"Ah, before you do," Gunra interjects. "One moment,"
He will carefully try to cut a few of the strips about at about knee height. Then, careful to not touch the barbs, he layers the strips over the half-dragon's body. Finally, he takes the greatsword and lays it pointedly near the bloody stump of a neck.
"Kobolds don't use axes and rapiers. Traps and poisons help the . . . illusion."
With all that done, as the others tend to the rest of the curtains, he will nonchalantly wrap Langdedrosa's head in a rag and stow it in his bag.
Rollback Post to RevisionRollBack
Another medical problem. Indefinite hiatus. Sorry, all.
As Nurm lies unconscious on the ground, his mind travels the chaotic planes of limbo. Misty cloud flies in the endless sea of twisting elements and flying pieces of land. Suddenly, the cloud stops and starts to pulsate in a bright light as a small rocks and other solid pieces of material start to coalesce forming a small core. More and more pieces start to float towards the core which slowly starts to form a shape, similar to the crystal that Nurm wears, but much cruder and less polished. Suddenly everything stops, and a woman voice can be heard. Nurm's mind returns to his body and he recognizes the voice as belonging to Harmony. To his surprise, he realizes that his mind is now much more focused than it was before.
When he finally gets back on his feet, he analyzes the situation. Noticing the slain dragonborn he sights in a relief. Thank you miss Harmony, you've saved me once more. I see our fight has been successful. When he notices Gunra picking the head, Nurm turns to him I see you are already making sure that champion of Tiamat won't be raised again.
If Petmailer can't find a separate entrance behind the curtain to the right or left sides, he asks Kane to use the mage hand to hold back the side so that we can get through. He holds his bow and walks through with his clean cult robe, walking like he belongs there, looking into the next room and encouraging the others to follow along as well. We are walking, not running, but moving quickly.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
((Given that Kane was the one to suggest using Mage Hand, I'm going to assume he's okay with doing it))
You move the curtain aside with the mage hand without doing any damage to yourself. As soon as you all begin to walk down the stairs, you hear the curtain closing by itself.
The chamber that opens at the bottom of the stairs is immense. A wide ledge runs along the left wall and drops away to a pit on the right. Many stalactites descend from the ceiling, and the sound of dripping water echoes continuously. Wooden steps have been built down to the lower floor.
You hear hissing coming from the pit, along with what sounds like a shortcircuited mechanism of some kind.
When you look down the pit, you see a mechanical cobra (Iron Cobra) laying inert on a puddle of water. It looks like this thing was put on this part of the chamber to guard this area, but the humidity and water coming from the stalactites above has caused it to malfunction and fall down there. You hear rusted gears turning when it tries to move.
Hearing noise, the serpentine construct raises its head from the puddle and hisses, leaking lubricant and poison from its open maw and metal fangs.
Petmailer walks around trying to gain his bearings and discover which direction the eggs could be. He looks on the ground, looking for any sign of tracks or frequent travel, claw marks or anything that could lead him to where the dragons are...
Petmailer, while the chamber is spacious and in complete darkness, you can make up the shapes of what seem to be the eggs in the darkness below with your darkvision. You can only see two of them.
You can also discern many large, dark stains on the rough floor at the base of the ledge, but what caused them is not apparent.
Rollback Post to RevisionRollBack
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
"Not that I can see" Petmailer answers quietly. "Can someone else come here and have a look? Harmony? Kane? I can see something, are there two eggs there? Or.... something else?"
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
"I will take a look. Every minute wasted is a minute closer to death,"
Lighting a new torch and donning his shield, Gunra will carefully descend the stairs. The iron snake couldn't have just disabled itself and left the eggs completely unguarded. But their goal might be right before them. He moves down into the space below.
Rollback Post to RevisionRollBack
Another medical problem. Indefinite hiatus. Sorry, all.
As you walk in with the torch, you find two dragon eggs. Each is about three feet tall, and the eggshells are obsidian in color with a scaled texture. If you step closer, you can hear a very faint sound coming from inside, similar to the sound of a human baby, but they don't look like they will be hatching any time soon, at least not right now. They could still need a week or so to hatch.
Thin mattresses of straw covered with badly cured furs form small beds that are haphazardly positioned around the chamber.
Gunra and everyone else who follows him into the chamber, make a perception check.
Everyone, feel free to discuss what to do with the eggs. I won't count any definitive actions towards/against them until an unanimous decision has been reached.
