con: 11
the frigid cold bites at krash but he powers through the pain and continues his assault on the beast
Attack: 16 Damage: 12
Attack: 12 Damage: 10
Attack: 22 Damage: 8
Stunning Strike (Special)
When you hit with a melee weapon attack, you can spend 1 ki point to make the target stunned until the end of your next turn if it fails a CON saving throw (DC 14)(x2)
This post has potentially manipulated dice roll results.
con: 15
13710
39
Leovold takes in the cold air as he assaults the stunned dragon for 63 damage! Nimue continues to blast from a distance (30 damage). Krash continues to strike at the beast, stunning again for 9 damage! Dusty slashes twice into the foe for 28 damage!
Cryovain has taken 130 damage this round for a total of 345 damage!
The dragon writhes in its stunned state, before blasting its last breath into the sky, hitting nothing for 54 damage.
The heroes shrug off minor damage from the mist.
Cryovain slumps to the floor dead, unable to continue fighting against the well equipped adventurers.
The adventurers advance one level, putting everyone at level 7.
together krash and the boys defeated the icy dragon plaguing the good people of this land...but for what? power? riches? glory? a deep sadness washes over the monk.
krash approaches the slain beast, resting a hand upon its lifeless face
”you were a fierce and mighty foe, but i know now more then ever this hunger inside me may never be truly quenched...”
krash sits in silence admiring the dragon before pulling a tooth from the beast placing it in his shirt close to his heart.
Leovold and the crew carry the dragon's head down the mountain back to Axeholm as the snow starts to clear.
Cheers erupt from the crowd as the adventurers walk through the halls of the fortress.
“A great feast is to be held for the heroes!” exclaims Harbin Wester, having come out of isolation for the first time since the assault on Phandalin.
Korvis approaches Leovold. “The townsfolk have agreed to give us full control of Axeholm as our base of operations as they return to Phandalin to rebuild.”
Linene addresses Krash during the ceremonies. “We were wrong to judge this selfless ally during a moment of misunderstanding. I present to you a true Dragon Slayer!”
Dusty is surprised to find emissaries of Tempus have arrived at Axeholm. “Tempus thanks you.” they say, before continuing: “Your heroic deeds have earned you the title of Direhar. A warrior truly worthy of Tempus!”
Nimue sits contemplating her deeds in servitude to the Raven Queen as the heroes and townspeople gorge of a feast provided by the Stonehill inn.
An animated Thistle, Norbus, and Dazlyn all crowd around a stoic Ander as they tell stories of all the adventures the party has gone through.
The exploration of an ancient dwarven temple
The defeat of a manticore in order to convince Adabra Gwynn to return to Phandalin
Clearing Big Al’s ranch of orcs and returning his prized cow Petunia
Saving Thistle and Little Timmy from a burning building during Cryovain’s attack on Phandalin
A shootout with orcs on horseback before clearing out the Mountain Toe’s Goldmine of a wererate infestation with the help of Don-Jon
Surviving Cryovain’s attack and escaping possible death in the depths of the mine
Overcoming a wereboar curse through the meeting of a particular traveler
The clearing of a haunted Axeholm and establishing it as a temporary home for the Phandalin refugees
Entering the Dragon Barrow to assist the spirit of Tanamere Alagondar and retrieving the Dragon Slayer sword
Exploring the secrets of the Shrine of Savras, revealing the location of Cryovain’s location
Entering Icespire Hold to confront and defeat the dragon that had been plaguing the Sword Coast
Listening to all of this, Halia puts her finger to her temple and puts on an inquisitive and calculating look.
"You heroes have saved us all. I'm sure you will continue your adventures elsewhere, or return to your lands to tell tales of your accomplishments." Halia replies, before continuing: "But have you left any loose ends? I'm still curious about Don-Jon and the orcs... Big Al is sure to have work for you if interested as well. Of course, these are missions that the militia and our council can probably handle as well. You have protected us from the main threat to these lands."
"We have not heard from him since the wererat and dragon incident. However, he had a recent obsession with quelling the orc disturbances that have arisen recently with the dragon's appearance."
Krash twirls his spear and unleashes a series of blows against the beast!
Attack: 15 Damage: 6
Attack: 23 Damage: 7
Attack: 8 Damage: 4
Attack: 15 Damage: 7
When you hit with a melee weapon attack, you can spend 1 ki point to make the target stunned until the end of your next turn if it fails a CON saving throw (DC 14)(x2)
Nimue will try to move East around the wall.
18
Nimue will then use her bonus action this round to cast hex on the dragon. And selects constitution as the ability to have disadvantage on.
She will then cast her two beams of eldritch blast
Beam 1 Attack: 25 Damage: 7
Beam 2 Attack: 18 Damage: 15
Con Save x 2 at 10 DC: 9 20
Dusty loses concentration on Spiritual Weapon.
Dusty casts Cure Wounds healing Dusty for 14
Dusty slashes once more with his Spiritual Weapon!
Attack: 9 Damage: 17
Leovold will move his echo straight up into the air to the top of the wall and then switch places with it. He will then leap from the wall in a series of falling slashing attacks at the dragon.
Attack: 27 Damage: 17
Attack: 22 Damage: 24
Con: 5
Spiritual weapon advantage: Attack: 26 Damage: 9
Leovold parkours off of his echo and the icewall, ending with a falling attack on Cryovain for 44 damage!
Nimue hexes the dragon, before blasting it twice for 24 damage!
Krash multi-spears against the dragon, but only lands one hit for 7 damage. However, this attack stuns the dragon!
Dusty heals himself before attacking with his spiritual weapon. It hits for 7 damage!
Cryovain has taken 82 damage this round for a total of 215 damage. The dragon is stunned!
