This post has potentially manipulated dice roll results.
Krom parries with his shield the icy claws of the Mephits and retaliates with a powerful hammer swing. The shimmering dwarves keeps slashing and smashing all the elemental creatures within range.
Action: War hammer Attack: 10 Damage: 9
Spirit Guardians is still active so all the enemies within 15ft suffers 11 of radiant damage Wis 14 save for half damage
This post has potentially manipulated dice roll results.
Kazri is able to connect with the Air Elemental once and just before Chill ducks behind the corner of the building he sends a bolt that seems to deal a heavy blow to the creature. Krom slams his hammer into one of the Ice mephits and with a very solid chunk the creature explodes into shard of ice (Krom DEX DC 10 Save 12, Rekuburk DEX Save 21, Chip DEX Save 12 - 7 cold
Rekuburk, flying up to get some momentum finishes off one of the Smoke Mephits while Rhogar and Chip finish off of the other. Their smoke dissipates in the wind as they die
The Air elemental floats into Kazri and surrounds her with a whirl of air. She can feel her feat being lifted off of the ground. DC 13 Strength saving throw 8 but Kazri holds her ground.
The two ice mephits continue to attack Kazri
Attack: 7 Damage: 4 slashing + 1 cold
Attack: 13 Damage: 4 slashing + 3 cold
Krom Concentration 19 - Krom, slashed by exploding ice, loses concentration on his Spirit Guardians and they wink out of existance.
This post has potentially manipulated dice roll results.
Kazri is getting annoyed at the ice mephits and will try to shield bash one of them. (If allowed)
Athletics: 11
She feels the Air Elemental around her and she will try to slash it any way she can.
Attack1: 10 Damage: 9
Attack2: 10 Damage: 10
Bless1: 1 Bless2: 3
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Krom, chanting an hymn of evocation (Searing Smite], moves around the Ice Mephit looking for an opening. As the hymn is completed, the dwarf's hammer flares with white-hot flames. Krom lowers his shield and swings the fire hammer aiming at the creature's head.
Bonus action: Searing Smite Initial fire damage 6 at the start of the creature's turn Con 14 save or take another 2
Rhogar, for his part, continued to twirl the staff about the the air, forming ever more intricate invisible patterns. Just as Krom and Chip sung from the heart, so too would he infuse every movement using the rhythm that every played at the back of his mind. An ancient beat and gift of Vixix that overtime he had forgotten how to give proper thanks except in the breathing life to stone.
He remembered it now more in full than in recent past, and so more readily released its might again in a sharp cutting motion of the staff; sending a few more bolts of force into mephit hides.
Action: Cast (Cantrip)Soul Rhythm. Blast #1 - Attack: 1+11 Damage: 5 of Force at remaining Ice 4. Blast #2 - Attack: 3+21 Damage: 2 of Force at remaining Ice 4(or if dead, remaining Ice2).
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Chip would stagger as the explosion drives ice into his scales. He would then quickly move closer to the nearest mefit and pull his dagger from his belt before throwing it at the creature.
Forgot Kazri's 1/2 damage for the last saving roll.
The party makes a last onslaught against the remaining creatures, and the Air Elemental disappears into a wisp of air and the last Ice mephit explodes showering Krom with 8 and Kazri with Ice 13, 15 but they are barely scratched as they duck around and the ice bounces off of their heavy armor.
With the creatures dead you bang on the door of the forge but receive no answer. Certain that the strange colors from his forge means the owner is likely responsible for the strange elementals attacking the village you push the door open and make your way inside.
Inside the smithy, you can see a stout dwarf with light gray skin and shock-white hair working a bellows and occasionally throwing small cups of colorful powder into the flames.
"A Duergar? Here?" says Krom taking a few steps inside while gripping tightly his war hammer mentally preparing himself for combat in case the duergar takes hostile actions against him or the group. "I guess that you are Griggle Duskloch then". The dwarf takes a quick look at forge and as the duergar throws the small cups of powder into the flames he says "If your goal in this village is to destroy it, you almost succeeded. Stop immediately what you are doing now! Fire elementals burned down most of this part of the village, we destroyed them, but they had already damaged many houses. Just outside this forge we fought many elementals made of smoke, ice and air too." The dwarf pauses and takes a few more steps towards the grey dwarf "Adding strange elemental based powders to a forge without thinking of the consequences...acting like a typical Duergar. As I said, stop now before things get even more out of control."