"Is that blood?" Harmony mutters to herself as she crouches down to take a closer look at the stains. Then she realizes that everyone is already moving on into the next chamber, and hastily follows them.
Nurm, yo spot a third egg tucked into a pile of similar-colored stones behind one of the columns, making it easy to miss. This one is paler, almost gray-silver in color, in contrast to the other two.
Harmony, as you walk into the chambers you see that the red stains are indeed dried blood, but there's no other evidences of violence to be found.
There's movement behind you: Huddled in the shadows at the far edges of the room, two guard drakes reveal themselves after you all move into the chamber, growling, but visibly hesitate and just stand there, staring at you. It seems they have been trained to not attack people wearing cultist robes, and so the beasts seem confused as to what to do.
Rollback Post to RevisionRollBack
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
This post has potentially manipulated dice roll results.
Harmony takes another step into the room.“Stand down. We’re on business from Mondath,”she orders, gesturing for the two drakes to move to the far corner of the room. Though unsure if they’ll even understand her, she tried to convey as much of her message as possible through tone and body language.
Persuasion or deception have the same modifier: 23 or 18, whichever is higher
Silver Tongue
When you make a Charisma (Persuasion) or Charisma (Deception) check, you can treat a d20 roll of 9 or lower as a 10.
"Ah, before you do," Gunra interjects. "One moment,"
He will carefully try to cut a few of the strips about at about knee height. Then, careful to not touch the barbs, he layers the strips over the half-dragon's body. Finally, he takes the greatsword and lays it pointedly near the bloody stump of a neck.
"Kobolds don't use axes and rapiers. Traps and poisons help the . . . illusion."
With all that done, as the others tend to the rest of the curtains, he will nonchalantly wrap Langdedrosa's head in a rag and stow it in his bag.
Another medical problem. Indefinite hiatus. Sorry, all.
As Nurm lies unconscious on the ground, his mind travels the chaotic planes of limbo. Misty cloud flies in the endless sea of twisting elements and flying pieces of land. Suddenly, the cloud stops and starts to pulsate in a bright light as a small rocks and other solid pieces of material start to coalesce forming a small core. More and more pieces start to float towards the core which slowly starts to form a shape, similar to the crystal that Nurm wears, but much cruder and less polished. Suddenly everything stops, and a woman voice can be heard. Nurm's mind returns to his body and he recognizes the voice as belonging to Harmony. To his surprise, he realizes that his mind is now much more focused than it was before.
When he finally gets back on his feet, he analyzes the situation. Noticing the slain dragonborn he sights in a relief. Thank you miss Harmony, you've saved me once more. I see our fight has been successful. When he notices Gunra picking the head, Nurm turns to him I see you are already making sure that champion of Tiamat won't be raised again.
If Petmailer can't find a separate entrance behind the curtain to the right or left sides, he asks Kane to use the mage hand to hold back the side so that we can get through. He holds his bow and walks through with his clean cult robe, walking like he belongs there, looking into the next room and encouraging the others to follow along as well. We are walking, not running, but moving quickly.
A wizard is never late, nor is he early, he arrives precisely when he means to.
((Given that Kane was the one to suggest using Mage Hand, I'm going to assume he's okay with doing it))
You move the curtain aside with the mage hand without doing any damage to yourself. As soon as you all begin to walk down the stairs, you hear the curtain closing by itself.
The chamber that opens at the bottom of the stairs is immense. A wide ledge runs along the left wall and drops away to a pit on the right. Many stalactites descend from the ceiling, and the sound of dripping water echoes continuously. Wooden steps have been built down to the lower floor.
You hear hissing coming from the pit, along with what sounds like a shortcircuited mechanism of some kind.
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
RachelEvening's Tyranny of the Dragon Queen - DM
RachelEvening's Tomb of Annihilation - DM
Kane will look into the pit to see what the hissing noise is. “Do you thinks it’s one of Milo’s inventions? Maybe a mechanical snake?”
When you look down the pit, you see a mechanical cobra (Iron Cobra) laying inert on a puddle of water. It looks like this thing was put on this part of the chamber to guard this area, but the humidity and water coming from the stalactites above has caused it to malfunction and fall down there. You hear rusted gears turning when it tries to move.
Hearing noise, the serpentine construct raises its head from the puddle and hisses, leaking lubricant and poison from its open maw and metal fangs.
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
RachelEvening's Tyranny of the Dragon Queen - DM
RachelEvening's Tomb of Annihilation - DM
Petmailer walks quietly over the stairs and the edge, does not go down, but looks to see anything that he can make out.