Freezing fog fills a 20-foot-radius sphere centered on a point the dragon can see within 120 feet of it. The fog spreads around corners, and its area is heavily obscured. Each creature in the fog when it appears must make a DC 10 Constitution saving throw, taking 10 (3d6) cold damage on a failed save, or half as much damage on a successful one. A creature that ends its turn in the fog takes 10 (3d6) cold damage. A wind of at least 20 miles per hour disperses the fog. The fog otherwise lasts until the dragon uses this lair action again or until the dragon dies.
A heavily obscured area—such as Darkness, opaque fog, or dense foliage—blocks vision entirely. A creature effectively suffers from the Blinded condition (see Conditions ) when trying to see something in that area.
A blinded creature can’t see and automatically fails any ability check that requires sight.
Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage.
Everyone can post.
Leovold braces as the freezing cold fog suddenly chills him. " Hold fast, we will crush this beast!"
Con Save: 13
He then summons an echo against the chattering of his teeth and unleashes incarnation again while the beast is stunned for 3 attacks! " Die you monster!"
Attack: 15 Damage: 20
Attack: 24 Damage: 21
Attack: 28 Damage: 39
With her hex and spiritual weapon in place, Nimue can finally unleash her full attack. She uses her bonus action to attack with her Spiritual weapon
Attack: 15 Damage: 19
She then uses her action to cast eldritch blast
Beam 1 Attack: 20 Damage: 11
Beam 2 Attack: 20 Damage: 19
Con Save: 19
"TEMPUS!" Dusty shouts as he charges the Dragon. He tries a tanking maneuver to rotate the dragon to where he is facing away from the others. Onyxia style.
Dusty swings his axe at the Stunned dragon.
Attack: 13 Damage: 6
(Bonus Action)Dusty swinging motion aiming for the neck with his spiritual weapon.
Attack: 25 Damage: 12
Advantage Rolls:
Axe
Attack: 15 Damage: 13
Spirit Weapon:
Attack: 23 Damage: 15
con: 11
the frigid cold bites at krash but he powers through the pain and continues his assault on the beast
Attack: 16 Damage: 12
Attack: 12 Damage: 10
Attack: 22 Damage: 8
When you hit with a melee weapon attack, you can spend 1 ki point to make the target stunned until the end of your next turn if it fails a CON saving throw (DC 14)(x2)
con: 15
13 7 10
39
Leovold takes in the cold air as he assaults the stunned dragon for 63 damage!
Nimue continues to blast from a distance (30 damage).
Krash continues to strike at the beast, stunning again for 9 damage!
Dusty slashes twice into the foe for 28 damage!
Cryovain has taken 130 damage this round for a total of 345 damage!
The dragon writhes in its stunned state, before blasting its last breath into the sky, hitting nothing for 54 damage.
The heroes shrug off minor damage from the mist.
Cryovain slumps to the floor dead, unable to continue fighting against the well equipped adventurers.
The adventurers advance one level, putting everyone at level 7.
Combat has ended.
Leovold moves to remove the dragon's head. " The foul beast shall no longer threaten these lands."
Nimue watches as the beast falls and lets out a sigh of relief. She wonders now if she has gained any of the raven queen's favor.
together krash and the boys defeated the icy dragon plaguing the good people of this land...but for what? power? riches? glory? a deep sadness washes over the monk.
krash approaches the slain beast, resting a hand upon its lifeless face
”you were a fierce and mighty foe, but i know now more then ever this hunger inside me may never be truly quenched...”
krash sits in silence admiring the dragon before pulling a tooth from the beast placing it in his shirt close to his heart.
Dusty roars!
”Glory to Tempus!”
Dusty places his axe on his belt kneels and says a silent prayer.
”What a mighty battle. Tempus will be pleased. That stun on the Dragon was the key to victory.”
Leovold and the crew carry the dragon's head down the mountain back to Axeholm as the snow starts to clear.
Cheers erupt from the crowd as the adventurers walk through the halls of the fortress.
“A great feast is to be held for the heroes!” exclaims Harbin Wester, having come out of isolation for the first time since the assault on Phandalin.
Korvis approaches Leovold. “The townsfolk have agreed to give us full control of Axeholm as our base of operations as they return to Phandalin to rebuild.”
Linene addresses Krash during the ceremonies. “We were wrong to judge this selfless ally during a moment of misunderstanding. I present to you a true Dragon Slayer!”
Dusty is surprised to find emissaries of Tempus have arrived at Axeholm. “Tempus thanks you.” they say, before continuing: “Your heroic deeds have earned you the title of Direhar. A warrior truly worthy of Tempus!”
Nimue sits contemplating her deeds in servitude to the Raven Queen as the heroes and townspeople gorge of a feast provided by the Stonehill inn.
An animated Thistle, Norbus, and Dazlyn all crowd around a stoic Ander as they tell stories of all the adventures the party has gone through.
Listening to all of this, Halia puts her finger to her temple and puts on an inquisitive and calculating look.
Nimue will approach Halia and ask her "Why the look? Is something wrong?"
"You heroes have saved us all. I'm sure you will continue your adventures elsewhere, or return to your lands to tell tales of your accomplishments." Halia replies, before continuing: "But have you left any loose ends? I'm still curious about Don-Jon and the orcs... Big Al is sure to have work for you if interested as well. Of course, these are missions that the militia and our council can probably handle as well. You have protected us from the main threat to these lands."
"I am also curious what happened to Don Jon. Are there any leads on his whereabouts?"
"We have not heard from him since the wererat and dragon incident. However, he had a recent obsession with quelling the orc disturbances that have arisen recently with the dragon's appearance."