Since you are all acting before the goblins, you may post out of order like we talked about for block initiative. Additionally, a good thing to keep in mind for PbP: it’s not bad to post an action early if you know you might not be able to log in later, and I can just process it once your turn comes.
All right, the party is up. There are four goblins standing 30 feet away, with 2 on either side of the path. Go ahead and take those actions!
Ryzen thinks to Gerizon, "I'm going to need your help,"as he rushed into the fray. With a low growl, he swings his maul in an overhead arc to strike one of the goblins.
Kayassa will look towards one of the goblins that has a bow in their hands and begin to mutter in Sylvan, the energy forming in her hand growing. As she says the last word a blast of arcane energy flies from her hand and towards the goblin.
Eldritch Blast: Attack: 8 Damage: 3
Once her cantrip flies she will mov to get back into the wagon to gain some form of cover if it is possible to do so.
This post has potentially manipulated dice roll results.
-Jasper smiles in silent thanks to the Cleric's words of Guidance. he unsheathes his dagger, holding to to the other hand, and throwing it at the nearest goblin which wasn't already taken by the party members, keeping his Rapier in hand if things went out of hand....standing up in the wagon, now, he tipped his hat, wondering just what they were capable of, a still present grin on his face-
Orro frowns, reaches his shield hand up into a fist and pumps it down once. A trail of sparks grows and builds into a radiant flaring pulse directly on top of one of the goblins to the side.
Action: cast sacred flame on a goblin in cover for 5 radiant damage on a failed DEX 13 save
He moves a bit to the side of the road, maybe 10 feet. Trying to prepare for anything else out in the woods.
This post has potentially manipulated dice roll results.
Kayassa: You send a bolt of eldritch energy, that flies wide of the goblin by a foot or two (Miss). Then, you move back behind the cart to gain half cover.
Thrax: You advance, throwing a javelin at the meaner looking goblin on the left. The goblin growls as it parries the javelin aside with its shield (Miss).
Orro: You cast sacred flame on one of the goblins. (Dex Save: 9). You watch as radiant flame engulfs the goblin (-5hp). Afterwards, moving closer to the woods, and readying for the possibility of more enemies.
Jasper: You throw a dagger towards one of the goblins. It sinks deeply into the goblins chest, and the goblin falls backwards coughing up blood (-7hp [Dead]) (You rolled correctly, nice job!)
Ryzen: As you advance, you hear the drawling voice of Gerizon say”Kill!” A sense of pleasure and adrenaline takes over as you bring your maul crashing down onto one of the goblins heads. It crumples under your overwhelming strength as you crush its skull (-13hp [Dead]).
Goblins: There are now two goblins left, one with (-5hp).
The injured goblin draws its scimitar, making a strike at Ryzen:
Attack: 17 Damage: 5
You easily block it with your forearm, empowered by the beast inside of you (Miss).
The other goblin rushes towards Jasper, making a downward slice with its scimitar:
Attack: 14 Damage: 3
However, you parry it with your rapier (Miss).
With that, it goes back to the party, feel free to take your actions! (Sorry, did this on mobile, and for some reason for the first half it wouldn’t let me get rid of the bold text.)
This post has potentially manipulated dice roll results.
Kayassa grumbles as her spell misses and moves out to fire another blast from her hand, wanting to finish the little creature before it hurt anyone. She carefully aims for the one that had been injured by the blast of divine fire.
Ryzen: You dodge the goblins attack, before brutally smashing a second skull. (-14hp [Dead])
Kayassa: This time as you peek out from behind the cart, your eldritch blast strikes true in the goblin’s chest. (-4hp)
Thrax: You throw yet another javelin, striking where Kayassa’s blast had hit just moments ago. The pure force of the blow sends the goblin tumbling back. (-12hp [Dead]).
And just like that, combat is over. The party stands in the road breathing hard as the adrenaline of battle wears off.
This post has potentially manipulated dice roll results.
-After the fight had warn off, and Jasper had counted heads, making sure no one was too hurt, he hopped from the cart and searched the corpses for anything that might have been of use...giving a small laugh to wave off the encounter-
This post has potentially manipulated dice roll results.
Kayassa is going to go over to the dead bodies of the goblins, poking at them with the bottom tip of her staff. Once she is satisfied that they will not be anymore of a bother she happily leans down to start looking for interesting things to loot along side Jasper.
This post has potentially manipulated dice roll results.
"Heh heh heh, goblin kabob," Thrax chuckles to himself. Seeing his comrades tending to the goblin corpses, he walks over to the dead horses in the road, and tries to surmise how long they've been expired (Investigation: 11).
If the horses seem recently killed, he'll use Healing Hands on one and Lay on Hands on the other, to heal them each for 1 hp.
Ryzen looks wildly around for more goblins before he realizes that there aren't any. With a contest of will, he pushes away Gerizon's bloodlust and retains his composure. He thinks to Gerizon, "Well done. They attacked us, so we were justified." He takes a moment to calm his body and clean the gore from his maul before going to investigate the area the goblins came from. He will be looking for tracka, equipment, a campsite, etc... ((Let me know what type of roll you want.))
Kayassa Inititiative: 19
Orro initiative: 14
Jasper's Initiative: 5 + 1
Krydar: Changeling Alchemist - Eberron: Vengeance
Thrax's ]Initiative: 16
Initiative: 20
DM- Azalin's Doom
DM- Surviving the Unsurvivable
With that, combat has started!
Order: Kayassa, Thrax, Orro, Jasper, Ryzen, Goblins
Since you are all acting before the goblins, you may post out of order like we talked about for block initiative. Additionally, a good thing to keep in mind for PbP: it’s not bad to post an action early if you know you might not be able to log in later, and I can just process it once your turn comes.