Perception : 8
"Bother, I can't see a damned thing. Where are the eggs?" Petmailer hisses under his breath.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Petmailer walks around trying to gain his bearings and discover which direction the eggs could be. He looks on the ground, looking for any sign of tracks or frequent travel, claw marks or anything that could lead him to where the dragons are...
Survival : 11
A wizard is never late, nor is he early, he arrives precisely when he means to.
Petmailer, while the chamber is spacious and in complete darkness, you can make up the shapes of what seem to be the eggs in the darkness below with your darkvision. You can only see two of them.
You can also discern many large, dark stains on the rough floor at the base of the ledge, but what caused them is not apparent.
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
RachelEvening's Tyranny of the Dragon Queen - DM
RachelEvening's Tomb of Annihilation - DM
Gunra warily eyes the iron snake, stowing his shield for now. He moves up next to Petmailer, keeping an eye towards the mechanical threat.
"Anything down there, friend?"
Another medical problem. Indefinite hiatus. Sorry, all.
"Not that I can see" Petmailer answers quietly. "Can someone else come here and have a look? Harmony? Kane? I can see something, are there two eggs there? Or.... something else?"
A wizard is never late, nor is he early, he arrives precisely when he means to.
"I will take a look. Every minute wasted is a minute closer to death,"
Lighting a new torch and donning his shield, Gunra will carefully descend the stairs. The iron snake couldn't have just disabled itself and left the eggs completely unguarded. But their goal might be right before them. He moves down into the space below.
Another medical problem. Indefinite hiatus. Sorry, all.
As you walk in with the torch, you find two dragon eggs. Each is about three feet tall, and the eggshells are obsidian in color with a scaled texture. If you step closer, you can hear a very faint sound coming from inside, similar to the sound of a human baby, but they don't look like they will be hatching any time soon, at least not right now. They could still need a week or so to hatch.
Thin mattresses of straw covered with badly cured furs form small beds that are haphazardly positioned around the chamber.
Gunra and everyone else who follows him into the chamber, make a perception check.
Everyone, feel free to discuss what to do with the eggs. I won't count any definitive actions towards/against them until an unanimous decision has been reached.
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
RachelEvening's Tyranny of the Dragon Queen - DM
RachelEvening's Tomb of Annihilation - DM
Gunra Perception 13
Another medical problem. Indefinite hiatus. Sorry, all.
Kane’s Perception: 10
Perception: 23
"Is that blood?" Harmony mutters to herself as she crouches down to take a closer look at the stains. Then she realizes that everyone is already moving on into the next chamber, and hastily follows them.
Perception: 11
Iris - Tiefling Cleric | Cassandra - Elf Warlock | Solace - Tiefling Monk | Tempest - Hexblood Monk | Lex - Fire Genasi Barbarian
Lilyn - Triton Ranger | Candor - Changeling Bard | Echo - Changeling Warlock/Bard | Rowan - Fairy Wizard
Nurm, yo spot a third egg tucked into a pile of similar-colored stones behind one of the columns, making it easy to miss. This one is paler, almost gray-silver in color, in contrast to the other two.
Harmony, as you walk into the chambers you see that the red stains are indeed dried blood, but there's no other evidences of violence to be found.
There's movement behind you: Huddled in the shadows at the far edges of the room, two guard drakes reveal themselves after you all move into the chamber, growling, but visibly hesitate and just stand there, staring at you. It seems they have been trained to not attack people wearing cultist robes, and so the beasts seem confused as to what to do.
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
RachelEvening's Tyranny of the Dragon Queen - DM
RachelEvening's Tomb of Annihilation - DM
Nurm enters the room and approaches the third egg and Inspects it, trying to understand why it this one different.
D20 roll without any modifiers: 12
Harmony takes another step into the room. “Stand down. We’re on business from Mondath,” she orders, gesturing for the two drakes to move to the far corner of the room. Though unsure if they’ll even understand her, she tried to convey as much of her message as possible through tone and body language.
Persuasion or deception have the same modifier: 23 or 18, whichever is higher
Iris - Tiefling Cleric | Cassandra - Elf Warlock | Solace - Tiefling Monk | Tempest - Hexblood Monk | Lex - Fire Genasi Barbarian
Lilyn - Triton Ranger | Candor - Changeling Bard | Echo - Changeling Warlock/Bard | Rowan - Fairy Wizard