(ooc DM question - Since Duke was technically before the little boss in initiative and was possibly affected by the Vicious Mockery did he really hit and do fire damage to Zakon? Trying to keep track of who needs healing, and I think Orc 1 is dead now.) I think its Orc 3s turn - but if you'd like to skip it...or he could join in making fun of his boss ? Then back to o4, o2, D, Ee, Er, Z, o5, o3. Eerie -1 hp, Zakon -2 hp maybe, Duke ok, Ertix -5 hp. ) - sorry for the long ooc
Again, I feel like this could go much quicker if we had a group initiative, where if multiple players have turns before the monsters, they can post their actions out of order so that people don't have to wait.
This post has potentially manipulated dice roll results.
In Orc, Ertix says:
You're not getting away that easily!
Ertix uses the Dash to run after them. If he can get within range of any orcs with his normal movement, he will instead make two shortsword attacks with two weapon fighting. "Cover me! I'm running after them!" he shouts to the party.
Attack: 17 Damage: 5(Only if he can reach an orc with his normal movement.)
Attack: 21 Damage: 3 (Only if he can reach an orc with his normal movement.)
Also, three things for DnDShadow to answer. 1: Since I am fluent in Orc, can I get a translation of what the boss says? 2: Did you see my post earlier about a possible option to make combat run smoother, and what your opinions are on it? 3: Wouldn't me, Zakon, Eerie, and Duke get turns before it's orc 5's turn?
attack 1 and 2 both miss; the orcs dashed out of reach very quickly (see the spoilers). What Ertix hears:
" YOU[--]!!!!!@#!@%#@!$#%$^%&^$%&$^^%#^%%$! Come back and !@#$%@^*^&%^ fight like !@#@%($%#%$^$# you !$%#$%&^(*%$!!!!!!!!!!!@#$#%$#!$$!$$$$!!@#$%^&*(^%$#@!$@%^$&$" [ooc: translation: unrepeatable curses of the most dreadful sort from Gruumush and Myrkal, among others]
OOC 1: moving on...
2. yes i say it, and perhaps smaller groups as opposed to individuals
3. yes they would
BIC [back in character]: Orc 1 sees his comrades flee and does what all good orcs do in such a situation... he will...
This post has potentially manipulated dice roll results.
Eerie will nod to Duke's suggestion and go to the injured Zakon and Ertix and stabilize their injuries medicine11 for Zakon and 17 for Ertix. Then cast a Cure Wounds for 3 to heal Ertix again. (I think Medicine just stabilizes/cleans wounds, not sure if heals anything.)
(ooc - I started it, but I think we missed Duke)
ooc he can roll initiative and we'll stick him edgewise somewhere
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
((My initiative is at the top of Page 8, but here is my action for my turn.))
Duke turns his attention toward the Orc Boss and begin to hurl insults at it. ((Vicious Mockery))
"You call yourself an Orc! More like Dork! I've been more scared of a Fork!"
Spell Save DC: Wis 13
Dmg: 4 ((Disadvantage on the next attack roll it makes before the end of its next turn if failed.))
I don't have a signature.
The hottest of roasts!
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
(ooc who's turn is it presently - I think I lost track)
( I can check )
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
Initiative order Orc 4, orc 2, Duke, Eerie, orc 1, Ertix, Zakon, little boss (orc 5), and Orc 3
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
(ooc DM question - Since Duke was technically before the little boss in initiative and was possibly affected by the Vicious Mockery did he really hit and do fire damage to Zakon? Trying to keep track of who needs healing, and I think Orc 1 is dead now.) I think its Orc 3s turn - but if you'd like to skip it...or he could join in making fun of his boss ? Then back to o4, o2, D, Ee, Er, Z, o5, o3. Eerie -1 hp, Zakon -2 hp maybe, Duke ok, Ertix -5 hp. ) - sorry for the long ooc
Again, I feel like this could go much quicker if we had a group initiative, where if multiple players have turns before the monsters, they can post their actions out of order so that people don't have to wait.
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
( Up to DNDShadow but I would say try it )
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
yes fire hits but so does vicious mockery. his next attack roll is now affected
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
3 does what all good orcs do in such a situation... he will...
RUN AWAY!!!!!!!!!!!!!!!!!!!!
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
4 and 2 do what all good orcs will do in such a situation... they will...
RUN AWAY!!!!!!!!!!!!!!!!!!!!!!
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
in the meantime, little boss is yelling angrily in Orc
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
In Orc, Ertix says:
You're not getting away that easily!
Ertix uses the Dash to run after them. If he can get within range of any orcs with his normal movement, he will instead make two shortsword attacks with two weapon fighting. "Cover me! I'm running after them!" he shouts to the party.
Attack: 17 Damage: 5 (Only if he can reach an orc with his normal movement.)
Attack: 21 Damage: 3 (Only if he can reach an orc with his normal movement.)
Also, three things for DnDShadow to answer. 1: Since I am fluent in Orc, can I get a translation of what the boss says? 2: Did you see my post earlier about a possible option to make combat run smoother, and what your opinions are on it? 3: Wouldn't me, Zakon, Eerie, and Duke get turns before it's orc 5's turn?
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
attack 1 and 2 both miss; the orcs dashed out of reach very quickly (see the spoilers). What Ertix hears:
" YOU[--]!!!!!@#!@%#@!$#%$^%&^$%&$^^%#^%%$! Come back and !@#$%@^*^&%^ fight like !@#@%($%#%$^$# you !$%#$%&^(*%$!!!!!!!!!!!@#$#%$#!$$!$$$$!!@#$%^&*(^%$#@!$@%^$&$" [ooc: translation: unrepeatable curses of the most dreadful sort from Gruumush and Myrkal, among others]
OOC 1: moving on...
2. yes i say it, and perhaps smaller groups as opposed to individuals
3. yes they would
BIC [back in character]: Orc 1 sees his comrades flee and does what all good orcs do in such a situation... he will...
RUN AWAY!!!!!!!!!!!!!!!!!!!1
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
OOC: i meant saw; i accidentally typed say. My mistake
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
Duke will wave them off. "Let them go! THEY'RE NOTHING BUT A BUNCH OF LEMMINGS!"
I don't have a signature.
"What was all that about?" Zakon asks, grimacing as he bandages his wound. "They just appear out of nowhere, attack, and then run away?!"
Eerie will nod to Duke's suggestion and go to the injured Zakon and Ertix and stabilize their injuries medicine 11 for Zakon and 17 for Ertix. Then cast a Cure Wounds for 3 to heal Ertix again. (I think Medicine just stabilizes/cleans wounds, not sure if heals anything.)