Kallista looks around, pulling at binder's on her back until a pair of wings free themselves. She points at the road, "That seems like our best bet." She starts heading for the road.
" Well I'm about as useless as a crocheted teapot in the dark... and even if we had a torch it might give us away. Would those of you who can see can sort of help the rest of us move along? I don't fancy staying around here waiting for those walking pots and pans to come back..."
Lazlo places his trust in the members of the group who have darkvision, using his other senses as best he can to keep alert.
"Sorry, but I wouldn't see any worse if I closed my eyes." Hyre says as he puts his hand on the shoulder of the person in front of him. He then proceeds and closes his eyes, attempting to rely on his other senses - mostly hearing - to try to be alert to the surrounding. He trusts whoever it is he put his hand on completely, hoping they know where they're walking.
Landing lithely from the leap, Aelar turns slowly to get his bearings.
Go now! I cannot hold them! Flee to Guiston! You can make it!
He shakes he head, then realizes it was voice he'd been hearing, the Dragon's voice. A little awed, and frightened, Aelar looks at the others. In a fierce whisper, he says to them, "We have to go to Guiston. The Dragon is distracting them for us, at least I think it's a distraction. Anyway, he or she or it says we can make it. And," he says guessing at their next question, "no, I don't know why it's helping or why it's talking to me. Let's go to that road and maybe we can figure out where we are then."
Taking Hyre's arm, knowing the human cannot see in the dark as he can, he places it on his shoulder. "Come on, Hyre. I will lead you." Without another word he sets off towards the road.
The roars from the dragon diminish, but the cannon fire continues to echo throughout the landscape, until finally going silent.
The group makes it to the road, where the night-sighted can see a sign post by a fork in the path. One reads 'Guiston--24 Hon--13 Fort Wolfbane--39'. Guiston is a 2-day walk away, and they have nothing on them but their night clothes. At the very least, the group can't hear the squealing metal of the train. If they've turned back to follow, they're quite far behind.
The road will lead them right to Guiston, but taking it will also make them easy to track, if the metal guards have the intelligence to do so. It's also common knowledge that Guiston was built by the aptly named Guiston river, though they'd have to find it first; the river also flows by Hon, about a one hour walk away from its walls. Some of the poorer families would do their laundry in it. They could even return to Hon and journey to Guiston from there, but that creates its own risks, especially since they have no way of knowing if there's now an occupying force at their former home.
The wilderness is quiet and still, for once at least. Trees are gently swaying in the chilly night air, and with the train being so far away, the group can hear all around them quite clearly. The temperature won't cause hypothermia if the group keeps warm by moving or builds a shelter, but it is quite cold.
They're definitely alone, six young souls in the middle of nowhere, but at least they have a moment to plan their next actions.
Balgrim looks at the sign and for the benefit of those without night vision relays the information aloud. He then cast his eyes toward Aelar with an inquisitive look.
Aelar spends several long moments looking at the signs, then around, then at the stars above. Finishing his perusal, he turns to his friends.
"My cousin, Xallon, was a craftsmen, a silversmith like my father, and would sometimes go with the big caravans to Guiston or Fort Wolfsbane. Before my father died in the illness, he did the same. They both taught me some things about the lands around us, and how to navigate by the stars. I'm not sure if those bastards took us across the river yet, or not, but I'm pretty sure the Skell holdings are that way." He gestures back in the direction of the wagon train.
"I'm thinking we should follow the Dragon's advice and head to Guiston," he gestures to the right. "I also think we shouldn't use the road but we should follow it, sort of keep it in sight or at least close enough to check on. We could head to the river but I'm scared, honestly, about the kinds of creatures we'd find there. I can't promise anything and I'm not saying I'm an expert but I think I can keep us going in the right direction."
His voice has a rigid quality, brittle, as though he's holding himself together by a hair and while his gold-flecked, blue eyes are shadowed, they are clearly wider than normal. In a word, he's quite scared and keeping it down by force of will.
Leon trudges along with the party. He attempts to not dwell on the fates of the people of Hon, but finds that an impossible task. Ever since his family splintered apart, the people of Hon had taken care of him as one of their own. For him, his home and heart was in Hon. But now it's been taken away...
He tries to focus himself, thinking of the great hardships his ancestors have endured, and thus the virtues that arose from them. At least he was not alone- the motely band of youths around him provided him with an ample amount of company and comfort.
Leon says, "It's hard for us to keep moving around like this. We need shelter, food, and water for the trip to Guiston. Maybe by the river, there could be someone who could help us."
(I don't wanna get lawyery but so everyone is on the same page when it comes to posting, 'pass' means you want to skip your 'turn' for the whole exchange. 'hold' means you want us to wait for you. 'wait' means you're sacrificing your post until the next person posts either because you'd rather have more to react from or you don't have time just yet. Just so everyone knows the quick n' easy post requests.)
Rollback Post to RevisionRollBack
DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
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Lazlo
12
Fleabag Fleabane -Tabaxi Ranger | Lenny Coggins- Halfling Barbarian | Sid Shatterbuckle- Dwarf Fighter/Rogue| Lazlo - Satyr Bard in Training
Balgrim
Post Initiative: 2
Gulgus Stormbrew - Dwarf, Druid (5), Circle of the Shepherd - Dreams Into Journey
Initative: 19
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Aelar 3
Tandor the White, Human Life Cleric
Hyre 7
(Also, I believe you should roll these "initiative" for us, just to speed things up.)
Varielky
That’s a good idea
Tandor the White, Human Life Cleric
(Very true! I'll
stealuse that idea from here on out to make things even faster :3Post order: Kallista, Balgrim, Lazlo, Leon, Hyre, Aelar.)
DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
Kallista looks around, pulling at binder's on her back until a pair of wings free themselves. She points at the road, "That seems like our best bet." She starts heading for the road.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Balgrim
Balgrim nods at Kallista, "Aye, tha road ken put some ground tween us and tha army. Mayhap we can find some sort o' shelter along tha way."
Gulgus Stormbrew - Dwarf, Druid (5), Circle of the Shepherd - Dreams Into Journey
Lazlo
" Well I'm about as useless as a crocheted teapot in the dark... and even if we had a torch it might give us away. Would those of you who can see can sort of help the rest of us move along? I don't fancy staying around here waiting for those walking pots and pans to come back..."
Lazlo places his trust in the members of the group who have darkvision, using his other senses as best he can to keep alert.
Fleabag Fleabane -Tabaxi Ranger | Lenny Coggins- Halfling Barbarian | Sid Shatterbuckle- Dwarf Fighter/Rogue| Lazlo - Satyr Bard in Training
Leon watches the dark outline of the wagon train slowly lumber off in the distance. He clenches his fist and whispers, "I'll be back. I promise."
The normally out-going teen stays silent as he follows the group, his eyes useless in the dark.
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
"Sorry, but I wouldn't see any worse if I closed my eyes." Hyre says as he puts his hand on the shoulder of the person in front of him. He then proceeds and closes his eyes, attempting to rely on his other senses - mostly hearing - to try to be alert to the surrounding. He trusts whoever it is he put his hand on completely, hoping they know where they're walking.
Varielky
Landing lithely from the leap, Aelar turns slowly to get his bearings.
Go now! I cannot hold them! Flee to Guiston! You can make it!
He shakes he head, then realizes it was voice he'd been hearing, the Dragon's voice. A little awed, and frightened, Aelar looks at the others. In a fierce whisper, he says to them, "We have to go to Guiston. The Dragon is distracting them for us, at least I think it's a distraction. Anyway, he or she or it says we can make it. And," he says guessing at their next question, "no, I don't know why it's helping or why it's talking to me. Let's go to that road and maybe we can figure out where we are then."
Taking Hyre's arm, knowing the human cannot see in the dark as he can, he places it on his shoulder. "Come on, Hyre. I will lead you." Without another word he sets off towards the road.
Tandor the White, Human Life Cleric
The roars from the dragon diminish, but the cannon fire continues to echo throughout the landscape, until finally going silent.
The group makes it to the road, where the night-sighted can see a sign post by a fork in the path. One reads 'Guiston--24 Hon--13 Fort Wolfbane--39'. Guiston is a 2-day walk away, and they have nothing on them but their night clothes. At the very least, the group can't hear the squealing metal of the train. If they've turned back to follow, they're quite far behind.
The road will lead them right to Guiston, but taking it will also make them easy to track, if the metal guards have the intelligence to do so. It's also common knowledge that Guiston was built by the aptly named Guiston river, though they'd have to find it first; the river also flows by Hon, about a one hour walk away from its walls. Some of the poorer families would do their laundry in it. They could even return to Hon and journey to Guiston from there, but that creates its own risks, especially since they have no way of knowing if there's now an occupying force at their former home.
The wilderness is quiet and still, for once at least. Trees are gently swaying in the chilly night air, and with the train being so far away, the group can hear all around them quite clearly. The temperature won't cause hypothermia if the group keeps warm by moving or builds a shelter, but it is quite cold.
They're definitely alone, six young souls in the middle of nowhere, but at least they have a moment to plan their next actions.
(Post initiative: Kallista 6 Balgrim 20 Leon 16 Lazlo 20 Hyre 2 Aelar 1
DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
Balgrim
Balgrim looks at the sign and for the benefit of those without night vision relays the information aloud. He then cast his eyes toward Aelar with an inquisitive look.
Gulgus Stormbrew - Dwarf, Druid (5), Circle of the Shepherd - Dreams Into Journey
Aelar spends several long moments looking at the signs, then around, then at the stars above. Finishing his perusal, he turns to his friends.
"My cousin, Xallon, was a craftsmen, a silversmith like my father, and would sometimes go with the big caravans to Guiston or Fort Wolfsbane. Before my father died in the illness, he did the same. They both taught me some things about the lands around us, and how to navigate by the stars. I'm not sure if those bastards took us across the river yet, or not, but I'm pretty sure the Skell holdings are that way." He gestures back in the direction of the wagon train.
"I'm thinking we should follow the Dragon's advice and head to Guiston," he gestures to the right. "I also think we shouldn't use the road but we should follow it, sort of keep it in sight or at least close enough to check on. We could head to the river but I'm scared, honestly, about the kinds of creatures we'd find there. I can't promise anything and I'm not saying I'm an expert but I think I can keep us going in the right direction."
His voice has a rigid quality, brittle, as though he's holding himself together by a hair and while his gold-flecked, blue eyes are shadowed, they are clearly wider than normal. In a word, he's quite scared and keeping it down by force of will.
Tandor the White, Human Life Cleric
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
ooc: Did you mean to say 'Pass' so that the next person could post?
Tandor the White, Human Life Cleric
(Yes. I do want to post something, and not pass completely, so I said hold. I will pass to the next person.)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
(I don't wanna get lawyery but so everyone is on the same page when it comes to posting, 'pass' means you want to skip your 'turn' for the whole exchange. 'hold' means you want us to wait for you. 'wait' means you're sacrificing your post until the next person posts either because you'd rather have more to react from or you don't have time just yet. Just so everyone knows the quick n' easy post requests.)
DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.