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Rhogar stayed outside alongside Gorrah (who finally settled on a name, not that anyone else would know >.>), and keep a look out for any rogue elementals yet roaming the area. For even if the smithee was the source, one couldn't be too careful! "Let me know if the rest of you need any back up."He would say to the last to enter just prior to their stepping through the threshold.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Rekuberk watches the strange dwarf closely, letting the flames that flicker on his blade die down. He does not sheathe the sword, instead leaning on it slightly as the letter is delivered.
Griggle takes the letter and looks at it. As he I opens it he looks up at you and smiles.
"And just how is my dear old friend?"
But he doesn't seem to listen to any answer as he quickly reads the contents of the letter
He then suddenly shouts in excitement and slams the note down on a table and begins gathering new cups of alchemical powders.
"The Black Spider sent me a formula for a new combination of elementally infused powders that he found in his travels—one that will produce a more stable reaction between the fabric of the Material Plane and the Elemental Planes! This will effectively keep the elemental powers more focused and lowering the risk of extraplanar creatures tumbling into the Material Plane. This solves the problem!"
Griggle gathers an number of substances and throws them into the furnace and says a few mystical words, the furnace flares with violet flame and then cools to a tiny white fire.
"There, that should do it! No more elementals crossing into the material plane. That fixes it. Brilliant! The Black Spider is brilliant!"
Outside Rhogar watches as the furnace outside belches large amounts of violet light and it looked like an Ice Mephit was starting to materialize as the violet light faded and the creature disappears.
Krom tries to read the duergar's intentions as he says that his research will benefit all Faerun (Insight19) .
"The flame seems to be more stable now, are you sure that it will stay that way in the future too? " asks Krom to the duergar while keeping his eyes on him.
Rollback Post to RevisionRollBack
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Krom parries with his shield the icy claws of the Mephits and retaliates with a powerful hammer swing. The shimmering dwarves keeps slashing and smashing all the elemental creatures within range.
Action: War hammer Attack: 10 Damage: 9
Spirit Guardians is still active so all the enemies within 15ft suffers 11 of radiant damage Wis 14 save for half damage
Kazri is able to connect with the Air Elemental once and just before Chill ducks behind the corner of the building he sends a bolt that seems to deal a heavy blow to the creature. Krom slams his hammer into one of the Ice mephits and with a very solid chunk the creature explodes into shard of ice (Krom DEX DC 10 Save 12, Rekuburk DEX Save 21, Chip DEX Save 12 - 7 cold
Rekuburk, flying up to get some momentum finishes off one of the Smoke Mephits while Rhogar and Chip finish off of the other. Their smoke dissipates in the wind as they die
The Air elemental floats into Kazri and surrounds her with a whirl of air. She can feel her feat being lifted off of the ground. DC 13 Strength saving throw 8 but Kazri holds her ground.
The two ice mephits continue to attack Kazri
Attack: 7 Damage: 4 slashing + 1 cold
Attack: 13 Damage: 4 slashing + 3 cold
Krom Concentration 19 - Krom, slashed by exploding ice, loses concentration on his Spirit Guardians and they wink out of existance.
The other Ice Mephit attacks him.
Attack: 21 Damage: 3 slashing + 4 cold
But Krom batters the attack away with his shield.
Players are up
Chill (44/45), Rhogar (48/48 +8), Kazri (62/67), Rekuburk (81/81 +3), Chip (42/45), Krom (58/59)
Air (63), Ice 1 (?), Ice 2 (?), Ice 4 (9)
Chill continues his attack and hide strategy against the Air Elemental
Crossbow Attack: 15 Damage: 25
Hide 13
Kazri is getting annoyed at the ice mephits and will try to shield bash one of them. (If allowed)
Athletics: 11
She feels the Air Elemental around her and she will try to slash it any way she can.
Attack1: 10 Damage: 9
Attack2: 10 Damage: 10
Bless1: 1
Bless2: 3
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Krom, chanting an hymn of evocation (Searing Smite], moves around the Ice Mephit looking for an opening. As the hymn is completed, the dwarf's hammer flares with white-hot flames. Krom lowers his shield and swings the fire hammer aiming at the creature's head.
Bonus action: Searing Smite Initial fire damage 6 at the start of the creature's turn Con 14 save or take another 2
Action: War hammer Attack: 22 Damage: 8
Rhogar, for his part, continued to twirl the staff about the the air, forming ever more intricate invisible patterns. Just as Krom and Chip sung from the heart, so too would he infuse every movement using the rhythm that every played at the back of his mind. An ancient beat and gift of Vixix that overtime he had forgotten how to give proper thanks except in the breathing life to stone.
He remembered it now more in full than in recent past, and so more readily released its might again in a sharp cutting motion of the staff; sending a few more bolts of force into mephit hides.