All right, the party is up. There are four goblins standing 30 feet away, with 2 on either side of the path. Go ahead and take those actions!
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Thrax squints at the pair of goblins advancing on the left and, selecting the meaner looking one, launches a javelin at it.
Attack: 7 Damage: Unable to parse dice roll.
Then he moves ten feet ahead of the ox, standing between it and the goblins.
Ryzen thinks to Gerizon, "I'm going to need your help," as he rushed into the fray. With a low growl, he swings his maul in an overhead arc to strike one of the goblins.
Movement: move 30 feet
BA: Rage
Action: Maul Attack: 16 Damage: 13
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Kayassa will look towards one of the goblins that has a bow in their hands and begin to mutter in Sylvan, the energy forming in her hand growing. As she says the last word a blast of arcane energy flies from her hand and towards the goblin.
Eldritch Blast: Attack: 8 Damage: 3
Once her cantrip flies she will mov to get back into the wagon to gain some form of cover if it is possible to do so.
-Jasper smiles in silent thanks to the Cleric's words of Guidance. he unsheathes his dagger, holding to to the other hand, and throwing it at the nearest goblin which wasn't already taken by the party members, keeping his Rapier in hand if things went out of hand....standing up in the wagon, now, he tipped his hat, wondering just what they were capable of, a still present grin on his face-
Attack: 18 Damage: 6
(i hope i did this right-)
(most likely not)
Krydar: Changeling Alchemist - Eberron: Vengeance
Orro frowns, reaches his shield hand up into a fist and pumps it down once. A trail of sparks grows and builds into a radiant flaring pulse directly on top of one of the goblins to the side.
Action: cast sacred flame on a goblin in cover for 5 radiant damage on a failed DEX 13 save
He moves a bit to the side of the road, maybe 10 feet. Trying to prepare for anything else out in the woods.
Kayassa: You send a bolt of eldritch energy, that flies wide of the goblin by a foot or two (Miss). Then, you move back behind the cart to gain half cover.
Thrax: You advance, throwing a javelin at the meaner looking goblin on the left. The goblin growls as it parries the javelin aside with its shield (Miss).
Orro: You cast sacred flame on one of the goblins. (Dex Save: 9). You watch as radiant flame engulfs the goblin (-5hp). Afterwards, moving closer to the woods, and readying for the possibility of more enemies.
Jasper: You throw a dagger towards one of the goblins. It sinks deeply into the goblins chest, and the goblin falls backwards coughing up blood (-7hp [Dead]) (You rolled correctly, nice job!)
Ryzen: As you advance, you hear the drawling voice of Gerizon say”Kill!” A sense of pleasure and adrenaline takes over as you bring your maul crashing down onto one of the goblins heads. It crumples under your overwhelming strength as you crush its skull (-13hp [Dead]).
Goblins: There are now two goblins left, one with (-5hp).
The injured goblin draws its scimitar, making a strike at Ryzen:
Attack: 17 Damage: 5
You easily block it with your forearm, empowered by the beast inside of you (Miss).
The other goblin rushes towards Jasper, making a downward slice with its scimitar:
Attack: 14 Damage: 3
However, you parry it with your rapier (Miss).
With that, it goes back to the party, feel free to take your actions! (Sorry, did this on mobile, and for some reason for the first half it wouldn’t let me get rid of the bold text.)
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
AC: 15 (unarmed defence)
With his rage-heightened reflexes, he brings his hammer down in a retributive strike.
Attack: Maul 17 Damage: 14
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Kayassa grumbles as her spell misses and moves out to fire another blast from her hand, wanting to finish the little creature before it hurt anyone. She carefully aims for the one that had been injured by the blast of divine fire.
Eldritch Blast: Attack: 20 Damage: 7
Moving to flank the goblin attacking Jasper, Thrax thrusts a javelin at it: Attack: 24 Damage: 12
Ryzen: You dodge the goblins attack, before brutally smashing a second skull. (-14hp [Dead])
Kayassa: This time as you peek out from behind the cart, your eldritch blast strikes true in the goblin’s chest. (-4hp)
Thrax: You throw yet another javelin, striking where Kayassa’s blast had hit just moments ago. The pure force of the blow sends the goblin tumbling back. (-12hp [Dead]).
And just like that, combat is over. The party stands in the road breathing hard as the adrenaline of battle wears off.
What would you like to do?
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
-After the fight had warn off, and Jasper had counted heads, making sure no one was too hurt, he hopped from the cart and searched the corpses for anything that might have been of use...giving a small laugh to wave off the encounter-
4
(idk if i have anything to add to investigation)
Krydar: Changeling Alchemist - Eberron: Vengeance
Kayassa is going to go over to the dead bodies of the goblins, poking at them with the bottom tip of her staff. Once she is satisfied that they will not be anymore of a bother she happily leans down to start looking for interesting things to loot along side Jasper.
Investigation: 7
"Heh heh heh, goblin kabob," Thrax chuckles to himself. Seeing his comrades tending to the goblin corpses, he walks over to the dead horses in the road, and tries to surmise how long they've been expired (Investigation: 11).
If the horses seem recently killed, he'll use Healing Hands on one and Lay on Hands on the other, to heal them each for 1 hp.
Ryzen looks wildly around for more goblins before he realizes that there aren't any. With a contest of will, he pushes away Gerizon's bloodlust and retains his composure. He thinks to Gerizon, "Well done. They attacked us, so we were justified." He takes a moment to calm his body and clean the gore from his maul before going to investigate the area the goblins came from. He will be looking for tracka, equipment, a campsite, etc... ((Let me know what type of roll you want.))
DM- Azalin's Doom
DM- Surviving the Unsurvivable