Action: Cast (Cantrip)Soul Rhythm.
Blast #1 - Attack: 1+11 Damage: 5 of Force at remaining Ice 4.
Blast #2 - Attack: 3+21 Damage: 2 of Force at remaining Ice 4(or if dead, remaining Ice2).
When you realize you're doing too much: Signature.
Rekuberk will move to fly to the air elemntal if he can reach, raising his flame covered blade above his head before taking swings at it.
Bless: 4
Attack: 10 Damage: 11
Flames: 10
Bless: 2
Attack: 15 Damage: 11
Flames: 8
Chip would stagger as the explosion drives ice into his scales. He would then quickly move closer to the nearest mefit and pull his dagger from his belt before throwing it at the creature.
Dagger throw Attack: 11 Damage: 5
15
Forgot Kazri's 1/2 damage for the last saving roll.
The party makes a last onslaught against the remaining creatures, and the Air Elemental disappears into a wisp of air and the last Ice mephit explodes showering Krom with 8 and Kazri with Ice 13, 15 but they are barely scratched as they duck around and the ice bounces off of their heavy armor.
With the creatures dead you bang on the door of the forge but receive no answer. Certain that the strange colors from his forge means the owner is likely responsible for the strange elementals attacking the village you push the door open and make your way inside.
Inside the smithy, you can see a stout dwarf with light gray skin and shock-white hair working a bellows and occasionally throwing small cups of colorful powder into the flames.
"A Duergar? Here?" says Krom taking a few steps inside while gripping tightly his war hammer mentally preparing himself for combat in case the duergar takes hostile actions against him or the group. "I guess that you are Griggle Duskloch then". The dwarf takes a quick look at forge and as the duergar throws the small cups of powder into the flames he says "If your goal in this village is to destroy it, you almost succeeded. Stop immediately what you are doing now! Fire elementals burned down most of this part of the village, we destroyed them, but they had already damaged many houses. Just outside this forge we fought many elementals made of smoke, ice and air too." The dwarf pauses and takes a few more steps towards the grey dwarf "Adding strange elemental based powders to a forge without thinking of the consequences...acting like a typical Duergar. As I said, stop now before things get even more out of control."
Kazri checks the house to make sure there are no elementals inside. (Perception: 6)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Rhogar stayed outside alongside Gorrah (who finally settled on a name, not that anyone else would know >.>), and keep a look out for any rogue elementals yet roaming the area. For even if the smithee was the source, one couldn't be too careful! "Let me know if the rest of you need any back up." He would say to the last to enter just prior to their stepping through the threshold.
When you realize you're doing too much: Signature.
Chill followed the others inside. It was certainly warmer inside than out and for that Chill didn't care what was going on in there.
"Also... we have a letter for you" Chip would add as he moves up next to Krom
Turning around the duergar regards you for a moment. He then shakes his head
"The situation is very sad, but I can’t just stop my research; its results will someday benefit all people of Faerûn! Oh, a letter!"
He sets the chemicals aside for a moment.
"You have a letter for me? May I have it?"
Rekuberk watches the strange dwarf closely, letting the flames that flicker on his blade die down. He does not sheathe the sword, instead leaning on it slightly as the letter is delivered.
Chip would hand over the letter, looking over the dwarfs shoulder as he opens it, trying to read what it says.
Griggle takes the letter and looks at it. As he I opens it he looks up at you and smiles.
"And just how is my dear old friend?"
But he doesn't seem to listen to any answer as he quickly reads the contents of the letter
He then suddenly shouts in excitement and slams the note down on a table and begins gathering new cups of alchemical powders.
"The Black Spider sent me a formula for a new combination of elementally infused powders that he found in his travels—one that will produce a more stable reaction between the fabric of the Material Plane and the Elemental Planes! This will effectively keep the elemental powers more focused and lowering the risk of extraplanar creatures tumbling into the Material Plane. This solves the problem!"
Griggle gathers an number of substances and throws them into the furnace and says a few mystical words, the furnace flares with violet flame and then cools to a tiny white fire.
"There, that should do it! No more elementals crossing into the material plane. That fixes it. Brilliant! The Black Spider is brilliant!"
Outside Rhogar watches as the furnace outside belches large amounts of violet light and it looked like an Ice Mephit was starting to materialize as the violet light faded and the creature disappears.
Krom tries to read the duergar's intentions as he says that his research will benefit all Faerun (Insight 19) .
"The flame seems to be more stable now, are you sure that it will stay that way in the future too? " asks Krom to the duergar while keeping his eyes on him.